awesome-repositories.com
Blog
MCP
awesome-repositories.com

Entdecke die besten Open-Source-Repositories mit KI-gestützter Suche.

EntdeckenKuratierte SuchenOpen-Source-AlternativenSelf-hosted SoftwareBlogSitemap
ProjektMCP-ServerÜber unsRanking-MethodikPresse
RechtlichesDatenschutzAGB
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
aethiopicuschan avatar

aethiopicuschan/cubism-go

0
View on GitHub↗
33 Stars·5 Forks·Go·MIT·4 Aufrufe

Cubism Go

cubism-go is an unofficial Golang implementation of the Live2D Cubism SDK. It leverages ebitengine/purego, making it easy to use.

Features

  • Graphics and Rendering - Live2D Cubism SDK for Go.

Star-Verlauf

Star-Verlauf für aethiopicuschan/cubism-goStar-Verlauf für aethiopicuschan/cubism-go

KI-Suche

Entdecke weitere awesome Repositories

Beschreibe in einfachen Worten, was du brauchst — die KI bewertet tausende kuratierte Open-Source-Projekte nach Relevanz.

Start searching with AI

Häufig gestellte Fragen

Was macht aethiopicuschan/cubism-go?

cubism-go is an unofficial Golang implementation of the Live2D Cubism SDK. It leverages ebitengine/purego, making it easy to use.

Was sind die Hauptfunktionen von aethiopicuschan/cubism-go?

Die Hauptfunktionen von aethiopicuschan/cubism-go sind: Graphics and Rendering.

Welche Open-Source-Alternativen gibt es zu aethiopicuschan/cubism-go?

Open-Source-Alternativen zu aethiopicuschan/cubism-go sind unter anderem: pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer. ands/seamoptimizer — A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a… askeladdk/aseprite — Package aseprite implements a decoder for Aseprite sprite files (.ase and .aseprite files). assimp/assimp — Assimp is a cross-platform 3D asset pipeline and import library that loads numerous industry-standard 3D file formats… andreirudenko/sparkler — A modular 2d particle system.

Open-Source-Alternativen zu Cubism Go

Ähnliche Open-Source-Projekte, sortiert nach der Anzahl der gemeinsamen Funktionen mit Cubism Go.
  • pov-ray/povrayAvatar von POV-Ray

    POV-Ray/povray

    1,502Auf GitHub ansehen↗

    POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic three-dimensional images and animations. It parses plain-text files containing scene geometry, lighting, textures, and camera definitions into an internal computational data structure, then calculates precise mathematical ray-scene intersections against geometric primitives and triangle meshes. The engine incorporates advanced lighting and geometry capabilities, including bounding hierarchy optimization to skip collision checks against distant geometry, and constructive solid geometry f

    C++3d-graphics3d-renderingpov-ray
    Auf GitHub ansehen↗1,502
  • ands/lightmapperAvatar von ands

    ands/lightmapper

    1,535Auf GitHub ansehen↗

    lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.

    C
    Auf GitHub ansehen↗1,535
  • ands/seamoptimizerAvatar von ands

    ands/seamoptimizer

    243Auf GitHub ansehen↗

    A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a idea presented by Michał Iwanicki in the talk Lighting Technology of "The Last Of Us". A least squares solver is used to find a minimal error solution to the problem of sampling…

    C
    Auf GitHub ansehen↗243
  • andreirudenko/sparklerA

    AndreiRudenko/sparkler

    0Auf GitHub ansehen↗

    A modular 2d particle system.

    Auf GitHub ansehen↗0
Alle 30 Alternativen zu Cubism Go anzeigen→