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OptiKey/OptiKey

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4,396 Stars·508 Forks·C#·GPL-3.0·1 Aufrufwww.optikey.org↗

OptiKey

OptiKey is an assistive technology suite and gaze-based input system designed to provide computer access and communication tools. It functions as an eye-tracking virtual keyboard and augmentative and alternative communication software, allowing users to perform text entry and system control via gaze-tracking hardware or other pointer devices.

The system differentiates itself through an input-agnostic selection layer that supports diverse sources, including eye trackers, game controllers, and head mice. It utilizes a dwell-time trigger mechanism and gaze fixation selection to translate eye movements into mouse clicks, keyboard strokes, and screen navigation.

The software covers a broad range of capabilities, including OS-level input simulation for mouse and keyboard emulation, a dictionary-driven prediction engine for accelerated typing, and XML-based layout definitions for custom keyboard structures. It also incorporates text-to-speech synthesis, symbol-based communication boards for non-verbal users, and advanced automation tools for sequencing complex commands.

The interface is highly customizable, supporting multi-monitor configurations, transparency controls, and target area magnification to improve precision.

Features

  • Eye Gaze Tracking - Uses eye-tracking hardware to allow users to navigate the computer interface and select keyboard keys.
  • Dwell-Time Selections - Triggers key presses by detecting when a user maintains gaze focus on an area for a predefined duration.
  • Gaze-Driven Virtual Keyboards - A software keyboard providing custom layouts and word prediction for users unable to use physical input devices.
  • Gaze-Based Input Translation - Translates eye-tracker data into mouse clicks, keyboard strokes, and screen navigation.
  • Text-to-Speech Integrations - Converts typed strings into audible output using system-level speech synthesis voices.
  • Predictive Text Engines - Implements a dictionary-driven engine that suggests words based on character sequences to accelerate typing.
  • Keyboard and Mouse Input Simulations - Sends virtual keystrokes and modifier combinations to the active application to emulate physical typing.
  • Gaze-Driven Mouse Simulation - Performs mouse selection actions by directing attention to a specific point for a predefined period.
  • Dictionary-Based Word Completions - Generate a list of dictionary matches to complete a word based on the chosen language.
  • Assistive Technology - Provides a comprehensive suite of assistive tools including mouse simulation and text-to-speech for computer access.
  • AAC Communication Software - Functions as a comprehensive augmentative and alternative communication tool using symbol boards and speech synthesis.
  • Augmentative and Alternative Communication (AAC) Software - Integrates symbol boards and text-to-speech synthesis to facilitate communication for non-verbal users.
  • Dwell-Based Sequence Captures - Identifies sequences of intended characters based on dwell time to accelerate word prediction.
  • Mouse Control Automation - Replaces physical mouse movements to perform clicking, scrolling, and dragging across the screen.
  • Dictionary-Based Word Matching - Match character sequences against a dictionary to output the most likely intended word.
  • Text-to-Speech Engines - Converts typed text into audible speech using system voices with adjustable volume and speed settings.
  • Text-to-Speech Synthesizers - Integrates text-to-speech synthesis to generate spoken output from typed text for communication.
  • Input Source Configurations - Configures which hardware device, such as an eye tracker or mouse, provides location and selection data.
  • Input-Agnostic Abstraction Layers - Implements an input-agnostic layer that interchangeably supports eye trackers, mice, and game controllers.
  • Alternative Pointer Interfaces - Supports navigation and typing via diverse input sources including head mice and webcam-based tracking.
  • Assistive Selection Methods - Allows defining selection methods using dwelling fixations, mouse buttons, or assistive controllers.
  • Assistive Text Entry Systems - Implements virtual keyboards and word prediction specifically designed for users with motor impairments.
  • Dwell-Time Selection Triggers - Uses a dwell-time mechanism to translate gaze fixation into selections and mouse clicks.
  • Hands-Free User Interfaces - Enables full system control, including mouse movements and application launches, without physical input devices.
  • Icon-Based Communication Boards - Display image-based communication boards to allow text input via visual icons.
  • Virtual Keyboard Layout Definitions - Defines user-facing keyboard layouts using XML files to specify key positions, labels, and behaviors.
  • Position-Based Input Control - Tracks screen cursor position to trigger key selections using webcams or head-trackers.
  • Symbol-Based Communication Boards - Provide a visual communication interface using a predefined symbol set for pre-literate users.
  • OS-Level Input Emulators - Injects virtual keystrokes and mouse events into the operating system to control external applications.
  • Text Sequence Prediction - Suggest the most likely subsequent words during typing using a prediction engine and language databases.
  • Selection Timing Configurations - Provides settings for the delay and required duration to trigger a key via gaze.
  • Comprehensive Dictionary Managers - Manages the active language set used for word prediction and dictionary lookups.
  • Word Prediction Dictionaries - Add, remove, or import words and phrases to customize text prediction via a management console.
  • Simulation Management - Allows users to toggle keyboard emulation to prevent modifier keys from interfering with mouse actions.
  • Automatic Text Formatting - Automatically injects spaces between words and capitalizes the start of sentences during text entry.
  • Command Repetition Loops - Allows users to run a set of commands repeatedly or indefinitely until manually stopped.
  • Hold Duration Triggers - Simulates holding a key down for a set duration or toggling a key state.
  • Input Sequence Automations - Combines text entry, system actions, and timing delays into single key presses for complex automation.
  • Virtual Layout Switching - Switch between simplified, alphabetical, or custom layouts to accommodate different typing preferences.
  • Keyboard Input Modes - Provides configurations for switching between different keyboard interaction paradigms, including simplified conversation modes.
  • OS Application Launchers - Runs operating system applications or command-line instructions with optional parameters via key presses.
  • System Action Key Mappings - Link keys to system-level functions such as arrow keys, escape, or modifier keys.
  • Text Expansion Mappings - Assign specific characters or strings of text to be typed when a custom key is activated.
  • Input Method Extensibility Plugins - Enables integration of custom plugins to map specific methods and arguments to user-defined keyboard keys.
  • AAC Board Localization - Allows symbol board files to be modified via external editors to adapt the interface for different languages.
  • Trigger Precision Adjustments - Allows tuning of dwell times and lock-on durations to control selection speed and precision.
  • Appearance Customizations - Customize backgrounds, borders, and key-specific colors or opacity to override the default theme.
  • Multilingual Interface Localization - Provide an on-screen keyboard interface localized for a wide variety of global languages and regional dialects.
  • Transparency Controls - Change the opacity of the keyboard to reveal content located behind the application window.
  • Game Controller Input Mappings - Allows users to trigger keyboard selections using joystick or gamepad buttons.
  • Gaze-Based Scrolling - Controls the speed and direction of continuous scrolling by looking at specific screen regions.
  • Dwell-Based Selections - Enables key selection by keeping the mouse cursor over a target for a set duration.
  • Input Correction Tools - Provides functionality to remove the last character or most recent word to correct typing mistakes.
  • Conversation Modes - Hide non-essential keys to prioritize text entry and reduce visual clutter.
  • Interface Dimension Adjustments - Resize the keyboard width and height by expanding or shrinking edges.
  • Interface Layout Simplifications - Hide non-essential keys and expand the layout to full screen for basic communication.
  • App Interface Customization - Adjust themes, fonts, docking behavior, and window dimensions to suit visual needs and screen layouts.
  • Interface Theme Management - Update the visual theme and styling of the keyboard interface via a management console.
  • Custom Layout Mapping - Provides tools for creating custom layouts and mapping virtual keys to specific system actions.
  • Keyboard Repositioning - Move the keyboard across the screen using pixel-based increments or by docking to screen boundaries.
  • Predictive Input Data Management - Edit or reset stored vocabulary and usage frequency data to refine how words are suggested.
  • Specialized Input Layouts - Provide dedicated layouts for entering numeric values, special characters, and currency symbols.
  • Keyboard-to-Action Mappings - Maps specific virtual keyboard keys to external scripts or custom method arguments via plugins.
  • Typing Speed Accelerators - Increases input rate through automatic capitalization, auto-spacing, swiping, and word completion.
  • Precision Target Magnification - Displays a zoomed-in view of a screen region to increase precision during mouse actions.
  • XML Layout Definitions - Defines virtual keyboard structures and key behaviors using external XML markup files.

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Häufig gestellte Fragen

Was macht optikey/optikey?

OptiKey is an assistive technology suite and gaze-based input system designed to provide computer access and communication tools. It functions as an eye-tracking virtual keyboard and augmentative and alternative communication software, allowing users to perform text entry and system control via gaze-tracking hardware or other pointer devices.

Was sind die Hauptfunktionen von optikey/optikey?

Die Hauptfunktionen von optikey/optikey sind: Eye Gaze Tracking, Dwell-Time Selections, Gaze-Driven Virtual Keyboards, Gaze-Based Input Translation, Text-to-Speech Integrations, Predictive Text Engines, Keyboard and Mouse Input Simulations, Gaze-Driven Mouse Simulation.

Welche Open-Source-Alternativen gibt es zu optikey/optikey?

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