30 open-source projects similar to hashlips/hashlips_art_engine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Hashlips Art Engine alternative.
canvas-sketch is a JavaScript generative art framework and web-based creative coding environment. It provides a system for creating browser-based generative artwork using built-in tools for geometry and randomness. The framework functions as a high-resolution print exporter and pen plotter vector generator, allowing users to design with physical units and DPI settings for archival printing and robotic drawing machines. It also serves as a GPU shader integration tool for loading and executing shader files to achieve hardware-accelerated rendering. The project includes a development workflow f
This project is a geospatial data rendering engine and OpenStreetMap road network visualizer. It functions as a vector map visualization tool that imports geocoded area data and converts road layouts into visual layers for digital or physical output. The system enables the creation of generative map art and stylized images intended for physical production via pen-plotters or laser cutters. It allows for the manipulation of line widths and colors of city streets to produce custom visual representations of urban environments. The engine provides capabilities for urban road visualization, geogr
This project is a mathematical visualization library and a collection of algorithmic art. It serves as a data visualization guide and an interactive visualizer, providing a set of implementations for rendering complex geometric shapes and mathematical concepts through code. The collection focuses on generating aesthetic patterns and precise graphic elements, including fractals, Bezier curves, and Lissajous patterns. It uses recursive functions and iterative algorithms to produce complex geometric structures and algorithmic art. The library covers a range of capabilities including interactive
Shan-shui-inf is an algorithmic art engine designed to generate infinite, procedurally created mountain and tree scenery. It functions as a generative Chinese painting engine that mimics the style and composition of traditional ink landscapes using mathematical noise and geometric functions. The system produces a seamless and endless stream of scalable vector graphics, enabling infinite vector scrolling. It maps noise values to spatial coordinates to arrange landscape elements and calculates vector coordinates to simulate organic hand-painted strokes. All artwork is rendered as scalable vect
Nannou is a creative coding framework for Rust designed for building interactive visual and audio sketches. It provides a loop-based API with hardware-accelerated 2D and 3D rendering, serving as a toolkit for generative art production and multimedia installation design. The framework is distinguished by its comprehensive hardware communication interface, which bridges software with physical devices via MIDI, OSC, DMX, serial, and laser DAC protocols. It also includes specialized projection mapping tools for warping visual output to fit non-standard physical surfaces and a dedicated GPU shader
Trianglify is an algorithmic background generator and vector art toolkit used to produce pseudo-random geometric patterns and polygonal meshes. It functions as a rendering engine that converts geometric data into either scalable vector graphics or rasterized canvas elements. The system utilizes deterministic pattern generation via seed values to ensure consistent geometric output. It supports customizable color gradients, coordinate grid jittering, and custom geometry definitions to control the placement and shape of the generated meshes. The project covers algorithmic art generation and gen
This project is a curated collection of galleries and component libraries that demonstrate pure CSS visual effects, 3D transforms, animation patterns, and layout solutions. It serves as a visual catalog of interactive UI elements and graphics built exclusively with HTML and CSS. The collection distinguishes itself by implementing complex interactivity, such as state management and animation triggers, using only CSS pseudo-classes and keyframes without any JavaScript. It also features a system for generative art and algorithmic patterns, as well as spatial 3D constructions using perspective an
p5.js is a JavaScript creative coding library and generative art framework. It serves as a web-based graphics engine and a high-level HTML5 Canvas wrapper designed to produce algorithmic imagery and responsive audio-visual experiences. The project provides a simplified sketching API for rendering 2D and 3D graphics directly in a web browser. It enables the creation of interactive animations, generative art, and digital experiences that respond to user input. The library covers a range of applications including interactive data visualization, browser-based multimedia art, and educational prog
Pts is a TypeScript creative coding library and data visualization framework designed for building generative art and interactive visuals. It functions as a multi-target graphics engine that outputs visual commands to HTML5 Canvas and SVG through a single unified interface. The toolkit serves as a linear algebra visualization tool, providing mathematical primitives for spatial transforms and geometric calculations. This allows for the creation of algorithmic patterns and the simulation of geometric behaviors. The framework covers a broad capability surface including the design of interactive
SBJson is an Objective-C JSON parser and generator designed for the parsing and generation of JSON data. It functions as a strict JSON validator, enforcing rigid grammar rules to ensure input data adheres to formal specifications. The project features an incremental JSON stream parser that processes UTF8 data in chunks to extract documents without loading the entire payload into memory. It also serves as a JSON data serializer that transforms native data objects into formatted strings using deterministic key sorting. The system manages data serialization workflows and implements security mea
Tiler is an image mosaic generator and tiling engine designed to assemble large composite images by arranging a collection of smaller tiles to match a target visual. It functions as a tool for algorithmic art composition, mapping source image fragments to target pixel data. The system includes a mosaic tile library generator that produces multiple colored versions and rotations of a source image. This process expands the available tile set to increase the accuracy of the final composite visual. The project handles the technical process of mosaic creation through grid-based spatial partitioni
ImageSharp is a .NET image processing library and manipulation framework used for decoding, encoding, and modifying digital images. It functions as a comprehensive toolkit for resizing, cropping, and applying pixel-level filters while managing color profiles and pixel data across various file formats. The project integrates a 2D vector graphics engine and a typography rendering engine to draw geometric shapes, paths, and complex stylized text onto images. It also includes a geometry boolean operation library for calculating intersections, unions, and differences between complex polygons and c
RapidJSON is a high-performance C++ library used for parsing and generating JSON data. It provides both document object model and stream-based interfaces to transform JSON strings into structured data and vice versa. The library includes a JSON schema validator to verify that documents conform to predefined rules and a Unicode transcoder for converting strings between UTF-8, UTF-16, and UTF-32 encodings. It also supports relaxed parsing for non-standard JSON containing comments or trailing commas. Additional capabilities cover JSON pointer navigation for locating specific values and string s
Jbuilder is a JSON template engine and builder for Ruby that provides a domain specific language for generating structured JSON objects. It serves as a view helper to transform data into JSON format using logic, conditionals, and loops. The project enables the construction of complex data structures through the use of partials and nested objects to maintain modularity. It includes capabilities for runtime key transformation, allowing attribute keys to be converted between different naming conventions such as snake case and camel case. The system supports dynamic JSON structuring with the abi
Imageflow is a high-performance image manipulation library and composition engine available as a C-compatible library, a command-line image processor, and a dynamic image processing server. It provides the means to decode, encode, and apply complex visual transformations to images through programmatic interfaces, JSON job files, or on-the-fly URL query strings. The system distinguishes itself through a graph-based processing pipeline that allows for single-pass multi-format encoding, generating multiple image sizes and formats from a single decode to reduce overhead. It further features a res
RapidJSON is a header-only C++ library designed for high-performance parsing, generation, and manipulation of JSON data. It functions as a dual-mode engine, providing both an in-memory document object model for tree-based manipulation and a stream-based interface for event-driven processing. The library is built to minimize memory footprint and maximize execution speed, making it suitable for resource-constrained environments. The library distinguishes itself through advanced memory management and optimization techniques, including in-situ parsing that modifies input buffers directly to elimi
Photon is a high-performance image processing library written in Rust. It serves as a pixel manipulation toolkit and image format transcoder, providing a WebAssembly graphics engine for executing visual effects and transformations directly within web browsers. The project is built around a functional image pipeline, which allows for the programmatic chaining of sequential transformation operations. This architecture supports the creation of complex visual effects through a coded pipeline. The library covers a wide range of image processing capabilities, including color management across mult
Lottie-android is a native vector animation engine and library for Android that parses JSON specification files into high-fidelity animations. It functions as a JSON animation parser and renderer, translating After Effects exported data into native draw calls to maintain design fidelity on mobile devices. The library supports dynamic user interface control by allowing the modification of animation properties, such as colors, text, and shape attributes, during runtime playback. It also integrates with system-level accessibility settings to adjust playback and visibility in accordance with redu
Motionity is a browser-based motion graphics editor and video compositor. It provides a visual timeline for creating animated videos and compositions using a layer-based system and keyframe animation tools. The project features a dedicated Lottie animation renderer, allowing users to import and render vector-based files for scalable motion graphics. It includes specialized tools for keyframe animation, using easing functions to control object movement and property transitions. The platform covers a broad range of production capabilities, including digital asset composition, video clip editin
Bild is an image processing library implemented in the Go programming language. It provides a collection of algorithmic engines for image manipulation, including a convolution kernel engine for filtering, an image blending tool for layer composition, and a procedural noise generator for creating synthetic textures. The project is distinguished by its procedural generation capabilities, implementing Perlin, Gaussian, binary, and uniform noise algorithms to produce random pixel distributions and organic patterns. It also features a command-line interface that allows users to apply visual effect
Bogus is a fake data generator for .NET applications, including C#, F#, and VB.NET. It provides a deterministic mock data engine and an object configuration mapper to produce realistic profiles, addresses, and financial records. The library differentiates itself through a localization data provider that generates region-specific identifiers across various international languages and locales. It ensures reproducibility across executions by using seed values to control the sequence of generated data. The project covers wide-ranging data synthesis capabilities, including the generation of netwo
fast-check is a property-based testing framework and random data generator designed to verify software invariants by producing a wide range of randomized input data. It functions as a test data fuzzer that executes predicates against high volumes of random inputs to uncover edge cases and critical bugs. The project is distinguished by its ability to perform input-shrinking searches, which reduce complex failing inputs to their simplest form to isolate the exact cause of failure. It provides deterministic seed replay to exactly reproduce specific test failures and includes a concurrency testin
This project is a modular image manipulation framework and processing pipeline library designed for Ruby applications. It provides a programmable interface for executing complex image transformations, including resizing, cropping, rotating, and compositing, while managing file input and output parameters. The library distinguishes itself through a fluent, chainable interface that allows developers to construct sophisticated processing workflows by linking modular operations together. It functions as an image transformation engine that delegates heavy lifting to external native binary tools, e
Flowblade is a non-linear video editor and multitrack video compositor. It provides a professional environment for composing multitrack timelines, trimming media clips, and managing assets through a visual effects processing engine. The project distinguishes itself with a hardware-synced playback controller that allows for manual scrubbing using external USB shuttle and jog devices. It also includes a hardware-accelerated video encoder that utilizes CPU and GPU acceleration to render project timelines into final formats. The software covers a broad range of production capabilities, including
simdjson is a high-performance JSON parser that utilizes SIMD instructions to process gigabytes of data per second. It functions as a SIMD JSON parser, a multithreaded NDJSON processing library, a UTF-8 validation engine, and a tool for JSON minification and string building. The project focuses on high-throughput data processing, enabling the ingestion of massive JSON volumes and the verification of UTF-8 encoding standards. It includes dedicated capabilities for constructing JSON strings with optimized memory usage and removing unnecessary whitespace from documents to reduce file size. The
Omost is a system of software components designed for iterative image refinement, regional layout control, and the optimization of text-to-image embedding processes. It functions as a diffusion model layout controller and an engine that uses large language models to generate executable code for precise control over image composition. The project features a conversational image editor that allows for the refinement of visual content through natural language instructions and automated code execution. It distinguishes itself through a text embedding optimizer that organizes sub-prompts into tree
Imagine is an object-oriented PHP image processing library and manipulation framework. It provides a unified interface for performing transformations, cropping, and scaling images across different backend processing engines. The library abstracts multiple underlying image processing drivers through a common adapter-based interface, ensuring consistent API behavior. It utilizes a unified object model to map high-level requests to engine-specific operations and employs a lazy-evaluation transformation queue to defer the execution of filters until the final output is requested. Its capabilities
gm is a JavaScript image processing library and Node.js manipulation tool that serves as a programmatic wrapper for the GraphicsMagick engine. It translates JavaScript method calls into shell commands to automate the resizing, cropping, and transformation of images. The library provides an interface to execute specific GraphicsMagick operations while allowing raw command passthrough for custom arguments or engine features not covered by the standard API. Its capabilities cover geometric manipulation, color and tone adjustment, and image quality optimization. It includes tools for image compo
This project is a CSS collectible card framework and holographic effect library designed to create interactive trading card faces. It provides a system for rendering complex artwork and card components entirely through CSS stylesheets without the use of external image assets. The framework specializes in simulating physical materials such as iridescent shimmers, metallic glares, and holographic foils. It utilizes blend modes and gradients to produce specialized surface finishes, including glitter and galaxy patterns, which react dynamically to the user's cursor position. The system further i
The official rendering library for PAG (Portable Animated Graphics) files that renders After Effects animations natively across multiple platforms.