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  • mr3y-the-programmer/podcasterM

    mr3y-the-programmer/Podcaster

    0View on GitHub↗
    Podcasts and Radio
    View on GitHub↗0
  • heygrady/scss-blend-modesH

    heygrady/scss-blend-modes

    0View on GitHub↗

    CSS doesn't natively support color blending the way that Photoshop does. This library attempts to fake that by allowing you to blend a foreground color with a background color in order to approximate color blending. This is not a dynamic blend; you can't use this to blend a color with an image.…

    Color Utilities
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  • asottile/pyupgradeA

    asottile/pyupgrade

    0View on GitHub↗

    pyupgrade

    Code Refactoring
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  • tesujimath/bash-env-nushellT

    tesujimath/bash-env-nushell

    0View on GitHub↗

    Historically Bash environment for Nushell was provided via the nupluginbash_env plugin in this repo.

    Shell Scripts
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  • preiter93/wiremanP

    preiter93/wireman

    0View on GitHub↗

    WireMan is a terminal-based gRPC client with a user-friendly interface. It reads .proto files from a config file and keeps a history of requests. WireMan is an ideal choice for developers testing gRPC endpoints directly from the terminal.

    Networking and Internet
    View on GitHub↗0
  • davidortinau/gastropodsD

    davidortinau/Gastropods

    0View on GitHub↗

    Shell is a new container for your Xamarin.Forms applications that provides several key benefits.

    Sample Applications
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  • jakearchibald/idbJ

    jakearchibald/idb

    0View on GitHub↗

    This is a tiny (~1.19kB brotli'd) library that mostly mirrors the IndexedDB API, but with small improvements that make a big difference to usability.

    Client-Side Storage
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  • froala/wysiwyg-editorF

    froala/wysiwyg-editor

    0View on GitHub↗

    Froala WYSIWYG HTML Editor is one of the most powerful JavaScript rich text editors ever.

    Rich Text Editors
    View on GitHub↗0
  • bsi-bund/rdpcachestitcherB

    BSI-Bund/RdpCacheStitcher

    0View on GitHub↗

    RdpCacheStitcher is a tool that supports forensic analysts in reconstructing useful images out of RDP cache bitmaps. Using raw RDP cache tile bitmaps extracted by tools like e.g. ANSSI's BMC-Tools (https://github.com/ANSSI-FR/bmc-tools) as input, it provides a graphical user interface and…

    Digital Forensics
    View on GitHub↗0
  • iopipe/turtleI

    iopipe/turtle

    0View on GitHub↗

    IOpipe Apache 2.0 licensed.

    Application Frameworks
    View on GitHub↗0
  • rlindsberg/hackintosh-on-msi-gl62m-7rexR

    rlindsberg/Hackintosh-On-MSI-GL62m-7REX

    0View on GitHub↗

    For v1.0 and v2.0 please check releases

    Laptop Configurations
    View on GitHub↗0
  • kopy011/ngx-can-ikopy011 avatar

    kopy011/ngx-can-i

    2View on GitHub↗

    This is a package for Angular developers to help them deal with permissions.

    Access Control
    View on GitHub↗2
  • mosteo/ada4cmakeM

    mosteo/ada4cmake

    0View on GitHub↗

    CMake macros for simple gnat project inclusion

    Compiler Toolchains
    View on GitHub↗0
  • truhnlab/contrastive-agent-reasoningT

    TruhnLab/Contrastive-Agent-Reasoning

    0View on GitHub↗

    by Zihao Zhao, Frederik Hauke, Juliana De Castilhos, Sven Nebelung, and Daniel Truhn

    Radiology and Imaging Agents
    View on GitHub↗0
  • caosdoar/spheresC

    caosdoar/spheres

    0View on GitHub↗

    When graphics programmers face the problem of creating a mesh for a sphere, trade-offs must be made between quality and construction, memory and rendering costs. This document introduces four different methods and analyzes their characteristics and compares them allowing programmers to make an…

    Geometry Processing
    View on GitHub↗0
  • unosd/pulumi.fsharp.extensionsU

    UnoSD/Pulumi.FSharp.Extensions

    0View on GitHub↗

    F# computational expressions to reduce boilerplate in Pulumi code

    Cloud and Infrastructure
    View on GitHub↗0
  • otakuxiang/circleO

    otakuxiang/circle

    0View on GitHub↗

    This repository contains the implementation of our ECCV 2022 paper: CIRCLE: Convolutional Implicit Reconstruction and Completion for Large-scale Indoor Scene.

    RGB-D Reconstruction
    View on GitHub↗0
  • macchina-io/macchina.ioM

    macchina-io/macchina.io

    0View on GitHub↗
    Application Frameworks
    View on GitHub↗0
  • ponahoum/usdz-web-viewerP

    ponahoum/usdz-web-viewer

    0View on GitHub↗

    This is a demo project showing how to load a USDZ file with ThreeJS (Pixar Universal Scene Description) in a 100% frontend based application. For more information about the USDZ loader used in this demo please take a look at the loader package three-usdz-loader.

    Sample Assets
    View on GitHub↗0
  • recruitcojp/webhiveR

    recruitcojp/WebHive

    0View on GitHub↗
    Hive Plugins and Extensions
    View on GitHub↗0
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