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GDRETools/gdsdecomp

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3,785 نجوم·276 تفرعات·C++·MIT·3 مشاهدات

Gdsdecomp

gdsdecomp is a project recovery suite and game engine reverse engineering toolset. It functions as a bytecode decompiler, binary resource converter, and asset extraction tool designed to reconstruct original directory hierarchies and scripts from compiled binary game assets.

The toolset specializes in GDScript bytecode decompilation and compilation, translating compiled bytecode back into human-readable source code or converting source code into executable bytecode for specific engine versions and commit hashes. It includes a game archive patcher to modify project archives by replacing internal files and re-embedding them into executables.

Broad capabilities cover project archive management, including the extraction of encrypted containers using symmetric key decryption and the conversion of proprietary binary assets into editable text formats. The suite also provides automated batch decompilation and static plugin caching to accelerate the recovery of source code from binary files.

Features

  • Reverse Engineering Tools - Provides a comprehensive suite for reverse engineering game engines by recovering source code and project structures from binaries.
  • Decompilers - Translates compiled game engine bytecode back into human-readable source code using version-specific rules.
  • Bytecode Decompilers - Converts compiled bytecode files back into human-readable source code for various engine versions.
  • Format Converters - Translates binary resources into editable text formats and back to facilitate manual editing of assets.
  • Archive Patchers - Modifies project archives by replacing internal files and re-embedding the modified archive back into the executable.
  • Project Structure Recoverers - Reconstructs original directory hierarchies and scripts from compiled binary game assets to recover the full project.
  • Game Asset Extraction - Extracts and decomposes assets and encrypted containers from compiled game data files and binary bundles.
  • Archive Patching Tools - Implements a game archive patcher to modify project bundles by replacing internal files and re-embedding them into executables.
  • Game Script Recovery - Extracts and reconstructs original source code from compiled binaries located within project files.
  • Asset Format Converters - Transforms proprietary binary asset formats into editable text for manual modification and reconstruction.
  • Bytecode Compilation - Transforms source code into engine-specific executable bytecode targeting particular versions or commit hashes.
  • Source-to-Bytecode Compilers - Translates high-level source code into executable bytecode for specific engine versions.
  • Decompiled Project Reconstructions - Reconstructs structured project formats from decompiled binary data to restore original development environments.
  • Archive Extraction - Reads and writes project archive files to access or bundle individual game assets.
  • Metadata-Driven Directory Mapping - Restores original directory hierarchies by correlating decompiled scripts with extracted binary resource metadata.
  • Project Archive Managers - Manages project archives through extraction of encrypted containers and modification of bundled project files.
  • File Archiving - Bundles project directories into single archive files using specific version targets and encryption.
  • Archive File Insertion - Modifies existing game archives by replacing internal files and re-embedding them into executables.
  • Archive Encryption - Extracts files from encrypted archive or executable containers using symmetric decryption keys.
  • Binary Resource Extractors - Transforms proprietary binary asset formats into editable text representations and back again for manual modification.
  • Symmetric Encryption - Uses shared secret keys to unpack and decrypt encrypted binary project containers.

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الأسئلة الشائعة

ما هي وظيفة gdretools/gdsdecomp؟

gdsdecomp is a project recovery suite and game engine reverse engineering toolset. It functions as a bytecode decompiler, binary resource converter, and asset extraction tool designed to reconstruct original directory hierarchies and scripts from compiled binary game assets.

ما هي الميزات الرئيسية لـ gdretools/gdsdecomp؟

الميزات الرئيسية لـ gdretools/gdsdecomp هي: Reverse Engineering Tools, Decompilers, Bytecode Decompilers, Format Converters, Archive Patchers, Project Structure Recoverers, Game Asset Extraction, Archive Patching Tools.

ما هي البدائل مفتوحة المصدر لـ gdretools/gdsdecomp؟

تشمل البدائل مفتوحة المصدر لـ gdretools/gdsdecomp: 0xd4d/dnspy — dnSpy is a specialized toolset for the reverse engineering, analysis, and modification of compiled .NET binaries. It… seriouscache/uabe — UABE is a specialized toolset for extracting, modifying, and converting assets stored within Unity engine bundle… nodemcu/nodemcu-firmware — This project is a Lua-based firmware environment for the ESP8266 WiFi chip, providing an embedded Lua interpreter and… kern/filepizza — Filepizza is a web-based peer-to-peer file sharing application that enables direct browser-to-browser data exchange.… docker-library/php — This project provides a server-side language runtime and a standardized Docker image for deploying applications across… rocky-linux/rocky — Rocky is an open-source enterprise operating system designed for server and cloud infrastructure. It is a…

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