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ata4 avatar

ata4/disunityArchived

0
View on GitHub↗

Disunity

An experimental toolset for Unity asset and asset bundle files.

Features

  • Game Development - Toolset for managing and extracting Unity assets.

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2,708 stars·649 forks·Java·Unlicense·16 views

Star history

Star history chart for ata4/disunityStar history chart for ata4/disunity

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

Frequently asked questions

What does ata4/disunity do?

An experimental toolset for Unity asset and asset bundle files.

What are the main features of ata4/disunity?

The main features of ata4/disunity are: Game Development.

Which projects share features with ata4/disunity?

Projects with overlapping indexed features include: amhndu/simplenes — SimpleNES is a C++ application that simulates original Nintendo Entertainment System hardware to run legacy games on… ayloss/airplanegame — 小学期c++实训项目,用cocos2dx做的微信<<飞机大战>>游戏. burgbug/study-of-c- — 学堂在线C++ of Linux 的小项目,使用随机数库编写的简单控制台游戏(猜数游戏). bystc/snake-cpp — 用C++写的一个简易贪吃蛇. ceynri/3d-racing-games-demo — 🏎 使用 C++ 和 OpenGL 实现简单的 3D 赛车游戏. almasb/fxgl — FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment…

Projects sharing features with Disunity

These projects share indexed features with Disunity. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • amhndu/simplenesamhndu avatar

    amhndu/SimpleNES

    5,087View on GitHub↗

    SimpleNES is a C++ application that simulates original Nintendo Entertainment System hardware to run legacy games on modern computers. It functions as a hardware simulator and retro gaming emulator designed to execute classic game ROMs by recreating the original console environment through software. The system implements a software version of the 6502 CPU and picture processing unit to render retro game video and audio. It recreates 8-bit console architecture to ensure the execution of original game ROMs. The project covers low-level hardware simulation, including cycle-accurate CPU emulatio

    C++c-plus-plusemulatornes-emulator
    View on GitHub↗5,087
  • ayloss/airplanegameAyloss avatar

    Ayloss/AirPlaneGame

    10View on GitHub↗

    小学期c++实训项目,用cocos2dx做的微信<<飞机大战>>游戏.

    C++
    View on GitHub↗10
  • burgbug/study-of-c-Burgbug avatar

    Burgbug/Study-of-C-

    0View on GitHub↗

    学堂在线C++ of Linux 的小项目,使用随机数库编写的简单控制台游戏(猜数游戏)

    View on GitHub↗0
  • almasb/fxglAlmasB avatar

    AlmasB/FXGL

    4,819View on GitHub↗

    FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management

    Kotlin
    View on GitHub↗4,819
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