Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr
Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents within photorealistic indoor and outdoor environments. It serves as a simulator for AI and robotics, providing a system for generating synthetic data and simulating physical interactions. The project is distinguished by a native C++ core that enables high-throughput simulation and a rendering pipeline using physically based rendering and baked global illumination. It features a navigation system based on pre-computed navigation meshes to ensure collision-free traversal and a rigi
CARLA is an autonomous driving simulator and research environment designed for developing and validating self-driving software. It functions as an urban traffic simulator that generates realistic vehicle and pedestrian behavior and as a synthetic sensor data generator producing LiDAR, Radar, and camera data. The platform distinguishes itself through its deep integration with robotics frameworks, specifically providing native connectivity to ROS2 nodes for robotic control and data processing. It supports the training of driving models via imitation and reinforcement learning within a controlle
LiquidFun is a 2D physics engine and game physics framework designed to calculate movement and collisions for rigid bodies and particle systems. It functions as a simulation tool for integrating real-time physical interactions and dynamics into interactive applications. The framework specifically provides a particle-based fluid simulator to model liquid dynamics, including splashing, displacement, and surface tension. It also includes a soft body physics simulator for creating deformable and elastic objects that react to physical forces. The engine covers a broad range of physical interactio
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Las características principales de simbody/simbody son: Physics Simulation, Simulación de robótica, Simulation Environments, Development Libraries, Physics Engines.
Las alternativas de código abierto para simbody/simbody incluyen: bulletphysics/bullet3 — Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision… facebookresearch/habitat-sim — Habitat-sim is a high-performance 3D simulation platform designed for training and benchmarking embodied AI agents… carla-simulator/carla — CARLA is an autonomous driving simulator and research environment designed for developing and validating self-driving… google/liquidfun — LiquidFun is a 2D physics engine and game physics framework designed to calculate movement and collisions for rigid… robotlocomotion/drake — Drake is a robotics simulation framework and control system modeling tool used for designing, simulating, and… slembcke/chipmunk2d — A fast and lightweight 2D game physics library.