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Back to wxwidgets/wxwidgets

Open-source alternatives to WxWidgets

30 open-source projects similar to wxwidgets/wxwidgets, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best WxWidgets alternative.

  • fyne-io/fynefyne-io avatar

    fyne-io/fyne

    27,941View on GitHub↗

    Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive framework for building native applications that run on desktop, mobile, and web environments from a single codebase. The toolkit centers on a canvas-based rendering engine and a device-independent layout engine, ensuring that visual elements maintain consistent dimensions and behavior across diverse operating systems and screen densities. The project distinguishes itself through a reactive data-binding system that automatically synchronizes application state with interface co

    Goandroidcross-platformfyne
    View on GitHub↗27,941
  • idea4good/guiliteidea4good avatar

    idea4good/GuiLite

    7,749View on GitHub↗

    GuiLite is a header-only C++ graphical user interface library and cross-platform framework. It provides a minimal implementation for rendering user interfaces and visual widgets across diverse environments, ranging from resource-constrained microcontrollers and embedded hardware to full desktop operating systems. The library functions as an embedded graphics system for composing visual layouts and rendering multi-language text using UTF-8 encoding and compatible font engines. It supports the integration of multimedia content, including the display of 3D graphics and video playback. The frame

    C++
    View on GitHub↗7,749
  • andlabs/libuiandlabs avatar

    andlabs/libui

    10,882View on GitHub↗

    libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified C abstraction layer and a native widget toolkit that maps directly to the host operating system's original controls, windows, and menu bars. The project functions as a portable UI wrapper, employing platform-specific backends and a native-API wrapper to maintain visual and behavioral fidelity across different operating systems. It utilizes a C-language binding layer to ensure portability across various compilers and targets. The library covers native interface construction a

    C
    View on GitHub↗10,882

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  • andlabs/uiandlabs avatar

    andlabs/ui

    8,357View on GitHub↗

    This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co

    Go
    View on GitHub↗8,357
  • pybee/togapybee avatar

    pybee/toga

    5,379View on GitHub↗

    Toga is a cross-platform UI framework and Python native GUI toolkit used to build applications that render native user interfaces across different operating systems. It functions as a native widget wrapper, mapping Python code to native operating system components to ensure a consistent look and feel. This development kit allows a single codebase to be deployed across desktop computers, handheld mobile devices, and web browsers. It utilizes a multi-backend rendering engine to direct UI declarations to the appropriate renderer based on the target environment. The framework covers native deskt

    Python
    View on GitHub↗5,379
  • picoe/etopicoe avatar

    picoe/Eto

    3,941View on GitHub↗

    Eto is a .NET cross-platform GUI framework used to build desktop and mobile user interfaces from a single codebase. It functions as a native backend UI wrapper, rendering application interfaces using the native controls of the host operating system to ensure consistent appearance and performance. The framework enables the development of professional software for Windows, macOS, and Linux while maintaining native behavior across different hardware and OS environments. It allows for the integration of third-party libraries to handle specialized tasks such as data visualization, map rendering, a

    C#
    View on GitHub↗3,941
  • openkraken/krakenopenkraken avatar

    openkraken/kraken

    4,928View on GitHub↗

    Kraken is a cross-platform UI framework and web standards runtime designed to build native applications using standard web markup and styling. It utilizes a Flutter-based rendering engine to process HTML and CSS, producing visually consistent user interfaces across mobile and desktop platforms. The system distinguishes itself by compiling the runtime to machine code and employing a synchronous rasterization pipeline to ensure animations and scrolling match the fluidity of native applications. It further integrates high-performance native components directly into a web-standard document object

    TypeScriptengineflutterkraken
    View on GitHub↗4,928
  • unoplatform/unounoplatform avatar

    unoplatform/uno

    9,974View on GitHub↗

    Uno is a cross-platform development framework used to build native mobile, web, desktop, and embedded applications from a single C# and XAML codebase. It provides a native UI framework that renders visual elements across different operating systems using shared layout and styling rules. The platform features a hot reload development environment that allows for the modification of code and layouts in a running application without restarting the process. It supports a dual-mode rendering system, offering a choice between a shared cross-platform canvas and native platform controls. The framewor

    C#
    View on GitHub↗9,974
  • therecipe/qttherecipe avatar

    therecipe/qt

    10,784View on GitHub↗

    This project provides a framework for building native graphical user interfaces that run consistently across desktop and mobile operating systems. It functions as a bridge that allows developers to construct complex application layouts and render high-performance visual elements by utilizing a native C++ widget toolkit. The framework enables the creation of responsive user interfaces through both traditional widget-based components and declarative markup languages. It employs a decoupled messaging system to connect interface components and uses a pre-compilation step to manage object introspe

    Goandroidasteroidoscross-platform-gui
    View on GitHub↗10,784
  • kivy/kivykivy avatar

    kivy/kivy

    18,960View on GitHub↗

    Kivy is a cross-platform Python GUI framework used to build graphical user interfaces that run on desktop and mobile operating systems from a single codebase. It functions as a multi-touch UI library and a custom widget toolkit, providing a development environment for packaging Python applications into binary installations for Android and iOS. The framework is distinguished by its ability to handle complex multi-touch gestures and interactive input across various devices. It utilizes a specialized domain language for declarative UI construction to separate visual layout definitions from Pytho

    Pythonandroidappios
    View on GitHub↗18,960
  • hecrj/icedhecrj avatar

    hecrj/iced

    30,762View on GitHub↗

    Iced is a cross-platform GUI library for Rust designed for building native desktop applications. It functions as a reactive toolkit that manages application state by mapping user interactions to messages, which then trigger automatic view refreshes. The framework utilizes a rendering system that supports both hardware-accelerated GPU graphics and software backends to ensure compatibility across multiple operating systems. It implements a reactive model inspired by the Elm architecture to coordinate state updates and view reconciliation. The toolkit includes a flexible layout engine and a mod

    Rust
    View on GitHub↗30,762
  • sky24n/flutter_wanandroidSky24n avatar

    Sky24n/flutter_wanandroid

    5,670View on GitHub↗

    This project is a cross-platform mobile app template and UI starter for Android and iOS. It provides a foundation for building consistent mobile interfaces from a single declarative codebase. The architecture implements a reactive state management framework using BLoC and RxDart to decouple business logic from the user interface. It also includes an internationalized mobile architecture to manage multi-language support and regional localization across the application. The codebase covers capabilities for mobile client implementation, including the rendering of remote content, local data pers

    Dartblocflutterrxdart
    View on GitHub↗5,670
  • lc-soft/lcuilc-soft avatar

    lc-soft/LCUI

    4,300View on GitHub↗

    LCUI is a component-based, cross-platform UI toolkit for building desktop applications using C, TypeScript, and JSX. It provides a declarative UI compiler that transforms JSX and TypeScript markup into native C code, enabling developers to construct interfaces without a browser runtime. The library includes a CSS styling engine that applies standard CSS rules to layout and style native desktop components, and supports component composition with state management and event binding. The toolkit distinguishes itself by combining web development patterns with native desktop rendering, allowing dev

    Cccross-platform-guigui-framework
    View on GitHub↗4,300
  • wjakob/nanoguiwjakob avatar

    wjakob/nanogui

    4,863View on GitHub↗

    nanogui is a native C++ toolkit for rendering interactive user interface components directly within an OpenGL graphics context. It functions as a cross-platform widget library and immediate-mode framework used to create windows, buttons, sliders, and input fields. The toolkit provides specialized capabilities for building technical interfaces, including real-time parameter control panels and custom tooling for graphics-heavy software. It ensures visual consistency across different operating systems and screen resolutions through DPI-aware coordinate scaling. The framework includes a constrai

    C++
    View on GitHub↗4,863
  • red/redred avatar

    red/red

    6,009View on GitHub↗

    Red is a programming language with a native compiler that translates high-level source code into standalone executables for Windows, macOS, and Linux without external runtime dependencies. It combines a cross-platform GUI development framework that renders native operating system widgets from a single codebase with a reactive data binding system that automatically synchronizes UI state with data sources. The language also includes an embedded DSL and parsing engine based on PEG grammar rules for defining and processing domain-specific languages within the language itself. The project distingu

    Red
    View on GitHub↗6,009
  • revery-ui/reveryrevery-ui avatar

    revery-ui/revery

    8,045View on GitHub↗

    Revery is a cross-platform GUI toolkit and functional UI framework used to build native desktop applications for Windows, macOS, and Linux. It utilizes the Reason functional programming language to compile code into machine-level instructions for native execution. The framework employs a component-based model to manage user interfaces, mapping functional components to the underlying native operating system widgets. This approach ensures that applications maintain native performance, behavior, and a consistent look and feel across different operating systems. The toolkit covers the full appli

    Reason
    View on GitHub↗8,045
  • lapce/floemlapce avatar

    lapce/floem

    4,020View on GitHub↗

    Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov

    Rustnativerustui
    View on GitHub↗4,020
  • geekyants/nativebaseGeekyAnts avatar

    GeekyAnts/NativeBase

    20,389View on GitHub↗

    NativeBase is a comprehensive toolkit of accessible components and responsive design frameworks used to build consistent mobile and web applications. It provides a cross-platform UI component library and a React Native component framework that enable the creation of layouts across Android, iOS, and the web from a single codebase. The system is distinguished by a responsive design system that automatically adjusts layouts and global themes to fit different screen sizes and color modes. It utilizes a utility-based styling approach, allowing developers to apply visual styles directly through com

    TypeScript
    View on GitHub↗20,389
  • dabit3/react-native-elementsdabit3 avatar

    dabit3/React-Native-Elements

    25,848View on GitHub↗

    React-Native-Elements is a cross-platform mobile UI toolkit and component library designed for the React Native framework. It provides a system of pre-styled visual components to build consistent user interfaces across mobile and web platforms using a single shared codebase. The framework enables the development of applications that run across different operating systems and web browsers while maintaining a unified look and feel. It supports rapid UI prototyping and application design by providing reusable building blocks that reduce the need to create every custom component from scratch.

    MDX
    View on GitHub↗25,848
  • dioxuslabs/blitzDioxusLabs avatar

    DioxusLabs/blitz

    3,327View on GitHub↗

    Blitz is an HTML and CSS rendering engine and native UI framework designed to translate web-standard markup into visual interfaces for native applications. It functions as a layout engine that converts raw HTML strings into a structured object model for programmatic rendering. The project implements a web-standard layout engine using Flexbox and Grid models to compute element positions and sizes. It includes a dedicated SVG graphics renderer for displaying scalable vector graphics embedded within HTML-based layouts. The framework covers native windowing integration and system accessibility t

    Rust
    View on GitHub↗3,327
  • ptmt/react-native-macosptmt avatar

    ptmt/react-native-macos

    11,197View on GitHub↗

    react-native-macos is a framework for building native macOS desktop applications using a JavaScript-driven architecture. It functions as a cross-platform UI framework that renders user interfaces directly to native desktop elements and Cocoa components without relying on a web browser. The project provides a native app build tool for bundling code and static assets into distribution files for the macOS operating system. It also includes a native component previewer to verify how individual UI elements render and function within the desktop environment. The framework covers native UI componen

    JavaScript
    View on GitHub↗11,197
  • didi/mpxdidi avatar

    didi/mpx

    3,905View on GitHub↗

    MPX is a cross-platform framework designed to build applications for multiple mini-program ecosystems and the web from a single codebase. It utilizes a static transpilation pipeline to transform source code into platform-specific bundles, employing a single-file component system that encapsulates templates, logic, and styles. The framework provides a reactive state management system that automatically synchronizes application data with the user interface through computed properties and watchers. The project distinguishes itself through a robust build-time toolchain that supports sub-package p

    JavaScript
    View on GitHub↗3,905
  • reactjs/react.devreactjs avatar

    reactjs/react.dev

    11,765View on GitHub↗

    React is a JavaScript library for building user interfaces through the composition of modular, self-contained components. It employs a declarative programming model where developers describe the desired visual state, and the library automatically manages the underlying document updates and state synchronization. By utilizing a virtual representation of the document, it calculates and applies minimal changes to the browser, ensuring efficient rendering even in complex applications. The library distinguishes itself through a sophisticated scheduling system that manages rendering work in increme

    JavaScriptdocumentationjavascriptreact
    View on GitHub↗11,765
  • beeware/togabeeware avatar

    beeware/toga

    5,379View on GitHub↗

    Toga is a cross-platform application framework and native GUI toolkit for Python. It serves as a multi-platform frontend wrapper that allows a single codebase to be deployed across macOS, Windows, Linux, Android, and iOS. The toolkit functions as a native widget UI library, mapping high-level Python interface definitions directly to the host operating system's own visual components. This ensures that applications use native system widgets to match the look and feel of the target environment rather than relying on custom drawing libraries. The framework covers cross-platform development for d

    Pythonguipython
    View on GitHub↗5,379
  • qv2ray/qv2rayQv2ray avatar

    Qv2ray/Qv2ray

    16,947View on GitHub↗

    Qv2ray is a multi-protocol proxy client and a graphical user interface for managing V2Ray network proxy connections. Built as a cross-platform desktop application, it provides a consistent visual experience for configuring traffic routing across Linux, Windows, and macOS. The application utilizes a plugin-based architecture that allows for the integration of third-party extensions to add support for additional network proxy protocols. This modular system enables the software to be extended without modifying the core binary. The tool covers multi-protocol proxy routing for tunneling protocols

    C++aurcmakecpp
    View on GitHub↗16,947
  • juce-framework/jucejuce-framework avatar

    juce-framework/JUCE

    8,579View on GitHub↗

    JUCE is a comprehensive C++ audio framework and digital signal processing library used to build cross-platform audio applications, audio plug-ins, and high-performance user interfaces. It serves as a development kit for creating audio processors compatible with industry-standard plugin formats for digital audio workstations, as well as a tool for MIDI and Open Sound Control communication between musical hardware and software. The framework is distinguished by its ability to maintain a single codebase for native desktop and mobile applications across multiple operating systems. It provides a f

    C++aaxauaudio
    View on GitHub↗8,579
  • mikke89/rmluimikke89 avatar

    mikke89/RmlUi

    4,178View on GitHub↗

    RmlUi is a cross-platform UI renderer and middleware library that enables the creation of user interfaces using a subset of HTML and CSS. It functions as a rendering-agnostic layer designed to integrate web-standard layout and styling into custom game engines and embedded applications. The framework is distinguished by its integration of Lua for dynamic logic and control, as well as a specialized toolkit for rendering SVG images and Lottie animations. It utilizes a pluggable rendering backend that decouples geometry generation from the final display, allowing it to generate textured geometry

    C++
    View on GitHub↗4,178
  • openframeworks/openframeworksopenframeworks avatar

    openframeworks/openFrameworks

    10,385View on GitHub↗

    openFrameworks is a C++ creative coding toolkit and multimedia framework designed for building interactive art and visual applications across multiple operating systems. It provides a development environment and graphics library that unify the handling of visuals, audio, and hardware input for real-time projects. The toolkit facilitates the development of generative art and multimedia installations through a set of libraries that ensure consistent behavior across different platforms. It includes tools for prototyping and deploying artistic software and installations, supporting the creation o

    C++
    View on GitHub↗10,385
  • avaloniaui/avaloniaAvaloniaUI avatar

    AvaloniaUI/Avalonia

    30,986View on GitHub↗

    Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting

    C#androidapp-frameworkavalonia
    View on GitHub↗30,986
  • webview/webviewwebview avatar

    webview/webview

    13,916View on GitHub↗

    This library provides a lightweight framework for building cross-platform desktop applications by rendering web content within native application windows. It utilizes the browser engine already present on the host operating system to display user interfaces, allowing developers to combine web technologies with native system capabilities. The project functions as a bridge between the web environment and the native host, enabling bidirectional communication between JavaScript and native code. By mapping script execution to native functions, it allows frontend interfaces to trigger system-level

    C++ccppcross-platform
    View on GitHub↗13,916