30 open-source projects similar to electron-react-boilerplate/electron-react-boilerplate, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Electron React Boilerplate alternative.
This project is a cross-platform desktop boilerplate and application template used to build software for Windows, macOS, and Linux. It provides a pre-configured foundation that combines Electron and React to accelerate the bootstrapping of desktop applications. The starter kit integrates TypeScript to maintain type safety in large-scale projects and provides a scalable structure for frontend integration within a desktop shell. The project includes a build pipeline for multi-platform software distribution, utilizing a module bundling system to optimize assets. Its architecture implements a sp
electron-vue is a pre-configured project boilerplate and scaffolding system for building desktop applications using Electron and Vue.js. It provides a standardized project structure and an integrated build pipeline to accelerate the development of desktop software. The project enables a hybrid deployment model, allowing developers to generate both standalone desktop executables for multiple operating systems and browser-compatible web versions from a single codebase. It distinguishes its development workflow with hot reloading and hot module replacement to update the user interface in real-ti
Electron is a framework for building native desktop applications using JavaScript, HTML, and CSS. It functions as a cross-platform desktop runtime that combines the Chromium engine with Node.js to enable web technologies to run as standalone applications on Windows, macOS, and Linux. The project serves as a desktop integration layer that allows web-based user interfaces to access low-level operating system APIs. By bridging the Chromium rendering engine with a Node.js environment, it enables a single codebase to be deployed as a native executable across different desktop operating systems. T
Electrobun is a desktop application framework and webview-based GUI toolkit used for building cross-platform desktop apps. It provides a TypeScript-based runtime and a native system webview to create interfaces that integrate embedded browser views with host-process logic. The project features a native GPU integration layer with direct FFI bindings, allowing for high-performance GPU surfaces and compute workloads to run within a desktop application. It also includes an inter-process communication bridge using a typed RPC system to exchange data and execute functions between the native backend
Electron.NET is a framework for building cross-platform desktop applications using ASP.NET Core, Razor Pages, MVC, or Blazor. It serves as a wrapper that hosts .NET web projects within a native desktop shell, allowing web-based logic to function as standalone software across different operating systems. The project provides a hosting environment specifically for Blazor components and other .NET web technologies, converting them into distributable binary executable packages. It integrates a native web browser control for UI rendering and utilizes a structured communication channel to pass mess
Photon is a cross-platform desktop framework and UI development kit designed for building software that runs on multiple operating systems. It functions as an application framework for creating desktop software using a web-based frontend. The project focuses on the design of cross-platform graphical user interfaces, specifically for applications developed with Electron. It provides tools for building web-based desktop interfaces and polished layouts using HTML and CSS.
This project is a boilerplate and starter for building cross-platform desktop applications that integrate a web-based frontend with a native shell. It provides a pre-configured development environment combining Electron, Vite, and Vue to establish a frontend-driven desktop framework. The setup features an integrated development workflow with hot module replacement and automatic reloading for both the main and renderer processes. This allows for real-time updates to the desktop application shell and user interface components without requiring manual restarts. The project covers native system
nw.js is a Node.js desktop application framework that combines a Chromium web renderer with a Node.js runtime to build standalone software for Windows, macOS, and Linux. It serves as a cross-platform desktop runtime that allows developers to create native executables using web technologies. The project is distinguished by its integration layer that exposes Node.js system APIs and modules directly to the browser window and web worker contexts. It functions as a native module bridge, enabling the compilation and execution of low-level C++ system code and native addons within a web-based applica
jscamp is a full-stack web development and education project focused on mastering JavaScript, TypeScript, and AI integration. It provides a structured curriculum and interactive exercises covering language fundamentals, frontend engineering, and backend API development. The project distinguishes itself through the implementation of autonomous AI agents capable of complex task automation, such as modifying files, managing servers, and executing API calls. It includes advanced AI development tools for conversational querying, real-time code suggestions, and automated repository analysis to gene
Vuido is a framework for building native desktop applications for Windows, macOS, and Linux using Vue.js components, without requiring Electron or Chromium. It maps Vue components directly to native widgets from the libui library, creating lightweight applications that run on a single-threaded event loop and compile templates at build time for optimized runtime performance. The framework provides a complete Vue.js component-to-native bridge, enabling two-way data binding via v-model, component-based window composition, and platform-specific package generation for distributing executables. It
NodeGUI is a framework for building native desktop applications using Qt6 widgets, controlled entirely from JavaScript and Node.js. It provides a Qt6 Node.js binding that maps native widget classes to JavaScript objects, enabling developers to create cross-platform desktop apps for Linux and Windows with full access to the Node.js ecosystem and npm modules. The framework distinguishes itself by allowing developers to style native desktop widgets with CSS and Flexbox layout rules, without relying on a web browser. It translates CSS properties and Flexbox layout into Qt stylesheet and layout ma
Proton Native is a cross-platform desktop framework that compiles React code into native applications for Windows, macOS, and Linux. It enables developers to build desktop applications using the same component syntax and patterns as React Native, with the ability to reuse existing React Native components with minimal modifications. The framework integrates a flexbox layout engine for positioning native desktop widgets and embeds the Node.js runtime for direct filesystem and system-level access. The framework translates React component trees into native desktop widgets through a bidirectional
This project is a collection of reference implementations and sample applications for desktop software development using Electron. It provides cross-platform boilerplates and practical code examples that demonstrate how to integrate web technologies with native operating system APIs. The repository serves as a feature showcase for implementing native system integrations, such as local file system access, process management, and custom window framing. It includes demonstrations for specialized capabilities like network request interception via service workers, screen and window capture, and th
Electrino is a cross-platform desktop application framework used to build lightweight software with web technologies. It functions as a native browser desktop runtime that leverages the host operating system's pre-installed web engine to render interfaces instead of bundling a separate browser binary. The framework provides a native window manager to spawn and control application windows and system tray icons from a background process. It includes an inter-process communication bridge to synchronize application state by exchanging messages between the background process and the renderer. The
This library provides a lightweight framework for building cross-platform desktop applications by rendering web content within native application windows. It utilizes the browser engine already present on the host operating system to display user interfaces, allowing developers to combine web technologies with native system capabilities. The project functions as a bridge between the web environment and the native host, enabling bidirectional communication between JavaScript and native code. By mapping script execution to native functions, it allows frontend interfaces to trigger system-level
This repository provides a collection of interactive sample applications and reference implementations for the Electron framework. It serves as a library of API reference demos designed to help developers learn how to implement core desktop features. The project features visual demonstrations of cross-platform GUI management and practical examples of native operating system integration. It includes dedicated samples for handling native modules, crash reports, and the configuration of security implementations such as content security policies and process sandboxing. The codebase covers a broa
This project is a minimal project structure and boilerplate for starting new desktop applications using the Electron framework. It serves as a starter template and reference implementation that provides the essential file layout required for a cross-platform desktop application. The repository is designed to bootstrap a minimal application, allowing for quick desktop application prototyping and the establishment of a basic development environment. This stripped-down structure is also used for software bug isolation to reproduce specific behaviors without the complexity of a full project. The
Fiddle is an interactive API reference tool and playground environment for the Electron platform. It serves as a project prototyper and sandbox where users can explore, draft, and test application logic without the need to manually set up a full project structure. The tool distinguishes itself by allowing users to compile prototype experiments into distributable standalone binaries for Windows, macOS, and Linux. It also provides a mechanism to export these experiments into standalone project folders for continued development in a professional integrated development environment. The environme
go-astilectron is a cross-platform GUI framework and binding that enables the creation of desktop software by combining a compiled Go backend with an Electron frontend. It functions as an inter-process communication bridge, utilizing an asynchronous messaging system to exchange JSON events and synchronize state between the Go process and the JavaScript user interface. The project provides a native desktop API wrapper to orchestrate system-level features from the backend. This includes the ability to manage browser windows, construct native application menus, and control system tray icons and
This framework is a cross-platform software development kit designed for building native mobile and desktop applications from a single shared codebase. It provides a unified programming interface that allows developers to construct user interfaces using declarative markup, which are then rendered as native components on each target operating system. The framework distinguishes itself through a multi-targeting build system that consolidates platform-specific resources and native control mapping into a unified project structure. It includes a data-driven binding engine that synchronizes applica
Pear Desktop is a development framework designed for building and distributing cross-platform desktop software. It leverages web technologies and native system integration to enable the creation of applications that run consistently across multiple operating systems from a single codebase. The platform distinguishes itself through a modular plugin architecture and a comprehensive build toolchain. Developers can extend core functionality by creating isolated scripts that interact with the application through defined communication bridges, and use automated pipelines to bundle source code into
Carlo is a Node.js web rendering framework and desktop application bundler. It functions as a server-side browser controller and headless automation bridge that uses a local browser instance as the primary user interface for Node.js applications. The project distinguishes itself by providing a bidirectional bridge for cross-environment JavaScript integration, allowing server-side functions to be exposed to the browser window object and enabling the execution of page-context code from the server. It includes capabilities for packaging applications into standalone desktop executables, complete
Nextron is a framework for building cross-platform desktop applications by integrating Next.js with an Electron shell. It serves as a build tool that compiles web-based user interfaces into standalone installable desktop bundles. The project provides desktop application boilerplates and pre-configured templates to initialize projects. It includes a custom URL schema handler that allows the registration of unique protocols to launch the desktop application directly from a web browser. The toolkit covers desktop app build automation, including the compilation and packaging of source code into
Lorca is a framework for building cross-platform desktop applications using Go for the backend logic and HTML5 for the user interface. It functions as a wrapper that renders a web browser as the application window while executing core logic in a native process. The project provides a communication bridge that binds native Go functions to the browser environment and allows the backend to execute JavaScript directly within the browser window. It includes capabilities for packaging binaries with custom icons and branding for multiple operating systems. The framework covers window management, su
electron-vite is a build system and multi-process bundle orchestrator that uses Vite to compile and bundle the main, preload, and renderer processes for Electron applications. It functions as a desktop application scaffolder, providing templates to integrate various frontend frameworks into a standardized project structure. The project distinguishes itself through integrated source code protection, utilizing a V8 bytecode obfuscator to compile JavaScript into bytecode and obfuscate strings to prevent reverse engineering. It also manages complex desktop architectures by isolating bundles and s
This project is a TypeScript React starter template and frontend development boilerplate. It provides a pre-configured project scaffold and foundation for building type-safe user interfaces, integrating essential tooling for typing, linting, and testing to accelerate the start of a web application. The scaffold distinguishes itself by providing a complete production asset pipeline that generates minified JavaScript and CSS bundles to optimize loading speeds. It includes a dedicated component testing suite for executing logic and snapshot tests in a simulated browser environment, alongside a h
Vite is a frontend build toolchain that provides a unified development and production pipeline for modern web applications. It functions as a modular, environment-agnostic build engine that leverages native ES modules to serve source code directly to the browser, eliminating the need for expensive bundling during the development phase. By maintaining an environment-aware module graph, it supports concurrent development across client, server, and custom runtime environments. The project distinguishes itself through a high-performance development server that utilizes a hot module replacement pr
Plasmo is a browser extension framework and build tool designed for developing cross-browser extensions from a single codebase. It functions as a development environment that automates manifest generation and bundles source code into compatible packages for multiple web browser engines. The project includes a developer toolset featuring hot module replacement for real-time code updates and an automated publisher to deliver completed builds to various browser web stores. Its capability surface covers extension UI development through the injection of components into web pages and a communicati
magnetW is a cross-platform desktop application for BitTorrent magnet management and P2P content discovery. It provides a dedicated interface to search for, resolve, and organize magnet links to prevent the loss of access to content. The application utilizes an asynchronous resolution process that queries peer-to-peer networks and external indexes in the background. This allows users to locate and resolve magnet links into downloadable files without blocking the user interface. The system includes capabilities for managing torrent link collections, downloading files via magnet links or torre
Kap is an open-source screen recording application designed to capture desktop activity as video or image files. It provides a comprehensive workflow for recording screen sessions, including options for capturing system audio and highlighting mouse clicks to assist in the creation of instructional content. The application distinguishes itself through a modular, plugin-based architecture that allows for the integration of external services for sharing and uploading media. It utilizes a background transcoding utility to process and convert captured recordings into various formats, such as GIF,