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Back to nvidia/cuda-samples

Open-source alternatives to Cuda Samples

30 open-source projects similar to nvidia/cuda-samples, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Cuda Samples alternative.

  • packtpublishing/learn-cuda-programmingالصورة الرمزية لـ PacktPublishing

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    This project serves as a comprehensive educational resource for learning parallel programming and high-performance computing using graphics processing units. It provides technical guidance on the fundamental paradigms required to offload computationally intensive tasks from a host system to specialized hardware accelerators. The materials cover the core methodologies for managing data-parallel operations, including the orchestration of memory between host and device spaces and the organization of threads into structured grids and blocks. It details the execution models necessary to distribute

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  • infrasys-ai/aisystemالصورة الرمزية لـ Infrasys-AI

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    AISystem is a comprehensive AI full-stack infrastructure project covering the entire pipeline from AI chip architecture to high-level training frameworks. It encompasses the development of AI compiler frameworks, inference engines, and distributed training orchestrators designed to coordinate workloads across a heterogeneous compute stack of CPUs, GPUs, and NPUs. The project focuses on the deep integration of software and hardware, employing software-hardware co-design to align tensor layouts with physical memory structures. It provides specialized capabilities for accelerating Transformer mo

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  • juliagpu/cuda.jlالصورة الرمزية لـ JuliaGPU

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    1,409عرض على GitHub↗

    CUDA.jl provides a programming interface for executing custom kernels and performing parallel array computing directly on NVIDIA graphics hardware using the Julia language. It serves as a framework for compiling and scheduling user-defined functions across multiple processing cores, enabling high-performance data processing and task synchronization. The library distinguishes itself through a custom compiler backend that translates high-level language functions into hardware-specific machine code. It manages complex hardware interactions through asynchronous stream scheduling, unified memory m

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    1,472عرض على GitHub↗

    This library is a web-based framework designed for general-purpose parallel processing and high-performance computation on graphics hardware. It provides a toolkit for executing complex mathematical operations, physics simulations, and procedural visualizations directly within the browser by leveraging the graphics processor for data-intensive tasks. The framework distinguishes itself through automated shader management, which ensures consistent execution across diverse hardware and browser environments. It achieves this by transpiling modern shader syntax into legacy versions and automatical

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  • nvidia/cuda-pythonالصورة الرمزية لـ NVIDIA

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    3,170عرض على GitHub↗

    cuda-python provides low-level Python bindings for the CUDA Driver and Runtime APIs. It serves as a programmatic wrapper for controlling device memory, managing hardware toolchains, and orchestrating execution graphs on NVIDIA GPUs, allowing for the compilation and launching of parallel kernels directly from Python. The project enables the development of SIMT kernels and the execution of mathematical algorithms on device memory. It integrates pre-compiled bytecode as custom operators and interfaces with accelerated device libraries to access low-level hardware functions without leaving the la

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    gpu.cpp is a lightweight C++ library for executing low-level general-purpose GPU computation across different hardware vendors and operating systems. It functions as a portable GPU wrapper, kernel orchestrator, and tensor management system using the WebGPU specification to abstract device initialization, buffer transfers, and compute shader dispatching. The library provides a framework for defining compute kernels from shader code and managing their asynchronous dispatch and synchronization. It enables the execution of cross-platform compute shaders and the orchestration of GPU tasks through

    C++
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  • gpuweb/gpuwebالصورة الرمزية لـ gpuweb

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    5,414عرض على GitHub↗

    This project provides a comprehensive toolset for WebGPU, serving as a graphics API wrapper, compute shader framework, resource manager, and shader toolchain. It enables browser-based GPU acceleration by offloading memory-intensive tasks and data processing from the CPU to the GPU. The framework manages the full lifecycle of GPU operations, from requesting physical hardware adapters and initializing logical devices to configuring programmable render and compute pipelines. It specifically supports the coordination of parallel workgroups and collective subgroup operations for general-purpose co

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  • tensorflow/rustالصورة الرمزية لـ tensorflow

    tensorflow/rust

    5,480عرض على GitHub↗

    This project provides Rust bindings for the TensorFlow C API, serving as a tensor computation interface and machine learning library. It enables the construction and execution of machine learning models and neural networks by bridging a systems language to high-performance backends. The framework supports GPU-accelerated computing to increase the speed of model training and inference by offloading mathematical operations to graphics processing units. It offers both graph-based computation for defining static network architectures and an eager execution mode for immediate operation calls durin

    Rust
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  • rust-gpu/rust-cudaالصورة الرمزية لـ Rust-GPU

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    rust-cuda is a GPU programming framework and device compiler that allows for the development and execution of high-performance kernels on NVIDIA hardware using Rust. It provides a driver wrapper to manage device memory allocation and kernel launching, effectively serving as a system for writing GPU compute logic without relying on C++. The project includes a compute library with hardware-optimized primitives for neural network acceleration and hardware-accelerated raytracing. It utilizes a compilation toolchain that translates source code into a low-level intermediate representation for execu

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  • gorgonia/gorgoniaالصورة الرمزية لـ gorgonia

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    5,919عرض على GitHub↗

    Gorgonia is a Go library that provides an automatic differentiation engine and a computation graph framework for building and training neural networks. It functions as a CUDA-accelerated tensor library and a SIMD-optimized math library, enabling machine learning workflows entirely within the Go ecosystem. The library distinguishes itself through a dual-backend architecture that dispatches neural network operations to either a GPU or CPU depending on CUDA availability at runtime. It constructs differentiable directed acyclic graphs of tensor operations, supports reverse-mode automatic gradient

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    cuml is a GPU-accelerated machine learning library and framework that uses CUDA to accelerate tabular data preprocessing and model execution. It provides a suite of tools for training and deploying classification, regression, and clustering models on NVIDIA GPUs and GPU clusters. The library is designed for scalability, offering a distributed GPU machine learning environment that can spread computation and data across multiple hardware accelerators and nodes to handle datasets exceeding single-device memory. It mirrors standard estimator interfaces to allow the replacement of CPU-based models

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  • khronosgroup/vulkan-samplesالصورة الرمزية لـ KhronosGroup

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    This project is a collection of reference implementations and benchmarks demonstrating the use of the Vulkan graphics and compute API. It provides a set of cross-platform examples and GPU programming patterns designed for high-performance rendering and hardware-accelerated tasks. The repository includes a suite of performance benchmarks used to measure API behavior across different hardware environments. It features a modular architecture that organizes rendering examples into isolated units, along with command-line utilities for the batch execution of sample sequences. The project covers se

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    The compute runtime is a software layer that provides unified interfaces for parallel processing, kernel execution, and hardware-specific driver communication. It functions as a driver for OpenCL and OneAPI Level Zero, enabling the execution of data-intensive workloads across diverse graphics hardware architectures. The project distinguishes itself by maintaining consistent performance and compatibility across multiple generations of graphics hardware. It achieves this through a hardware abstraction layer that bridges high-level compute instructions with specific silicon capabilities, alongsi

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    The Forge is a low-level toolkit for building high-performance graphics engines and applications across desktop, mobile, and console platforms. It provides a cross-platform engine framework and a dedicated shader compiler that translates a single source into target-specific languages for various graphics APIs and hardware. The project includes a GPU memory and resource manager that utilizes unified root signatures for resource binding, alongside a ray tracing rendering pipeline that implements hardware-accelerated ray and path tracing queries. State management is handled through a high-perfor

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  • nvidia/cutlassالصورة الرمزية لـ NVIDIA

    NVIDIA/cutlass

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    Cutlass is a collection of C++ templates and Python interfaces for implementing high-performance linear algebra operations on NVIDIA GPUs. It provides a kernel composition framework for designing custom GPU kernels and a mixed-precision tensor library capable of executing operations across diverse data formats, ranging from 64-bit floating point to 4-bit integers. The project features a toolkit for operator fusion that integrates activation functions and bias calculations directly into matrix multiplication kernels to reduce memory passes. It also includes a Python-based domain-specific langu

    C++cppcudadeep-learning
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  • oneapi-src/onednnالصورة الرمزية لـ oneapi-src

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    oneDNN is a cross-architecture compute library and hardware acceleration framework designed as a oneAPI deep learning library. It functions as a neural network inference engine that provides optimized primitives to accelerate deep learning operations across diverse CPU and GPU architectures. The project distinguishes itself through a combination of just-in-time instruction generation based on detected processor features and microarchitecture-specific tuning. It utilizes graph-based operation compilation to minimize overhead and manages layout-aware tensors to optimize data access patterns acr

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    gfxfundamentals/webgl-fundamentals

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    Lasagne is a modular neural network framework and symbolic computation engine used for building and training deep learning architectures. Built as a library on top of Theano, it utilizes symbolic expression graphs and lazy evaluation to automate gradient calculations for parameter optimization. The framework emphasizes modularity by allowing the construction of complex neural networks through the composition of independent and reusable layers. It is designed as a hardware-accelerated machine learning library that offloads intensive linear algebra operations to graphics processors to increase

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    This project is a machine learning array framework and tensor computation library designed for high-performance numerical computing. It provides a comprehensive suite of tools for constructing and training neural networks, featuring an automatic differentiation engine that facilitates gradient-based optimization and complex mathematical modeling. The library distinguishes itself through a unified memory architecture that allows data to be shared across CPU and GPU devices without explicit copies, significantly reducing data movement overhead. Its execution model relies on a lazy evaluation en

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