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Back to hepengwei/visualization-collection

Open-source alternatives to Visualization Collection

30 open-source projects similar to hepengwei/visualization-collection, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Visualization Collection alternative.

  • createjs/easeljscreatejs avatar

    createjs/easeljs

    8,168View on GitHub↗

    EaselJS is a JavaScript library for creating interactive 2D graphics and animations using the HTML5 Canvas element. It functions as a 2D animation framework, a canvas scene graph manager, and an interaction wrapper for detecting and responding to mouse and touch events. The library features a rendering pipeline that utilizes WebGL to increase the drawing performance of bitmap and cached content. It organizes visual elements into a hierarchical display list, allowing nested groups of 2D graphics objects to be transformed and animated as single units. Its capabilities cover the rendering of ve

    JavaScript
    View on GitHub↗8,168
  • hustcc/canvas-nest.jshustcc avatar

    hustcc/canvas-nest.js

    4,343View on GitHub↗

    canvas-nest.js is a JavaScript animation library used to generate interactive particle networks and connected-line visuals for website backdrops. It functions as a programmatic system for rendering a web of intersecting points and lines on an HTML5 Canvas element. The library creates dynamic visual effects where particles move and form connections based on proximity and user interaction. These particle systems respond to mouse movements in real time to produce interactive background rendering. The system includes configuration options to adjust visual styles, such as particle density, line c

    JavaScriptcanvascanvas-nesthtml5
    View on GitHub↗4,343
  • viser-project/viserviser-project avatar

    viser-project/viser

    2,633View on GitHub↗

    Viser is a Python 3D visualization framework and remote scene server that renders 3D primitives, point clouds, and meshes in a web browser. It functions as a server-client system that synchronizes scene state and camera poses to a web client via WebSockets. The framework provides specialized capabilities for robotics and computer vision, including a URDF robot visualizer for loading robot models and joint states, as well as a GPU-accelerated Gaussian splatting viewer for high-fidelity volumetric rendering. It also supports the visualization of human body models and skinned meshes for pose ana

    Pythonpythonvisualizationweb
    View on GitHub↗2,633

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  • oframe/ogloframe avatar

    oframe/ogl

    4,540View on GitHub↗

    ogl is a WebGL graphics library and 3D scene graph engine designed for rendering three-dimensional scenes. It provides a lightweight framework for managing geometries and coordinating spatial transformations within a hierarchical system. The project includes a PBR shader system for creating realistic materials and a GPGPU computation framework for performing large-scale general-purpose calculations and particle simulations on the graphics processor. It also features a post-processing suite for applying visual filters to rendered scenes via frame buffers. The library covers broader capabiliti

    JavaScript
    View on GitHub↗4,540
  • ecomfe/echartsecomfe avatar

    ecomfe/echarts

    66,608View on GitHub↗

    ECharts is a JavaScript data visualization library and web charting framework used to render interactive 2D and 3D data plots within a web browser. It functions as a visualization engine that transforms raw data into customizable charts and graphs. The project includes a WebGL-based hardware acceleration engine specifically for producing three-dimensional plots and globe visualizations. This allows the library to handle large and complex datasets through GPU-accelerated rendering. The framework supports both canvas-based raster rendering and SVG-based vector rendering. It provides capabiliti

    TypeScript
    View on GitHub↗66,608
  • gpac/gpacgpac avatar

    gpac/gpac

    3,205View on GitHub↗

    GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re

    Catsc3broadcastcenc
    View on GitHub↗3,205
  • spritejs/spritejsspritejs avatar

    spritejs/spritejs

    5,393View on GitHub↗

    Spritejs is a graphics library and cross-platform 2D graphics engine designed for rendering geometric shapes and sprites across web, desktop, and mobile environments. It functions as a canvas-based sprite framework that manages elements using a document object model for positioning and styling. The project provides a web worker rendering engine that distributes graphic layers to offscreen canvases, preventing main thread blocking. It also includes a server-side graphics generator for producing visual elements and images in non-browser environments. The toolkit covers a broad range of graphic

    JavaScript2d3dcanvas
    View on GitHub↗5,393
  • ssloy/tinyraytracerssloy avatar

    ssloy/tinyraytracer

    5,340View on GitHub↗

    This project is a ray tracing engine and C++ rendering project designed to simulate the physical behavior of light to generate 2D images from 3D scenes. It serves as a computer graphics tutorial and educational implementation intended to teach the fundamental mathematical and algorithmic principles of 3D graphics programming. The implementation focuses on the foundations of light transport and scene geometry. It utilizes Whitted-style recursive raytracing to simulate reflections and employs Lambertian diffuse shading to calculate surface brightness. The engine handles 3D scene rendering thro

    C++3d3d-graphicsc-plus-plus
    View on GitHub↗5,340
  • ant-design/xant-design avatar

    ant-design/x

    4,590View on GitHub↗

    This project is a conversational interface framework and UI component library designed for building applications integrated with large language models. It provides a standardized provider integration layer to connect front-end components to various AI backends, alongside a dedicated response rendering engine for displaying generated content. The framework specializes in hybrid generative-UI composition, blending traditional interactive elements with dynamic model outputs. It features a protocol-driven system for converting structured data streams into interactive cards and includes tools for

    TypeScript
    View on GitHub↗4,590
  • jonasschmedtmann/advanced-css-coursejonasschmedtmann avatar

    jonasschmedtmann/advanced-css-course

    4,735View on GitHub↗

    This project is an advanced CSS learning curriculum consisting of starter files and final projects. It provides a collection of real-world implementations and a project gallery designed for mastering modern layout and styling techniques. The curriculum focuses on a modular approach to stylesheets using Sass variables and architecture. It emphasizes the block-element-modifier naming convention to create maintainable and reusable CSS. The material covers several core capability areas, including responsive web design using CSS Grid, Flexbox, and media queries. It also includes the development o

    CSScss-coursestarter-filesudemy
    View on GitHub↗4,735
  • chokcoco/css-inspirationchokcoco avatar

    chokcoco/CSS-Inspiration

    10,866View on GitHub↗

    This project is a curated collection of galleries and component libraries that demonstrate pure CSS visual effects, 3D transforms, animation patterns, and layout solutions. It serves as a visual catalog of interactive UI elements and graphics built exclusively with HTML and CSS. The collection distinguishes itself by implementing complex interactivity, such as state management and animation triggers, using only CSS pseudo-classes and keyframes without any JavaScript. It also features a system for generative art and algorithmic patterns, as well as spatial 3D constructions using perspective an

    CSS
    View on GitHub↗10,866
  • nvidiagameworks/kaolinNVIDIAGameWorks avatar

    NVIDIAGameWorks/kaolin

    5,107View on GitHub↗

    Kaolin is a PyTorch 3D deep learning library providing a comprehensive suite of tools for 3D geometry processing, physics simulation, data visualization, and gradient-based rendering for computer vision. The library includes a differentiable 3D renderer and a geometry processing toolkit for converting and transforming 3D representations such as meshes and point clouds. It also features a 3D physics simulation engine to calculate physical interactions and collisions between three-dimensional objects and scenes. The toolkit provides utilities for 3D data visualization, including the creation o

    Python
    View on GitHub↗5,107
  • google/model-viewergoogle avatar

    google/model-viewer

    8,127View on GitHub↗

    model-viewer is a web-based 3D model viewer provided as a web component for rendering interactive three-dimensional assets and animations directly in a browser. It functions as a specialized GLTF web renderer designed to display GLTF and GLB files with settings optimized for performance and quality. The project includes a WebXR augmented reality player that projects 3D models into real-world environments using mobile device cameras and spatial tracking. It also features a visual regression testing tool capable of generating golden images and comparing renders to detect visual regressions in 3

    TypeScript
    View on GitHub↗8,127
  • radzenhq/radzen-blazorradzenhq avatar

    radzenhq/radzen-blazor

    4,259View on GitHub↗

    radzen-blazor is a UI component library for Blazor applications, providing a collection of native interface elements including data grids, charts, and scheduling components. It includes a data visualization suite for rendering complex datasets through interactive charts and heatmaps, alongside responsive web layout tools to ensure interfaces adapt to different screen sizes and orientations. The library offers multiple design system implementations, including a Fluent UI framework and a Material Design UI kit. Visual customization is supported through dynamic theme customization and brand conf

    C#asp-net-coreblazorblazor-application
    View on GitHub↗4,259
  • rerun-io/rerunrerun-io avatar

    rerun-io/rerun

    10,214View on GitHub↗

    Rerun is a multimodal data visualizer and robotics data logger designed for rendering synchronized streams of 3D spatial data, images, and time-series metrics. It functions as a tool for capturing high-frequency sensor data and AI outputs into a queryable columnar format, providing a dedicated interface for viewing MCAP recording files and analyzing physical environments. The project distinguishes itself as a machine learning dataset streamer, capable of feeding logged recordings directly into GPU buffers and PyTorch training pipelines without intermediate exports. It supports a high-performa

    Rustcomputer-visioncppmultimodal
    View on GitHub↗10,214
  • ankane/chartkickankane avatar

    ankane/chartkick

    6,526View on GitHub↗

    Chartkick is a Ruby on Rails visualization library and JavaScript charting wrapper that provides a high-level interface for integrating interactive charts into web applications. It functions as a multi-engine charting adapter, wrapping various JavaScript charting libraries to provide a consistent API for rendering data visualizations. The project is distinguished by its engine abstraction, which allows users to switch between different JavaScript charting libraries without modifying the underlying data sources. It also supports asynchronous data visualization, fetching chart data from remote

    Ruby
    View on GitHub↗6,526
  • relation-graph/relation-graphrelation-graph avatar

    relation-graph/relation-graph

    2,256View on GitHub↗

    Relation-graph is a frontend library designed for building interactive node-link diagrams and relationship visualizations within web applications. It provides a framework for rendering complex network structures that support manual manipulation, including zooming, dragging, and real-time structural editing. The library distinguishes itself through a framework-agnostic core that separates graph layout logic from the rendering layer. This architecture enables developers to inject custom HTML or framework-specific components directly into graph nodes and edges, allowing for highly tailored visua

    JavaScriptknowledge-graphlayout-enginereact
    View on GitHub↗2,256
  • sirxemic/jquery.ripplessirxemic avatar

    sirxemic/jquery.ripples

    1,128View on GitHub↗

    This library is a jQuery plugin that provides interactive, hardware-accelerated fluid surface simulations for web-based user interfaces. It renders realistic water ripple animations over existing DOM elements, allowing static backgrounds to respond dynamically to user input. The plugin distinguishes itself by utilizing WebGL fragment shaders to calculate pixel displacement and fluid motion in real time. By mapping background images as textures and injecting coordinate-based disturbances, it creates responsive visual feedback that reacts to mouse movements and clicks without disrupting the und

    JavaScript
    View on GitHub↗1,128
  • google/a2uigoogle avatar

    google/A2UI

    11,414View on GitHub↗

    A2UI is a framework for developing interactive user interfaces that translate artificial intelligence instructions into functional visual components. It functions as an interface controller that constructs layouts on the fly, enabling the creation of responsive applications for both web and mobile environments. The framework distinguishes itself through a schema-driven engine that maps existing design system elements to automated instructions, ensuring visual consistency across platforms. It utilizes a real-time messaging layer to manage bidirectional data exchange between users and agents, f

    TypeScript
    View on GitHub↗11,414
  • danny-avila/librechatdanny-avila avatar

    danny-avila/LibreChat

    39,276View on GitHub↗

    LibreChat is an artificial intelligence orchestration platform that provides a unified interface for interacting with multiple language models. It functions as a centralized workspace where users can switch between different intelligence engines, manage complex conversational workflows, and maintain persistent memory across sessions through a vector-database-backed storage system. The platform distinguishes itself through an extensible agent framework that supports autonomous task execution and the integration of external tools. It features a secure, containerized environment for executing co

    TypeScriptaianthropicartifacts
    View on GitHub↗39,276
  • sillytavern/sillytavernSillyTavern avatar

    SillyTavern/SillyTavern

    29,463View on GitHub↗

    SillyTavern is a comprehensive interface and orchestration platform designed for immersive AI roleplay and interactive chat experiences. It functions as a unified gateway that connects users to a wide array of local and cloud-based large language models, providing a centralized environment to manage complex character personas, narrative context, and model-driven interactions. The platform distinguishes itself through its advanced prompt engineering and automation capabilities. It utilizes a sophisticated macro-based templating engine and vector-database retrieval to dynamically inject lore, c

    JavaScriptaichatllm
    View on GitHub↗29,463
  • metafizzy/zdogmetafizzy avatar

    metafizzy/zdog

    10,603View on GitHub↗

    Zdog is a JavaScript graphics library designed for rendering pseudo-three-dimensional geometric models within web browser environments. It functions as a lightweight engine that draws flat, vector-based shapes onto HTML5 canvas or SVG elements by utilizing a scene graph to manage object relationships and spatial transformations. The library distinguishes itself through a unique approach to volumetric modeling, where three-dimensional depth is simulated on flat shapes by dynamically adjusting stroke thickness. This technique allows for the creation of rounded, plump visual effects without the

    JavaScript3dcanvassvg
    View on GitHub↗10,603
  • dataarts/webgl-globedataarts avatar

    dataarts/webgl-globe

    3,770View on GitHub↗

    webgl-globe is a WebGL globe visualization library and geospatial renderer used to display latitude and longitude spatial data on an interactive 3D globe. It functions as a 3D data visualization tool that maps coordinate-based datasets into a three-dimensional environment. The library provides capabilities for interactive geographic visualization and spatial data animation, allowing for the rendering of geographic coordinates and the creation of automated motion sequences to illustrate trends or movements over time. It utilizes hardware acceleration to implement a web-based map interface, em

    JavaScript
    View on GitHub↗3,770
  • googlewebcomponents/model-viewerGoogleWebComponents avatar

    GoogleWebComponents/model-viewer

    8,142View on GitHub↗

    model-viewer is a web component used to render and interact with three-dimensional models directly in a web browser. It functions as a glTF 3D model renderer and an interactive WebGL component, encapsulating a 3D rendering pipeline within a custom HTML element. The project enables web-based augmented reality, allowing 3D assets to be projected into physical environments using a mobile device camera. It provides tools for augmented reality projection and experience creation by combining 3D models with camera tracking. The component supports 3D product visualization and the integration of inte

    TypeScript
    View on GitHub↗8,142
  • gskinnerteam/flutter_vignettesgskinnerTeam avatar

    gskinnerTeam/flutter_vignettes

    4,750View on GitHub↗

    This project is a collection of reference implementations and experimental user interface components. It serves as a gallery of examples demonstrating advanced animations, custom graphic rendering, and non-standard interaction techniques. The repository provides showcases for high-fidelity motion, including 3D transformations, image sequence animations, and fluid page transitions. It includes a library of graphic experiments that use canvas drawing and vector paths to render particle systems and data visualizations. The implementation surface covers a range of advanced UI capabilities, such

    Dart
    View on GitHub↗4,750
  • goodboydigital/pixi.jsGoodBoyDigital avatar

    GoodBoyDigital/pixi.js

    47,430View on GitHub↗

    Pixi.js is a high-performance 2D graphics engine used to render interactive animations, sprites, and visual effects in web browsers. It functions as a WebGL 2D rendering engine and HTML5 graphics library designed to produce high-performance two-dimensional visuals. The project operates as a 2D sprite framework and a web-based visual effects engine, providing tools to apply filters, blend modes, and masks to real-time graphics. It also serves as an interactive web canvas API for handling multi-touch and mouse input to build responsive graphical user interfaces. The framework covers a broad se

    TypeScript
    View on GitHub↗47,430
  • css-doodle/css-doodlecss-doodle avatar

    css-doodle/css-doodle

    6,018View on GitHub↗

    css-doodle is a web component for creative coding that renders live CSS-generated patterns and animations directly in the browser. It creates generative art and visual patterns by applying CSS rules to a grid of cells, using the browser's native layout engine for positioning and styling. The component encapsulates its pattern canvas and styling within a custom element's shadow DOM, isolating it from page styles and enabling reusable instances. The tool distinguishes itself by driving pattern configuration through CSS custom properties, allowing dynamic style changes and real-time updates with

    JavaScript
    View on GitHub↗6,018
  • floooh/sokolfloooh avatar

    floooh/sokol

    9,620View on GitHub↗

    Sokol is a C hardware abstraction layer and cross-platform graphics library designed for managing windowing, input, and audio across different operating systems. It functions as a GPU resource manager and multimedia application framework, providing a unified API for rendering 2D and 3D graphics across WebGL, Metal, Direct3D, and OpenGL. The project is distinguished by its single-header implementation, which simplifies integration and portability. It utilizes a stateless render pass definition and a one-update-per-frame model to synchronize CPU data to GPU memory and manage resource lifecycles

    C
    View on GitHub↗9,620
  • formidablelabs/react-animationsFormidableLabs avatar

    FormidableLabs/react-animations

    3,044View on GitHub↗

    React animations is a CSS keyframe animation library and inline style animation tool designed for React applications. It supplies pre-built keyframe motion sequences that can be applied directly to inline styles and component layouts without requiring external CSS stylesheet files. The library functions by defining reusable animation keyframes as plain immutable JavaScript objects, eliminating the need for imperative animation controllers. It dynamically generates standard CSS keyframe rules at runtime from these declarative JavaScript objects and injects them into the document on the fly, at

    JavaScriptanimationreactreact-animations
    View on GitHub↗3,044
  • hakimel/csshakimel avatar

    hakimel/css

    4,538View on GitHub↗

    This project is a collection of experimental frontend prototypes, comprising a creative web layout gallery, a CSS user interface component library, and a visual experiment lab. It serves as an interactive animation showcase for holographic effects, audio-visual synthesis, and dynamic state transitions. The repository features specialized implementations of interactive media, including physics-based particle systems, real-time audio-visual synthesis, and an interactive sketching system. It also includes tools for content generation, such as text-based image reconstruction and a web-based prese

    HTML
    View on GitHub↗4,538