5 रिपॉजिटरी
Development of interactive games specifically designed to run in web browsers using JavaScript.
Distinct from Web Game Projects: Candidates focus on launchers or retro-emulators, not the actual framework for developing new web games.
Explore 5 awesome GitHub repositories matching game development · Web-Based. Refine with filters or upvote what's useful.
Babylon.js is a JavaScript game engine and real-time graphics renderer designed for creating interactive three-dimensional visuals and applications. It functions as a web-based 3D framework and WebGL engine that enables the deployment of high-performance 3D content across various web platforms and devices. The project provides tools for web-based 3D game development, real-time graphics rendering, and the creation of browser-based interactive visualizations. It also supports the development of WebXR virtual and augmented reality experiences using standard web technologies. The framework cover
Provides a framework for creating interactive 3D games that run directly in a web browser.
This is a browser-based puzzle game and HTML5 JavaScript application where players slide and merge numbered tiles on a grid to reach a target value. The game runs entirely on the client side, using web standard technologies to handle game logic and rendering directly in the browser. The application is a mobile-compatible web app that translates touch-swipe gestures and keyboard inputs into directional commands. It includes a local storage score tracker to save and maintain a record of high scores across different sessions.
Provides a fully playable interactive game that runs directly in the web browser.
This project is a cross-platform game engine and development toolkit designed for creating high-performance 2D and 3D games. It serves as a 3D graphics rendering engine and a web-based game framework that allows applications to be deployed across mobile, desktop, and web environments from a single codebase. The engine features a configurable render pipeline that supports both forward and deferred rendering paths. It utilizes a cross-platform graphics abstraction layer and universal shader translation to ensure consistent visual output across different hardware and platforms. The toolkit incl
Provides a framework for developing high-performance interactive games optimized for browser-based playback.
Oasis Engine is a web-based game engine and component-based game framework designed for creating real-time interactive 2D and 3D applications for web and mobile platforms. It functions as a real-time 3D renderer and a physics simulation engine capable of producing interactive visual environments. The framework includes a visual scene editor that allows artists and developers to build, layout, and export project scenes through a graphical interface. This system supports visual scene composition and converts these layouts into structured data for runtime reconstruction. The engine's capabiliti
Provides a complete framework for creating real-time interactive 2D and 3D applications specifically for web browsers.
ammo.js, Bullet फिजिक्स इंजन का एक JavaScript पोर्ट है, जिसे ब्राउज़र के लिए उच्च-प्रदर्शन फिजिक्स लाइब्रेरी प्रदान करने के लिए Emscripten के माध्यम से कंपाइल किया गया है। यह एक 3D रिजिड बॉडी इंजन और Emscripten कंपाइल की गई लाइब्रेरी के रूप में कार्य करता है जो WebAssembly और JavaScript का उपयोग करके जटिल भौतिक गणनाओं को सक्षम बनाता है। यह प्रोजेक्ट सॉफ्ट बॉडी फिजिक्स के लिए विशेष सिमुलेशन क्षमताएं प्रदान करता है, जो कपड़े और रबर जैसी लचीली सामग्रियों के विरूपण को मॉडल करता है, और पहिएदार वाहनों के यांत्रिकी की गणना के लिए एक वाहन डायनेमिक्स इंजन प्रदान करता है। सिमुलेशन सतह गैर-विरूपण योग्य ठोस वस्तुओं के लिए रिजिड बॉडी डायनेमिक्स और भौतिक इंटरैक्शन को चलाने वाले 3D परिदृश्य बनाने के लिए हाइटमैप टेरेन जनरेशन को भी कवर करती है।
Enables the development of interactive 3D browser games that require complex physical interactions and dynamics.