16 रिपॉजिटरी
Tools and frameworks for building, scripting, and managing game projects.
Explore 16 awesome GitHub repositories matching part of an awesome list · Game Development Tools. Refine with filters or upvote what's useful.
This project is a C-based multimedia toolkit and cross-platform game framework designed for building interactive applications. It provides a low-level programming interface that grants direct access to hardware-accelerated graphics, real-time audio processing, and user input handling. By utilizing an immediate-mode rendering architecture, the library processes visual state changes frame-by-frame, which simplifies the logic required for dynamic interfaces and interactive simulations. The library distinguishes itself through a zero-dependency design that avoids complex external build requiremen
Community for the simple and easy-to-use library for video game programming.
This project is a comprehensive interview question bank and employer evaluation guide designed for job candidates to audit potential employers. It provides a structured framework of inquiries to assess a company's business stability, technical culture, and benefits packages. The resource is distinguished by its multilingual support, providing translated question sets to assist candidates across various global languages. It employs a taxonomy-driven organization to help users filter and retrieve specific probes for employer evaluation. The framework covers several key evaluation domains, incl
List of questions to ask potential employers during job interviews.
Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality applications. It functions as a comprehensive framework and development kit for creating immersive experiences within a managed code environment. The project includes a developer GUI framework for building internal debugging tools and utility panels. It also serves as a 3D physics simulator for calculating rigid body dynamics and collision detection within a scene. The engine covers environmental scene rendering and project scaffolding workflows. It provides tooling for game devel
Provides internal game development tools, including developer interfaces and debug visualizers.
This project is a collection of reference implementations and technical guides for building high-performance 3D applications and graphics experiments on Windows. It provides a library of samples covering the implementation of GPU compute frameworks, raytracing reference models, and shader optimization techniques. The repository includes specific demonstrations for modeling physical light behavior to create reflections and lighting effects, as well as tools for analyzing memory dumps and tracking real-time execution metrics on graphics hardware. It further provides guidance on managing shader
Resources and support for developers working with graphics APIs.
raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels. It functions as a themed UI framework that renders interface controls instantly based on application logic without maintaining persistent state. The toolkit includes a visual layout designer for managing icon sets and defining styles. It supports the application of custom themes and font data through binary files or embedded headers to modify the appearance of the interface. The library provides standard interface controls such as buttons, sliders, and color pickers, along wi
Designed for building internal utility panels, debug menus, and configuration editors for games.
Exports content specifically for Unreal Engine workflows.
UPBGE, the best integrated game engine in Blender
Open-source 3D game engine fork for interactive projects.
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Live link plugin for synchronizing assets with Unity.
A simple cross-platform dialogue graph editor.
Cross-platform dialogue graph editor for narrative design.
A curated list of awesome resources, related to game production process: books, articles, tools, project management stuff etc.
Curated resources for project and product management in game development.
Plugin for integrating level editing tools with game engines.
Exports animations and meshes compatible with game engine skeletons.
Standardized import and export workflow tools for game assets.