30 open-source projects similar to veltman/flubber, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Flubber alternative.
This project is a vector path manipulator and SVG geometry transformer that provides a visual interface for modifying SVG path data. It serves as a utility for adding, removing, and converting path segments without writing coordinate code by hand. The tool functions as an SVG path optimizer, reducing path data length and cleaning up coordinate systems. It also includes a geometry transformer for applying scaling, rotation, and translation to vector shapes. The software includes capabilities for visual path manipulation and global geometry transformations. It also provides viewport control to
Macaw is a Swift vector graphics library and animation framework used to create and render scalable geometric shapes and text. It functions as an SVG rendering engine and an interactive vector graphics toolkit for displaying complex artwork while maintaining image quality at any scale. The framework enables the animation of shape properties and node transformations, including the ability to morph one vector path into another. It allows for the integration of external SVG files and the application of linear and radial gradients to fills and strokes. The toolkit covers a range of capabilities
This project is a programmable font system and canvas typography engine that renders a geometric sans-serif typeface using raw coordinate data. It functions as a coordinate-based text animator, allowing for the real-time modification of glyph shapes and font weights. The system distinguishes itself through the ability to extract and manipulate the point coordinates of characters to create morphing effects, wave animations, and shape transitions. It enables dynamic weight interpolation and point-to-line visualizations, moving beyond static font rendering to produce procedural typography. The
This is a React animation library providing a collection of components for creating choreographed motion, complex transitions, and SVG morphing. It functions as a motion design specification and a UI component animation wrapper system used to apply 3D transforms, Bezier curves, and entry-exit transitions to interface elements. The project includes a scroll-driven animation suite for synchronizing UI movements and parallax effects with the viewport position, as well as an SVG motion framework for animating paths, drawing lines incrementally, and interpolating coordinates for shape morphing. I
svg.js is a JavaScript library and toolkit for programmatically creating, modifying, and querying Scalable Vector Graphics in the browser. It functions as a programmable interface and DOM wrapper that allows developers to manipulate vector elements through a standardized API rather than writing raw XML. The library includes a dedicated animation framework for creating fluid motion and visual transitions. This is supported by tools for path morphing and the use of timelines and easing functions to animate vector graphics. The toolkit covers a broad range of capabilities, including geometric t
Raphael is a JavaScript library for creating, manipulating, and animating scalable vector graphics. It provides a programmatic interface and a cross-browser renderer for drawing 2D vector graphics and complex shapes within a web browser. The project functions as an SVG animation framework and drawing API, allowing for the construction of diagrams, charts, and custom illustrations. It enables the creation of motion graphics through the transformation of vector elements using coordinate systems and easing functions. The library covers capabilities for scalable vector rendering, dynamic data vi
ShapeShifter is a visual editor and utility for creating morphing animations between SVG vector paths. It serves as an interpolation editor that allows for the alignment and modification of vector points to produce fluid transitions between different shapes. The project functions as a cross-platform vector asset generator, exporting animation data as spritesheets and drawable files for use on Android, iOS, and web platforms. It specializes in converting disparate SVG path commands into a unified format to ensure a one-to-one point mapping between shapes. The tool includes capabilities for pa
react-burger-menu is a sidebar navigation component for React applications. It implements an off-canvas menu pattern using CSS transitions and SVG animations to create sliding effects. The component provides configurable transition animations, including slide, stack, and scale effects. It utilizes SVG path morphing to animate the hamburger icon during menu interactions. The library supports menu style customization through configuration objects and external stylesheets. It is designed for responsive web navigation by hiding links behind a toggle button to save screen space.
Vivus is a lightweight JavaScript library designed to animate the drawing of vector graphics within web browsers. It functions as a specialized motion framework that renders and animates complex illustrations by progressively revealing SVG path strokes. The library enables the creation of fluid, programmatic drawing effects for icons and decorative elements. By manipulating path lengths and synchronizing updates with the browser refresh rate, it provides a controlled method for applying motion to static vector assets. The engine supports custom timing and sequencing through declarative easin
JBChartView is an iOS charting library and data visualization framework used to render interactive line and bar graphs. It provides reusable user interface components for displaying numerical data series through smooth line curves and grouped or horizontal bar charts. The framework is distinguished by its ability to morph bars and lines between different data states, creating visual transitions that represent changes in underlying data models. It also includes interaction handling that detects user selections on specific data points and returns the associated model instances. The library cov
This project is a cross-platform animation engine and vector animation player designed to render complex motion graphics within web browsers. It functions as a declarative motion framework, allowing developers to decouple visual design from application logic by using structured data files to define sophisticated animations. The library distinguishes itself by offering multiple rendering paths, including native support for vector graphics through the browser document object model and raster-based drawing via canvas elements. It utilizes a dedicated property interpolation engine to calculate ke
Snap.svg is a JavaScript library for creating, manipulating, and animating scalable vector graphics directly in the web browser. It functions as a browser-based SVG generator and vector graphics manipulation tool, providing a framework to programmatically generate complex drawings and masks. The project serves as an animation engine for transitioning visual properties and attributes over time to create motion. It enables the development of dynamic SVG content, including the ability to animate viewboxes, matrices, and polygon points. Its capability surface covers geometric calculations and th
lottie-react-native is a React Native animation library and cross-platform vector animation engine used to render high-quality animations exported from After Effects via the Lottie file format. It functions as a Lottie animation player that allows mobile applications to display hardware-accelerated animations that maintain visual quality across different screen resolutions. The library serves as a dynamic animation controller, enabling the manipulation of playback, color filters, and text layers in real time. It provides the ability to change animation colors and visuals by applying filters t
Arwes is a sci-fi React UI framework and futuristic component library designed for building web interfaces with cyberpunk aesthetics. It provides a thematic web UI toolkit that combines stylized components with an SVG animation engine to create immersive visual identities. The project distinguishes itself through coordinated animation sequences that control the assembly and disassembly of interface elements. It integrates a sensory feedback system that maps user interaction events to synchronized audio clips and manages dynamic backgrounds to enhance the environmental atmosphere. The framewo
This project is an animated SVG text generator used to create customizable vector graphics for profile pages and repository documentation. It produces images that feature typing animations and rotating text phrases to enhance the visual presentation of personal or project profiles. The tool includes a generator for simulating a typing effect and another for cycling through multiple text phrases. Users can configure specific fonts, colors, and animation timings to create stylized assets and themed text sequences. The system generates these graphics on the fly by parsing URL parameters into vi
Keyframes is a cross-platform animation library and playback engine designed to render Adobe After Effects shape animations as high-quality vector graphics on mobile devices. It functions as a vector animation player that executes complex path and shape animations using a JSON-based data format, removing the need for rasterized video files. The system enables the conversion of shape-based animations from After Effects into a portable schema for delivery across both Android and iOS platforms. This ensures visual consistency by utilizing a shared framework to render the same vector animation da
Velocity is a JavaScript animation library used to create high-performance CSS and SVG animations. It functions as a CSS property interpolator and a spring physics engine, enabling the creation of smooth visual transitions and organic movement for web elements. The project provides a programmatic interface for modifying vector attributes and 3D transformations through its SVG animation framework. It further distinguishes itself as an animation sequence orchestrator, allowing for the chaining of movements and the staggering of start times across multiple elements using promises. The library c
This project is a client-side library for rendering responsive, animated SVG progress indicators. It functions as a frontend UI component and vector animation library designed to visualize completion status through linear, circular, and radial shapes. The library is distinguished by its support for custom vector path geometries, allowing users to define specific SVG path data to create specialized shapes. It uses a vector-based rendering approach to ensure that indicators remain sharp across different screen resolutions. The tool covers a range of capabilities including both static and anima
Paper.js is an HTML5 Canvas vector graphics library and scripting framework used for creating and manipulating 2D shapes and paths. It functions as a vector animation framework and a headless vector graphics engine, allowing for the execution of graphics operations in both browser and server-side environments. The project features a dedicated SVG import and export engine to convert between native vector items and the SVG format. It includes a specialized boolean path operation toolkit for uniting, subtracting, and intersecting vector paths to create complex geometric shapes. The library cove
svg.js is a JavaScript library and vector graphics API that provides a programmatic interface for creating and modifying scalable vector graphics in the browser. It functions as a lightweight wrapper for the browser DOM to simplify the management of SVG elements and attributes. The project serves as both a manipulation library and an animation framework, enabling the development of dynamic user interfaces and web vector animations. It covers the creation of motion and visual transitions for vector graphics to produce fluid animations. The library's capabilities extend to vector graphic visua
Pose-animator is a system that maps real-time body and face tracking data to 2D vector illustrations. It functions as a skeletal animation engine and motion controller that translates human keypoint recognition into instantaneous SVG path updates. The project enables real-time motion capture from webcam feeds and pose extraction from static images. It utilizes a skeletal rig to link virtual bones to vector character surfaces, allowing for the animation of custom characters and interactive avatars. The tool incorporates client-side machine learning inference for processing camera frames, coor
Zdog is a JavaScript graphics library designed for rendering pseudo-three-dimensional geometric models within web browser environments. It functions as a lightweight engine that draws flat, vector-based shapes onto HTML5 canvas or SVG elements by utilizing a scene graph to manage object relationships and spatial transformations. The library distinguishes itself through a unique approach to volumetric modeling, where three-dimensional depth is simulated on flat shapes by dynamically adjusting stroke thickness. This technique allows for the creation of rounded, plump visual effects without the
This project is a declarative animation library and high-performance engine designed for creating fluid, interactive vector motion graphics on the web. It provides a specialized framework for defining, rendering, and orchestrating complex visual sequences, including custom geometric shapes and dynamic property transitions. The library distinguishes itself through a robust particle system framework that generates explosive or organic visual effects by emitting multiple shapes with randomized trajectories and paths. It utilizes a master timeline controller to synchronize independent animation i
GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib
canvg is a JavaScript graphics library and rendering engine designed to parse SVG vector data and draw the resulting graphics onto HTML5 canvas elements. It functions as a pipeline that transforms structured vector markup into pixel-based output for use in web browsers. The library provides a framework for web vector graphics animation, executing rendering cycles to maintain consistent visual motion. It also enables interactive vector graphics by mapping user input, such as mouse clicks and touch events, to specific shapes within the rendered canvas. The engine handles vector-to-pixel transf
Peity is a lightweight SVG data visualization library that transforms numeric text content and HTML attributes into small pie, donut, bar, and line charts. It functions as an attribute-driven renderer and a progressive enhancement tool, adding vector graphics to web pages by reading data directly from the DOM without requiring heavy JavaScript frameworks. The library supports custom drawing functions and dynamic color assignments, allowing for the registration of new chart types and the use of custom functions to determine segment colors. Its capability surface covers the rendering of mini d
PNChart is an iOS charting framework and data visualization library designed for rendering interactive visual data representations within native Apple mobile environments. It provides a toolkit for creating animated line and pie charts to illustrate data trends and proportional datasets. The library specializes in animated data representation, using motion effects and transitions to highlight information changes over time. It supports real-time chart data updates, allowing visualizations to reflect new information dynamically without rebuilding the entire user interface. The framework covers
Vello is a cross-platform graphics library and GPU-accelerated 2D vector renderer. It functions as an engine for drawing high-performance 2D scenes, rendering scalable vector graphics files, and playing Lottie animations. The project utilizes GPU compute shaders for rasterization and stores vector geometry in a GPU-resident scene graph to minimize data transfer. It employs a tiled rendering architecture and parallelized path rendering to process complex imagery across diverse graphics APIs. The library provides hardware-accelerated compositing and enables the output of rendered 2D visual dat
This repository provides a comprehensive collection of functional code samples designed to demonstrate modern development patterns and architectural practices for the Android platform using Kotlin. It serves as a practical guide for implementing standard design patterns that decouple business logic from user interface components, ensuring that applications remain maintainable and testable. The project distinguishes itself by offering isolated, hands-on implementations of complex mobile programming tasks. It covers a wide range of capabilities, including asynchronous networking, local database
js-code-to-svg-flowchart is a JavaScript source code visualizer and static code analysis tool that converts programming blocks and iterators into scalable vector graphics flowcharts. It functions as a code-to-diagram converter that maps the structural logic and sequence of operations from source files into visual representations. The system includes a command line interface for generating SVG flowcharts directly from local source code. It features a transformation engine that maps code nodes to schematic shapes and supports a sequence of images at varying abstraction levels to explain logic s