30 open-source projects similar to simoninithomas/deep_reinforcement_learning_course, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
This project serves as an educational resource and training framework for developing intelligent agents through deep reinforcement learning. It provides a collection of practical tutorials and code examples designed to teach the implementation of neural networks for solving complex decision-making tasks. By focusing on hands-on learning, the material guides users through the process of building autonomous systems that improve their performance through trial and error. The framework centers on the integration of standardized simulation environments, allowing agents to interact with diverse tas
Practical_RL is a comprehensive educational curriculum and course for learning to design and implement agents that solve complex decision processes. It provides a structured study program covering the fundamentals of reinforcement learning, from basic trial-and-error behavior to advanced deep reinforcement learning. The project includes specialized guides and frameworks for imitation learning based on expert demonstrations, model-based reinforcement learning using planners, and the training of recurrent neural networks to solve partially observed environments. The materials cover a broad ran
This project is a collection of reinforcement learning implementations and educational materials written in Python. It provides neural network architectures for solving control tasks through deep reinforcement learning, spanning value-based and policy-gradient methods. The repository includes a library of evolutionary strategies and genetic algorithms as alternatives to gradient-based learning. It also features a model-based system for predicting future environment states and rewards to enable internal simulation and offline planning. The codebase covers a wide range of capabilities, includi
This project is an educational repository of reinforcement learning agents and tutorials implemented using TensorFlow. It provides a practical codebase for both model-free and model-based learning agents, designed to demonstrate how AI agents learn through trial and error. The collection features detailed implementations of various algorithmic approaches, including Deep Q-Networks and Policy Gradient methods. It specifically covers Actor-Critic architectures for continuous and discrete action spaces, alongside Proximal Policy Optimization and Deep Deterministic Policy Gradients. The framewor
TensorLayer is a backend-agnostic tensor library and deep learning framework designed for building neural network architectures. It provides a neural network abstraction layer that allows model logic to run across different deep learning engines using high-level layers and model components. The project serves as a deep reinforcement learning toolkit for implementing policy-based, value-based, and actor-critic agents. It includes specialized tools for managing experience replay and gradient-based policy optimization to handle both discrete and continuous action spaces. To support reinforcemen
This project is a deep reinforcement learning curriculum providing educational materials and implementation exercises for mastering neural network-based agents. It serves as a framework for building reference versions of value-based and policy-based methods to solve sequential decision problems. The project provides specific implementations for continuous control simulations and multi-agent reinforcement learning, where agents are trained to cooperate or compete in shared environments. It includes a policy gradient framework for optimizing agent behavior through methods such as REINFORCE. Ca
This project is a collection of educational resources and reference implementations for neural network development using TensorFlow. It serves as a comprehensive learning course, machine learning curriculum, and practical implementation guide for building deep learning architectures. The codebase provides instructional materials and examples covering a wide range of model types, including convolutional neural networks for image classification, recurrent networks and long short-term memory cells for sequential data, and autoencoders for generative modeling. It also includes implementations for
This project is a machine learning implementation library featuring a collection of code examples that implement supervised, unsupervised, and reinforcement learning algorithms from scratch. It provides a comprehensive set of toolkits for core machine learning components, including a natural language processing toolkit, a reinforcement learning framework, and suites for data dimensionality reduction and pattern mining. The library includes specialized implementations for reinforcement learning, such as Q-Learning, Deep Q-Networks, and Actor-Critic agents. The natural language processing capab
This project is a PyTorch reinforcement learning library and agent training framework. It provides a suite of deep reinforcement learning algorithms, including DQN, PPO, and SAC, to facilitate the development of autonomous agents that optimize behavior through trial and error. The library focuses on the implementation of various actor-critic methods and deep learning architectures for research into autonomous decision making. It enables the training of intelligent agents within diverse environments by leveraging PyTorch-based model implementations. The codebase covers core reinforcement lear
This repository provides a comprehensive library of reinforcement learning algorithms designed for training autonomous agents. It serves as a research-oriented collection of implementations that cover fundamental decision-making strategies, including dynamic programming, temporal difference learning, and policy gradient methods. The project distinguishes itself by offering specialized frameworks for deep reinforcement learning and structured decision modeling. It includes implementations for deep Q-learning that utilize neural networks, experience replay, and prioritized sampling to approxima
This project is a comprehensive collection of practical code examples and implementation libraries for machine learning. It provides a wide array of reference materials for building supervised, unsupervised, and reinforcement learning algorithms. The repository serves as a multi-domain resource, featuring specific implementation suites for financial AI, Bayesian statistical modeling, and deep learning architectures. It includes a framework for training intelligent agents using policy gradients and actor-critic models, as well as practical guides for fine-tuning transformers and utilizing larg
Hands-on-RL is an interactive educational resource and collection of Jupyter notebooks designed for learning reinforcement learning. It combines technical theory with practical, runnable code to demonstrate the implementation and training of mainstream reinforcement learning agents. The project focuses on bridging the gap between theory and practice through a tutorial structure that organizes explanations and executable code blocks sequentially. It enables the prototyping of reinforcement learning models to observe their behavior and performance in real-time. The implementation utilizes a mo
This project is a reinforcement learning framework and game AI engine designed for training adversarial agents in two-player turn-based games. It implements a training loop that utilizes self-play and Monte Carlo Tree Search to produce neural networks capable of predicting board strength and move probabilities. The system decouples the reinforcement learning engine from specific game rules through an abstract game logic interface, allowing for the definition of custom game rules, win conditions, and board representations. It supports integration with various deep learning frameworks to serve
This project is a comprehensive deep reinforcement learning course and training platform. It provides a structured educational curriculum that combines theoretical lessons with hands-on tutorials to teach the implementation of neural networks and agent behavior. The platform integrates a model sharing hub where users can upload, download, and version trained machine learning models. It also features a benchmarking system that uses leaderboards to evaluate and compare agent performance against community standards. The educational experience is delivered through interactive notebooks and inclu
This project is a collection of PyTorch learning resources and educational guides designed to teach the construction and training of neural networks. It serves as a comprehensive deep learning tutorial covering various model architectures and practical implementation strategies. The resources provide specific guidance on implementing computer vision tasks, such as image classification and synthetic imagery generation, as well as reinforcement learning agents using value networks and experience replay. It also covers sequential data modeling through recurrent networks and generative modeling u
This is a PyTorch-based toolkit for training reinforcement learning agents, providing implementations of standard and hierarchical deep RL algorithms. It is designed as a library for deep reinforcement learning research and experimentation, supporting both discrete and continuous control tasks through a collection of algorithm implementations. The project distinguishes itself by offering a hierarchical reinforcement learning framework that decomposes complex long-horizon tasks into manageable sub-goals using meta-controllers and lower-level policies. It also includes a Hindsight Experience Re
DRL-robot-navigation is a deep reinforcement learning platform and robotic simulation framework designed to train autonomous mobile robots for collision-free path planning. It uses neural network policies and physics-engine simulation environments to teach robots how to navigate toward target coordinates while avoiding obstacles. The software trains continuous control policies using twin delayed deep deterministic policy gradients over continuous state and action spaces. Training is guided by scalar reward signals derived from target proximity and obstacle avoidance distances. System compone
ElegantRL is a deep reinforcement learning framework and quantitative trading platform designed for automating financial decision making. It provides a system for designing and training agents using massively parallel GPU execution and includes a coordination layer for multi-agent reinforcement learning. Additionally, it features a GPU-based solver for NP-complete and nonconvex mathematical optimization problems. The platform distinguishes itself through GPU-accelerated environments that simulate thousands of parallel market interactions on a single device to accelerate data collection. It in
Tianshou is a reinforcement learning framework designed for developing and testing agents. It provides a system for implementing custom agents by defining policies and parameter update rules to optimize agent behavior. The framework decouples neural network architectures from update logic through policy-based abstractions and separates data pre-processing from gradient updates. It utilizes a collector-driven pipeline to stream experience from environments into structured memory buffers for sampled learning. The system supports vectorized environment execution to run multiple parallel instanc
Gymnasium is a suite of standardized APIs and simulation toolkits used to evaluate agent behavior and benchmark reinforcement learning algorithms. It provides a standardized interface for creating and interacting with simulated environments, enabling the training of reinforcement learning agents through a consistent set of interaction protocols. The project emphasizes experimental reproducibility through a versioned API and a system for tracking changes to environment logic using version suffixes. This ensures that learning results remain consistent and can be replicated across different soft
This project is a deep reinforcement learning agent and AI game automation tool designed to master game objectives by analyzing visual input. It implements a Deep Q-Network to train an autonomous bot that learns to play a video game by maximizing rewards through deep Q-learning. The system utilizes a convolutional neural network to process raw pixel data from game frames, identifying patterns to determine optimal real-time actions. Training is stabilized through the use of an experience replay buffer and an epsilon-greedy action selection strategy to balance exploration and exploitation. The
Baselines is a comprehensive suite of frameworks for reinforcement learning algorithm implementation, imitation learning, and training orchestration. It provides a library of standardized learning algorithms used to benchmark and replicate research results, alongside a deep learning policy framework for constructing neural network architectures such as multi-layer perceptrons, convolutional networks, and long short-term memory networks. The project includes a specialized imitation learning toolkit that enables agents to mimic expert behavior through behavior cloning and generative adversarial
This repository is a comprehensive collection of instructional guides and practical examples for Python development, focusing on machine learning, data science, and web scraping. It provides implementations for neural networks, reinforcement learning algorithms, and deep learning architectures using PyTorch, alongside detailed manuals for scientific computing and data visualization. The project distinguishes itself by offering specialized tutorials on concurrent programming to optimize CPU performance and guides for setting up Linux development environments. It covers the implementation of ad
Stable-baselines3 is a reinforcement learning library built on the PyTorch deep learning framework. It provides a collection of reliable, standardized implementations of reinforcement learning algorithms designed for training, testing, and benchmarking agent policies in diverse simulated environments. The library functions as an agent training toolkit that emphasizes modularity and reproducibility. It features a unified environment interface and supports vectorized execution to accelerate data collection across multiple simulation instances. Users can customize neural network architectures, f
This project is an educational resource designed to teach the mathematical foundations and core algorithms of reinforcement learning. It provides a structured academic curriculum that combines textbooks, lecture materials, and practical code examples to guide learners through the principles of Markov decision processes and reinforcement learning theory. The repository distinguishes itself by integrating a grid-based simulation framework that allows users to test algorithms within custom environments. This environment supports the analysis of agent performance by rendering state values, polici
Axolotl is a configuration-driven framework designed for the fine-tuning, evaluation, and quantization of large language models. It functions as a comprehensive orchestrator for distributed training, enabling users to manage complex workflows across multi-node and multi-GPU environments. By utilizing structured configuration files, the platform streamlines the setup of training parameters, dataset paths, and hardware distribution strategies. The project distinguishes itself through its support for diverse training methodologies, including full-parameter tuning, parameter-efficient adaptation,
This project is a comprehensive machine learning educational resource and tutorial series delivered as a collection of interactive Jupyter Notebooks. It provides practical Python implementations for the end-to-end machine learning lifecycle, covering supervised and unsupervised learning, deep learning, and reinforcement learning. The resource distinguishes itself by providing detailed implementation guides for complex architectures, including transformers, generative adversarial networks, and convolutional neural networks. It also features specialized courseware for developing reinforcement l
DRL is a curated educational resource that teaches deep reinforcement learning through a structured series of lectures and videos. It covers the three main families of reinforcement learning methods: actor-critic architectures, value-based algorithms like Q-learning and DQN, and policy-based techniques that directly optimize an agent's action-selection strategy. The curriculum extends beyond these core topics to include imitation learning, multi-agent training, and methods for handling continuous action spaces. Content is organized as markdown-driven documentation that generates static, navig
This project serves as a centralized platform for the delivery of a structured machine learning curriculum. It provides a framework for distributing academic materials, including lecture notes, lab exercises, and code templates, while facilitating instruction on methodologies ranging from fundamental techniques to advanced topics like neural networks and unsupervised learning. The platform distinguishes itself by integrating collaborative research management directly into the educational workflow. It organizes students into teams to apply machine learning techniques to real-world scientific d
This project is a machine learning educational curriculum and learning platform delivered through interactive Jupyter Notebooks. It serves as a comprehensive guide for mastering the Python data science toolkit, providing structured tutorials for numerical computing, tabular data manipulation, and statistical visualization. The curriculum includes specific implementation guides for Scikit-Learn and a practical course on TensorFlow for constructing, training, and deploying neural networks and computer vision models. It covers the end-to-end process of building predictive models, from initial pr