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Malware scanner

Ranking updated Jul 28, 2026

For dangerous mod applications, the strongest matches are cheat-engine/cheat-engine (Cheat Engine is a comprehensive memory editor and reverse), steamclienthomebrew/millennium (Millennium is a modding framework tailored specifically for injecting) and revanced/revanced-manager (ReVanced Manager is an Android application patcher and modding). openmw/openmw and nexus-mods/nexus-mod-manager round out the shortlist. Each is ranked by relevance to your query, popularity and recent activity.

Discover the best open-source malware scanners for Minecraft mods, ranked by community stars and activity. Compare tools and find the right one.

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  • cheat-engine/cheat-enginecheat-engine avatar

    cheat-engine/cheat-engine

    18,453View on GitHub↗

    Cheat Engine is a software reverse engineering suite and memory editor designed for the Windows environment. It functions as a comprehensive platform for inspecting, analyzing, and modifying the internal logic and data structures of running applications. The tool provides capabilities for real-time memory scanning and manipulation, allowing users to locate and alter specific values within a process's address space. It distinguishes itself through advanced debugging features, including hardware-assisted debugging, kernel-mode driver injection for bypassing memory protections, and dynamic binar

    Cheat Engine is a comprehensive memory editor and reverse engineering suite that provides the core memory editing and scripting capabilities needed for game modification, even though it is primarily focused on analysis rather than serving as a general mod manager.

    PascalGame Hacking ToolsMemory Scanners
    View on GitHub↗18,453
  • steamclienthomebrew/millenniumSteamClientHomebrew avatar

    SteamClientHomebrew/Millennium

    3,852View on GitHub↗

    Millennium is a modding framework for the Steam desktop application designed to inject custom code, scripts, and styles into the client's Chromium rendering engine. It functions as a system for applying custom themes, loading dynamic plugins, and intercepting network requests. The project provides a dynamic plugin loader to extend application functionality without requiring a restart and a telemetry blocker to intercept outgoing network requests for analytics and crash reporting. It includes a tool for modifying the visual appearance of the application via a live editor that supports real-tim

    Millennium is a modding framework tailored specifically for injecting custom code and scripts into the Steam desktop client, offering plugin architecture and style customization.

    C++Application Modding FrameworksApplication PluginsApplication-Level Traffic Interception
    View on GitHub↗3,852
  • revanced/revanced-managerReVanced avatar

    ReVanced/revanced-manager

    25,932View on GitHub↗

    ReVanced Manager is an Android application patcher designed to modify compiled mobile binaries. It enables users to inject custom features, alter runtime behavior, and remove interface elements without requiring access to original source code. The utility distinguishes itself by performing all operations locally on the user device, ensuring privacy by avoiding external server dependencies. It automates the entire modification lifecycle, including the retrieval of application files, the application of bytecode-level patches, and the generation of new cryptographic signatures to ensure the resu

    ReVanced Manager is an Android application patcher and modding utility that automates binary patching locally on mobile devices, though it is tailored specifically for compiled mobile apps rather than a general desktop game modding framework.

    DartBinary PatchersMobile Device Control UtilitiesBehavior Modifiers
    View on GitHub↗25,932
  • openmw/openmwOpenMW avatar

    OpenMW/openmw

    6,366View on GitHub↗

    OpenMW is a modern, open-source game engine designed to execute the game Morrowind and its expansions. It serves as a cross-platform game runtime and 3D world renderer, providing a data-driven environment to run game logic and physics with improved stability. The project functions as a game modding framework, utilizing a modular plugin system and an interpreted scripting layer to load external modifications. This architecture allows for the integration of community content, custom textures, and external scripts without altering the base executable code. The engine covers a broad range of cap

    OpenMW is a cross-platform game engine and mod loading system that supports modular plugins and scripting, though it is specifically tailored to run and modify Morrowind rather than acting as a universal modding framework.

    C++Engine ModernizersGame Engines and Remakes3D Game Engines
    View on GitHub↗6,366
  • nexus-mods/nexus-mod-managerNexus-Mods avatar

    Nexus-Mods/Nexus-Mod-Manager

    1,113View on GitHub↗

    Nexus-Mod-Manager is a desktop application and mod installation tool that connects to a central repository to download, install, organize, and update video game modifications. It serves as a centralized manager for handling game content directly from a desktop interface. The application includes dedicated download management capabilities that support pausing and resuming active file transfers to handle network bandwidth and large files. Users can also clean up partially installed or corrupted files automatically when an installation process fails or is interrupted. For configuration manageme

    Nexus Mod Manager is an open-source mod manager that handles downloading, installing, and updating game modifications, directly addressing the mod manager feature though it lacks scripting or memory editing tools.

    C#Mod Management Interfaces
    View on GitHub↗1,113
  • lavagang/melonloaderLavaGang avatar

    LavaGang/MelonLoader

    3,980View on GitHub↗

    MelonLoader is a game engine plugin loader designed to inject custom code and load external plugins into Unity games. It functions as a modding framework that supports both Mono and Il2Cpp runtimes, allowing for the modification of games across different backend architectures. The project enables the patching and hooking of functions within Unity games, specifically providing a system for managing C# assemblies in Mono environments and a framework for patching the Interop C++ backend used by Il2Cpp. The system handles the interception of the application boot process to load third-party mods

    MelonLoader is a game engine mod loader and plugin framework for Unity games that supports both Mono and Il2Cpp runtimes, though it lacks built-in cross-platform support and a dedicated mod manager.

    C#Unity Game ModdingApplication Boot HijackingBoot Proxy Loaders
    View on GitHub↗3,980
  • ow-mods/ow-mod-manow-mods avatar

    ow-mods/ow-mod-man

    158View on GitHub↗

    The mod manager for the Outer Wilds Mod Loader

    This repository provides a mod manager specifically built for Outer Wilds, acting as the companion tool for its mod loader to handle installation and management.

    RustGaming Utilities
    View on GitHub↗158
  • deadlock-mod-manager/deadlock-mod-managerdeadlock-mod-manager avatar

    deadlock-mod-manager/deadlock-mod-manager

    363View on GitHub↗

    A mod manager for the Valve game Deadlock.

    This repository provides a dedicated mod manager tailored for the game Deadlock, fitting the mod management aspect of your search though lacking a broader framework or cross-game scripting engine.

    TypeScriptGaming Utilities
    View on GitHub↗363
  • danielkrupinski/osirisdanielkrupinski avatar

    danielkrupinski/Osiris

    3,777View on GitHub↗

    Osiris is a software tool designed to modify Counter-Strike 2 gameplay through internal memory manipulation and visual overlays. It functions as an external game cheat and cross-platform modifier that alters game behavior and reveals hidden data to provide a competitive advantage. The project utilizes a Panorama GUI overlay to manage settings and features directly within the game environment. This interface is built using the Panorama framework to develop custom game GUIs and manage modification controls. The software covers real-time game telemetry and hidden data visualization by scanning

    This repository is a specific internal game cheat and memory modification tool rather than a general-purpose game modification framework or mod loader.

    C++Game Hacking Tools
    View on GitHub↗3,777
  • kaijuengine/kaijuKaijuEngine avatar

    KaijuEngine/kaiju

    4,568View on GitHub↗

    Kaiju is a general purpose 2D and 3D game engine built with the Go programming language and the Vulkan graphics API. It serves as a cross-platform game framework for deploying interactive applications to Windows, Linux, Mac, and Android. The engine includes an integrated game editor for composing scenes, managing assets, and designing shaders within a visual workspace. It provides a dedicated shader designer workspace that supports real-time hot-reloading, allowing visual changes to be seen instantly without restarting the application. The framework covers a broad range of production systems

    Kaiju is a general-purpose game engine rather than a mod loader or modding framework, making it a building block for creating games instead of a tool for modifying existing ones.

    GoCross-Platform
    View on GitHub↗4,568
  • korcankaraokcu/pincekorcankaraokcu avatar

    korcankaraokcu/PINCE

    2,767View on GitHub↗

    PINCE is a dynamic debugger, instruction tracer, and memory scanner designed for the analysis and manipulation of running processes. It functions as a process memory manipulator and editor, allowing for the identification, modification, and monitoring of values within a target application's active memory. The tool distinguishes itself through memory pointer analysis, tracing addresses and offsets to locate static pointers that lead to dynamic data across different sessions. It also enables the execution of internal functions within a running process by manipulating the instruction pointer and

    PINCE is a dynamic debugger and memory editor used for reverse engineering and game hacking, making it a key building block for creating mods rather than a mod loader or mod management framework itself.

    PythonGame Hacking ToolsProcess Memory Scanners
    View on GitHub↗2,767
  • nationalsecurityagency/ghidraNationalSecurityAgency avatar

    NationalSecurityAgency/ghidra

    69,740View on GitHub↗

    Ghidra is a software reverse engineering suite designed to analyze compiled binaries and reconstruct program logic without access to original source code. It provides an interactive environment for disassembly and decompilation, utilizing a platform-independent intermediate representation to maintain consistency across diverse hardware architectures. The framework supports automated binary analysis through programmatic routines, enabling the investigation of complex code patterns and security indicators. The platform distinguishes itself through a modular architecture that allows for extensiv

    Ghidra is a powerful reverse engineering and binary analysis suite used for game hacking and security research, but it is a standalone analysis tool rather than a game modification framework or mod loader.

    JavaGame Hacking ToolsPlugin Architectures
    View on GitHub↗69,740
Compare the top 10 at a glance
RepositoryStarsLanguageLicenseLast push
cheat-engine/cheat-engine18.5KPascal—Apr 19, 2025
steamclienthomebrew/millennium3.9KC++MITJun 23, 2026
revanced/revanced-manager25.9KDartgpl-3.0Feb 19, 2026
openmw/openmw6.4KC++GPL-3.0Jun 17, 2026
nexus-mods/nexus-mod-manager1.1KC#GPL-2.0Jun 9, 2026
lavagang/melonloader4KC#Apache-2.0Jun 19, 2026
ow-mods/ow-mod-man158RustGPL-3.0May 14, 2026
deadlock-mod-manager/deadlock-mod-manager363TypeScriptGPL-3.0Jun 16, 2026
danielkrupinski/osiris3.8KC++MITMay 31, 2026
kaijuengine/kaiju4.6KGoNOASSERTIONJun 23, 2026

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