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Selecting between JSON and binary encoding per message based on its type to optimize data transfer.
Distinct from Binary Data Encoding: Distinct from Binary Data Encoding: focuses on dynamically choosing between JSON and binary encoding per message, not just using a single binary format.
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PartyKit is a serverless WebSocket backend platform for building real-time multiplayer applications. It provides a globally distributed edge computing runtime that runs stateful server code close to users, with automatic scaling and hibernation for idle rooms. The platform handles WebSocket connections, HTTP requests, and durable storage without requiring infrastructure management, and includes a client and server SDK with hooks, storage, and Yjs integration for building collaborative features. The platform distinguishes itself through per-room isolation using Durable Objects, where each uniq
Selects between JSON and binary encoding per message based on its type for optimized data transfer.