21 Repos
Applying external patch files to a project to modify code without creating a full commit.
Distinct from Patch Generators: Covers the application of patches, whereas the parent focuses specifically on the generation of patches.
Explore 21 awesome GitHub repositories matching software engineering & architecture · Patch Application. Refine with filters or upvote what's useful.
LearningNotes ist eine technische Wissensdatenbank und ein Engineering-Studienleitfaden, der sich auf Android-Framework-Interna, Systemarchitektur und mobile Leistungsoptimierung konzentriert. Er dient als Referenz für die Analyse der Android-Boot-Sequenz, des Prozess-Bootstrappings und der Initialisierung von Systemdiensten. Das Projekt bietet detaillierte Anleitungen zur mobilen Leistung, einschließlich Strategien zur Reduzierung von Speicher-Footprints, zur Identifizierung von Speicherlecks und zur Optimierung der Bilddekodierung. Es deckt zudem die Android-Inter-Prozess-Kommunikation mittels AIDL und dem Binder-Kernel-Treiber ab sowie Softwarearchitektur-Handbücher zur Entkopplung von Geschäftslogik von Benutzeroberflächen durch Muster wie MVVM und MVP. Über die mobile Entwicklung hinaus enthält das Repository eine Informatik-Wissensdatenbank zur Vorbereitung auf technische Vorstellungsgespräche, die Datenstrukturen, Algorithmen und Betriebssystemkonzepte abdeckt. Es bietet zudem eine praktische Referenz für die Git-Versionskontrolle, die Repository-Management, Synchronisierung und Branching-Workflows detailliert beschreibt.
Explains how to redirect method calls to native callbacks to fix bugs without full app updates.
GitExtensions is a graphical user interface client for managing Git repositories. It provides a suite of visual tools for browsing commit logs, staging changes, and tracking file evolution across a project's history. The project features a commit visualizer that maps branch and merge relationships via a graphical map and a dedicated history manager for performing interactive rebases and squashing commits. It includes a visual merge conflict resolver to identify and fix overlapping code changes during merges or history rewrites. The software covers broad version control capabilities, includin
Generates and applies patch files to modify a project's state without requiring full commits.
This is a text diffing and patching library used for computing differences between text blocks, calculating edit distances, and applying patches to synchronize document versions. It includes a fuzzy text matching engine to locate strings by balancing accuracy with location, and a Levenshtein distance calculator to measure the number of character insertions, deletions, and substitutions between two strings. The library features a semantic diff optimizer that refines raw text differences to align with human-readable word and phrase boundaries. It provides utilities for generating and parsing se
Provides utilities to apply patches to text blocks using a best-effort strategy to handle shifts in the source content.
Magit is a complete Git interface that runs inside Emacs, providing a full-featured porcelain for version control operations without leaving the editor. It renders repository state as structured, collapsible sections within Emacs buffers, and manages Git command execution through a transactional process model with automatic buffer refresh and error handling. The interface exposes all configuration through Emacs' standard customization system and uses a transient command framework for context-sensitive menu-driven Git operations. What distinguishes Magit is its granular control over every stag
Applies patch files to the current repository, integrating changes from external sources.
OpCore-Simplify is an automated tool that generates a complete OpenCore EFI folder for Hackintosh builds. It scans the system hardware to identify supported devices and compatible macOS versions, then assembles a bootable EFI configuration by downloading the latest OpenCore bootloader and required kernel extensions from official sources. The tool differentiates itself by automating the entire EFI creation process, from hardware detection through patch application. It automatically selects and applies the correct ACPI hotfixes and kernel extensions based on the detected hardware and target mac
Integrates required ACPI patches and kernel extensions automatically based on detected hardware and target macOS version.
This project is an Android application patching tool and Magisk system module generator. It is designed to apply custom modifications to application packages and generate modules that install these patched binaries into the system partition of rooted Android devices. The tool incorporates a root-based application installer that utilizes specialized mounting methods, such as Zygisk application mounting, to bypass root detection warnings and mount errors. It further distinguishes itself by automating the retrieval of application binaries from external mirrors based on specific device architectu
Creates modified application packages by applying patch bundles and CLI tools to produce installers.
MonkeyDev is a developer toolset for building, injecting, and deploying system extensions and custom dynamic libraries into mobile applications. It functions as an application patching tool and dynamic library injector designed to modify how mobile applications operate. The project provides a development environment for creating system extensions and tweaks, including tools for injecting libraries into decrypted binaries to enable debugging and symbol restoration on non-jailbroken hardware. It features a command-line interface for deploying hooks into system processes and third-party applicat
Orchestrates the injection of dynamic libraries and symbol restoration to produce modified application packages.
This project provides a toolset for extracting, translating, and patching binary resources to localize the MobaXterm terminal and network client interface into Simplified Chinese. It functions as a Chinese language pack and runtime resource patcher, applying translated string tables and layout adjustments to UI controls during application startup without modifying the core binary. The localization covers the full interface, including menus, dialogs, prompts, tooltips, and the UI of remote network tools such as SSH, RDP, VNC, and FTP. To ensure Chinese text displays correctly without truncatio
Organizes translations into separate patch modules that can be applied independently to different UI sections.
Dieses Projekt ist eine umfassende Bildungsressource und ein Leitfaden zum Erlernen des Git-Versionskontrollsystems. Es dient als technische Dokumentationsquelle für ein Lehrbuch, das die Grundlagen, fortgeschrittene Workflows und die interne Architektur von Git erklärt. Das Projekt ist als Multi-Format-E-Book strukturiert, wobei die Quelldateien so konzipiert sind, dass sie in verschiedene digitale Publikationsformate kompiliert werden können, einschließlich HTML, PDF, EPUB und Mobi. Es nutzt eine dedizierte Build-Pipeline, um diese Dokumente zu generieren und zu validieren. Der Inhalt deckt ein breites Spektrum an Versionskontrollfunktionen ab, einschließlich Historienmanipulation, Repository-Administration und Systemintegration. Es bietet geführte Anleitungen zum Workflow-Management – wie Branching, Merging und Rebasing – und analysiert die interne Mechanik des inhaltsadressierbaren Dateisystems sowie das Snapshot-basierte Versionierungssystem.
Explains the process of integrating changes from external diff or patch files into a working directory.
uAssets is the curated collection of filter lists that powers uBlock Origin’s ad blocking, anti‑adblock circumvention, and privacy‑tracking protection capabilities. It serves as the upstream repository of rule sets for the uBlock Origin browser extension, storing precompiled filters in the Adblock Plus syntax and organising them into categorized groups for selective activation. The repository distinguishes itself with a maintenance architecture designed for efficiency and reliability. Filter lists are revision‑versioned and delivered via a differential patch mechanism that transmits only chan
Only changed rules between revisions are transmitted to minimise bandwidth usage.
git-absorb is a command-line version control utility designed to move staged changes into previous commits. It functions as a commit management and rebase automation tool that analyzes Git history to identify the correct ancestral commits for absorbing modifications. The tool automates the process of folding current changes into ancestor commits, removing the need for manual interactive rebases. It focuses on maintaining atomic commits and cleaning project history by refining code changes and moving them into earlier, related commits. Its capabilities cover commit history analysis, index man
Applies staged changes to historical commits using patch files or fixup commits.
SWE-bench ist ein Software-Engineering-Benchmark und Evaluierungs-Framework, das entwickelt wurde, um die Fähigkeit von Large Language Models (LLMs) zu messen, reale GitHub-Issues zu lösen. Es bietet Datensätze und Evaluierungssuiten, um zu verifizieren, ob modellgenerierte Code-Patches Software-Bugs korrekt beheben. Das Projekt enthält einen multimodalen Benchmark zum Testen visueller Sprachmodelle bei Issues, die grafische Oberflächen betreffen. Es nutzt eine Sammlung vorverarbeiteter Repository-Issues und Gold-Standard-Patches, um KI-Coding-Agenten zu trainieren und zu testen. Das Framework bietet Infrastruktur für containerisierte Patch-Verifizierung und reproduzierbare Ausführungsumgebungen, um konsistente Tests über verschiedene Systeme hinweg zu gewährleisten. Es deckt die automatisierte Testfall-Ausführung, die Verifizierung von Patch-Vorhersagen und die Generierung von Datensätzen für überwachtes Lernen aus realen Bug-Reports ab.
Applies predicted diffs to specific git commit hashes to reconstruct the codebase state for verification.
This repository is a collection of technical knowledge and solutions focused on mobile application development, particularly for Android and iOS platforms. It covers a wide range of practical engineering challenges, including hotfix and patching techniques, database management and repair, network communication, logging, and video processing. The content is presented as shared knowledge, documenting real-world problems and their implementations. The project provides detailed guidance on applying hotfixes to running Android applications through multiple methods, such as class replacement, full
Applies code and resource fixes to a live application without requiring a full app store update.
MNBVC is a dataset pipeline and toolkit designed for the collection, cleaning, and normalization of massive text and code corpora used to train large language models. It provides specialized tools for harvesting source code, commit histories, and repository metadata from version control platforms, alongside a multilingual text corpus collector for gathering parallel text and academic papers. The project distinguishes itself through comprehensive capabilities for processing diverse document types, including a PDF-to-text converter that transforms complex layouts and formulas into structured JS
Applies pre-processing and post-processing code patches to customize data cleaning workflows in open source software.
MelonLoader ist ein Game-Engine-Plugin-Loader, der darauf ausgelegt ist, benutzerdefinierten Code zu injizieren und externe Plugins in Unity-Spiele zu laden. Er fungiert als Modding-Framework, das sowohl Mono- als auch Il2Cpp-Runtimes unterstützt, was die Modifikation von Spielen über verschiedene Backend-Architekturen hinweg ermöglicht. Das Projekt ermöglicht das Patchen und Hooken von Funktionen innerhalb von Unity-Spielen und bietet spezifisch ein System zur Verwaltung von C#-Assemblies in Mono-Umgebungen sowie ein Framework zum Patchen des Interop-C++-Backends, das von Il2Cpp verwendet wird. Das System handhabt das Abfangen des Anwendungs-Boot-Prozesses, um Drittanbieter-Mods aus dedizierten Ordnern zu laden, und erfasst interne Engine-Logs in einem einheitlichen Stream zur Fehlersuche. Es enthält zudem Konfigurationssysteme zur Anpassung des Loader-Verhaltens, der Konsolensichtbarkeit und der Debugging-Level.
Redirects method calls in the Mono JIT compiler to native callbacks to alter game behavior.
CPM.cmake is a dependency manager and package resolver for C and C++ projects that integrates directly into the CMake build system. It automates the process of fetching, configuring, and managing external libraries by resolving dependencies through system-wide package managers or by downloading source code from remote repositories. The system ensures reproducible builds by locking transitive dependency versions and verifying the authenticity of downloaded source archives using cryptographic hash checksums. It allows for development flexibility through local filesystem overrides, which redirec
Applies a series of external patch files to downloaded source code before configuration.
git-js is a programmatic Node.js library and version control wrapper that provides a structured JavaScript API for executing Git commands. It serves as a Git automation framework and process manager, allowing developers to chain version control tasks and parse raw command output into structured data objects. The project distinguishes itself through a dedicated Git process manager capable of spawning binaries with custom environment variables, specific process ownership, and concurrency throttling to prevent system resource exhaustion. It includes specialized system-level monitoring such as co
Provides the capability to apply diff-generated patches to modify specific code sections.
BiliRoamingX is a collection of binary modifications and an application feature unlocker for a mobile client. It functions as a set of patches designed to unlock hidden features, remove regional restrictions, and modify the behavior and appearance of the application. The project utilizes a customization framework to remove unwanted page elements and adjust interface scales. It includes a media playback optimizer that forces default high resolutions and enables custom playback speeds for video streams. The modification suite covers regional restriction bypasses, content feed filtering, and su
Provides a collection of custom patches and integrations for modifying the behavior and appearance of a specific mobile application.
Julius is a cross-platform game engine and simulation tool designed for the reimplementation of legacy games. It executes original game logic using the original assets while applying modern resolution and interface updates. The engine features a localization framework for integrating community translations of text, audio, and video, and an integrated scenario editor for configuring gameplay rules and resource requirements within map data files. The project covers a broad capability surface including save game management with automated backups, input mapping for diverse keyboard layouts and t
Loads community-provided text, audio, and video files to add language support without modifying the core engine.
umu-launcher is a suite of tools designed to launch Windows game binaries on Linux systems. It serves as a runtime orchestrator and compatibility layer launcher that enables cross-platform software execution. The project manages game compatibility through a fix manager that retrieves and applies specific patches and configurations based on unique store identifiers. It also functions as a data isolation tool, allowing for the specification of custom directory paths to keep game configurations and save data separate from the host system. The system automates the deployment of runtime environme
Retrieves and applies game-specific compatibility fixes by matching unique store identifiers against a remote configuration database.