30 open-source projects similar to arut/nginx-rtmp-module, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Nginx Rtmp Module alternative.
FFmpeg is a cross-platform multimedia framework designed for the recording, conversion, and streaming of audio and video content. It functions as a comprehensive toolkit that provides both a command-line utility for direct media manipulation and a collection of low-level libraries for integration into custom applications. At its core, the project utilizes a packet-based stream engine and a format-agnostic abstraction layer to handle diverse media standards, containers, and network protocols. The framework distinguishes itself through a modular, graph-based filter execution model that allows f
ZLMediaKit is a high-concurrency streaming engine designed to function as a protocol gateway and media server. It provides a native development kit for embedding streaming and transcoding capabilities directly into custom applications, supporting the ingestion, distribution, and recording of live video feeds across various network protocols. The platform distinguishes itself through a high-performance architecture that bridges legacy surveillance protocols with modern web-compatible streaming standards. It utilizes a thread-per-core execution model and zero-copy buffer management to maintain
Owncast is a self-hosted live streaming server that provides full control over broadcast infrastructure and audience data. It functions as an RTMP video streaming server, accepting incoming video feeds and distributing them to viewers through HLS-based segmented streaming. The platform includes a built-in, stateful web-based chat interface that enables real-time viewer engagement during broadcasts. The project distinguishes itself through deep integration with the decentralized Fediverse, allowing servers to automatically broadcast stream status updates and notify followers across distributed
This project is a community-curated directory of open-source software designed for deployment in private server environments and home labs. It serves as a comprehensive resource for discovering independent, self-hosted alternatives to mainstream cloud services, enabling users to maintain full data ownership and control over their digital infrastructure. The directory is structured through a hierarchical taxonomy that organizes a vast collection of applications into logical categories, ranging from media management and data analytics to private communication and team productivity tools. It dis
VDO.Ninja is a low-latency peer-to-peer media routing service and video streaming platform designed to integrate remote audio and video feeds into professional production workflows. It functions as a WebRTC broadcast integration tool and studio controller, allowing for the direct transmission of high-definition media between publishers and viewers with minimal delay. The platform distinguishes itself through extensive protocol bridging, converting between WebRTC, WHIP, WHEP, SRT, and RTMP to ensure compatibility across diverse network environments and professional studio software. It includes
Pipecat is a framework and software development kit for building real-time multimodal AI agents and speech-to-speech systems. It utilizes a frame-based data pipeline to route audio, video, and text through a modular sequence of processors, enabling the orchestration of low-latency conversational AI. The project is distinguished by its ability to coordinate complex multimodal services, including speech-to-text, language models, and text-to-speech, within a single pipeline. It features semantic voice activity detection for natural turn-taking, state-machine conversation flows for dialogue manag
PeerTube is a decentralized, open-source video hosting platform that enables users to operate independent, interoperable servers. By utilizing the ActivityPub protocol, it connects these servers into a global, federated network where users can follow channels, discover content, and interact across different instances. The platform is designed to function as a self-hosted video content management system, providing a community-driven alternative to centralized media services. What distinguishes PeerTube is its hybrid approach to content delivery and infrastructure management. It integrates peer
go2rtc is a media streaming server that functions as a protocol-agnostic gateway for video and audio feeds. It ingests media from diverse sources and redistributes them across multiple streaming standards, enabling compatibility between proprietary camera hardware and web-based playback clients. The system utilizes a centralized configuration schema to manage stream routing and lifecycle orchestration based on client demand. The platform distinguishes itself through its focus on low-latency delivery, utilizing peer-to-peer connections to facilitate sub-second playback directly within web brow
This project is a real-time communication and media streaming server designed for broadcasting, recording, and distributing audio and video content. It functions as a live streaming server and an RTMP media server, providing the infrastructure necessary to deliver real-time media to multiple concurrent viewers over a network. The system distinguishes itself through a multi-protocol media gateway that supports RTMP, E-RTMP v2 for modern codecs like HEVC and AV1, and HTTP media tunneling to bypass restrictive firewalls. It further acts as a real-time communication platform by synchronizing shar
Cat-catch is a browser-based media utility designed to detect, capture, and manage web-based video and audio resources. It functions as a comprehensive sniffing and download management system, enabling users to identify hidden or protected media assets directly from active web pages. The tool specializes in reconstructing fragmented streaming protocols, such as DASH and M3U8, into complete files while providing options for real-time stream recording and playback control. The project distinguishes itself through its deep integration with local system environments and external automation tools.
SRS is a real-time media server designed to ingest, route, and distribute live audio and video streams across various transport protocols. It functions as a multi-protocol stream relay, including a dedicated RTMP media gateway and a WebRTC signaling server to coordinate peer-to-peer media exchanges. The system features a multi-protocol relay engine that transforms incoming media packets between different transport formats without re-encoding. This allows it to serve as a video delivery proxy that routes live media from a single source to multiple concurrent viewers using diverse delivery prot
Streamlink is a command line video stream extractor that retrieves direct stream URLs from online services for use in external media players. It functions as a local media stream pipe, redirecting raw video data from web services into local files or players via standard input or HTTP. The project includes a headless browser stream scraper to intercept network requests and extract media data from script-heavy websites, alongside a dedicated processor for HLS and DASH segmented media streams. The tool utilizes a modular video plugin framework, allowing support for new streaming platforms to be
This project is a framework for developing multimodal AI agents that function as programmable participants in real-time communication rooms. It enables the construction of agents that can see, hear, and speak by integrating speech-to-text, large language models, and text-to-speech pipelines to facilitate low-latency, natural conversations. The system is distinguished by its advanced orchestration of real-time media and conversational flow, including support for full-duplex speech, preemptive response generation, and sophisticated interruption management. It further differentiates itself throu
livego is a live streaming server written in Go that receives live video streams and broadcasts them to viewers in real time. It functions as a multi-protocol video gateway, serving as a backend for ingesting video and redistributing it through RTMP, HLS, and HTTP-FLV protocols. The server features dynamic protocol transmuxing to convert ingested streams into different formats for device compatibility and low-latency playback. It provides secure stream access and ingestion by validating unique channel keys and using security tokens. The system includes capabilities for encrypted stream deliv
Restreamer is a self-hosted video broadcast platform and RTMP streaming server. It functions as a live media processing gateway and a multi-destination stream relay, providing a web-based management interface to configure video codecs, hardware acceleration, and stream routing. The system enables multi-platform video streaming by duplicating a single live video source and forwarding it to various third-party broadcast services and external servers simultaneously. It also supports direct-to-website broadcasting, allowing users to host live content for private or public audiences via customizab
MediaCMS is a self-hosted media content management system designed for hosting, organizing, and distributing video, audio, images, and PDF files. It functions as a digital asset management platform that combines a transcoding pipeline with a server capable of delivering adaptive video streaming. The system is distinguished by its automated media transcoding pipeline, which converts uploaded files into multiple resolutions and codecs and generates automatic transcriptions. It integrates SAML and OAuth identity layers to connect external enterprise identity providers for managing user access an
The virtual-event-starter-kit is an event management platform and web application starter kit designed to build customized online conferences and virtual events. It provides foundational capabilities for publishing event schedules, displaying speaker profiles, and launching complete event websites with file-based routing and headless content fetching. The platform supports live video broadcasting across multiple tracks, multi-source video streaming, and external video platform embeds with adjustable video layouts. For attendee engagement, the software incorporates user registration and authe
VLC is a cross-platform multimedia player and framework designed to decode and render virtually any audio or video format, network stream, or physical disc without requiring external codecs. It functions as both a standalone application and a portable library, providing a modular architecture that allows developers to integrate playback, filtering, and streaming capabilities into third-party software. The project distinguishes itself through a highly modular plugin-based engine that supports real-time media processing, including format transcoding and the application of audio and video filter
ani-cli is a command line interface designed for searching, streaming, and downloading anime content. It functions as a terminal-based media utility that isolates and retrieves direct video streams from external web sources, allowing users to browse catalogs and play media without a web browser. The tool distinguishes itself through a modular provider architecture that uses pattern matching to extract metadata and stream links from various sites. It delegates actual video decoding and playback to external system media players, providing users with control over resolution, audio tracks, and pl
biliup is an automated live stream archival and video management system designed to record broadcasts and upload content to platforms. It functions as a stream recorder, video upload tool, and cross-platform migrator that handles the transfer of content from various sources to a target service. The project enables cross-platform video migration by downloading content from external sources and redistributing it via automated pipelines. It supports headless video management through a server-based interface and programmatic uploading tools that operate without manual browser interaction. Core c
PiliPlus is a third-party media player designed for the Bilibili platform, providing a unified interface for video streaming, live content consumption, and community interaction. It functions as a cross-platform application that synchronizes user accounts, playback preferences, and social data across mobile and desktop devices. The application distinguishes itself through advanced playback features, including real-time scrolling comment overlays that simulate a communal viewing experience. It incorporates local-first media caching to store assets directly on the device, which reduces latency
This project is a professional live video production suite designed for capturing, encoding, and broadcasting high-quality media. At its core, it features a real-time media processing engine that utilizes hardware acceleration to composite multiple audio and video sources with minimal latency. The application provides a centralized studio interface for managing complex scene transitions, layering visual sources through a hierarchical scene-graph engine, and streaming content to multiple platforms simultaneously. The software is built on a cross-platform abstraction layer that ensures consiste
This project is a cross-platform implementation of the WebRTC standard, providing a comprehensive library for building real-time audio, video, and data communication applications. It functions as a peer-to-peer networking framework and media processing engine, enabling direct, low-latency connections between devices without relying on central servers. By strictly adhering to official protocol specifications, the library ensures interoperability with browsers and other native communication software across mobile, desktop, and server environments. The engine distinguishes itself through a modul
This project is an automated service designed for the management, validation, and distribution of live television stream sources. It functions as an integrated pipeline that collects disparate media feeds and organizes them into structured, standardized playlists compatible with various third-party media players. The system distinguishes itself through continuous background operations that maintain content reliability. It performs active network probing to test latency and connectivity, automatically pruning broken or unreliable links. Simultaneously, it acts as a middleware layer that interc
This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc
GPAC is an open-source multimedia framework built around a pluggable filter graph pipeline, where modular processing units called filters connect into a directed graph to handle media workflows. At its core, the framework centers all media packaging and manipulation on the ISO Base Media File Format (ISOBMFF), with specialized tools for reading, writing, fragmenting, and encrypting MP4 and related containers. It also provides a declarative scene graph composition system for describing interactive multimedia scenes using MPEG-4 BIFS, X3D, SVG, or VRML syntax, alongside a hardware-accelerated re
Shotcut is a professional-grade, cross-platform non-linear video editor built on the MLT multimedia framework. It provides a comprehensive suite for post-production, supporting multi-track timeline editing, high-fidelity color processing, and complex visual effects. The application is designed to handle diverse audio and video formats natively, ensuring high-resolution and HDR workflows are managed within a unified environment. The software distinguishes itself through a modular architecture that emphasizes performance and precision. It utilizes a GPU-accelerated rendering pipeline and proxy-
ffmpeg-python is a Python wrapper that translates programmatic method calls into command-line arguments for executing FFmpeg media processing tasks. It functions as a multimedia transcoding interface and a media stream capture tool, allowing for the recording of live audio and video from hardware devices and network sources. The library features a fluent interface for constructing complex directed graphs of audio and video filters through method chaining. It also includes an FFprobe metadata extractor that retrieves structured technical properties from media files and returns them as Python d
Invidious is a privacy-focused, self-hosted alternative frontend for mainstream video platforms. It operates as a decentralized network of independent instances that provide a lightweight, ad-free interface for consuming media. By acting as a proxy between the user and the content provider, the platform prevents tracking and data collection while maintaining a familiar browsing experience. The project distinguishes itself through its robust suite of network-level traffic management and anonymization tools. It employs techniques such as IP rotation, reverse proxy stream routing, and integratio
This project is a cross-platform media aggregator and streaming API wrapper designed to retrieve live broadcast data from various video platforms. It functions as a unified interface for fetching direct playback URLs and real-time chat logs, enabling the development of custom broadcast monitoring and interactive streaming applications. The tool distinguishes itself by providing a consistent data extraction layer that normalizes disparate video source formats into a unified structure. By parsing stream links through targeted network requests, it allows developers to integrate live broadcast me