17 रिपॉजिटरी
The process of building and maintaining native applications for the Android operating system.
Distinct from Android App Modularization: Shortlist candidates focus on specific niches like APK downloads or app freezing rather than general app development.
Explore 17 awesome GitHub repositories matching mobile development · Android Application Development. Refine with filters or upvote what's useful.
This project provides a collection of instructional guides and tutorials for Android app development, native mobile application creation, and computer science education. It focuses on building native applications through step-by-step implementation, covering the development of user interfaces and the integration of system hardware and permissions. The material extends into broader technical domains, including the study of fundamental data structures and algorithms for technical interview preparation. It also covers cybersecurity fundamentals, such as identifying web vulnerabilities and implem
Offers step-by-step instructional guides for building and maintaining native applications for the Android operating system.
This project provides a containerized environment for running and testing Android applications, enabling the deployment of mobile emulators within isolated Linux environments. It serves as a platform for mobile testing automation, allowing developers to execute unit and interface tests against virtual devices while ensuring consistent configurations across different development machines. The platform distinguishes itself by offering browser-based access to virtual mobile devices, which eliminates the need for local virtualization software on the host machine. It facilitates remote interaction
Facilitates building and testing Android applications within consistent, isolated containerized environments.
RxTool is an Android development utility library consisting of reusable components and helper classes for common mobile development tasks. It provides a coordinated set of toolkits for hardware interfacing, media processing, and user interface construction. The project features specialized implementations for mobile payment integration with Alipay and WeChat Pay, as well as dedicated tools for social sharing workflows. It includes a security-focused set of human verification widgets, such as puzzle and sliding captchas, to prevent automated bot interactions. The library covers a broad capabi
Provides a comprehensive toolkit for building and maintaining native Android applications.
android-gpuimage is an OpenGL image processing library for Android that provides a GPU-powered framework for applying real-time shaders, blending layers, and processing live video streams. It functions as a real-time video filter and image blending engine to modify the luminance, vibrance, and geometry of visual content. The library enables the application of graphical effects to both static photos and live camera feeds. It supports complex image transformations, including the merging of multiple image layers through various blending modes. Capabilities cover a broad range of image manipulat
Provides a framework for building Android camera applications with custom visual filters and real-time distortions.
Pokedex is a reference implementation of an Android application that utilizes the MVVM architecture, Jetpack Compose for its declarative user interface, and Hilt for dependency injection. It serves as a sample project demonstrating a mobile application built with Android Jetpack and a Kotlin Coroutines network client to manage asynchronous data requests. The project implements a modular codebase to optimize build performance and enforce internal boundaries. It features a local persistence layer using the Room library to cache remote data on the device and utilizes Material Motion for fluid in
Demonstrates modern Android development practices using Jetpack libraries and MVVM architecture.
BGAQRCode-Android is a developer toolkit for Android that provides a library for scanning and recognizing QR codes and barcodes. It functions as a camera scanning framework and a barcode generator for creating one-dimensional and two-dimensional codes. The project includes a customizable UI kit for implementing branded scanning interfaces with adjustable dimensions, colors, and animation styles. It also provides tools for creating customized barcodes featuring specific color palettes and embedded logos. The toolkit manages camera hardware settings, including flashlight control, zoom levels,
Provides a framework for building camera-based scanning applications with integrated hardware controls and overlays.
Android-Expert is a collection of educational resources and step-by-step instructional materials for learning Android app programming. It provides a comprehensive learning path for building mobile applications using the Kotlin programming language and Android Studio. The material covers the full development lifecycle, from designing interactive user interfaces with lists, cards, and sliders to implementing navigation workflows and screen transitions. It also includes instruction on connecting applications to remote servers to fetch external data and integrating that data into the app flow. T
Offers a comprehensive guide to the process of building and maintaining native Android applications.
AndroidX is the official collection of Android Jetpack libraries for building Android applications. It provides a suite of backward-compatible APIs that expose modern platform features on older Android versions, ensuring consistent functionality across devices. The project is built around lifecycle-aware component architecture, with tools like ViewModel for preserving UI data across configuration changes, LiveData for lifecycle-aware data observation, and WorkManager for constraint-based background task scheduling. The project distinguishes itself through compile-time code generation and type
Provides backward-compatible APIs for building camera applications on Android.
This is the official documentation repository for Raspberry Pi hardware and software. It covers the complete range of Raspberry Pi single-board computers, the RP-series microcontrollers, and the Raspberry Pi operating system. The documentation provides reference material for setting up devices, configuring hardware, and using the system for tasks including AI inference, camera and video capture, embedded development, and remote access. The documentation covers the full boot chain from the GPU firmware and EEPROM bootloader through to kernel loading, with detailed guidance on boot configuratio
Documents creating custom camera applications using the libcamera C++ API and event loop framework.
MagicCamera एक Android कैमरा फ़िल्टर SDK और फेस ब्यूटी लाइब्रेरी है जिसे कैमरा और वीडियो रिकॉर्डिंग एप्लिकेशन के लिए रीयल-टाइम विज़ुअल इफ़ेक्ट्स प्रदान करने के लिए डिज़ाइन किया गया है। यह Android डिवाइस पर चेहरे की सुंदरता बढ़ाने और फ़ोटो को संशोधित करने के लिए एक इमेज एडिटर फ़्रेमवर्क और वीडियो फ़िल्टर इंजन के रूप में कार्य करता है। यह प्रोजेक्ट फेस ब्यूटी एन्हांसमेंट पर केंद्रित है, विशेष रूप से त्वचा को स्मूथ करने और चेहरे को गोरा करने के लिए टूल प्रदान करता है। यह लाइव कैमरा स्ट्रीम पर रीयल-टाइम फ़िल्टर लागू करने में सक्षम बनाता है और इन इफ़ेक्ट्स के साथ वीडियो फ़ुटेज रिकॉर्ड करने का समर्थन करता है। यह सिस्टम मोबाइल इमेज एडिटिंग और रीयल-टाइम कैमरा फ़िल्टरिंग को कवर करता है, जो फ़्रेम्स को प्रोसेस करने और फ़िल्टर्ड आउटपुट के लिए कैमरा डेटा को टेक्सचर पर मैप करने के लिए एक शेडर पाइपलाइन का उपयोग करता है।
Provides a specialized framework for building Android camera applications with real-time beauty filters.
This project is a reference library for Android development, providing source code and sample applications that demonstrate architectural patterns and the implementation of core API capabilities. It serves as a collection of reference implementations for data management, system integration, and user interface component development. The library provides specific examples for managing hardware interfaces, background tasks, and inter-process communication. It includes a gallery of user interface components and patterns for implementing accessibility features and system-level font scaling. The p
Provides a comprehensive reference library and sample applications for native Android application development.
Topeka एक Android क्विज़ एप्लिकेशन और शैक्षिक गेम है। यह Android प्लेटफ़ॉर्म पर मानकीकृत विज़ुअल दिशानिर्देशों और इंटरैक्शन पैटर्न के कार्यान्वयन को प्रदर्शित करने के लिए डिज़ाइन किया गया एक नमूना ऐप है। यह प्रोजेक्ट Material Design कार्यान्वयन पर केंद्रित है, जो एक ज्ञान-परीक्षण गेम के माध्यम से एक सुसंगत और सहज यूजर इंटरफेस का प्रदर्शन करता है। यह इंटरैक्टिव यूजर फ़्लो और मोबाइल स्क्रीन बनाने के लिए इन मानकीकृत डिज़ाइन सिद्धांतों को लागू करता है। यह एप्लिकेशन Kotlin और Jetpack Compose का उपयोग करके बनाया गया है, जिसमें Material Design 3 और स्टेट-संचालित UI अपडेट शामिल हैं। यह Android ऐप विकास और इंटरैक्टिव क्विज़ डिज़ाइन के मुख्य क्षेत्रों को कवर करता है।
Implements a native application developed specifically for the Android operating system.
CloudReader is an Android music client designed for streaming music and consuming cloud content. It is implemented as a Material Design application that provides a specialized interface for cloud music streaming and digital media browsing. The application features a cloud music streaming interface and a content browsing system for exploring articles, community forums, and question-and-answer sections. It includes utilities for content search, query history tracking, and the generation of desktop shortcuts for quick access to specific application sections. The system supports visual customiza
A native Android application developed using modern architectural patterns for cloud content consumption.
rawdrawandroid, C और Make का उपयोग करके Android एप्लिकेशन बनाने के लिए एक फ्रेमवर्क है। यह एक नेटिव डेवलपमेंट सिस्टम प्रदान करता है जो सोर्स कोड को स्टैंडअलोन एक्जीक्यूटेबल पैकेज में कंपाइल करता है, जो स्टैंडर्ड Java या Kotlin टूलचेन और वर्चुअल मशीनों को बायपास करता है। इस प्रोजेक्ट में हार्डवेयर-एक्सेलेरेटेड ग्राफिक्स विंडो बनाने के लिए एक नेटिव UI टूलकिट और USB पेरिफेरल्स और ऑनबोर्ड सेंसर के साथ सीधे संचार के लिए एक समर्पित हार्डवेयर इंटरफ़ेस है। यह स्थानीय टूलचेन इंस्टॉलेशन की आवश्यकता के बिना बाइनरी के सुसंगत संकलन और हस्ताक्षर सुनिश्चित करने के लिए एक कंटेनराइज़्ड बिल्ड एनवायरनमेंट का उपयोग करता है। यह सिस्टम लो-लेवल हार्डवेयर इंटरफेसिंग को कवर करता है, जिसमें रीयल-टाइम सेंसर डेटा कैप्चर और USB डिवाइस मैनेजमेंट शामिल है। यह OpenGL ES रेंडरिंग, नेटिव वेब व्यू इंटीग्रेशन और एम्बेडेड एप्लिकेशन एसेट्स और बाहरी स्टोरेज के मैनेजमेंट का भी समर्थन करता है। कंपाइल किए गए एप्लिकेशन लॉजिक की रिमोट डिबगिंग एक होस्ट मशीन और एक भौतिक मोबाइल डिवाइस के बीच कनेक्शन के माध्यम से समर्थित है।
Facilitates the development of Android applications using a C-based toolchain to bypass Java dependencies.
This project is a collection of Android application reference implementations and sample projects. It provides educational source code demonstrating standard development patterns for building functional mobile applications. The repository includes specific examples for Android UI design, data persistence, and hardware integration. It provides reference implementations for handling long-running background processes and system broadcasts, as well as demonstrations of building layouts and custom graphics. The codebase covers a broad range of capabilities including network programming for remote
Provides a comprehensive set of reference implementations and educational samples for native Android application development.
KEEP is a language evolution tracker and governance tool for the Kotlin programming language. It serves as a centralized portal for managing the lifecycle of language enhancement proposals and tracking the progression of syntax and semantic changes from initial design to final release. The project functions as a technical proposal workflow engine to coordinate the review, acceptance, and revocation of formal design requests. It provides a system for documenting early ideas, integrating community feedback, and managing the evolution of language features. The platform also handles programming
Supports the process of building and maintaining native applications for the Android operating system.
This project is a native Android mobile application and Wikipedia client designed for browsing and editing encyclopedia content through a mobile interface. It provides users with a dedicated way to access and search a crowdsourced knowledge base on Android devices. The application features integrated support for global accessibility through mobile localization and the ability to translate interface text into multiple languages. It also utilizes remote configuration to manage operational behavior and feature toggles via JSON files, allowing system settings and logging levels to be adjusted wit
Developed as a large-scale native Android application using platform-specific tools and patterns.