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anael-seghezzi/Maratis-Tiny-C-library

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212 स्टार्स·23 फोर्क्स·C·4 व्यूज़

Maratis Tiny C Library

Maratis Tiny C library

Features

  • Game Engine Components - Floodfill-based pathfinding.
  • Graphics and Rendering - Image processing routines.

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अक्सर पूछे जाने वाले प्रश्न

anael-seghezzi/maratis-tiny-c-library क्या करता है?

Maratis Tiny C library

anael-seghezzi/maratis-tiny-c-library की मुख्य विशेषताएं क्या हैं?

anael-seghezzi/maratis-tiny-c-library की मुख्य विशेषताएं हैं: Game Engine Components, Graphics and Rendering।

anael-seghezzi/maratis-tiny-c-library के कुछ ओपन-सोर्स विकल्प क्या हैं?

anael-seghezzi/maratis-tiny-c-library के ओपन-सोर्स विकल्पों में शामिल हैं: nothings/stb — This project is a collection of portable, header-only C functions designed for integration into software projects… pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer. askeladdk/aseprite — Package aseprite implements a decoder for Aseprite sprite files (.ase and .aseprite files). assimp/assimp — Assimp is a cross-platform 3D asset pipeline and import library that loads numerous industry-standard 3D file formats… ands/seamoptimizer — A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a…

Maratis Tiny C Library के ओपन-सोर्स विकल्प

समान ओपन-सोर्स प्रोजेक्ट्स, जो Maratis Tiny C Library के साथ साझा की गई सुविधाओं के आधार पर रैंक किए गए हैं।
  • nothings/stbnothings का अवतार

    nothings/stb

    33,970GitHub पर देखें↗

    This project is a collection of portable, header-only C functions designed for integration into software projects without complex build dependencies or external linking requirements. It provides a suite of low-level utilities for graphics, audio, and data management, focusing on direct memory manipulation and zero-dependency portability. By utilizing a single-header distribution model, the library simplifies dependency management while allowing developers to maintain full control over memory allocation and binary size through compile-time configuration. The library distinguishes itself by off

    C
    GitHub पर देखें↗33,970
  • pov-ray/povrayPOV-Ray का अवतार

    POV-Ray/povray

    1,502GitHub पर देखें↗

    POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic three-dimensional images and animations. It parses plain-text files containing scene geometry, lighting, textures, and camera definitions into an internal computational data structure, then calculates precise mathematical ray-scene intersections against geometric primitives and triangle meshes. The engine incorporates advanced lighting and geometry capabilities, including bounding hierarchy optimization to skip collision checks against distant geometry, and constructive solid geometry f

    C++3d-graphics3d-renderingpov-ray
    GitHub पर देखें↗1,502
  • ands/lightmapperands का अवतार

    ands/lightmapper

    1,535GitHub पर देखें↗

    lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.

    C
    GitHub पर देखें↗1,535
  • ands/seamoptimizerands का अवतार

    ands/seamoptimizer

    243GitHub पर देखें↗

    A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a idea presented by Michał Iwanicki in the talk Lighting Technology of "The Last Of Us". A least squares solver is used to find a minimal error solution to the problem of sampling…

    C
    GitHub पर देखें↗243
Maratis Tiny C Library के सभी 30 विकल्प देखें→