awesome-repositories.com
المدونة
MCP
awesome-repositories.com

اكتشف أفضل مستودعات المصادر المفتوحة باستخدام بحث مدعوم بالذكاء الاصطناعي.

استكشفعمليات بحث منسقةبدائل مفتوحة المصدربرمجيات ذاتية الاستضافةالمدونةخريطة الموقع
المشروعخادم MCPحولكيفية ترتيب النتائجالصحافة
قانونيالخصوصيةالشروط
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
Back to khronosgroup/spirv-cross

Open-source alternatives to SPIRV Cross

18 open-source projects similar to khronosgroup/spirv-cross, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best SPIRV Cross alternative.

  • dotnet/benchmarkdotnetالصورة الرمزية لـ dotnet

    dotnet/BenchmarkDotNet

    11,428عرض على GitHub↗

    BenchmarkDotNet is a library and tool suite for measuring the execution time and memory allocation of .NET code. It utilizes statistical sampling and warm-up iterations to determine the stability and precise execution speed of specific methods. The project provides a JIT disassembly viewer to inspect processor disassembly and analyze how the compiler executes code paths. It includes a memory allocation profiler that tracks managed and native memory traffic to identify efficiency bottlenecks. Additionally, a runtime performance comparator allows the same benchmarks to be executed across differ

    C#benchmarkbenchmarkingc-sharp
    عرض على GitHub↗11,428
  • alaingalvan/crossshaderالصورة الرمزية لـ alaingalvan

    alaingalvan/CrossShader

    308عرض على GitHub↗

    ⚔️ CrossShader

    C++
    عرض على GitHub↗308
  • alaingalvan/image-editor-effectsالصورة الرمزية لـ alaingalvan

    alaingalvan/image-editor-effects

    103عرض على GitHub↗

    Image processing effects used in image editors like Adobe Photoshop or GIMP are used to composite different layers and adjust the overall appearance of an image. These effects build upon research in areas such as signal processing, statistics, and mathematical analysis, and applies them to…

    TypeScript
    عرض على GitHub↗103
  • bontchev/pcodedmpB

    bontchev/pcodedmp

    0عرض على GitHub↗
    عرض على GitHub↗0
  • cseagle/freedomالصورة الرمزية لـ cseagle

    cseagle/fREedom

    230عرض على GitHub↗

    capstone based disassembler for extracting to binnavi

    PLpgSQL
    عرض على GitHub↗230

بحث بالذكاء الاصطناعي

استكشف المزيد من المستودعات الرائعة

صف ما تحتاجه بلغة بسيطة — وسيقوم الذكاء الاصطناعي بترتيب آلاف المشاريع مفتوحة المصدر المنسقة حسب الصلة.

Find more with AI search
  • das-labor/panopticonالصورة الرمزية لـ das-labor

    das-labor/panopticon

    1,443عرض على GitHub↗

    A libre cross-platform disassembler.

    Rust
    عرض على GitHub↗1,443
  • dfranx/shaderedالصورة الرمزية لـ dfranx

    dfranx/SHADERed

    4,765عرض على GitHub↗

    SHADERed is a cross-platform shader development environment and debugger used for authoring vertex, pixel, and compute shaders. It functions as an integrated editor for writing and compiling shader code while providing live visual previews and the ability to configure render pipeline states. The tool features a GLSL shader debugger that enables line-by-line execution with breakpoints and variable watches to resolve visual logic errors. It includes a shader asset manager for importing 3D models and textures as data inputs and supports an extensible plugin system to integrate new languages and

    C++
    عرض على GitHub↗4,765
  • gdabah/distormالصورة الرمزية لـ gdabah

    gdabah/distorm

    1,336عرض على GitHub↗

    Powerful Disassembler Library For x86/AMD64

    Cdisassemblerdisassembler-distormdisassembler-library
    عرض على GitHub↗1,336
  • jjyg/metasmJ

    jjyg/metasm

    0عرض على GitHub↗
    عرض على GitHub↗0
  • khronosgroup/glslangالصورة الرمزية لـ KhronosGroup

    KhronosGroup/glslang

    3,533عرض على GitHub↗

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

    C++compileresslglsl
    عرض على GitHub↗3,533
  • omarshehata/webgl-outlinesO

    OmarShehata/webgl-outlines

    0عرض على GitHub↗

    This is the source code for How to render outlines in WebGL & Better outline rendering using surface IDs with WebGL implemented in ThreeJS and PlayCanvas. This renders outlines with a post-process shader that takes the depth buffer and a surface normal buffer as inputs, followed by an FXAA pass.

    عرض على GitHub↗0
  • redasmorg/redasmR

    redasmorg/redasm

    0عرض على GitHub↗
    عرض على GitHub↗0
  • stegu/psrdnoiseS

    stegu/psrdnoise

    0عرض على GitHub↗

    Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.

    عرض على GitHub↗0
  • stegu/webgl-noiseالصورة الرمزية لـ stegu

    stegu/webgl-noise

    581عرض على GitHub↗

    Note that newer, faster and more versatile versions of 2-D and 3-D simplex noise were published in 2022. They can be found on https://github.com/stegu/psrdnoise/. This repository is still relevant, though, because it has 4-D noise, classic Perlin noise and Worley noise, neither of which are in…

    C
    عرض على GitHub↗581
  • steincodes/godot-shader-tutorialsالصورة الرمزية لـ steincodes

    steincodes/godot-shader-tutorials

    90عرض على GitHub↗

    Basic godot shader tutorial projects from my youtube tutorials.

    GLSL
    عرض على GitHub↗90
  • wisk/medusaالصورة الرمزية لـ wisk

    wisk/medusa

    1,086عرض على GitHub↗

    An open source interactive disassembler

    C++
    عرض على GitHub↗1,086
  • 0xd4d/iced0

    0xd4d/iced

    0عرض على GitHub↗
    عرض على GitHub↗0
  • zyantific/zydisالصورة الرمزية لـ zyantific

    zyantific/zydis

    4,265عرض على GitHub↗

    Zydis is an x86 and x86-64 binary analysis library that provides a framework for decoding machine code and inspecting the technical attributes of processor instructions. It functions as an instruction disassembler that translates binary data into structured instruction metadata and human-readable assembly. The project includes a machine code encoder for converting assembly instructions and operands back into their binary representations. It also provides an assembly syntax formatter to transform decoded instruction structures into assembly text strings using configurable syntax styles. The l

    Camdccodegen
    عرض على GitHub↗4,265