awesome-repositories.com
Blog
awesome-repositories.com

Entdecke die besten Open-Source-Repositories mit KI-gestützter Suche.

EntdeckenKuratierte SuchenOpen-Source-AlternativenSelf-hosted SoftwareBlogSitemap
ProjektÜber unsRanking-MethodikPresseMCP-Server
RechtlichesDatenschutzAGB
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
Back to kivy/python-for-android

Open-source alternatives to Python For Android

30 open-source projects similar to kivy/python-for-android, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Python For Android alternative.

  • brython-dev/brythonAvatar von brython-dev

    brython-dev/brython

    6,598Auf GitHub ansehen↗

    Brython is a Python 3 runtime and interpreter that executes scripts directly in the web browser. It serves as a client-side environment that translates Python source code into executable JavaScript to handle frontend logic without requiring server round-trips. The project provides a bidirectional interoperability bridge between Python and JavaScript, allowing for the integration of external JavaScript libraries. It further functions as a tool for packaging Python scripts into standalone native mobile applications for Android devices. The runtime includes a library for programmatic manipulati

    Python
    Auf GitHub ansehen↗6,598
  • fongmi/releaseAvatar von FongMi

    FongMi/Release

    5,536Auf GitHub ansehen↗

    Release is an Android APK distribution system and build pipeline designed to compile and publish versioned application packages. It functions as a specialized compiler for Android media player applications targeting both mobile and TV devices. The system uses a multi-architecture build tool to generate separate binaries for various CPU instruction sets, such as arm64-v8a and armeabi-v7a, ensuring compatibility across different hardware types. This is achieved through a GitHub Actions pipeline that employs a matrix-based build strategy to execute concurrent compilation jobs. The workflow auto

    Batchfile
    Auf GitHub ansehen↗5,536
  • conda/condaAvatar von conda

    conda/conda

    7,444Auf GitHub ansehen↗

    Conda is a binary package manager, cross-platform environment manager, and dependency resolution engine. It serves as a software repository manager that enables the installation and update of pre-compiled binaries and their dependencies across different operating systems. The system creates isolated execution spaces to prevent dependency conflicts between projects and uses a solver to calculate compatible package versions based on constraints from available repositories. It supports the creation of custom software packages from recipes, which can be hosted in public or private channels for di

    Python
    Auf GitHub ansehen↗7,444

KI-Suche

Entdecke weitere awesome Repositories

Beschreibe in einfachen Worten, was du brauchst — die KI bewertet tausende kuratierte Open-Source-Projekte nach Relevanz.

Find more with AI search
  • google-ar/arcore-android-sdkAvatar von google-ar

    google-ar/arcore-android-sdk

    5,213Auf GitHub ansehen↗

    The Android ARCore SDK is a software development kit and augmented reality framework used to create experiences on Android devices. It provides a collection of tools and native libraries for tracking device motion and mapping physical environments to place virtual objects in real space. The framework utilizes an environmental tracking API to detect physical planes and estimate ambient lighting, which blends digital content with the real world. It includes systems for fixing virtual content to specific physical locations to maintain spatial stability as a user moves through an environment. Th

    C++
    Auf GitHub ansehen↗5,213
  • apache/tomcatAvatar von apache

    apache/tomcat

    8,186Auf GitHub ansehen↗

    Apache Tomcat is an open-source implementation of the Jakarta Servlet, Pages, Expression Language, and WebSocket specifications, serving as a container for running Java web applications. It provides a modular architecture with a servlet container, connector abstraction for multiple I/O models, and a pipeline-based request processing system that handles cross-cutting concerns through composable components. The server supports container-managed security with configurable realms for authentication against JDBC, LDAP, or memory-based credential stores, and offers TLS encryption with optional Open

    Javahttpjavajavaee
    Auf GitHub ansehen↗8,186
  • kemalcr/kemalAvatar von kemalcr

    kemalcr/kemal

    3,881Auf GitHub ansehen↗

    Kemal is a high-performance web framework for the Crystal language, designed for building scalable APIs and web applications. It provides a natively compiled web server environment that leverages ahead-of-time compilation to maximize request speed and minimize memory overhead. The framework is distinguished by a middleware-based routing engine that uses pattern-matching and a chainable pipeline for flexible request filtering. It includes a dedicated server-side template engine for generating dynamic HTML and a WebSocket communication server for bidirectional real-time messaging and state broa

    Crystal
    Auf GitHub ansehen↗3,881
  • aidlearning/aidlearning-frameworkAvatar von aidlearning

    aidlearning/AidLearning-FrameWork

    5,780Auf GitHub ansehen↗

    AidLearning-Framework is an integrated development platform for building and deploying AI applications on ARM-based devices. It combines Android and Linux operating systems running simultaneously on a single device, providing a unified runtime environment for cross-system AI development. The platform includes hardware acceleration across CPU, GPU, and NPU, with a unified API that automatically selects the optimal compute backend for inference. The framework distinguishes itself by enabling Python-based AI projects to be packaged directly into Android APK files for installation on mobile devic

    Pythonaiosaiotandroid
    Auf GitHub ansehen↗5,780
  • aosp-mirror/platform_frameworks_baseAvatar von aosp-mirror

    aosp-mirror/platform_frameworks_base

    10,812Auf GitHub ansehen↗

    This project provides the core framework and system API layer for the Android operating system. It consists of the fundamental Java and C++ libraries that define system behavior and establish the interface contracts required for system applications and hardware abstraction. The project includes a runtime optimizer used to reduce startup time and improve execution speed by pre-compiling methods and configuring boot images. It also features a software quality toolchain that enforces code formatting, audits commit metadata, and manages API compatibility to ensure stable interface contracts acros

    Java
    Auf GitHub ansehen↗10,812
  • google/bundletoolAvatar von google

    google/bundletool

    3,941Auf GitHub ansehen↗

    Bundletool is a command line toolkit for manipulating Android App Bundles and generating optimized APKs tailored to specific device configurations. It serves as a utility for converting bundles into monolithic or split installation files and validating the integrity and size of these packages before publishing. The tool differentiates itself through the ability to analyze device hardware specifications to extract only the required resource sets, reducing application download sizes. It also provides specialized capabilities for creating and exporting distribution archives for runtime-enabled s

    Javaandroidandroid-app-bundleandroid-development
    Auf GitHub ansehen↗3,941
  • neuecc/magiconionAvatar von neuecc

    neuecc/MagicOnion

    4,408Auf GitHub ansehen↗

    MagicOnion is a remote procedure call framework for the .NET platform and Unity. It functions as a binary API protocol and real-time communication engine that uses shared interfaces to provide type-safe communication between clients and servers. The framework distinguishes itself through its compatibility with ahead-of-time compilation environments, utilizing source generators for client proxies and serialization to support mobile and console platforms including those using IL2CPP. It provides a specialized middleware layer for Unity that handles engine-specific data types and ensures runtime

    C#
    Auf GitHub ansehen↗4,408
  • spack/spackAvatar von spack

    spack/spack

    5,076Auf GitHub ansehen↗

    Spack is a source-based build system and package manager designed for high-performance computing. It serves as a multi-version software manager and a logic-based dependency solver that handles complex software stacks across various platforms and hardware architectures. The project distinguishes itself by managing multiple compilers and toolchains to target specific hardware. It allows the coexistence of multiple versions and configurations of the same software package on a single system by utilizing prefix-based isolation and unprivileged deployment. The system provides comprehensive capabil

    Python
    Auf GitHub ansehen↗5,076
  • helidon-io/helidonAvatar von helidon-io

    helidon-io/helidon

    3,798Auf GitHub ansehen↗

    Helidon is a Java microservices framework designed for building cloud-native applications. It provides a virtual thread web server to handle high-volume concurrent network requests and implements MicroProfile specifications, including JAX-RS and CDI, to ensure interoperability and standardization. The framework functions as a multi-protocol API gateway, supporting the delivery of data through REST, GraphQL, and gRPC. It includes a native compiler that transforms Java bytecode into standalone native executables to reduce memory footprint and startup time. The platform covers functional-reacti

    Javajavamicroprofilemicroservice-framework
    Auf GitHub ansehen↗3,798
  • homebrew/legacy-homebrewAvatar von Homebrew

    Homebrew/legacy-homebrew

    26,849Auf GitHub ansehen↗

    This project is a command line package manager and dependency management engine used for installing, updating, and removing software packages across different operating systems. It functions as a package recipe system and software repository administrator, utilizing declarative scripts to define software sources, build arguments, and installation steps. The system operates as a binary distribution platform that compiles source code into pre-compiled binaries and distributes them through remote repositories. It includes an automated version tracker that monitors upstream software releases and

    Auf GitHub ansehen↗26,849
  • openkraken/krakenAvatar von openkraken

    openkraken/kraken

    4,928Auf GitHub ansehen↗

    Kraken is a cross-platform UI framework and web standards runtime designed to build native applications using standard web markup and styling. It utilizes a Flutter-based rendering engine to process HTML and CSS, producing visually consistent user interfaces across mobile and desktop platforms. The system distinguishes itself by compiling the runtime to machine code and employing a synchronous rasterization pipeline to ensure animations and scrolling match the fluidity of native applications. It further integrates high-performance native components directly into a web-standard document object

    TypeScriptengineflutterkraken
    Auf GitHub ansehen↗4,928
  • mgechev/angular-performance-checklistAvatar von mgechev

    mgechev/angular-performance-checklist

    4,134Auf GitHub ansehen↗

    This project is a technical reference and guide for optimizing the performance of Angular applications. It provides a comprehensive checklist for improving speed and efficiency by focusing on bundle optimization, rendering best practices, and runtime execution. The guide covers a wide array of differentiators including the implementation of progressive web app strategies through service workers and offline caching. It also details methods for improving perceived load times using server-side rendering and application shells. The repository provides guidance on broader capability areas such as

    Auf GitHub ansehen↗4,134
  • apache/incubator-kie-droolsAvatar von apache

    apache/incubator-kie-drools

    6,269Auf GitHub ansehen↗

    This project is a business rules management system and rule engine designed to define, execute, and manage complex business logic decoupled from application source code. It provides a business logic compiler that transforms human-readable rule definitions into executable models for high-performance runtime evaluation. The system includes a complex event processing engine for analyzing real-time data streams to identify temporal patterns and a decision model and notation executor that processes structured logic based on industry standards for deterministic results. It utilizes an inference eng

    Java
    Auf GitHub ansehen↗6,269
  • lukemathwalker/cargo-chefAvatar von LukeMathWalker

    LukeMathWalker/cargo-chef

    2,503Auf GitHub ansehen↗

    cargo-chef is a Rust build cache tool and CI pipeline accelerator designed to reduce compilation times by decoupling library compilation from application source code. It functions as a dependency recipe generator that extracts a project's dependency list into a recipe for pre-compilation without requiring the full source tree. The project optimizes Docker image builds by structuring container layers to store pre-computed build artifacts. This prevents full recompilation of dependencies when only application source code changes, ensuring that dependency updates only trigger necessary rebuilds.

    Rustcargocidocker
    Auf GitHub ansehen↗2,503
  • halide/halideAvatar von halide

    halide/Halide

    6,572Auf GitHub ansehen↗
    C++compilerdslgpu
    Auf GitHub ansehen↗6,572
  • terrycavanagh/vvvvvvAvatar von TerryCavanagh

    TerryCavanagh/VVVVVV

    7,916Auf GitHub ansehen↗

    This project is a cross-platform game engine framework and build pipeline designed to produce playable executable binaries for desktop and Android devices. It provides a collection of core libraries for game development, including a native Android build system and a C++ build pipeline. The framework features a specialized bitmap font rendering system that displays stylized typography by mapping character indices to image atlases using coordinate and spacing metadata. It also implements a hardware abstraction layer to decouple application logic from graphics and audio drivers, ensuring portabl

    ActionScript
    Auf GitHub ansehen↗7,916
  • facebook/hermesAvatar von facebook

    facebook/hermes

    11,161Auf GitHub ansehen↗

    Hermes is a mobile-optimized JavaScript runtime and engine designed for React Native. It functions as an ahead-of-time bytecode compiler that converts JavaScript source code into a dense binary format during the build process to eliminate the need for parsing and compilation at runtime. The engine features a baseline JIT compiler that generates native machine code for frequently called functions to improve performance after the initial launch. It also includes a mobile-optimized garbage collector that precisely identifies reachable objects to minimize memory overhead and pause times on resour

    JavaScript
    Auf GitHub ansehen↗11,161
  • jermic/android-crack-toolAvatar von Jermic

    Jermic/Android-Crack-Tool

    2,944Auf GitHub ansehen↗

    This project is a toolkit for reverse engineering, modifying, and re-signing Android application packages. It provides a suite of utilities designed to decompile compiled binary files into readable source code and translate low-level bytecode into formats suitable for human analysis. The tool facilitates security auditing and research by allowing users to extract and interpret manifest metadata, decode Unicode sequences, and inspect internal application logic. Beyond analysis, it supports the modification of application packages, enabling users to rebuild and re-align files to optimize perfor

    androidandroid-crackapk
    Auf GitHub ansehen↗2,944
  • libgdx/libgdxAvatar von libgdx

    libgdx/libgdx

    24,816Auf GitHub ansehen↗

    LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin

    Java2d3dandroid
    Auf GitHub ansehen↗24,816
  • localsend/localsendAvatar von localsend

    localsend/localsend

    83,448Auf GitHub ansehen↗

    LocalSend is a cross-platform utility designed for secure, peer-to-peer file transfers between devices on the same local network. By establishing direct, encrypted communication channels, the application enables users to share files without relying on external servers, cloud storage, or active internet connectivity. The project distinguishes itself through a unified codebase that supports native-looking interfaces across desktop and mobile operating systems. It utilizes automated peer discovery to identify available devices on a subnet and employs end-to-end encryption to ensure data integrit

    Dartdartfile-sharingflutter
    Auf GitHub ansehen↗83,448
  • redox-os/redoxAvatar von redox-os

    redox-os/redox

    16,054Auf GitHub ansehen↗

    Redox is a POSIX-compliant, microkernel-based operating system written entirely in Rust. By utilizing a memory-safe language for the kernel and all system components, the project eliminates common vulnerabilities such as buffer overflows and use-after-free errors. Its architecture relies on a minimal kernel that manages only essential hardware and process isolation, delegating all other system services to unprivileged user-space processes. The system distinguishes itself through a modular design where hardware drivers and system services run as independent user-space daemons, allowing them to

    Rustbsdfreebsdgnu
    Auf GitHub ansehen↗16,054
  • ionic-team/stencilAvatar von ionic-team

    ionic-team/stencil

    13,100Auf GitHub ansehen↗

    Stencil is a compiler used for authoring web component libraries and developing framework-agnostic user interface elements. It transforms TypeScript and JSX source code into standard custom elements that operate natively in the browser. The project enables the implementation of design systems and enterprise component systems by sharing a single codebase across different JavaScript frameworks. It generates specific adapter layers that allow these custom elements to be used as native components in React, Angular, and Vue. The toolset incorporates ahead-of-time compilation to minimize bundle si

    TypeScript
    Auf GitHub ansehen↗13,100
  • godotengine/godot-demo-projectsAvatar von godotengine

    godotengine/godot-demo-projects

    8,250Auf GitHub ansehen↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    Auf GitHub ansehen↗8,250
  • luajit/luajitAvatar von LuaJIT

    LuaJIT/LuaJIT

    5,592Auf GitHub ansehen↗

    LuaJIT is a high-performance Lua language implementation and just-in-time compiler. It functions as an embedded scripting engine and dynamic binary translator that converts portable bytecode into native machine code during execution. The project focuses on high-performance scripting by translating bytecode into architecture-specific instructions to achieve execution speeds close to compiled C code. It utilizes a lightweight runtime environment designed for minimal memory overhead. The system supports binary data processing via bitwise operations and enables asynchronous task management throu

    C
    Auf GitHub ansehen↗5,592
  • mgechev/angular-seedAvatar von mgechev

    mgechev/angular-seed

    4,526Auf GitHub ansehen↗

    Angular Seed is a project bootstrapping framework that provides a pre-configured build system and standard project structure for Angular applications. It establishes a foundation for creating web, mobile, and desktop applications with integrated deployment targets. The framework differentiates itself through multi-application workspace support, allowing multiple application instances to reside within a single codebase to share logic and resources. It includes specialized environment management for switching API endpoints and configuration settings across development, staging, and production s

    TypeScriptangularangular-applicationsaot-compilation
    Auf GitHub ansehen↗4,526
  • openvinotoolkit/openvinoAvatar von openvinotoolkit

    openvinotoolkit/openvino

    10,414Auf GitHub ansehen↗

    OpenVINO is an AI inference engine and model serving platform designed to execute optimized deep learning models across CPUs, GPUs, and NPUs through a unified API. It includes a model optimization toolkit for converting, quantizing, and compressing models from various frameworks, alongside a specialized generative AI runtime for large language models. The project distinguishes itself through a plugin-based hardware acceleration layer that maps neural network operations to vendor-specific drivers. It features advanced execution mechanisms such as continuous batching, speculative decoding, and

    C++aicomputer-visiondeep-learning
    Auf GitHub ansehen↗10,414
  • flutterchina/flutter-in-actionAvatar von flutterchina

    flutterchina/flutter-in-action

    8,609Auf GitHub ansehen↗

    This project is a cross-platform mobile development course and educational guide focused on building functional applications from a single codebase. It serves as a structured tutorial and textbook for learning the Flutter framework and the Dart programming language. The curriculum covers the full spectrum of mobile development, from basic UI construction and widget-based layouts to advanced architectural patterns for maintainability and scale. It provides instructional content on implementing business logic, networking, and native plugin integrations. The learning path emphasizes practical a

    JavaScriptflutterflutter-book
    Auf GitHub ansehen↗8,609