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vrtk is a virtual reality interaction framework and locomotion system designed to build consistent 3D object interactions and user interfaces across different hardware. It provides a hardware-agnostic movement model that decouples player navigation logic from specific controller inputs to ensure cross-platform compatibility. The project includes a spatial UI kit for rendering 2D and 3D interactive menus and physical controls specifically for head-mounted displays. It utilizes an event-driven input layer to translate physical pointer and touch data into virtual object events and actions. The
Cosmopolitan is a cross-platform C runtime library and build framework that enables the creation of single-file, self-contained executables. By providing a unified set of system headers and a specialized compiler toolchain, it allows developers to write low-level systems code that executes natively across multiple operating systems without requiring recompilation for each target environment. The project utilizes a polyglot binary format and a system call shimming layer to intercept and translate kernel requests, effectively bypassing standard library dependencies. This approach consolidates a
VRTK is a virtual reality interaction framework and UI toolkit. It provides a collection of components for integrating 2D and 3D interface elements, input handling systems, and navigation frameworks into virtual environments. The project includes a physics engine integration layer for managing body collisions and the behavior of interactive objects. It also provides a locomotion system specifically designed to implement movement techniques that reduce motion sickness in virtual spaces. The framework covers 3D object interaction, virtual UI design, and the development of user-driven events. T
WebGazer is a JavaScript eye tracking library and browser-based computer vision tool that predicts a user's gaze coordinates on a screen in real time using a standard webcam. It functions as a client-side biometric tracker and accessibility input framework, mapping eye gaze to screen interactions to enable hands-free navigation and user interaction research. The system performs all video processing and gaze analysis locally within the web browser, removing the need for external servers. It employs regression-based mapping models to translate eye coordinates into screen pixels, utilizing a tra
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
The main features of microsoft/mixedrealitytoolkit-unity are: Mixed Reality Development Frameworks, Mixed Reality SDKs, Spatial Input Processors, Physical Surface Scanners, Spatial Interaction Frameworks, Object Manipulators, Cross-Platform Abstractions, Physical Surface Detectors.
Projects with overlapping indexed features include: thestonefox/vrtk — vrtk is a virtual reality interaction framework and locomotion system designed to build consistent 3D object… jart/cosmopolitan — Cosmopolitan is a cross-platform C runtime library and build framework that enables the creation of single-file,… flutter/packages — This repository is a curated collection of official Dart packages and Flutter plugins maintained by the framework… extendrealityltd/vrtk — VRTK is a virtual reality interaction framework and UI toolkit. It provides a collection of components for integrating… brownhci/webgazer — WebGazer is a JavaScript eye tracking library and browser-based computer vision tool that predicts a user's gaze… evilsocket/bettercap — Bettercap is an extensible framework for network security testing that provides a unified interface for performing…