30 open-source projects similar to batsh-dev-team/batsh, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
Script-Hub is a system for translating proxy rule sets and converting configuration modules between different network proxy environments. It serves as a translator and converter that enables cross-platform compatibility for rewrite rules and script-based logic. The project includes a script interop layer that normalizes header casing and handles execution errors to ensure scripts run consistently across different tools. It also provides a remote configuration manager for importing, updating, and modifying proxy modules and parameters via web URLs. The software covers a range of capabilities
Reason is a strongly typed functional language and multi-target compiler designed to produce either JavaScript for web environments or native machine code for operating systems. It serves as an OCaml-compatible language that shares an abstract syntax tree with OCaml, providing a practical syntax for the OCaml ecosystem. The project functions as a type-safe frontend language, incorporating JSX support to build user interfaces through structural elements that translate into type-safe function calls. It enables deep integration with the JavaScript ecosystem, allowing the use of existing librarie
Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th
Cargo is the official build system and package manager for the Rust programming language. It provides a unified command-line interface that orchestrates the entire development lifecycle, including compiling source code, managing complex dependency graphs, running tests, and distributing packages through a centralized registry. By utilizing declarative manifest files, it ensures that builds remain reproducible and consistent across different environments. The tool distinguishes itself through its deep integration with the Rust compiler and its sophisticated approach to project management. It f
Amber is a transpiler that translates high-level source code into executable shell scripts for Bash, Zsh, and Ksh. It provides a type-safe environment for shell script generation, allowing for static type validation and the creation of standalone executable scripts. The project distinguishes itself through a compilation process that includes tree-shaking import optimization to reduce output size and template-based script wrapping for custom headers and footers. It utilizes a module-based dependency resolution system with visibility controls to manage code reuse across multiple files. The lan
Gleam is a statically typed, functional programming language designed for building scalable and maintainable applications. It operates as a cross-platform development ecosystem that compiles source code to run on the Erlang virtual machine or within JavaScript environments. The language integrates a package manager and build system that automates dependency resolution, project compilation, and the generation of software bills of materials. The language distinguishes itself through a focus on type-driven domain modeling and a robust foreign function interface framework. By encoding business ru
The Dart SDK is a comprehensive development kit for building cross-platform applications using a multi-paradigm programming language. It provides a unified toolchain that supports both just-in-time compilation for rapid development and ahead-of-time compilation for high-performance native machine code. The platform is built on a sound static type system and an isolate-based concurrency framework, which executes independent tasks in separate memory heaps to achieve parallelism without shared state contention. The SDK distinguishes itself through a versatile compilation pipeline that transforms
This is a Kotlin Multiplatform UI framework for building consistent user interfaces across desktop, web, and mobile platforms using a single codebase. It functions as a declarative framework that enables the creation of shared UI components that run across multiple target environments. The project includes a cross-platform desktop toolkit for managing native window features, system notifications, and hardware acceleration. For web targets, it provides a declarative interface library and a rendering engine that executes via WebAssembly to achieve high-performance execution in browsers. The fr
pkg is a Node.js executable packager and cross-platform binary compiler. It bundles a project and its dependencies into a single standalone executable file that runs without a pre-installed runtime on the target machine. The tool uses a virtual filesystem bundler to embed project assets and native modules into a binary snapshot. It includes a bytecode obfuscator that compiles source code into bytecode to prevent the extraction of raw logic. The project supports cross-platform distribution, allowing the generation of binaries for different operating systems and architectures from a single hos
ISPC is a vectorizing compiler and SIMD parallel programming language that implements a single program multiple data model. It serves as a toolchain for translating C-based code with parallel extensions into optimized machine code for various CPU and GPU architectures using an LLVM backend. The compiler is designed for cross-platform SIMD toolchain support, generating specialized instruction sets for x86 SSE/AVX, ARM NEON, and Intel GPU from a single source. It features a runtime dispatch mechanism that selects the most efficient hardware-specific implementation for the current system during
Zen-C is a multi-target systems language and source-to-source compiler that translates high-level logic into human-readable GNU C or C11 code. It functions as a JIT-enabled programming language with an in-process compiler for real-time interactive code evaluation and testing. The project serves as a CUDA GPU kernel generator, mapping specialized syntax to CUDA C++ using device attributes to target graphics hardware. It acts as an interoperability layer capable of emitting compatible code for C++, Objective-C, and Lisp to bridge native system frameworks and libraries. The language includes an
MoonBit is a programming language compiler and build system designed to translate source code into high-performance binaries for web, browser, and native environments. It provides a unified toolchain that manages the entire development lifecycle, from source code compilation and dependency management to the final bundling of applications. The platform distinguishes itself through a modular architecture that enables cross-environment logic sharing, allowing developers to maintain a single codebase that targets both WebAssembly and native machine code. By utilizing a strongly-typed intermediate
bflat is a native compiler and ahead-of-time binary generator for C#. It transforms source code into self-contained native executables and machine code that run without requiring a separate runtime environment. The project features a cross-platform native toolchain capable of generating binaries for multiple operating systems and architectures from a single environment. It includes a mechanism for exporting C# logic as shared native libraries via a foreign function interface for integration with other programming languages. To support resource-constrained environments, it provides a binary o
Kotlin-native is an ahead-of-time, cross-platform compiler and toolchain that transforms Kotlin source code into standalone native machine binaries. It functions as an LLVM native compiler, producing executable files that run directly on hardware without the requirement of a virtual machine. The project enables cross-platform native development across multiple operating systems and processor architectures, including iOS, Linux, and Windows. This allows for the creation of native Apple platform applications and software for embedded systems programming where direct memory management and minima
Slang is a shader compiler framework that combines a modular shading language with automatic differentiation, multi-target code generation, and an intrinsic mapping and extension system. At its core, Slang provides a differentiable shader compiler that automatically generates forward and backward derivative propagation for functions with control flow, enabling gradient-based optimization in graphics. The framework also includes a fully featured shader language with modules, generics, interfaces, and separate compilation, all designed for building reusable shader libraries. From a single source
Rust-GPU is a compiler and toolchain that translates Rust source code into SPIR-V bytecode for execution on graphics and compute hardware. It provides a development environment for writing parallel compute kernels and graphics shaders using a custom LLVM backend that maps high-level language constructs to GPU-compatible memory layouts and instructions. The project enables cross-platform shader development, allowing the same Rust code to run across different GPU hardware and graphics APIs via the SPIR-V intermediate representation. It specifically supports the creation of general-purpose compu
Theos is a cross-platform mobile development toolchain and build system designed for compiling and packaging software for mobile operating systems. It functions as a system tweak kit and runtime hooking framework, allowing developers to create modifications that alter the internal behavior of mobile OS environments. The project distinguishes itself by providing specialized preprocessor syntax that generates low-level API calls, removing the boilerplate code typically required for function and method hooking. It enables dynamic runtime method swizzling and class extensions, allowing developers
This project is an educational blog and learning resource dedicated to the Rust programming language. It provides a collection of curated guides, technical articles, and structured learning paths designed to teach language fundamentals, concurrency, and systems programming. The repository distinguishes itself by offering practical implementation tutorials for complex systems. This includes detailed guides on compiler development—specifically translating source code into targets such as ARM64, x86_64, LLVM IR, and WebAssembly—as well as networking examples for building multithreaded chat serve
c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system. The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch. The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly inte
Plasmo is a browser extension framework and build tool designed for developing cross-browser extensions from a single codebase. It functions as a development environment that automates manifest generation and bundles source code into compatible packages for multiple web browser engines. The project includes a developer toolset featuring hot module replacement for real-time code updates and an automated publisher to deliver completed builds to various browser web stores. Its capability surface covers extension UI development through the injection of components into web pages and a communicati
Scala.js is a compiler and cross-platform language toolchain that transforms Scala source code into JavaScript or WebAssembly. It functions as a statically typed tool for the JavaScript ecosystem, enabling the development of applications for web browsers and Node.js environments. The project serves as a JavaScript interop framework, allowing the creation of type-safe facades and bindings to interact with external libraries and global objects. It provides mechanisms for both static and dynamic JavaScript invocation, including the generation of TypeScript bindings and the ability to export inte
ClojureScript is a Lisp-based compiler and runtime that translates Clojure source code into JavaScript. It enables functional programming across different JavaScript engines and platforms, allowing developers to build user interfaces and applications for web browsers and server environments. The project provides a read-eval-print loop for executing code live within a browser or server for immediate feedback. This facilitates an interactive development workflow where code can be written and tested in real time without restarting the application. The system covers a broad capability surface, i
Haxe is a statically typed, multi-target programming language and open-source compiler toolkit that translates a single codebase into native executables and scripts for JavaScript, C++, C#, Java, Python, Lua, PHP, and Flash targets. It provides a unified type system with automatic type inference, a compile-time macro system for code transformation and generation, conditional compilation directives, and a static analysis engine that enforces null safety and eliminates dead code to produce smaller, safer outputs. The language is supported by the HashLink virtual machine, which executes platform
PowerShell is a cross-platform task automation and configuration management framework. It functions as an object-oriented shell environment and a dynamic scripting language, enabling users to interact with system interfaces and manage infrastructure through a unified command-line interface. By executing as a managed application on the common language runtime, it provides direct access to native libraries and system APIs. The system is distinguished by its object-based pipeline, which processes structured data objects rather than raw text, allowing for precise property manipulation across comm
TinyGo is a specialized compiler and development toolkit designed to bring the Go programming language to resource-constrained microcontrollers and WebAssembly environments. It provides a bare-metal runtime environment that enables high-level code execution without the need for a traditional operating system, utilizing an LLVM-based backend to generate efficient machine instructions. The project distinguishes itself through aggressive optimization techniques tailored for small hardware, including a static memory allocation strategy and whole-program dead code elimination that significantly re
Kotlinx-io is a multiplatform library designed for input and output operations, providing a unified interface for streaming data, managing byte buffers, and interacting with local filesystems. It serves as a cross-platform abstraction layer that standardizes how applications handle data movement across different operating systems and hardware architectures. The library distinguishes itself by providing high-performance tools for both mutable and immutable byte sequences. It utilizes segmented memory pools and direct memory access to minimize allocation overhead and prevent unnecessary data co
Emscripten is a WebAssembly toolchain and compiler backend that transforms C and C++ source code into WebAssembly bytecode. It serves as a framework for porting native applications and libraries to web browsers and server runtimes by translating LLVM intermediate representation into optimized WebAssembly modules. The system specializes in porting native graphical standards, such as OpenGL and SDL2, by mapping native graphics API calls to browser-compatible WebGL commands. This allows complex visual applications and native desktop software to be deployed as portable web formats. The toolchain
Accelerate is a framework for high-performance array computing that provides a domain-specific language for expressing complex mathematical and parallel computations. By utilizing a declarative programming interface, it allows users to define high-level array transformations that are automatically translated into optimized machine code for diverse hardware architectures. The system distinguishes itself through a modular architecture that decouples high-level array operations from hardware-specific instructions. It employs just-in-time compilation and kernel fusion to transform programs into e
Kaldi is an automatic speech recognition toolkit used to train and deploy models that convert spoken audio into text. It functions as a framework for designing and evaluating acoustic and language models through a structured pipeline of processing tools. The system acts as a cross-platform speech engine, capable of compiling recognition logic for Android and WebAssembly to enable execution on mobile devices and web browsers. It also includes a dedicated converter for migrating speech recognition models from the HTK format into a compatible internal structure. The toolkit covers a broad range
Meteor is a full-stack JavaScript application platform and real-time application server. It provides a unified development environment for building web and mobile applications using a single language for both the client and server. The platform functions as a cross-platform app framework, allowing a single codebase to be deployed across web, iOS, Android, and desktop environments. It differentiates itself through a real-time server that automatically synchronizes data between servers and clients to enable live updates. The system includes a unified development command-line interface to manag