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Back to heestand-xyz/pixelkit

Open-source alternatives to PixelKit

12 open-source projects similar to heestand-xyz/pixelkit, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best PixelKit alternative.

  • nannou-org/nannouAvatar von nannou-org

    nannou-org/nannou

    6,707Auf GitHub ansehen↗

    Nannou is a creative coding framework for Rust designed for building interactive visual and audio sketches. It provides a loop-based API with hardware-accelerated 2D and 3D rendering, serving as a toolkit for generative art production and multimedia installation design. The framework is distinguished by its comprehensive hardware communication interface, which bridges software with physical devices via MIDI, OSC, DMX, serial, and laser DAC protocols. It also includes specialized projection mapping tools for warping visual output to fit non-standard physical surfaces and a dedicated GPU shader

    Rustcreative-coding
    Auf GitHub ansehen↗6,707
  • createjs/easeljsAvatar von createjs

    createjs/easeljs

    8,168Auf GitHub ansehen↗

    EaselJS is a JavaScript library for creating interactive 2D graphics and animations using the HTML5 Canvas element. It functions as a 2D animation framework, a canvas scene graph manager, and an interaction wrapper for detecting and responding to mouse and touch events. The library features a rendering pipeline that utilizes WebGL to increase the drawing performance of bitmap and cached content. It organizes visual elements into a hierarchical display list, allowing nested groups of 2D graphics objects to be transformed and animated as single units. Its capabilities cover the rendering of ve

    JavaScript
    Auf GitHub ansehen↗8,168
  • heestand-xyz/asyncgraphicsAvatar von heestand-xyz

    heestand-xyz/AsyncGraphics

    416Auf GitHub ansehen↗

    Edit images and video with Swift concurrency, powered by Metal.

    Swift
    Auf GitHub ansehen↗416
  • iliasam/opensimplelidarAvatar von iliasam

    iliasam/OpenSimpleLidar

    2,527Auf GitHub ansehen↗

    Open Source scanning laser rangefinder

    Cdiylaserlidar
    Auf GitHub ansehen↗2,527

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  • mattdesl/canvas-sketchAvatar von mattdesl

    mattdesl/canvas-sketch

    5,261Auf GitHub ansehen↗

    canvas-sketch is a JavaScript generative art framework and web-based creative coding environment. It provides a system for creating browser-based generative artwork using built-in tools for geometry and randomness. The framework functions as a high-resolution print exporter and pen plotter vector generator, allowing users to design with physical units and DPI settings for archival printing and robotic drawing machines. It also serves as a GPU shader integration tool for loading and executing shader files to achieve hardware-accelerated rendering. The project includes a development workflow f

    JavaScript
    Auf GitHub ansehen↗5,261
  • noelfb/fosterN

    NoelFB/Foster

    0Auf GitHub ansehen↗
    Auf GitHub ansehen↗0
  • ocornut/imguiAvatar von ocornut

    ocornut/imgui

    73,875Auf GitHub ansehen↗

    This project is an immediate-mode graphical user interface library designed for rapid development of tools and debugging interfaces. By generating UI geometry every frame through procedural code, it eliminates the need for persistent state synchronization between application data and the interface. It is primarily intended for integration into existing rendering pipelines, where it produces raw vertex buffers and draw commands that are agnostic to the underlying graphics API. The library distinguishes itself through a highly decoupled architecture that supports complex, dockable, and multi-vi

    C++apicplusplusframework
    Auf GitHub ansehen↗73,875
  • patriciogonzalezvivo/lygiaAvatar von patriciogonzalezvivo

    patriciogonzalezvivo/lygia

    3,274Auf GitHub ansehen↗

    Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise generation, and implicit surface geometry. It serves as a collection of reusable functions for fragment shaders to handle color space conversion, image processing, and geometric rendering. The project is distinguished by its focus on cross-language shader management, allowing reusable functions to be synchronized across different shading languages to ensure consistent graphics behavior across multiple engines. It also implements a system for remote shader dependency resolution, fetc

    GLSLcudadirectxglsl
    Auf GitHub ansehen↗3,274
  • prime31/nezAvatar von prime31

    prime31/Nez

    2,047Auf GitHub ansehen↗

    Nez is a free 2D focused framework that works with MonoGame and FNA

    C#farseerphysicsfnamonogame
    Auf GitHub ansehen↗2,047
  • raphaelameaume/fragmentAvatar von raphaelameaume

    raphaelameaume/fragment

    928Auf GitHub ansehen↗

    alpha A modern toolkit for creative coding

    JavaScript
    Auf GitHub ansehen↗928
  • c4labs/c4iosAvatar von C4Labs

    C4Labs/C4iOS

    976Auf GitHub ansehen↗

    C4 is an open-source creative coding framework that harnesses the power of native iOS programming with a simplified API that gets you working with media right away. Build artworks, design interfaces and explore new possibilities working with media and interaction.

    Swift
    Auf GitHub ansehen↗976
  • tideflow-io/tideflowT

    tideflow-io/tideflow

    0Auf GitHub ansehen↗
    Auf GitHub ansehen↗0