2 रिपॉजिटरी
Intercepting the application startup sequence by replacing entry points to load custom runtimes.
Distinct from Init Process Hijacking: Distinct from init process hijacking: focuses on hijacking a specific application's boot process rather than the OS init process (PID 1).
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MelonLoader is a game engine plugin loader designed to inject custom code and load external plugins into Unity games. It functions as a modding framework that supports both Mono and Il2Cpp runtimes, allowing for the modification of games across different backend architectures. The project enables the patching and hooking of functions within Unity games, specifically providing a system for managing C# assemblies in Mono environments and a framework for patching the Interop C++ backend used by Il2Cpp. The system handles the interception of the application boot process to load third-party mods
Intercepts the game boot sequence via proxy files to load the modding runtime before the engine starts.
WinPwn is a Windows penetration testing framework designed for conducting internal security assessments and privilege escalation. It functions as a suite for Active Directory security auditing, credential extraction, and the execution of privilege escalation scripts. The toolset enables the automation of SMB relay attacks to intercept and reuse authentication hashes. It provides specialized capabilities for retrieving passwords and hashes from system memory, registries, and browsers using obfuscated techniques to avoid detection. The framework covers broad capability areas including domain a
Identifies and replaces system DLLs to elevate privileges during application startup.