This project is a collection of guidelines and best practices for the Go programming language, providing a comprehensive style guide and set of programming standards. It establishes a framework for writing maintainable and performant source code through standardized naming, structuring, and organizational conventions. The guide focuses on specific patterns for concurrency, error handling, and performance optimization. It details methods for managing goroutine lifecycles to prevent race conditions, designing structured error wrapping and routing to maintain observability, and implementing memo
100 Go Mistakes is a reference book and code review companion that catalogues frequent Go programming anti-patterns and provides corrected implementations for each one. It covers a wide range of common pitfalls, from range loop variable capture and interface nil handling to error wrapping and map iteration randomization, helping developers recognize and avoid these issues in their own code. The project distinguishes itself by offering a structured, example-driven approach to learning idiomatic Go. It covers core design decisions such as when to use pointer versus value receivers, how to apply
c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system. The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch. The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly inte
This project is a comprehensive educational resource and programming course covering C++ language semantics and features from C++03 through C++26. It provides structured tutorials and technical guides focused on modern C++ development. The material offers specialized instruction on template metaprogramming, including the use of type traits and compile-time computations. It features detailed guides on concurrency and parallelism for multi-core execution, as well as a reference for software design applying SOLID principles and RAII. Additionally, it covers build performance optimization to redu