30 open-source projects similar to gyroflow/gyroflow, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Gyroflow alternative.
SensorsCalibration is a toolkit for computing the intrinsic and extrinsic parameters of cameras and LiDAR sensors in automotive environments. It provides tools for calculating internal camera focal properties, aligning LiDAR point clouds to 2D camera images, and determining the spatial transformations between multiple sensors and the vehicle coordinate system. The project includes a targetless calibration framework that aligns sensors to a vehicle by analyzing natural features in road environments without the need for specialized physical markers. It also supports factory calibration processe
GoCV is a computer vision library and Go language binding for OpenCV. It serves as an image processing toolkit and deep learning inference engine, providing programmatic access to a wide range of algorithms for image manipulation, object detection, and video analysis. The project differentiates itself through high-performance native bindings and hardware acceleration. It utilizes a foreign function interface to map Go calls to C++ functions and includes a hardware-agnostic backend dispatch to route neural network tasks to computation engines such as CUDA and OpenVINO. The library covers a br
The Intel RealSense SDK is a software development kit providing drivers and libraries for interfacing with depth cameras to capture color, depth, and infrared data streams. It includes a depth camera driver for device discovery and sensor configuration, a stereo vision library for computing depth maps and aligning frames, and a 3D point cloud generator to transform depth and infrared frames into spatial representations. The SDK distinguishes itself through on-chip depth calculation and stereo calibration, using internal vision processors to reduce host CPU load. It supports hardware-level str
Kalibr is a software suite for multi-camera calibration and visual-inertial parameter estimation. It provides a mathematical framework for determining intrinsic and extrinsic parameters across multiple cameras and calculating the spatio-temporal offsets between cameras and inertial measurement units. The project features a non-linear least-squares optimizer to minimize reprojection and inertial errors. It includes specialized tools for rolling-shutter camera calibration to estimate projection and distortion parameters for sensors that capture images row-by-row. The system covers a broad rang
This project is an open-source multimedia player for Windows designed for high-performance audio and video playback. It functions as a DirectShow-based media renderer that utilizes hardware-accelerated graphics APIs to perform color space conversion and high-quality scaling directly on the display adapter. The application distinguishes itself through granular control over playback dynamics and visual output. Users can manipulate video orientation through rotation, flipping, and zooming, while also leveraging support for high dynamic range rendering. The player supports automated playback sequ
JavaCV provides a Java-based interface for native computer vision and video processing libraries. It functions as a wrapper for native vision libraries, allowing Java applications to perform image analysis, object detection, and video stream processing. The project integrates comprehensive computer vision capabilities, including facial recognition, image segmentation, and optical flow analysis for motion tracking. It also provides tools for hardware geometry calibration and projector-camera alignment to ensure accurate spatial representation. The system covers high-performance media renderin
This project is a Java-based toolkit that integrates the OpenCV computer vision library into the Processing creative coding environment. It provides a programming interface designed to facilitate the inclusion of real-time image analysis and computer vision algorithms within interactive art installations and visual design projects. The library distinguishes itself by wrapping low-level C++ routines into a managed environment, allowing users to perform complex visual tasks through a simplified interface. It supports high-performance operations by sharing raw pixel data between the host environ
jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti
Video2x is a modular processing framework designed for AI-enhanced video upscaling and frame rate conversion. It functions as a comprehensive toolset for increasing the resolution and visual clarity of media files while generating intermediate frames to improve motion smoothness. The system is built to handle intensive media transformation tasks by leveraging hardware acceleration and custom encoding pipelines. The project distinguishes itself through a plugin-based architecture that allows for the integration of custom machine learning models and specialized algorithms. It utilizes a modular
This project is a professional live video production suite designed for capturing, encoding, and broadcasting high-quality media. At its core, it features a real-time media processing engine that utilizes hardware acceleration to composite multiple audio and video sources with minimal latency. The application provides a centralized studio interface for managing complex scene transitions, layering visual sources through a hierarchical scene-graph engine, and streaming content to multiple platforms simultaneously. The software is built on a cross-platform abstraction layer that ensures consiste
Shotcut is a professional-grade, cross-platform non-linear video editor built on the MLT multimedia framework. It provides a comprehensive suite for post-production, supporting multi-track timeline editing, high-fidelity color processing, and complex visual effects. The application is designed to handle diverse audio and video formats natively, ensuring high-resolution and HDR workflows are managed within a unified environment. The software distinguishes itself through a modular architecture that emphasizes performance and precision. It utilizes a GPU-accelerated rendering pipeline and proxy-
This project is a collection of optional, community-contributed algorithms and specialized vision tools that extend the core OpenCV framework. It serves as a comprehensive library of extra modules for computer vision research, providing advanced toolsets for image processing, visual data analysis, and object detection. The library includes specialized frameworks for augmented reality tracking, biometric face recognition, and three-dimensional pose estimation. It provides distinct capabilities for identifying AR markers, tracking 3D object silhouettes, and performing neural network vulnerabili
Autoware is a modular autonomous driving stack and open-source platform for advanced driver assistance systems. It functions as an integrated operating environment that manages the full pipeline from sensor data processing to vehicle actuation, utilizing the ROS 2 robotics framework for distributed communication and hardware abstraction. The system provides a comprehensive software architecture to enable autonomous driving across various vehicle platforms. It coordinates perception, planning, and control systems to operate vehicles without human intervention. The platform covers several core
nom is a Rust parser combinator framework used to build complex parsers for binary and text data. It functions as an abstract syntax tree generator and a bit-level binary parser, allowing users to construct structured data by combining small, reusable parsing functions. The framework provides specialized support for zero-copy binary parsing, extracting data as slices from raw byte arrays to avoid memory allocations. It also includes a streaming data parser capable of processing partial input chunks from networks or files and signaling when additional input is required. The project covers a b
Kornia is a differentiable computer vision library and cross-framework tensor vision toolset. It implements vision operations as differentiable tensors to enable integration into deep learning pipelines and supports the transpilation of operations across PyTorch, TensorFlow, JAX, and NumPy. The project provides specialized toolsets for geometric vision and stereo depth, including algorithms for 3D scene reconstruction, camera calibration, and pose estimation. It further distinguishes itself as a differentiable image augmentation framework, applying random geometric and color transformations w
OM1 is a multimodal AI agent runtime and orchestration framework designed to connect large language models to physical robot hardware and sensors. It provides an execution environment that processes audio, video, and sensor data to drive autonomous decisions and actions in real-world settings. The system integrates a robotics SLAM and navigation stack with a hardware abstraction layer, allowing high-level AI commands to be translated into low-level motor and actuator instructions. It distinguishes itself by incorporating blockchain-based governance to enforce immutable operational rules and p
Restreamer is a self-hosted video broadcast platform and RTMP streaming server. It functions as a live media processing gateway and a multi-destination stream relay, providing a web-based management interface to configure video codecs, hardware acceleration, and stream routing. The system enables multi-platform video streaming by duplicating a single live video source and forwarding it to various third-party broadcast services and external servers simultaneously. It also supports direct-to-website broadcasting, allowing users to host live content for private or public audiences via customizab
Seriously.js is a WebGL video processing framework and browser-based graphics engine designed for real-time video composition and image manipulation. It functions as a node-based visual compositor that organizes media sources and effects into a directed acyclic graph, using a custom fragment shader compiler to transform these graphs into optimized GLSL shaders for GPU-accelerated rendering. The engine features a modular web media pipeline and a plugin-based architecture, allowing for the integration of custom effects, input sources, and output targets. It enables the development of interactiv
FAST-LIVO2 is a LiDAR-inertial odometry framework and factor-graph SLAM implementation designed for real-time robot localization and 3D mapping. It functions as a multi-sensor fusion pipeline and state estimator that integrates LiDAR, inertial, and camera inputs to track a robot's position and orientation. The system employs a tightly-coupled sensor fusion approach to maintain stable navigation, particularly in degraded environments. It utilizes a voxel-based 3D mapping tool to organize point clouds into volumetric grids, which optimizes memory usage and search speed during spatial reconstruc
This project provides a suite of interfaces and tools for accessing electricity carbon intensity and production metrics. It includes an API for real-time and historical data, a geographic power data map for visualizing regional carbon intensity and renewable energy percentages, and a system for extracting datasets required for standardized greenhouse gas emissions reporting. The project features an interactive API sandbox that allows users to test requests and inspect data responses without writing code. It also includes mechanisms for institutional email verification to manage access to hist
Apollo is a remote desktop streaming server designed to transmit a low-latency video feed of a host screen to remote clients using hardware-accelerated encoding. It functions as a remote input controller and virtual display manager, allowing the host to match the resolution and framerate of connected devices. The system includes a gamepad input emulator that simulates controller hardware on the host machine to translate remote inputs into local events. Server configurations and client pairing are managed through a web-based remote access interface. The project also covers bidirectional clipb
ARKit-CoreLocation is a framework and library for synchronizing augmented reality world tracking with GPS coordinates. It enables the placement of virtual objects at precise real-world locations by anchoring digital content to latitude and longitude coordinates. The project provides tools for aligning augmented reality scene headings with geographic north and rendering directional navigation paths on real-world surfaces. It includes capabilities for drawing geographic routing lines and creating world-scale annotations that scale based on their distance from the user. The system manages geosp
COLMAP is a 3D scene reconstruction suite and C++ geometry library that implements a full structure-from-motion pipeline. It functions as a GPU-accelerated photogrammetry tool and multi-view stereo framework designed to produce dense 3D geometry and watertight meshes from collections of 2D images. The project distinguishes itself through hardware-accelerated feature extraction and a modular camera modeling system that supports perspective, fisheye, and equirectangular lens types. It employs vocabulary tree image retrieval to efficiently identify similar images in large datasets and provides P
This project is a remote desktop software suite and administration tool designed for controlling remote devices via web browsers or desktop applications across different operating systems. It functions as a secure remote access gateway and device manager, providing a centralized backend for auditing sessions and deploying private infrastructure to target machines. The system distinguishes itself through the use of GPU-accelerated video streaming and hardware encoding to reduce latency. It enables multi-device monitoring via a screen wall and supports the creation of virtual display emulations
VidGear is a high-performance Python video processing framework designed for capturing, transcoding, and manipulating video streams. It functions as a multi-protocol video streamer and a WebRTC streaming server, enabling the transfer of video frames over networks using RTSP, RTMP, RTP, and MJPEG protocols. The project distinguishes itself through hardware-accelerated video transcoding and decoding using GPU backends like CUDA to reduce CPU load. It includes a cross-platform screen capture tool and a specialized system for establishing direct peer-to-peer media connections using WebRTC signali
PLFM_RADAR is a phased array radar system designed for target detection and tracking at a 10.5 GHz operating frequency. It integrates an LFM waveform generator, a radar signal processor, and an electronic beam steer controller to function as a low-cost radar solution. The system differentiates itself through electronic beam steering, which uses phase shifters to adjust antenna elevation and azimuth without physical movement. It also incorporates a geospatial target tracker that fuses GPS and IMU sensor data to provide real-time position and attitude correction for plotting targets. The proje
FreeMoCap is an open-source markerless motion capture system that reconstructs 3D human pose from video. It uses a multi-camera setup with ChArUco board calibration to accurately triangulate body landmarks, and it also supports single-camera recording for simpler captures. The system outputs skeleton joint data and generates interactive Jupyter notebooks for each recording, enabling users to explore and analyse motion data directly. Built around hardware-synchronised video capture and MediaPipe-based 2D pose detection, FreeMoCap supports both calibrated multi-camera recording and real-time 2D
BEVFormer is a perception framework that transforms multi-camera images into bird's-eye-view representations for autonomous driving. It functions as a multi-camera vision pipeline that integrates multiple camera streams into a single unified spatial perspective to facilitate environmental understanding. The system implements a transformer-based architecture that employs query-based feature extraction and spatiotemporal networks to aggregate spatial image features and temporal historical data. It uses recurrent temporal accumulation to maintain a persistent memory of the scene across consecuti
Cartographer is a software library and spatial localization engine for simultaneous localization and mapping. It provides a framework for calculating the precise position and orientation of a device while concurrently generating real-time 2D and 3D representations of its environment using lidar-based data. The system implements a real-time mapping approach that uses live sensor streams to track device heading and position. It utilizes a submap-based mapping strategy to divide environments into local maps that are aligned into a global map. The project covers a range of SLAM capabilities, inc