30 open-source projects similar to teivah/100-go-mistakes, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
This project is a Go language cheat sheet and technical reference designed for rapid lookup of syntax patterns and core language features. It serves as a concise programming guide to Go type systems, tokens, and standard programming constructs. The reference covers foundational areas of the language, including concurrency and parallelism through the use of channels and lightweight threads. It also details data modeling using structs and embedding, as well as the language's approach to explicit error handling via return values. Additional guidance is provided on Go application architecture an
This project is a translated Go language style guide and programming standard. It provides a collection of coding standards and best practices designed to ensure that Go code remains maintainable, readable, and efficient. The guide focuses on idiomatic patterns for error handling, interface compliance, and memory optimization. It establishes standards for package naming and the use of functional options to maintain backward compatibility in constructors. It covers a broad range of capabilities, including concurrency management for coordinating process lifecycles and preventing resource leaks
Go42 is a comprehensive programming language guide and reference for the Go language. It serves as a study of the official language specifications and a collection of design patterns derived from the internal logic and source code of the Go standard library. The project focuses on analyzing official library implementations to demonstrate idiomatic design patterns and core architectural thinking. It maps high-level architectural patterns to specific language features to support the development of scalable and maintainable software. The educational material is organized through case studies an
c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system. The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch. The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly inte
This project is a localized educational resource for learning the Rust programming language, providing a comprehensive guide and technical specifications translated into Simplified Chinese. It serves as an instructional tool for studying language idioms, memory management, and type systems. The repository focuses on software documentation localization, converting official guides into Simplified Chinese to increase accessibility for non-English speakers. It utilizes a markdown-based system to organize content and supports multi-format export to static HTML, PDF, and EPUB formats for both web a
The Rust Programming Language Book is the official technical guide and educational resource for the Rust language. It provides a comprehensive walkthrough of the language's design, focusing on its core identity as a systems programming language that enforces memory safety and high-performance execution without the need for a garbage collector. The project is distinguished by its focus on ownership, borrowing, and lifetime tracking, which allow the compiler to verify memory safety and thread safety at compile time. It covers the language's unique approach to zero-cost abstractions, including t
CppGuide is a curated collection of educational resources and practical guides focused on C++ server development, Linux kernel internals, concurrent programming, network protocols, and security exploitation. It provides structured learning paths for backend developers, covering everything from interview preparation to building high-performance network servers and understanding operating system fundamentals. The guide distinguishes itself by offering in-depth, hands-on tutorials that walk through real-world implementations, including building a Redis-like server from scratch, designing custom
Crystal is a statically typed, compiled programming language designed for high performance and memory safety. It leverages an LLVM-based compiler to translate source code into optimized machine-executable binaries, while its type-inference-based static analysis enforces strict safety rules during the build process. The language distinguishes itself through a fiber-based concurrent runtime that manages lightweight execution units for asynchronous input and output without blocking the main process. It also features a powerful compile-time macro system that allows for the inspection and transfor
This project is a technical reference and a collection of internal analysis notes focused on the Go language runtime and compiler. It provides a detailed breakdown of the language internals, covering memory management, garbage collection, and the execution model of the scheduler. The material distinguishes itself by providing deep dives into low-level system details, including a reference for Go assembly instructions, register usage, and system call interfacing. It specifically analyzes the internal implementation of concurrency primitives, such as the goroutine scheduling mechanism, channel
This project is a library of C# software architecture examples and a reference for game programming patterns specifically implemented for the Unity engine. It provides a collection of Gang of Four and specialized game programming patterns to organize software components and improve code scalability. The implementation covers structural and behavioral patterns used to manage state and performance in real-time game simulations. It focuses on translating theoretical design patterns into working code to improve maintainability and system structure. The architecture includes patterns for action e
Go Spider is a modular framework designed for building concurrent web scrapers and data extraction workflows. It provides a structured engine for orchestrating automated crawling tasks, managing request scheduling, and processing web content through a unified pipeline. The framework distinguishes itself through a highly configurable architecture that allows developers to inject custom logic for downloaders, schedulers, and storage components via interface-driven contracts. It manages network interactions using middleware-based request throttling and URL deduplication, ensuring that crawling o
This project is a software design pattern implementation guide and architecture reference. It provides a practical collection of code examples demonstrating creational, structural, and behavioral patterns to improve software maintainability and quality. The library includes standardized implementations for object instantiation through creational patterns, templates for assembling objects into efficient hierarchies using structural patterns, and examples for managing object communication and responsibility distribution via behavioral patterns. The project maps these abstract design patterns t
This project provides a standardized set of interfaces for event-driven communication within PHP applications. It serves as an implementation of the PSR-14 specification, establishing a common contract that allows independent software components to interact without requiring direct knowledge of each other's internal implementations. The framework facilitates the decoupling of core business logic from secondary tasks by enabling components to trigger and respond to events. It utilizes an observer pattern to notify registered listeners of state changes, routing these events to specific callback
The php-standard-library is a comprehensive toolkit for functional programming and asynchronous networking in PHP, featuring typed data structures, structured concurrency, and composable validation mechanisms. It provides explicit result types and pure collection transformers that separate lists from dictionaries, eliminating traditional array key confusion and error-throwing patterns. The library supports concurrent execution through lightweight user-space fibers, message-passing channels, and non-blocking event loops, driving asynchronous TCP, TLS, UDP, and Unix socket servers without relyi
This project is a C++ learning resource and study guide consisting of structured notes and programming examples. It provides practical implementations and exercise solutions covering core language syntax, data types, and control flow. The repository features specialized samples for object-oriented design, including class inheritance, polymorphism, and abstract classes. It includes demonstrations of memory management techniques such as dynamic allocation, move semantics, and placement new, as well as template programming examples for creating generic functions and data structures. The codebas
CPlusPlusThings is an educational and technical resource collection featuring C++ coding exercises, a concurrency library, and a programming guide. It provides structured drills and real-world challenges to reinforce language proficiency and offers technical analysis of the internal implementation of the standard library. The project implements software architecture patterns and industry-standard idioms, including the singleton pattern and resource acquisition is initialization. It also includes a framework for building logging systems with configurable severity levels and output destinations
Clean-Code-Notes is a clean code study guide and a collection of detailed notes based on professional software development standards. It serves as documentation for coding standards and a reference for writing maintainable source code. The project provides technical summaries for object oriented design and software design patterns. It includes guidelines for organizing classes and interfaces to reduce coupling, isolating implementation details, and implementing architectural patterns such as dependency injection and interface abstraction. The resource also functions as an implementation guid
This project is a Go language learning guide and implementation map designed to help developers transition from Node.js to Go. It provides a series of side-by-side code comparisons that contrast identical logic implemented in both languages to illustrate syntax and runtime differences. The repository serves as a tutorial for Go concurrency, specifically comparing the use of channels and goroutines against JavaScript promises. It also includes a performance benchmarking suite to measure and compare the execution speed of Go against Node.js for the same operations. The guide covers systems pro
This project is a C# algorithms library and collection of data structures. It serves as a computer science reference providing practical implementations of classic sorting, searching, and graph traversal patterns. The library includes a dedicated string processing toolkit for analyzing text similarity, computing edit distances, and managing prefix-based searches. It also features a graph theory implementation for modeling network relationships and calculating shortest paths. The codebase covers a broad range of capabilities, including the management of linear and hierarchical collections, tr
This project is a set theory library for Go that provides a data structure for storing unique elements of any comparable type using generics. It serves as a tool for managing unique collections and performing mathematical operations such as intersections and differences. The library provides synchronized collections to prevent data races during concurrent read and write operations. It also supports converting unique collections to and from JSON arrays for data persistence and network transmission. The implementation covers membership testing, collection cloning, and size calculation. It incl
This is an open-source, crowd-sourced wiki textbook that teaches Linux system programming in C. It covers the core operating system concepts of process management through the fork-exec-wait model, dynamic memory allocation using implicit free list heap allocators, inode-based file systems, inter-process communication via pipes and shared memory, POSIX threads with synchronization primitives, signal-based asynchronous notification, virtual memory with page table translation, and runtime diagnostics using Valgrind and GDB. The textbook distinguishes itself by providing practical, implementation
Error-or is a library that implements the result pattern to replace exception-based control flow with structured data. It provides a discriminated union implementation that encapsulates either a successful value or an error state within a single type, ensuring that operation outcomes are treated as first-class values. The library enables functional error handling by providing a fluent interface for chaining sequential operations. This monadic pipeline composition allows developers to define dependent operations that automatically short-circuit and return an error if any individual step in the
Learngo is an interactive coding course and programming tutorial designed to teach the Go language. It functions as an educational guide that combines instructional materials with a learning-by-doing approach to help users master language syntax and practical application. The project focuses on idiomatic Go programming, providing a practical reference for writing code that follows industry standards and conventions. It emphasizes the development of testable code and the implementation of maintainable programming patterns. The curriculum is delivered through a series of hand-crafted examples,
This project is a reference collection of practical examples demonstrating the implementation of common software design patterns in Kotlin. It serves as a guide to architectural best practices and object-oriented principles through the application of behavioral, creational, and structural patterns. The collection provides concrete implementations to demonstrate how to decouple object instantiation, manage communication and responsibility between objects, and organize complex class and object relationships. The reference covers creational patterns such as factories and builders, structural pa
30 Seconds of Python is a curated collection of short, reusable Python code snippets designed for quick reference and immediate reuse. It provides an interactive browser that lets you explore snippets organized by tags, search across names and descriptions, and copy code to your clipboard with a single click. The collection covers a broad range of common programming tasks, including list and dictionary operations, string formatting and manipulation, date and time calculations, and color format conversion. It also includes utilities for data transformation, such as converting between case styl
This project is a reference implementation of the Model-View-Presenter architecture for Android applications. It serves as a structural example of how to separate business logic from the user interface through a presenter-based framework. The implementation focuses on a clean architecture approach, using presenters to mediate all communication between the data model and the view. It employs a passive view pattern and interface-based decoupling to isolate the user interface from domain rules. The architecture incorporates interactor-based domain logic and layered separation to reduce systemic
Js-csp is a concurrency library that implements communicating sequential processes with channels and generator-based routines for asynchronous programming in JavaScript. It provides a framework for building data processing pipelines and managing concurrent workflows, bringing Go-style channels and process coordination primitives to applications. The library coordinates message passing through buffered channels, stream mixing, multi-channel selection, and pub-sub broadcasting. Communication pathways support unbuffered rendezvous, fixed buffers, sliding windows, and dropping overflow. Operation
Cello is a programming language extension for C that provides a higher-level implementation of the language. It integrates an object-oriented framework, an automated garbage collection system, and a runtime reflection library to enable dynamic type inspection. The project implements a structured system for object orientation within C, including support for classes, type classes, and polymorphism. It includes a runtime exception handling system to intercept execution errors and initiate recovery procedures. The framework further provides generic programming capabilities for creating reusable
From Java To Kotlin - Your Cheat Sheet For Java To Kotlin
Odin is a compiled, statically typed systems programming language designed for high-performance software development. It focuses on pragmatic low-level memory control, providing a toolset for manual memory management and precise control over hardware utilization. The language is distinguished by its flexible memory model, which includes custom allocators and precise data layout capabilities to optimize resource usage. It features a comprehensive foreign function interface for importing assembly files and linking with external libraries using configurable calling conventions. The type system