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Back to raysan5/raygui

Open-source alternatives to Raygui

30 open-source projects similar to raysan5/raygui, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Raygui alternative.

  • godotengine/godot-demo-projectsAvatar de godotengine

    godotengine/godot-demo-projects

    8,250Ver en GitHub↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    Ver en GitHub↗8,250
  • immediate-mode-ui/nuklearAvatar de Immediate-Mode-UI

    Immediate-Mode-UI/Nuklear

    10,884Ver en GitHub↗

    Nuklear is a minimal, header-only graphical user interface toolkit written in C. It utilizes an immediate-mode rendering model, where the interface is reconstructed and drawn directly within the application loop each frame. This approach eliminates the need for persistent widget state or complex synchronization between the interface and underlying application data. The library is designed for portability and integration into resource-constrained environments. It requires the host application to manage memory manually, allowing it to function in systems that lack standard library support. By d

    Ccc89gui
    Ver en GitHub↗10,884
  • vurtun/nuklearAvatar de vurtun

    vurtun/nuklear

    14,186Ver en GitHub↗

    Nuklear is a portable, header-only immediate mode graphical user interface library written in C. It is designed to function as a lightweight framework for creating interfaces that render directly to hardware, making it suitable for integration into custom graphics engines, embedded systems, and resource-constrained environments. The library operates by generating abstract draw commands that are converted into vertex buffers, allowing for hardware-accelerated rendering through standard graphics APIs. By utilizing an immediate mode approach, the interface state is defined and updated within the

    Ccc89gui
    Ver en GitHub↗14,186

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  • hoffstadt/dearpyguiAvatar de hoffstadt

    hoffstadt/DearPyGui

    15,217Ver en GitHub↗

    DearPyGui is a GPU-accelerated, immediate-mode graphical user interface framework for Python. It provides a high-performance toolkit for building interactive desktop applications by leveraging native hardware-accelerated rendering backends across multiple operating systems. By utilizing an immediate-mode execution model, the library offers direct control over the rendering loop and element state, enabling the creation of responsive, dynamic interfaces. The framework distinguishes itself through its ability to handle complex, high-frequency visual updates, making it suitable for real-time data

    C++cppcross-platformdearpygui
    Ver en GitHub↗15,217
  • openjdk/jfxAvatar de openjdk

    openjdk/jfx

    3,186Ver en GitHub↗

    This project is a Java GUI framework used to build cross-platform desktop, mobile, and embedded applications. It centers on a hardware accelerated graphics engine that provides 2D and 3D visualizations and visual effects, complemented by a reactive UI binding system for synchronizing data and interface updates. The framework distinguishes itself through the FXML markup language, which separates the visual structure of an interface from its procedural logic. It also includes a dedicated CSS styling engine that allows for the customization of component appearances using external stylesheets and

    C++javajavafxopenjdk
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  • nicbarker/clayAvatar de nicbarker

    nicbarker/clay

    17,443Ver en GitHub↗

    Clay is a header-only layout engine designed for C and C++ applications that computes element positions and dimensions using a declarative box model. By operating as an immediate-mode framework, it calculates interface geometry dynamically on every frame, allowing for the creation of responsive and fluid user interfaces without maintaining persistent state. The library functions as a platform-agnostic tool that decouples layout logic from specific graphics backends. It provides a flexible coordinate system that supports layered elements, such as modals and tooltips, alongside standard documen

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    Ver en GitHub↗17,443
  • grouper/flatuikitAvatar de Grouper

    Grouper/FlatUIKit

    7,742Ver en GitHub↗

    FlatUIKit is a flat design framework and component library for iOS. It provides a set of reusable interface elements and styling tools to implement a minimal aesthetic across native mobile applications. The kit replaces standard iOS controls with a collection of pre-styled components, including buttons, text fields, and segmented controls. It utilizes a predefined flat color palette, custom font integration, and a dedicated icon set to ensure a cohesive visual identity. The framework covers a wide range of UI elements, including customizable input controls, table cells, and navigation compon

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  • nannou-org/nannouAvatar de nannou-org

    nannou-org/nannou

    6,707Ver en GitHub↗

    Nannou is a creative coding framework for Rust designed for building interactive visual and audio sketches. It provides a loop-based API with hardware-accelerated 2D and 3D rendering, serving as a toolkit for generative art production and multimedia installation design. The framework is distinguished by its comprehensive hardware communication interface, which bridges software with physical devices via MIDI, OSC, DMX, serial, and laser DAC protocols. It also includes specialized projection mapping tools for warping visual output to fit non-standard physical surfaces and a dedicated GPU shader

    Rustcreative-coding
    Ver en GitHub↗6,707
  • blueedgetechno/win11reactAvatar de blueedgetechno

    blueedgetechno/win11React

    9,683Ver en GitHub↗

    win11React is a web-based emulation of a modern desktop operating system environment built using React. It replicates the visual design, taskbar, and start menu of Windows 11 to create a browser-hosted workspace. The system features a customizable theme that allows users to apply custom backgrounds and styles to the workstation. Access to the environment is controlled through a simulated startup sequence and lock screen for session security management. The interface includes a desktop shell with draggable and resizable application windows and integrated system applications such as a terminal

    JavaScriptcsshacktoberfesthacktoberfest2022
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  • ds-homebrew/twilightmenuAvatar de DS-Homebrew

    DS-Homebrew/TWiLightMenu

    3,818Ver en GitHub↗

    TWiLightMenu is a retro gaming frontend and game launcher for Nintendo DS hardware. It serves as a custom firmware tool and a unified interface for launching native games, emulated ROMs, and homebrew applications, while also functioning as a cheat manager and handheld storage manager. The project features a custom theme engine that allows for the personalization of the visual interface through custom images, fonts, and coordinate sets, as well as the use of custom boot splash screens and system audio. It distinguishes itself through a modular extension system that supports third-party plugins

    C++nintendo-3dsnintendo-dsnintendo-ds-homebrew
    Ver en GitHub↗3,818
  • vanessa219/vditorAvatar de Vanessa219

    Vanessa219/vditor

    11,074Ver en GitHub↗

    Vditor is a browser-based Markdown editor and rendering engine that supports multiple editing interfaces, including a visual rich-text experience, instant rendering, and a traditional side-by-side split-view preview. It serves as an authoring tool for technical documentation and a component for web-based editor integration. The project is distinguished by its support for complex technical content, utilizing specialized rendering for mathematical formulas, flowcharts, sequence diagrams, and mind maps. It also functions as a collaborative document review tool, enabling users to attach anchored

    TypeScriptcommonmarkeditorgfm
    Ver en GitHub↗11,074
  • aterrien/jquery-knobAvatar de aterrien

    aterrien/jQuery-Knob

    5,000Ver en GitHub↗

    jQuery Knob is a rotatable dial UI widget for web pages that translates circular drag movements into numerical values. It is a touch-enabled input component rendered via the HTML5 canvas API, providing a graphical interface for numerical data entry through the jQuery library. The component is highly customizable, allowing for adjustments to colors, fonts, rotation constraints, and arc dimensions. It supports a variety of interaction methods, including mouse, mousewheel, keyboard, and touch events. The widget includes systems for managing input constraints such as minimum and maximum values a

    JavaScript
    Ver en GitHub↗5,000
  • extrawurst/gituiAvatar de extrawurst

    extrawurst/gitui

    22,118Ver en GitHub↗

    Gitui is a terminal user interface and repository manager built with Rust. It provides a keyboard-driven visual environment for performing version control operations without the need to type manual command line arguments. The application enables the management of Git branches, commits, and remote synchronization, alongside capabilities for stashing temporary work and managing submodules. It includes support for GPG commit signing to verify identity through cryptographic signatures. Users can customize the experience through keyboard shortcut rebinding and visual theme adjustments. The interf

    Rust
    Ver en GitHub↗22,118
  • arthursonzogni/ftxuiAvatar de ArthurSonzogni

    ArthurSonzogni/FTXUI

    9,686Ver en GitHub↗

    FTXUI is a C++ terminal user interface library and cross-platform console framework used for building interactive command line applications. It functions as a declarative terminal layout engine and a component-based UI toolkit that enables the creation of responsive interfaces. The library is distinguished by its terminal graphics and animation capabilities, allowing for the rendering of custom shapes, data plots, and smooth visual transitions using easing functions. It provides a comprehensive set of interactive widgets and a layout system utilizing flexbox and grid containers that adapt to

    C++arthursonzogniasciiascii-art
    Ver en GitHub↗9,686
  • rxi/microuiAvatar de rxi

    rxi/microui

    5,525Ver en GitHub↗

    microui is a minimal immediate-mode graphical user interface library written in C, designed for resource-constrained environments such as embedded systems. It operates without dynamic memory allocation and has no external dependencies beyond standard C, making it a self-contained solution for building lightweight interfaces. The library is delivered as a single header file, simplifying integration into any project. It uses a fixed-allocator heap for all runtime state, guaranteeing deterministic memory use and predictable performance. All drawing is delegated to user-supplied callbacks, keepin

    C
    Ver en GitHub↗5,525
  • emilk/eguiAvatar de emilk

    emilk/egui

    29,409Ver en GitHub↗

    This library is an immediate mode graphical user interface toolkit that reconstructs the entire interface every frame. By executing procedural code within a high-frequency loop that matches the display refresh rate, it allows developers to define interactive elements and state updates directly. The framework utilizes a multi-pass rendering approach to resolve layout dependencies, ensuring that widget sizes and positions are calculated accurately before final placement to prevent visual jitter. The project functions as a cross-platform graphics toolkit, providing a portable rendering layer tha

    Rusteguigame-developmentgamedev
    Ver en GitHub↗29,409
  • codepath/android_guidesAvatar de codepath

    codepath/android_guides

    28,339Ver en GitHub↗

    This project provides a collection of instructional guides and tutorials for Android app development, native mobile application creation, and computer science education. It focuses on building native applications through step-by-step implementation, covering the development of user interfaces and the integration of system hardware and permissions. The material extends into broader technical domains, including the study of fundamental data structures and algorithms for technical interview preparation. It also covers cybersecurity fundamentals, such as identifying web vulnerabilities and implem

    androidcodepathdevelopment
    Ver en GitHub↗28,339
  • raylockllc/dearpyguiAvatar de RaylockLLC

    RaylockLLC/DearPyGui

    15,478Ver en GitHub↗

    DearPyGui is a hardware-accelerated Python GUI framework and graphics rendering engine. It operates as an immediate mode user interface system, rendering frames from scratch to ensure high performance and minimal state management for desktop applications. The project functions as a GPU-accelerated plotting library capable of rendering millions of data points with high frame rates. It also serves as a node editor toolkit for constructing interactive graph-based interfaces to manage visual data flows. The framework includes capabilities for custom 2D graphics rendering, interface theme customi

    C++
    Ver en GitHub↗15,478
  • pistondevelopers/pistonAvatar de PistonDevelopers

    PistonDevelopers/piston

    4,694Ver en GitHub↗

    Piston is a modular game engine and framework written in Rust for building two and three-dimensional graphical applications. It functions as a cross-platform windowing library and a system for managing input events and window loops across different operating systems. The project provides specialized rendering systems, including a voxel rendering engine for volumetric pixels and a skeletal animation system for deforming meshes via hierarchical bone structures. It also features an immediate mode user interface toolkit for creating responsive on-screen elements and a behavior tree AI framework t

    Rustmodular-game-enginepistonrust
    Ver en GitHub↗4,694
  • markmead/hyperuiAvatar de markmead

    markmead/hyperui

    12,137Ver en GitHub↗

    HyperUI is a dependency-free collection of responsive HTML layouts and pre-styled components designed for various web domains. It functions as a Tailwind CSS component library where users integrate standalone HTML snippets via a copy-paste distribution model to avoid package installation and framework overhead. The library features one-click markup copying from a pre-built component gallery. It includes specialized design systems, such as high-contrast neobrutalist styling with heavy borders, and visual tools for generating dark mode color palettes and harmonic typography scales. The compone

    HTMLaccessibilitycomponentscss
    Ver en GitHub↗12,137
  • jedwatson/react-selectAvatar de JedWatson

    JedWatson/react-select

    28,040Ver en GitHub↗

    react-select is a customizable select input for React applications that supports single and multiple value selection with integrated search. It functions as a form input library providing a selection interface capable of fetching and displaying options from remote APIs dynamically as a user types. The library is distinguished by a component-injection architecture that allows users to replace internal UI fragments with custom React components. It further enables deep visual customization through prop-based style merging, allowing user-defined CSS objects to override internal defaults for brand

    TypeScript
    Ver en GitHub↗28,040
  • adi1090x/rofiAvatar de adi1090x

    adi1090x/rofi

    8,403Ver en GitHub↗

    This project is a keyboard-driven menu framework and application launcher for X11 and Wayland desktop environments. It serves as a customizable system control interface for building themed popup menus and applets. The framework allows for extensive visual style customization and the creation of themed launchers through configuration files and style presets. It enables the construction of personalized Linux desktop interfaces by separating functional applets into a modular script architecture. The system covers broad management capabilities, including hardware control for audio and brightness

    Shellarcharchcraftarchcraft-os
    Ver en GitHub↗8,403
  • hunvreus/basecoatAvatar de hunvreus

    hunvreus/basecoat

    3,653Ver en GitHub↗

    Basecoat is a zero-runtime UI library and themable interface framework consisting of a set of accessible web components. It provides a collection of pre-styled interface elements and utility classes designed to function as static assets without requiring a dedicated JavaScript framework runtime. The project features a dedicated UI component scaffolder, providing a command line interface to automate the generation of project folder structures and the installation of component templates. Visual styles are managed through a system of CSS variables and utility classes, allowing for global theme a

    JavaScriptalpinecomponentscomponents-library
    Ver en GitHub↗3,653
  • ikuaitu/vue-fabric-editorAvatar de ikuaitu

    ikuaitu/vue-fabric-editor

    7,892Ver en GitHub↗

    vue-fabric-editor is a web-based graphic design tool and vector graphics editor built with Vue and Fabric.js. It provides a canvas manipulation framework for creating visual compositions, layouts, and custom vector illustrations. The project features a template-based design system for creating reusable layouts and a bulk image generator that automatically produces multiple image files using data tables or external network interfaces. It also includes a modular plugin system for extending tools and keyboard shortcuts. The editor covers a broad range of capabilities including digital asset man

    Vuecanvas-editordesigndesign-editor
    Ver en GitHub↗7,892
  • akiraux/akiraAvatar de akiraux

    akiraux/Akira

    5,332Ver en GitHub↗

    Akira is a native Linux application and vector graphics editor designed for creating professional user interface layouts and user experience flows. Built with the Vala language, it functions as a GTK UI design tool for developing visual elements and interface components. The software provides a desktop environment for UI and UX design, enabling the creation of professional layouts and the prototyping of user interaction flows. It specifically supports the construction of GTK interface layouts and Linux-based UI designs.

    Vala
    Ver en GitHub↗5,332
  • bootflat/bootflat.github.ioAvatar de bootflat

    bootflat/bootflat.github.io

    4,217Ver en GitHub↗

    Bootflat is a front-end component library and CSS framework extension that implements a flat-design aesthetic for web application styling. It provides a set of reusable interface elements and a mobile-first grid system to facilitate responsive web design. The project integrates design and development through a PSD-driven workflow, providing professional Photoshop component sets and curated color palettes for interface prototyping. Visual customization is handled via variable-based theme overrides for colors and fonts. The library covers a broad range of UI components, including form elements

    HTML
    Ver en GitHub↗4,217
  • not-fl3/macroquadAvatar de not-fl3

    not-fl3/macroquad

    4,500Ver en GitHub↗

    Macroquad is a Rust game engine and 2D graphics library designed for developing cross-platform games and graphical applications. It functions as a rendering engine that enables the deployment of a single codebase to desktop, mobile, and web targets. The engine utilizes an immediate mode rendering model, which allows for the creation of user interfaces and game worlds that render in a single pass within the main application loop. This approach is paired with hardware-accelerated 2D rendering and automatic draw call batching to optimize the display of geometry across different hardware devices.

    Rust
    Ver en GitHub↗4,500
  • frontendmasters/front-end-handbook-2019Avatar de FrontendMasters

    FrontendMasters/front-end-handbook-2019

    4,085Ver en GitHub↗

    This project is a comprehensive front-end engineering guide and web development curriculum. It serves as a reference for the languages, tools, and architectural patterns used to build web applications, including a dedicated manual for web security and performance. The repository provides a curated tooling catalog for code editing, version control, and deployment workflows. It also includes structured learning paths covering user interface design, state management, and browser performance optimization. The content covers a broad range of engineering domains, including security risk analysis,

    HTMLbookcssfront-end
    Ver en GitHub↗4,085
  • cedricguillemet/imguizmoAvatar de CedricGuillemet

    CedricGuillemet/ImGuizmo

    3,943Ver en GitHub↗

    ImGuizmo is a widget library for Dear ImGui that provides interactive graphical components for 3D transformations, chronological timelines, vector geometry editing, and node-based data flow. It primarily provides a 3D transformation gizmo for manipulating the rotation, translation, and scale of objects within a 3D scene. The library includes a visual node graph editor for managing networks of connected nodes to represent data flow and a linear sequence timeline for editing frame ranges for events. It also features a vector path editor, which uses a pen tool and anchor handles to create and ma

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  • florisboard/florisboardAvatar de florisboard

    florisboard/florisboard

    8,059Ver en GitHub↗

    Florisboard is an open-source virtual keyboard and input method editor for Android devices. It functions as an extensible framework for mobile text input, providing a privacy-focused alternative for typing and emoji insertion. The project is distinguished by a comprehensive theme engine that allows users to modify fonts, colors, and background images via stylesheets. It supports the creation, packaging, and distribution of custom visual themes and behavioral extensions. The keyboard includes integrated productivity tools such as clipboard history management and tactile haptic feedback to sim

    Kotlinandroidinput-methodkeyboard
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