Mixed Reality Development Frameworks - Provides cross-platform input systems and spatial interaction building blocks for developing mixed reality applications.
Mixed Reality SDKs - Provides a development kit with input systems and building blocks for mixed reality apps across multiple hardware platforms.
Spatial Input Processors - Processes input from controllers, hands, and gaze for spatial interactions in mixed reality applications.
Physical Surface Scanners - Scans real-world surfaces and boundaries to enable holographic object interaction with physical environments.
Object Manipulators - Provides tools for translating, rotating, and scaling 3D objects in a scene using hand tracking.
Cross-Platform Abstractions - Provides a unified input abstraction layer for cross-platform mixed reality hardware platforms.
Physical Surface Detectors - Makes holographic objects interact with real-world surfaces and boundaries scanned by the device.
Spatial Solvers - Attaches objects to user view, body, or surfaces with configurable tag-along and constant view size behaviors.
Mixed Reality Simulators - Tests spatial interactions and UI changes within the editor without deploying to a physical device.
Mixed Reality Input Simulators - Enables testing spatial interactions and UI changes immediately within the editor without deploying to a physical device.
Mixed Reality Controls - Offers interactive UI elements like buttons, sliders, and menus designed for mixed reality input and 3D space.
Mixed Reality Platforms - Accelerates mixed reality development with a cross-platform input system and spatial interaction building blocks.
Spatial Object Positioners - Attaches objects to the user's view, body, or surfaces with behaviors like tag-along and constant view size.
Spatial Input Handlers - Processes input from controllers, hands, gaze, and voice for spatial interactions in mixed reality applications.
Spatial Input Processors - Processes controller, hand, gaze, and voice input through a unified abstraction for spatial interactions.
Spatial UI Controls - Provides interactive UI elements like buttons, sliders, menus, and keyboards designed for mixed reality input.
Spatial UI Builders - Creates interactive UI elements like buttons, sliders, and menus designed for mixed reality environments.
Spatial UI Libraries - Provides a collection of spatial UI controls like buttons, sliders, and menus designed for holographic interaction.
Mixed Reality Toolkits - Provides an SDK for building cross-platform mixed reality applications with spatial input, UI, and environment interaction in Unity.
Mixed Reality Platforms - Builds mixed reality applications across multiple devices with a shared input system and spatial interaction blocks.
Mixed Reality Speech Commands - Processes voice input and dictation to trigger actions and control interactions within the mixed reality experience.
Input Recording and Playback - Captures head movement and hand tracking data in the editor for playback and debugging.
Spatial Input Recorders - Captures head movement and hand tracking data for playback during development and debugging.
Mixed Reality Simulators - Records, replays, and simulates head and hand input in the Unity editor without a physical device.