30 open-source projects similar to deuill/go-php, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Go Php alternative.
Tengo is a dynamic, embeddable scripting language for Go applications that allows for the execution of custom scripts without requiring the host binary to be recompiled. It operates as a bytecode-compiled virtual machine, transforming source code into a compact intermediate representation for execution on a stack-based engine. The system is designed as a secure scripting sandbox, enforcing strict limits on memory allocation and execution time to safely run untrusted code. It supports concurrent script execution by cloning compiled bytecode and using recursive immutability conversion to share
Expr is a high-performance expression evaluation engine and language for Go applications. It functions as a dynamic rule engine that parses and executes custom logic and data validations at runtime without requiring the application to be recompiled. The system utilizes a sandboxed logic executor to run expressions without side effects. It ensures program termination by employing instruction-level loop detection to prevent infinite loops and isolates the evaluation process from the host system. The engine employs a bytecode-based virtual machine and abstract syntax tree analysis to achieve ex
Gopher-lua is a complete implementation of the Lua language and its standard libraries written natively in Go. It serves as an embedded scripting engine and virtual machine that allows Go applications to execute Lua scripts and exchange data between the host and the script environment. The project provides a bytecode compiler to transform source code into a binary format for faster execution. It enables deep integration between the two languages by allowing the registration of native Go functions to be called from scripts, and the invocation of script functions directly from Go. The engine c
Scriptable interpreter written in golang
naive go bindings to the CPython2 C-API
Otto is a Go implementation of a JavaScript interpreter and embedded scripting engine. It provides a runtime environment for executing JavaScript code within native applications and includes a parser that converts source code into an abstract syntax tree for analysis and processing. The project enables the creation of custom scripting interfaces by binding native Go functions into the JavaScript global scope. It also includes a utility to translate JavaScript regular expression patterns into compatible formats for other programming languages. The engine supports safe script sandboxing throug
Gentee - script programming language for automation. It uses VM and compiler written in Go (Golang).
Starlark in Go: the Starlark configuration language, implemented in Go
Goja is a JavaScript engine and ECMAScript compliant interpreter implemented entirely in Go. It serves as an embedded scripting engine that allows Go applications to execute JavaScript code and integrate a programmable scripting layer without relying on Cgo or external native dependencies. The project functions as a bridge between Go and JavaScript, enabling bidirectional data exchange and function invocation. It allows Go hosts to expose native structs, slices, and maps as JavaScript objects and arrays, while providing mechanisms to export script values and functions back into native Go type
cel-go is a Go implementation of the Common Expression Language, providing a type-safe engine for the evaluation of non-Turing complete, side-effect-free expressions. It functions as an embedded expression engine that converts human-readable strings into type-checked abstract syntax trees to ensure safe execution. The system utilizes a compile-once evaluate-many model, parsing and validating expressions into cached programs for repeated execution across different datasets. It further distinguishes itself as a partial state evaluator, using commutative logic to compute results and return resid
Small Clojure interpreter, linter and formatter.
CoreCLR is a runtime environment that manages the execution, memory, and basic types for applications built on the .NET platform. It serves as a managed execution environment that handles low-level system interactions and provides primitive data types for high-level application code. The project functions as a JIT compilation engine and a garbage collected runtime. It translates intermediate language into machine code at runtime for execution on specific hardware and automatically reclaims unused memory to prevent leaks. The system covers broad capability areas including managed code executi
The .NET Compiler Platform is a collection of open-source APIs for C# and Visual Basic that provides deep code analysis, refactoring, and automated source code generation. It serves as the core infrastructure for building development tools, offering a platform to inspect, modify, and understand source code through immutable syntax trees and semantic models. The platform distinguishes itself by providing full-fidelity syntax trees that preserve every character of source code, including whitespace and comments, alongside an incremental compilation pipeline that enables near-instant feedback dur
Decorated Syntax Tree - manipulate Go source with perfect fidelity.
FrankenPHP is a high-performance application server and runtime for PHP. It functions as a web server that executes PHP scripts and delivers web content, incorporating a binary bundler to package applications and their dependencies into standalone executable files. The project integrates the PHP interpreter directly into the Caddy web server to provide automatic HTTPS and flexible site configuration. It features a worker mode runtime that keeps applications bootloaded in memory across requests to eliminate bootstrap overhead and increase throughput. Additionally, it serves as a communication
ELENA is a general-purpose language with late binding. It is multi-paradigm, combining features of functional and object-oriented programming. Rich set of tools are provided to deal with message dispatching : multi-methods, message qualifying, generic message handlers, run-time interfaces