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Back to pmndrs/drei

Projects sharing features with Drei

30 open-source projects similar to pmndrs/drei, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • troisjs/troistroisjs avatar

    troisjs/trois

    4,500View on GitHub↗

    Trois is a declarative 3D scene manager and a Three.js component library for Vue 3. It acts as a reactive wrapper that maps Three.js scene graphs and materials to a Vue component tree, allowing for the creation of web-based 3D renderers using HTML-like templates. The project synchronizes a reactive component tree with a 3D scene graph through proxy-based state binding and reactive property mapping. It features a component-based scene graph that manages spatial transformations and object lifetimes, integrating a requestAnimationFrame loop with component lifecycle events. The library covers a

    TypeScript3dthree-jsthreejs
    View on GitHub↗4,500
  • orillusion/orillusionOrillusion avatar

    Orillusion/orillusion

    5,188View on GitHub↗

    Orillusion is a WebGPU 3D rendering engine designed for high-fidelity scenes and visual effects in the browser. It functions as a GPU compute framework for parallel mathematical operations and a physically-based rendering graphics pipeline for realistic materials and surfaces. The system also includes a web-based 3D animation toolkit for driving skeletal animations and interpolating vertex positions. The engine is distinguished by its use of an entity component system for scene logic and a macro-based shader generation system that creates multiple shader variants. It optimizes performance thr

    TypeScript3dgraphicshtml5
    View on GitHub↗5,188
  • godotengine/godot-demo-projectsgodotengine avatar

    godotengine/godot-demo-projects

    8,250View on GitHub↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    View on GitHub↗8,250

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  • gfxfundamentals/webgl-fundamentalsgfxfundamentals avatar

    gfxfundamentals/webgl-fundamentals

    5,004View on GitHub↗

    webgl-fundamentals is a comprehensive educational resource and graphics tutorial for learning hardware-accelerated 2D and 3D rendering using the WebGL API. It serves as a structured 3D graphics curriculum and GPU programming reference, guiding users through the graphics pipeline from basic geometry to advanced rendering techniques. The project provides detailed guides on GLSL shader development, including the creation of vertex and fragment shaders. It specifically focuses on the implementation of real-time lighting models—such as directional, point, and spot lighting—and the application of s

    HTML3d3d-mathglsl
    View on GitHub↗5,004
  • russellsamora/scrollamarussellsamora avatar

    russellsamora/scrollama

    5,982View on GitHub↗

    Scrollama is a JavaScript library for scroll-driven storytelling that uses the browser's native IntersectionObserver API to trigger step-based callbacks and animations as the user scrolls through a page. It pins graphic elements using CSS sticky positioning while scrolling through associated text steps, enabling side-by-side narrative experiences without JavaScript-driven layout calculations. The library provides a configurable offset threshold system that accepts a single global offset or per-element data-attribute offsets to define the viewport position that triggers step events. It reports

    HTML
    View on GitHub↗5,982
  • rrutsche/react-parallaxrrutsche avatar

    rrutsche/react-parallax

    876View on GitHub↗

    React Parallax is a React animation component library that creates multi-speed scrolling background depth effects. It computes relative scroll positions within viewports to translate raw page offsets into normalized animation progress values, applying hardware-accelerated translation and scaling styles to DOM nodes for smooth visual movement. The library supports rendering background images and arbitrary visual elements that shift positions at different speeds relative to foreground content. It provides dynamic Gaussian blur filter transitions that interpolate based on current scroll velocity

    TypeScript
    View on GitHub↗876
  • janpaepke/scrollmagicjanpaepke avatar

    janpaepke/ScrollMagic

    14,951View on GitHub↗

    ScrollMagic is a DOM scroll interaction framework and animation engine used to map scroll progress to callbacks and visual effects. It functions as a library for triggering animations based on a user's scroll position and the proximity of elements to the viewport. The framework employs a plugin-based system to extend core behavior and customize how elements react during movement. This allows for the development of non-standard scrolling interactions and interactive storytelling experiences where content transitions are tied to the scroll position. The system provides capabilities for viewpor

    TypeScript
    View on GitHub↗14,951
  • greensock/greensock-jsgreensock avatar

    greensock/GreenSock-JS

    25,916View on GitHub↗

    GreenSock-JS is a JavaScript animation library and framework designed for animating CSS properties, SVG attributes, and JavaScript values. It functions as a scroll-driven animation engine and a sequencing system for coordinating multiple animations into a single timeline for precise execution across web browsers. The project provides tools for creating interactive scroll effects by linking animation progress to a user's scroll position. It also includes a responsive animation framework that adjusts behaviors and timing based on media queries to maintain consistency across different device scr

    JavaScript
    View on GitHub↗25,916
  • tadasbaltrusaitis/openfaceTadasBaltrusaitis avatar

    TadasBaltrusaitis/OpenFace

    7,690View on GitHub↗

    OpenFace is an affective computing framework and facial behavior analysis toolkit designed for the extraction of facial features and the recognition of muscle movements to analyze human emotional behavior. It provides a research platform for analyzing human emotion and social interaction patterns through computer vision. The software implements a suite of tools for detecting facial landmarks, calculating head pose in 3D space relative to a camera, and tracking eye gaze by analyzing eye position and orientation. It also includes capabilities for facial action unit recognition to identify speci

    MATLAB
    View on GitHub↗7,690
  • greensock/gsapgreensock avatar

    greensock/GSAP

    23,877View on GitHub↗

    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    View on GitHub↗23,877
  • tixl3d/tixltixl3d avatar

    tixl3d/tixl

    5,004View on GitHub↗

    Tixl is a node-based motion graphics engine and procedural generation tool used to create 3D geometry and shaders. It utilizes a directed acyclic graph of operators and GPU-accelerated compute kernels to generate complex 3D shapes, particularly through the use of signed distance functions and particle simulations. The engine is highly extensible via a C# development framework that supports hot code reloading, allowing custom operator logic to be injected into the active runtime without restarting. It further distinguishes itself as a lighting controller, capable of translating 3D spatial attr

    C#animationdesigndirectx
    View on GitHub↗5,004
  • mrdoob/three.jsmrdoob avatar

    mrdoob/three.js

    113,086View on GitHub↗

    This project is a high-level 3D graphics engine designed to render complex, hardware-accelerated environments within web browsers. It provides a comprehensive abstraction layer that manages scene graphs, cameras, and lighting, mapping high-level scene definitions onto low-level graphics APIs. By decoupling these definitions from specific hardware targets, the engine ensures consistent performance across diverse browsers and devices. The framework distinguishes itself through a robust architecture that includes a unified math library for high-frequency spatial calculations and a physically bas

    JavaScript3daugmented-realitycanvas
    View on GitHub↗113,086
  • aframevr/aframeaframevr avatar

    aframevr/aframe

    17,557View on GitHub↗

    A-Frame is a declarative 3D scene engine and WebXR framework used to build virtual and augmented reality experiences directly in the web browser. It utilizes an entity component system where generic objects are assigned behaviors through attachable components and lifecycle hooks. The framework allows the assembly of immersive environments using HTML-like markup to define geometries, lighting, and materials. It implements WebXR standards to ensure consistent playback across different hardware and browsers, including support for VR headsets, desktops, and mobile devices. The system covers a br

    JavaScript3daframeaugmented-reality
    View on GitHub↗17,557
  • alexfoxy/laxxxalexfoxy avatar

    alexfoxy/laxxx

    10,484View on GitHub↗

    laxxx is a lightweight JavaScript framework for creating scroll-driven animations and DOM element bindings. It functions as a CSS interpolation engine and animation utility that maps numeric driver values to HTML attributes and styles in real time. The framework specializes in linking visual properties to scroll position and velocity, featuring built-in inertia to smooth out transitions and prevent abrupt visual jumps. It utilizes a driver-based system to generate numeric streams from inputs like mouse movement or time, which are then transformed into CSS outputs through easing equations and

    JavaScript
    View on GitHub↗10,484
  • alexfoxy/lax.jsalexfoxy avatar

    alexfoxy/lax.js

    10,493View on GitHub↗

    Lax.js is a lightweight JavaScript library designed for creating scroll-driven animations and interactive motion effects on web pages. It functions as a frontend interaction framework that enables developers to apply dynamic visual transformations to elements as they enter or exit the viewport. The library distinguishes itself by decoupling animation logic from core scripts through a declarative mapping system that utilizes data attributes. It processes scroll progress through a functional pipeline, mapping vertical offsets to specific CSS property ranges using linear interpolation to ensure

    JavaScriptanimationcsseffects
    View on GitHub↗10,493
  • dixonandmoe/rellaxdixonandmoe avatar

    dixonandmoe/rellax

    7,143View on GitHub↗

    Rellax is a dependency-free vanilla JavaScript library and frontend utility used to create parallax web design effects. It functions as a scroll-based animation tool that moves page elements at different speeds to produce a sense of depth and layered motion. The library supports both vertical and horizontal parallax tracking for panoramic layouts and allows for motion speed control. It includes breakpoint-aware speed mapping to adjust movement based on screen width and provides viewport centering to position elements relative to the center of the screen. Beyond basic motion, the tool manages

    HTML
    View on GitHub↗7,143
  • albinotonnina/albinotonnina.comalbinotonnina avatar

    albinotonnina/albinotonnina.com

    2,754View on GitHub↗

    This is a personal portfolio website that uses scroll position to drive complex SVG scene animations, creating an interactive storytelling experience. The project is built around a scroll-synchronised animation controller that maps user scrolling to a timeline of interpolated state changes across a directed graph of visual elements, enabling fluid scene transitions. The site features a real-time animation state debugger that overlays a live HUD showing timing, active elements, and scene breakdown, with console commands for scene jumping and state export. It also includes a gradient-preserving

    JavaScriptalbinotonninaanimatecsscss
    View on GitHub↗2,754
  • jscottsmith/react-scroll-parallaxjscottsmith avatar

    jscottsmith/react-scroll-parallax

    2,986View on GitHub↗

    React Scroll Parallax is a component library and JavaScript animation tool for creating scroll-driven visual effects and layered depth in web applications. It supplies shared scroll metrics and controller access down the component tree through context providers, applying hardware-accelerated style changes such as translation, rotation, and opacity to animate elements. The system tracks element positions relative to viewport boundaries to calculate continuous scroll ratios while batching calculations to sync with browser refresh rates and automatically recomputing layouts during dynamic content

    TypeScriptanimationbannercomponent
    View on GitHub↗2,986
  • crosire/reshadecrosire avatar

    crosire/reshade

    5,021View on GitHub↗

    ReShade is a post-processing shader injector that hooks into DirectX, OpenGL, and Vulkan rendering pipelines to apply custom shaders in real time. It operates by injecting a DLL into the target process, intercepting graphics API calls, and inserting a configurable pipeline of user-selected shader effects that read color and depth buffers to alter the final output. The project distinguishes itself through depth buffer auto-detection, which automatically identifies the depth-stencil attachment in the rendering pipeline, enabling per-pixel depth effects such as ambient occlusion and depth-of-fie

    C++compilerd3d11d3d12
    View on GitHub↗5,021
  • prinzhorn/skrollrPrinzhorn avatar

    Prinzhorn/skrollr

    18,426View on GitHub↗

    Skrollr is a dependency-free scroll-driven animation engine and cross-platform frontend library. It functions as a toolkit for linking CSS properties and HTML attributes to scroll positions to create synchronized animations, specifically providing utilities for the interpolation of SVG attributes. The library enables the creation of parallax scrolling and interactive web storytelling by mapping scroll offsets to specific style values. It allows for the development of non-linear movement and dynamic SVG effects through the use of custom HTML attributes that define keyframes. The system covers

    HTML
    View on GitHub↗18,426
  • coolbeet/cbstorehouserefreshcontrolcoolbeet avatar

    coolbeet/CBStoreHouseRefreshControl

    3,893View on GitHub↗

    CBStoreHouseRefreshControl is a collection of UI elements and tools for creating customizable, coordinate-mapped loading animations and gesture-driven refresh indicators for iOS applications. It provides a pull-to-refresh component that triggers content updates via a pull-down gesture on scrollable views. The library distinguishes itself through configuration-driven visual styling and coordinate-based path definitions, allowing animation trajectories and shapes to be defined in external files rather than through hard-coded values. It incorporates randomized animation offsets to introduce visu

    Objective-C
    View on GitHub↗3,893
  • flackr/scroll-timelineflackr avatar

    flackr/scroll-timeline

    1,157View on GitHub↗

    Scroll-timeline is a JavaScript library and standards-based browser polyfill that implements scroll-driven animations and scroll timelines for environments lacking native platform support. It links web animations and CSS animations directly to the user's scroll position or element visibility instead of time, enabling fluid visual effects tied to page movement. The library supports scroll-driven page effects such as scaling image dimensions, panning background positions across large visual elements, and revealing transitions between visual states progressively as the user scrolls. It also trig

    JavaScript
    View on GitHub↗1,157
  • ant-design/ant-motionant-design avatar

    ant-design/ant-motion

    4,613View on GitHub↗

    This is a React animation library providing a collection of components for creating choreographed motion, complex transitions, and SVG morphing. It functions as a motion design specification and a UI component animation wrapper system used to apply 3D transforms, Bezier curves, and entry-exit transitions to interface elements. The project includes a scroll-driven animation suite for synchronizing UI movements and parallax effects with the viewport position, as well as an SVG motion framework for animating paths, drawing lines incrementally, and interpolating coordinates for shape morphing. I

    JavaScriptanimationant-motionjavascript
    View on GitHub↗4,613
  • florent37/materialviewpagerflorent37 avatar

    florent37/MaterialViewPager

    8,079View on GitHub↗

    MaterialViewPager is a library that creates a scrollable, swipeable interface with an animated header image, toolbar, and logo following Material Design guidelines. It provides a complete implementation of a Material Design ViewPager, where the header background color and image animate as the user swipes between pages. The library coordinates scroll-driven header animations by synchronising scroll offsets from the ViewPager and attached scrollable views through a central coordinator. It supports fragment-based page composition, allowing each page to have independent content layouts while shar

    Javaandroidjavakenburnsview
    View on GitHub↗8,079
  • jalxob/cool-kittenjalxob avatar

    jalxob/cool-kitten

    1,373View on GitHub↗

    Cool-kitten is a web framework designed for building responsive layouts that incorporate multi-speed parallax scrolling effects and automated asset optimization. At its core, the project functions as a scroll-driven animation engine that synchronizes DOM element transformations with user scroll coordinates using custom easing functions. The framework integrates a fluid grid layout system alongside multi-speed layered parallax capabilities, enabling background elements to move at different relative speeds than foreground content to produce visual depth. Additionally, it includes build-time ass

    JavaScript
    View on GitHub↗1,373
  • microsoft/mixedrealitytoolkit-unitymicrosoft avatar

    microsoft/MixedRealityToolkit-Unity

    6,071View on GitHub↗

    This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity

    C#hololensholotoolkitholotoolkit-unity
    View on GitHub↗6,071
  • cadquery/cadqueryCadQuery avatar

    CadQuery/cadquery

    5,351View on GitHub↗

    CadQuery is a programmatic 3D modeling library and parametric CAD framework that allows for the generation of complex geometric solids and assemblies using a fluent Python API. It functions as a B-Rep geometry engine, enabling the construction of models through code rather than a graphical user interface. The project is built on the Open CASCADE Technology kernel and utilizes a method-chaining API to link geometric commands in sequence. It distinguishes itself through a workplane-based coordinate system and a powerful selection system that uses topological and spatial filtering to target spec

    Python3dbrepcad
    View on GitHub↗5,351
  • electerious/basicscrollelecterious avatar

    electerious/basicScroll

    3,607View on GitHub↗

    BasicScroll is a standalone scroll-driven animation library that updates CSS custom properties, element styles, and CSS properties dynamically based on absolute or relative viewport scroll positions. It functions as an animation engine designed to build custom parallax scrolling experiences and fluid visual effects on both mobile and desktop viewports. The library supports custom scroll range definitions anchored directly to specific document elements, alongside callback executions that trigger user-defined functions with live progress data and state percentages as the viewport enters or leav

    JavaScript
    View on GitHub↗3,607
  • ifttt/jazzhandsIFTTT avatar

    IFTTT/JazzHands

    6,367View on GitHub↗

    JazzHands is a UIKit framework providing a scroll-driven animation engine and a paging layout manager. It enables the binding of view properties to timelines of keyframes, allowing visual transitions to be synced with real-time scroll offsets or gesture data. The project distinguishes itself through a value-interpolation engine that calculates intermediate property states. This allows animation progress to be driven by external input values, mapping view attributes to a timeline based on a floating point progress indicator. The framework also includes a system for organizing views within pag

    Objective-C
    View on GitHub↗6,367
  • scroll-out/scroll-outscroll-out avatar

    scroll-out/scroll-out

    1,216View on GitHub↗

    Scroll-out is a JavaScript scroll animation library that detects element visibility during scroll to trigger reveal, parallax, and dynamic style effects. It serves as a CSS custom property scroll driver that computes and applies live property values based on scroll position, allowing page styles to adapt fluidly, alongside functioning as a DOM viewport intersection observer that monitors when elements enter or leave the browser viewport to update their visual state attributes. The library maps real-time scroll offsets and element positions directly to custom CSS properties for fluid visual tr

    TypeScriptanimationcsscss-classes
    View on GitHub↗1,216