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Motores de juegos para iOS

Clasificación actualizada el 3 jul 2026

For a game engine for developing iOS apps, the strongest matches are anuken/mindustry (Mindustry is a complete open-source game that runs on), a-little-org-called-mario/a-little-game-called-mario (This is an open-source game made with the Godot) and elpassion/dropcolour-ios (DropColour is an open-source arcade game built natively for). austinzheng/ios-2048 is also worth a look. Each is ranked by relevance to your query, popularity and recent activity.

Explora los mejores motores de juegos para iOS. Hemos clasificado los mejores frameworks open-source por actividad y funcionalidades para ayudarte a comparar y elegir el adecuado.

Motores de juegos para iOS

Encuentra los mejores repositorios con IA.Buscaremos los repositorios que mejor coincidan usando IA.
  • anuken/mindustryAvatar de Anuken

    Anuken/Mindustry

    26,624Ver en GitHub↗

    Mindustry is a cross-platform game engine and factory automation simulation that combines resource management with tower defense strategy. Players construct complex supply chains and automated networks to process materials while building defensive structures to protect a core from waves of hostile mechanical forces. The project utilizes a deterministic lockstep networking model to ensure simulation consistency across desktop and mobile devices. It is built on an entity-component-system architecture and a tile-based grid simulation, allowing for the efficient management of thousands of active

    Mindustry is a complete open-source game that runs on iOS via its cross-platform engine, offering single-player tower defense and factory simulation with multiplayer support and touch controls—exactly what this search is after.

    JavaFactory Automation GamesGame EnginesTower Defense Games
    Ver en GitHub↗26,624
  • a-little-org-called-mario/a-little-game-called-marioAvatar de a-little-org-called-mario

    a-little-org-called-mario/a-little-game-called-mario

    1,442Ver en GitHub↗

    This project is an open-source game engine designed as a collaborative platform for building and distributing interactive software. It provides a shared environment for developers to coordinate contributions and manage the development of game mechanics through collective maintenance. The engine utilizes a distributed version control workflow to track granular code changes and manage feature integration across teams. By employing modular architecture, the system allows for the independent development of core game components, facilitating scalable gameplay features and structured collaboration.

    This is an open-source game made with the Godot engine, which supports iOS export, so it fits the request for an iOS‑playable game, though its feature set (multiplayer, touch controls) is not explicitly stated.

    GDScriptGame DevelopmentModular Game ArchitecturesOpen Source Game Platforms
    Ver en GitHub↗1,442
  • elpassion/dropcolour-iosAvatar de elpassion

    elpassion/DropColour-iOS

    178Ver en GitHub↗

    DropColour - Open-Source Arcade Game for iOS

    DropColour is an open-source arcade game built natively for iOS with Swift, making it a perfect fit for this search—it runs on iOS and is available under an open-source license, though it focuses on single-player arcade play rather than multiplayer.

    SwiftGames
    Ver en GitHub↗178
  • austinzheng/ios-2048Avatar de austinzheng

    austinzheng/iOS-2048

    337Ver en GitHub↗

    iOS drop-in library presenting a 2048-style game

    This is an open-source 2048 game implemented as a native iOS library in Objective‑C, so it directly fits the search for iOS games with touch controls and single‑player mode, though it lacks multiplayer.

    Objective-CClone ProjectsGames
    Ver en GitHub↗337

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