23 Repos
Libraries and frameworks for fetching and displaying images and animated media on Android.
Distinct from Image Loading: Candidates are either too generic (Android libraries) or focused on AI integrations.
Explore 23 awesome GitHub repositories matching mobile development · Android Image Loading. Refine with filters or upvote what's useful.
Glide is an image loading and caching library for Android that fetches and decodes images, GIFs, and video stills from local or remote sources. It functions as a media rendering framework and memory management tool designed to resize and downsample assets to fit specific view dimensions. The system prioritizes scrolling performance through a multi-level caching strategy that stores decoded media in memory and raw data on disk. It employs resource pooling to reuse bitmap memory and binds image loading tasks to component lifecycles to automatically release resources and prevent memory leaks. T
Provides a comprehensive system for fetching and displaying images, GIFs, and video stills within Android applications.
Picasso is an Android image loading library designed for downloading, caching, and displaying images in applications. It provides an automated system for memory and disk management to reduce network requests and improve load times. The library includes a bitmap transformation tool for resizing, cropping, and modifying assets before they are rendered. It also functions as a bridge for Jetpack Compose, converting image requests into painter objects for use within declarative Android user interfaces. The system manages image retrieval from multiple sources, including web URLs, local files, and
Provides a comprehensive system for fetching, caching, and displaying images on Android.
Fresco is an Android image loading library and cache manager designed to fetch, decode, and display images from network or local sources. It functions as a rendering engine for animated image formats and a streaming system for progressive image loading. The library distinguishes itself through specialized memory management that utilizes off-heap allocation to reduce garbage collection overhead and prevent out-of-memory errors. It includes a dedicated rendering pipeline for animated GIFs and WebP files and supports progressive JPEG decoding to render low-resolution versions of images while the
Provides a comprehensive framework for fetching and displaying images and animated media on Android.
Android-Universal-Image-Loader is an image loading library for Android applications designed to download, cache, and display images. It functions as a bitmap cache manager and processing framework that handles the retrieval of assets from remote URLs or local files. The library includes specialized utilities for extracting static frames from video files to generate thumbnails. It also provides a framework for applying visual transformations to loaded images, such as circular crops and rounded corners. The system manages performance through a two-tier caching hierarchy using both memory and d
Provides a comprehensive library for fetching and displaying images from remote URLs or local files on Android.
AsyncDisplayKit is an asynchronous UI framework and performance library for iOS. It provides a collection of performant alternatives to standard views, allowing developers to build responsive interfaces by offloading layout and rendering tasks to background threads. The framework is centered around a declarative layout engine based on a flexbox model, which calculates element positions and sizes asynchronously. It utilizes a node-based abstraction to wrap native views, enabling the instantiation and configuration of UI hierarchies on background threads to prevent main thread blocking. The sy
Performs image fetching and decoding on background threads to maintain smooth UI scrolling.
This project is a customizable image carousel component for Android applications. It provides a rotating banner slider built on ViewPager2 that supports automatic playback and custom page transformation effects. The component distinguishes itself through flexible visual customization, allowing for adjustable pagination indicators and the application of zoom, rotation, or depth effects during page transitions. It features a timing mechanism for automatic content rotation that synchronizes with the system lifecycle to optimize resource usage. The library covers a broad range of UI capabilities
Provides integration points for external image loaders to define how assets are fetched and rendered on Android.
Coil is an image loading and caching pipeline designed for Android and Compose Multiplatform applications. It functions as a comprehensive loader, caching engine, and rendering utility that asynchronously fetches and displays images from network URLs, local storage, and multiplatform resource systems. The library distinguishes itself through a flexible fetcher-decoder pipeline and an interface-driven component registry, allowing for the integration of custom networking clients and decoders. It provides specialized support for rendering scalable vector graphics, animated formats such as GIF an
Provides a complete pipeline for fetching and displaying images and animated media on Android.
MaterialDrawer is a navigation drawer library and side menu framework for Android applications. It provides a Material Design UI component that implements a sliding side menu to manage user movement between different sections of a mobile application. The framework supports the organization of complex navigation lists, including the use of expandable sections, sticky headers, and badges. It includes tools for building personalized interfaces, such as user profile displays and headers. The library handles navigation through item management, event handling via listeners, and state-driven UI upd
Provides a mechanism for fetching and displaying remote user profile images within the application header.
This is a Glide image transformation library for Android that provides a collection of image processing filters and shapes. It functions as a suite of hardware-accelerated tools for image cropping, artistic filtering, and transformation pipeline management. The project distinguishes itself through an image filter pipeline that allows for sequential transformation chaining, enabling multiple visual effects and color modifications to be applied in a single pass. It utilizes GPU acceleration to implement artistic effects such as pixelation, sketching, and blur. The library covers a broad range
Provides a hardware-accelerated tool for applying artistic effects like blur and pixelation on Android.
android-gif-drawable is a rendering library for displaying and controlling animated GIF images within Android image views and drawables. It provides a custom drawable implementation for frame-based animations, a playback system for seeking and looping, and a metadata extractor for retrieving technical properties such as frame counts and loop settings. The library enables the synchronization of a single animation instance across multiple views to ensure consistent playback. It supports loading GIF data from various sources, including assets, resources, URIs, byte arrays, files, and input strea
Ships a library for fetching, decoding, and displaying animated GIF media on Android.
EhViewer is a mobile application designed for browsing and viewing image galleries from the E-Hentai and ExHentai platforms. It functions as a remote media viewer that allows users to access hosted media resources and galleries on mobile devices through a streamlined interface. The application includes a content access manager to handle resource links and password protections, ensuring stable connections to remote services. It supports the management of access links to maintain connectivity with the external platforms. The system employs local database caching for metadata and gallery indexe
Implements background image loading to ensure the user interface remains responsive while scrolling through galleries.
FastImageCache is an iOS image caching library that provides a persistent disk-based image store. It utilizes a persistent bitmap cache to store images in uncompressed formats and incorporates an image pre-processing pipeline to optimize assets before they are committed to storage. The library optimizes rendering performance by using memory-mapped image tables for constant-time retrieval and byte-aligned data layouts to prevent memory copies. It organizes images of identical dimensions into shared tables and manages disk space through a least-recently-used cache eviction system. The project
Coordinates network and disk requests to fetch images lazily and avoid redundant downloads for the same asset.
MVVMHabit is an Android development framework and base library that implements the MVVM architecture using Android Architecture Components. It provides a pre-integrated foundation designed to decouple business logic from user interface rendering and lifecycle management. The project distinguishes itself by bundling a comprehensive set of architectural templates, including a reactive event bus for decoupled component communication, token-based data exchange between logic instances, and a single-activity fragment hosting system to reduce manifest overhead. The framework covers broad capability
Implements asynchronous image loading with placeholder support to maintain UI responsiveness during data fetching.
AndroidAssetStudio is a web-based toolset for creating launcher icons, action bar graphics, and notification assets for Android applications. It functions as a resource graphic suite for producing correctly sized images and icons that comply with Android system requirements and directory structures. The project includes specialized generators for producing stretchable nine-patch images and a designer for creating vector drawables and animated icons. It generates multiple resolutions of the same image to ensure high quality across various device densities. The tool covers the generation of la
Builds animated vector drawables and interactive icons specifically for Android mobile applications.
Ion is an asynchronous HTTP client library for Android that handles network requests, JSON parsing, image loading, and file downloads. It provides a fluent builder pattern for constructing requests and supports automatic JSON deserialization into Java objects using Gson, along with in-memory image caching and multipart form-data encoding. The library distinguishes itself through its support for request cancellation via Future objects, allowing individual or bulk cancellation of in-flight requests to avoid wasted bandwidth and stale callbacks. It also includes proxy-aware request routing for d
Fetching and displaying remote images in Android views with caching, placeholders, and error handling.
xUtils3 is an integrated Android toolkit that combines HTTP networking, image loading, ORM database queries, and view injection into a single cohesive library. It provides annotation-driven view binding and event handling, eliminating manual view lookups by scanning Java annotations at runtime through reflection. The library includes a fluent LINQ-style ORM query builder for constructing type-safe database queries with filtering, grouping, aggregation, and pagination operations. Its HTTP networking layer supports multiple verbs, cookie management, and pluggable response parsing for structured
Ships an image loading library that fetches and caches images from URLs, assets, and resources on Android.
AndroidNetworking is an HTTP networking library for Android that handles the full lifecycle of network communication, from sending requests to parsing responses and caching data. It provides a unified interface for executing GET, POST, PUT, DELETE, HEAD, and PATCH requests, with support for both synchronous and asynchronous execution, and includes built-in JSON response parsing that converts server responses directly into Java objects or lists. The library distinguishes itself through a set of integrated capabilities that go beyond basic request execution. It manages file downloads and upload
Fetches and displays images from URLs into ImageView components with placeholder and error handling.
GPUImage2 ist ein Swift-Framework für die Anwendung von Echtzeit-Filtern und Effekten auf Bilder und Videos unter Verwendung der GPU. Es bietet eine Echtzeit-Videofilter-Bibliothek, eine Engine für Bildgeometrie-Manipulation und eine OpenGL-Shading-Pipeline zur Verarbeitung visueller Daten auf Grafikhardware. Das Framework ermöglicht die Konstruktion von visuellen Effekt-Pipelines durch das Verketten von Bildquellen zu Konsumenten in sequentiellen Abläufen. Es unterstützt die Entwicklung benutzerdefinierter Fragment- und Vertex-Shader für maßgeschneiderte Bildverarbeitung und bietet die Möglichkeit, diese Operationen in wiederverwendbaren Einheiten über graphbasierte Gruppierung zu bündeln. Kompetenzbereiche umfassen Farbanpassung, geometrische Manipulation und die Generierung synthetischer Bilder. Das System unterstützt zudem Composite-Image-Layering, wodurch mehrere Bildquellen unter Verwendung von Alpha-Blending und Chroma-Keying kombiniert werden können.
Performs heavy image transformations and geometry adjustments on the GPU to maintain high performance.
BGABanner-Android is a UI library for Android providing customizable sliding image galleries and paginated sliders. It functions as a wrapper for ViewPager2, integrating navigation controls and the ability to render image banners that load content from the network. The library features auto-scrolling capabilities with looping sequences that can pause or resume based on user touch interactions. It includes configurable page indicators, such as dots or numbers, and supports custom transition animations to modify the visual effects when switching between views. The component manages banner inte
Fetches images from network URLs on background threads to ensure smooth scrolling and UI responsiveness.
LoadingDrawable is an Android loading drawable library that provides customizable drawable components to indicate background task activity or loading states. It functions as a collection of custom view components and progress indicators that integrate with standard Android views. The library enables the rendering of animated loading indicators for refresh components or image placeholders and tracks loading progress to reflect the completion percentage of time-consuming operations. The implementation covers Android progress visualization and UI design, utilizing canvas-level drawing and drawa
Provides Drawable implementations specifically designed for frame-based animation rendering of loading states.