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Open-source alternatives to Panel

30 open-source projects similar to pterodactyl/panel, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Panel alternative.

  • space-wizards/space-station-14space-wizards avatar

    space-wizards/space-station-14

    3,523View on GitHub↗

    Space Station 14 is a C# multiplayer game and roleplay simulation framework. It is built upon an Entity-Component-System (ECS) game engine that separates logic into systems and data into components to manage complex entity interactions. The project functions as a grid-based physics simulator with a YAML data-driven prototype system for defining game objects. The project features a specialized 2D sprite rendering engine that maps server-side appearance data to client-side shaders. It implements a networking model with client-side prediction and dirty-flagged state synchronization to reduce inp

    C#c-sharpgamehacktoberfest
    View on GitHub↗3,523
  • open-duelyst/duelystopen-duelyst avatar

    open-duelyst/duelyst

    3,856View on GitHub↗

    Duelyst is a turn-based strategy game engine and multiplayer framework designed for collectible card games. It provides a dedicated architecture for managing tactical combat and card-driven interactions across both web and desktop environments. The platform distinguishes itself through a self-hosted infrastructure that utilizes containerized environments to deploy private game sessions. This approach grants players full access to game content and ensures consistent deployment across local and remote systems. The engine also features a data-driven localization system that separates game text i

    JavaScript
    View on GitHub↗3,856
  • azerothcore/azerothcore-wotlkazerothcore avatar

    azerothcore/azerothcore-wotlk

    8,008View on GitHub↗

    This project is a World of Warcraft server emulator that simulates a multiplayer online game world, managing player data and game logic. It functions as a modular game server framework and an NPC AI and scripting engine, providing the necessary infrastructure to host a persistent virtual environment. The system is distinguished by a modular framework that allows for the extension of core engine behavior through isolated modules and function hooks without modifying the source code. It includes a structured SQL data layer for managing authentication, character states, and world environment sett

    C++azerothcoreemulatorgame
    View on GitHub↗8,008

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  • tencent/weknoraTencent avatar

    Tencent/WeKnora

    16,974View on GitHub↗

    WeKnora is a multi-tenant retrieval-augmented generation (RAG) knowledge platform and autonomous AI agent framework. It transforms raw documents into queryable knowledge bases and integrates large language models with vector databases to provide grounded AI responses. The system also functions as a Model Context Protocol (MCP) tool server, exposing knowledge search and agentic capabilities to external AI clients. The platform distinguishes itself through an autonomous agent framework that utilizes iterative reasoning, tool calling, and web search to solve multi-step tasks. It implements a sta

    Goagentagenticai
    View on GitHub↗16,974
  • dokploy/dokployDokploy avatar

    Dokploy/dokploy

    34,901View on GitHub↗

    Dokploy is a self-hosted platform-as-a-service designed to simplify the deployment and management of containerized applications and databases. It provides a centralized control plane that decouples administrative management from application workloads, allowing users to oversee infrastructure across multiple server nodes through a unified web interface or a command-line tool. The platform distinguishes itself through an extensive library of pre-configured application templates, enabling the rapid deployment of databases, identity providers, and various productivity or development tools. It sup

    TypeScriptbackendbackupsdatabases
    View on GitHub↗34,901
  • lxc/incuslxc avatar

    lxc/incus

    4,893View on GitHub↗

    Incus is a unified orchestration platform for managing system containers, OCI application containers, and virtual machines through a single control plane. It brings together cluster infrastructure management, secure multi-tenancy, software-defined networking, and pluggable storage backend orchestration into one cohesive system exposed via a full REST API and command-line interface. What distinguishes Incus is its ability to run multiple instance types side by side—full Linux system containers, OCI application containers, and QEMU virtual machines—all managed with consistent tooling. Networkin

    Gocloudcontainershacktoberfest
    View on GitHub↗4,893
  • rommapp/rommrommapp avatar

    rommapp/romm

    7,824View on GitHub↗

    Romm is a self-hosted game library manager and ROM management web interface. It serves as a central server for storing and categorizing game files and emulator firmware, providing a web-based browser to organize collections through automated library scanning and metadata retrieval. The project distinguishes itself by integrating a web-based emulator frontend that uses WebAssembly to play games directly in the browser. It further provides a game save synchronization server that uses SSH-based synchronization to transfer save states and progress between the server and registered handheld device

    Pythonemulationopen-sourceretrogaming
    View on GitHub↗7,824
  • freshrss/freshrssFreshRSS avatar

    FreshRSS/FreshRSS

    14,059View on GitHub↗

    FreshRSS is an open-source, self-hosted web feed aggregator designed to collect, organize, and display content from multiple websites in a single, centralized interface. It functions as a comprehensive reader for standard syndication formats, allowing users to track updates from various sources while maintaining full control over their data and privacy. The platform supports multi-user environments, enabling individual account management and personalized reading experiences. The application distinguishes itself through its robust synchronization and extensibility capabilities. It provides a s

    PHPfeedfreshrssnews-aggregator
    View on GitHub↗14,059
  • gorcon/rcon-cligorcon avatar

    gorcon/rcon-cli

    670View on GitHub↗

    RCON client for executing queries on game server.

    Goconan-exilescsgogorcon
    View on GitHub↗670
  • lizardbyte/sunshineLizardByte avatar

    LizardByte/Sunshine

    38,332View on GitHub↗

    Sunshine is a self-hosted remote desktop and game streaming server designed to broadcast desktop environments and applications over a network. It functions as a host application that captures system display output and encodes it into low-latency video streams for transmission to remote client devices. The system distinguishes itself through hardware-accelerated media encoding, which utilizes graphics processor pipelines to compress high-resolution video in real time. To ensure interactive control, it performs virtual input emulation by translating remote controller and keyboard signals into n

    C++cppdockerflathub-pkg
    View on GitHub↗38,332
  • sbpp/sourcebans-ppsbpp avatar

    sbpp/sourcebans-pp

    371View on GitHub↗

    Admin, ban, and comms management system for the Source engine

    PHPalliedmoddersdiscordhacktoberfest
    View on GitHub↗371
  • gameservermanagers/linuxgsmGameServerManagers avatar

    GameServerManagers/LinuxGSM

    4,841View on GitHub↗

    LinuxGSM is a command-line orchestration platform designed for the deployment, management, and lifecycle maintenance of dedicated game servers on Linux systems. It functions as a system-level administration tool that automates the provisioning of server instances, ensuring they remain operational through persistent background execution, automated health monitoring, and native system-timer integration. The project distinguishes itself through a modular, shell-script-based architecture that enables multi-instance hosting on a single host. It provides granular control over server environments, i

    Shellbashdedicated-game-serversgame
    View on GitHub↗4,841
  • seeroy/kubek-minecraft-dashboardSeeroy avatar

    Seeroy/kubek-minecraft-dashboard

    127View on GitHub↗

    Kubek - Web Minecraft servers dashboard

    TypeScriptdashboardgameminecraft
    View on GitHub↗127
  • lancachenet/monolithiclancachenet avatar

    lancachenet/monolithic

    886View on GitHub↗

    A monolithic lancache service capable of caching all CDNs in a single instance

    Shell
    View on GitHub↗886
  • lodestone-team/lodestoneLodestone-Team avatar

    Lodestone-Team/lodestone

    1,264View on GitHub↗

    A free, open source server hosting tool for Minecraft and other multiplayer games

    Rustminecraft-server-wrapperminecraft-wrapperreact
    View on GitHub↗1,264
  • pufferpanel/pufferpanelpufferpanel avatar

    pufferpanel/pufferpanel

    1,703View on GitHub↗

    PufferPanel is an open source game server management panel, designed for both small networks and personal use

    Godaemondiscordgame-server
    View on GitHub↗1,703
  • radj307/arrconradj307 avatar

    radj307/ARRCON

    220View on GitHub↗

    Lightweight Source RCON client that works on Windows, macOS, & Linux.

    C++ark-survival-evolvedarrconcli
    View on GitHub↗220
  • nextcloud/all-in-onenextcloud avatar

    nextcloud/all-in-one

    9,082View on GitHub↗

    all-in-one is a containerized deployment system designed to install and manage a complete suite of productivity and collaboration services. It functions as a cloud suite deployer that orchestrates the installation of a self-hosted content platform, incorporating necessary dependencies via Docker or Kubernetes. The project distinguishes itself by providing a web-based dashboard for orchestrating, updating, and monitoring the lifecycle of service containers. It also serves as a local AI inference server, enabling the execution of generative text models, image diffusion, and speech processing on

    PHPbackupdockernextcloud
    View on GitHub↗9,082
  • agones-dev/agonesagones-dev avatar

    agones-dev/agones

    6,888View on GitHub↗

    Agones is a Kubernetes game server orchestrator designed for hosting, scaling, and managing dedicated multiplayer game servers. It extends the Kubernetes control plane using custom resource definitions to define game server and fleet objects, utilizing a dedicated fleet manager to maintain pools of warm server instances. The system provides a game server SDK and language-specific client libraries that allow server processes to signal readiness, health, and shutdown states directly to the controller. It distinguishes itself through specialized scaling logic, including the use of WebAssembly mo

    Goagonesdedicated-game-serversdedicated-gameservers
    View on GitHub↗6,888
  • mcsmanager/mcsmanagerMCSManager avatar

    MCSManager/MCSManager

    4,804View on GitHub↗

    MCSManager is a game server management panel and multi-node server manager that provides a centralized web interface for deploying, monitoring, and controlling multiple game server instances across distributed physical or virtual machines. It functions as a Docker game server orchestrator, enabling the execution of servers within isolated containers to simplify deployment and environment scaling. The system distinguishes itself through a customizable self-hosted dashboard featuring drag-and-drop layouts and the ability to embed custom HTML and JavaScript components. It provides real-time term

    TypeScriptdockermcsmanagerminecraft
    View on GitHub↗4,804
  • itzg/docker-minecraft-serveritzg avatar

    itzg/docker-minecraft-server

    13,841View on GitHub↗

    This project provides a containerized environment for deploying and managing Minecraft game servers. It functions as an infrastructure manager that automates the setup and maintenance of server instances, ensuring consistent execution across different host systems through standardized container images. The platform distinguishes itself by using environment variables to handle configuration and version control, allowing users to define server types and operational parameters without manual file editing. It automates the retrieval of software artifacts, dependencies, and plugins during the init

    Shelldocker-imagedockerfileshacktoberfest
    View on GitHub↗13,841
  • p8952/bockerp8952 avatar

    p8952/bocker

    12,657View on GitHub↗

    Bocker is a minimal container management tool written in Bash that implements core container functionality using Linux namespaces and control groups. It serves as a Linux container manager capable of starting and managing isolated processes and images through low-level kernel features. The project includes an OCI image tool for pulling, saving, and building container images compatible with industry standards. It further integrates a cgroup resource controller to restrict CPU and memory consumption for isolated processes. The tool covers the full container lifecycle, including process isolati

    Shell
    View on GitHub↗12,657
  • papermc/paperPaperMC avatar

    PaperMC/Paper

    12,385View on GitHub↗

    Paper is a high-performance server implementation for hosting multiplayer Minecraft games. It functions as a performance-oriented game engine designed to reduce resource usage and resolve mechanical inconsistencies in game logic. The project provides a platform for extending server logic and adding custom gameplay features through a dedicated plugin API. This allows for the development and integration of third-party extensions to add specialized capabilities to the server environment. The software covers several technical areas including server performance optimization for high-concurrency e

    Javabukkitjavaminecraft
    View on GitHub↗12,385
  • veloren/velorenveloren avatar

    veloren/veloren

    7,099View on GitHub↗

    Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma

    Rust3dcubecubeworld
    View on GitHub↗7,099
  • phpipam/phpipamphpipam avatar

    phpipam/phpipam

    2,688View on GitHub↗

    phpipam is a web-based IP address management system and network asset manager used for tracking IPv4 and IPv6 address allocations, subnet masks, and network metadata. It functions as a centralized registry for coordinating virtual local area networks, routing instances, and DNS records. The platform includes data center infrastructure management capabilities to map physical hardware rack layouts and device placements. It also operates as a network scanner that identifies active addresses and monitors network capacity by automatically scanning subnets. The system provides a REST API for progr

    PHPip-addressipammanagement-system
    View on GitHub↗2,688
  • citizenfx/fivemcitizenfx avatar

    citizenfx/fivem

    4,169View on GitHub↗

    FiveM is a multiplayer modification framework and game engine modding tool. It serves as a platform for creating and hosting community-driven modifications for open-world game engines, functioning specifically as a framework for Grand Theft Auto V to enable custom servers and multiplayer game modes. The project provides a dedicated game server host for managing network traffic and synchronized game states in modified environments. Its capabilities extend to modding Red Dead Redemption 2, allowing for the extension of game mechanics and the addition of custom content. The framework supports c

    C++cfxfivemgta
    View on GitHub↗4,169
  • meshery/mesherymeshery avatar

    meshery/meshery

    9,966View on GitHub↗

    Meshery is a service mesh management plane and cloud native infrastructure orchestrator. It provides a visual design-as-code environment for modeling microservices and infrastructure components through declarative blueprints, functioning as a centralized platform for designing, deploying, and managing service mesh infrastructure. The platform is distinguished by its ability to translate visual designs into active deployments and its use of gRPC-based adapters to integrate with diverse infrastructure providers. It features a multi-tenant architecture that manages shared workspaces and role-bas

    HTMLcloud-nativecncfcontrol-plane
    View on GitHub↗9,966
  • finsys/dockhandFinsys avatar

    Finsys/dockhand

    2,609View on GitHub↗

    Dockhand is a multi-host Docker manager and container management interface used to control the lifecycle of containers, images, volumes, and networks. It functions as a Docker Compose orchestrator and GitOps deployment tool, enabling the synchronization of application stacks directly from remote Git repositories. The project distinguishes itself as an enterprise Docker access controller, providing role-based access control and identity verification through OIDC, LDAP, and multi-factor authentication. It secures sensitive data using AES-256-GCM encryption for credentials at rest and handles na

    Sveltedockerdocker-composedocker-management
    View on GitHub↗2,609
  • mozilla/browserquestmozilla avatar

    mozilla/BrowserQuest

    9,366View on GitHub↗

    BrowserQuest is a WebSocket multiplayer game engine and real-time state synchronization tool. It functions as a web-based game server designed to manage concurrent connections and broadcast updates to maintain a consistent shared world state between a central server and distributed web clients. The project enables real-time multiplayer gaming and browser-based game development by implementing low-latency data exchange. It focuses on game state synchronization to ensure that multiple players interacting within the same environment see the same actions and world states simultaneously. The syst

    JavaScriptabandonedunmaintained
    View on GitHub↗9,366
  • thinkgem/jeesitethinkgem avatar

    thinkgem/jeesite

    8,044View on GitHub↗

    Jeesite is a full-stack low-code development framework designed for building enterprise administrative portals using Spring Boot, MyBatis, and Vue. It functions as a comprehensive platform for creating administrative dashboards with integrated role-based access control and organizational data permission systems. The framework distinguishes itself through a combination of automated CRUD code generation and an integrated RAG platform that connects large language models to enterprise data via vector stores. It further incorporates a BPMN-based workflow engine to automate complex business process

    Vue
    View on GitHub↗8,044