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mayerui avatar

mayerui/sudoku

0
View on GitHub↗
1,415 stars·302 forks·C++·GPL-3.0·9 views

Sudoku

C++实现的跨平台数独游戏,命令行操作易上手,可以在开发间隙用来放松身心。数百行代码,初学者也可以轻松掌握。

Features

  • Game Development - Cross-platform Sudoku game.

Star history

Star history chart for mayerui/sudokuStar history chart for mayerui/sudoku

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does mayerui/sudoku do?

C++实现的跨平台数独游戏,命令行操作易上手,可以在开发间隙用来放松身心。数百行代码,初学者也可以轻松掌握。

What are the main features of mayerui/sudoku?

The main features of mayerui/sudoku are: Game Development.

Which projects share features with mayerui/sudoku?

Projects with overlapping indexed features include: amhndu/simplenes — SimpleNES is a C++ application that simulates original Nintendo Entertainment System hardware to run legacy games on… ata4/disunity — An experimental toolset for Unity asset and asset bundle files. ayloss/airplanegame — 小学期c++实训项目,用cocos2dx做的微信<<飞机大战>>游戏. burgbug/study-of-c-. bystc/snake-cpp — 用C++写的一个简易贪吃蛇. almasb/fxgl — FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment…

Projects sharing features with Sudoku

These projects share indexed features with Sudoku. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • amhndu/simplenesamhndu avatar

    amhndu/SimpleNES

    5,087View on GitHub↗

    SimpleNES is a C++ application that simulates original Nintendo Entertainment System hardware to run legacy games on modern computers. It functions as a hardware simulator and retro gaming emulator designed to execute classic game ROMs by recreating the original console environment through software. The system implements a software version of the 6502 CPU and picture processing unit to render retro game video and audio. It recreates 8-bit console architecture to ensure the execution of original game ROMs. The project covers low-level hardware simulation, including cycle-accurate CPU emulatio

    C++c-plus-plusemulatornes-emulator
    View on GitHub↗5,087
  • ata4/disunityata4 avatar

    ata4/disunity

    2,708View on GitHub↗

    An experimental toolset for Unity asset and asset bundle files.

    Java
    View on GitHub↗2,708
  • ayloss/airplanegameAyloss avatar

    Ayloss/AirPlaneGame

    10View on GitHub↗

    小学期c++实训项目,用cocos2dx做的微信<<飞机大战>>游戏.

    C++
    View on GitHub↗10
  • almasb/fxglAlmasB avatar

    AlmasB/FXGL

    4,819View on GitHub↗

    FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management

    Kotlin
    View on GitHub↗4,819
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