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Rules for naming boolean component properties to ensure consistency and predictability.
Distinct from Code Naming Patterns: Specifically targets the naming of boolean-valued props in components, not general code identifiers or config files.
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This project is an ESLint plugin and static analysis tool designed to enforce best practices, prevent bugs, and maintain code quality in React projects. It functions as a specialized JSX linter that analyzes the syntax and structure of components to detect anti-patterns and API misuse. The plugin distinguishes itself by providing deep analysis of React-specific patterns, such as detecting state race conditions, preventing nested component definitions, and identifying unstable references that cause unnecessary re-renders. It also includes security hardening rules to identify vulnerabilities li
Enforces a consistent naming pattern for boolean properties across the codebase.
This is a community-driven style guide for Unreal Engine 5 projects, providing a comprehensive set of conventions for organizing content and writing Blueprint code. The guide establishes standards for project folder structure, asset naming, and Blueprint scripting to improve readability, maintainability, and team collaboration. The guide covers two main areas: project organization and Blueprint coding standards. For project organization, it recommends structuring content by gameplay feature rather than asset type, isolating project assets in a top-level folder, using PascalCase for folder nam
Defines a naming convention for boolean variables using a b prefix in Blueprint scripts.