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Systems that track current window states to allow cycling through a predefined series of arrangements.
Distinct from Layout & Positioning: Focuses on state-based transitions between layouts, which is not covered by static layout schemas or coordinate systems.
Explore 3 awesome GitHub repositories matching user interface & experience · Layout State Sequencing. Refine with filters or upvote what's useful.
Loop is a desktop window manager and layout automator designed to control application window positioning and resizing. It utilizes custom keyboard shortcuts and scripted sequences to organize workspace layouts and automate window movements. The tool features a radial window arranger that moves and scales windows using a directional cursor interface and radial coordinate inputs triggered by modifier keys. It also includes an edge window stashing utility that hides windows beyond display boundaries and restores them via hover events to optimize screen real estate. Additional capabilities inclu
Tracks window positions to enable repeated inputs to cycle through a series of predefined layouts.
This project is a general purpose library for the .NET ecosystem, providing a collection of reusable helper methods and APIs for common programming tasks. It encompasses a UI component library for cross-platform development, a toolkit for MVVM architecture, and specialized utilities for memory management and native interoperability. The library distinguishes itself through high-performance memory abstractions, such as pooled buffers and contiguous two-dimensional memory spans, designed to reduce garbage collection pressure. It also provides native interop wrappers and bindings to facilitate d
Toggles the visibility and behavior of layout elements based on the current application state.
Motion-vue is a declarative animation library for Vue that provides a framework for building fluid, high-performance user interface motion. It enables developers to define complex animation states and transitions using code-based variants and spring-driven physics, ensuring that visual updates remain synchronized with component lifecycles and application state. The library distinguishes itself through a layout projection engine that tracks element coordinates to animate transitions between layout states, and a gesture-driven input pipeline that maps pointer and scroll interactions to animatio
Tracks window states to allow cycling through a predefined series of layout arrangements and transitions.