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Back to tweenjs/tween.js

Open-source alternatives to Tween.js

30 open-source projects similar to tweenjs/tween.js, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Tween.js alternative.

  • juliangarnier/animejuliangarnier 的头像

    juliangarnier/anime

    69,932在 GitHub 上查看↗

    This project is a declarative motion framework and JavaScript animation engine designed to transition CSS properties, SVG attributes, and DOM elements. It provides a comprehensive set of tools for creating complex, multi-part motion sequences by synchronizing animations, timers, and callbacks into a single, unified timeline. The library distinguishes itself through a robust timeline-based sequence orchestrator that allows for precise timing, label-based control, and hierarchical nesting of animations. It also features a physics-driven interaction library that enables draggable elements with c

    JavaScriptanimationanimecanvas
    在 GitHub 上查看↗69,932
  • bendc/animateplusbendc 的头像

    bendc/animateplus

    5,941在 GitHub 上查看↗

    animateplus is a lightweight JavaScript animation library designed for creating high-performance 60 FPS visual transitions and numeric interpolations for website elements. It functions as a promise-based animation engine, using async await patterns to sequence complex motion timelines and timing delays. The library includes a motion blur simulator that applies directional speed blur along the X and Y axes to mimic high velocity. It also provides a numeric interpolation tool to transition colors and graphic properties between states. The system manages high-performance element control, allowi

    JavaScript
    在 GitHub 上查看↗5,941
  • greensock/gsapgreensock 的头像

    greensock/GSAP

    23,877在 GitHub 上查看↗

    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    在 GitHub 上查看↗23,877

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  • greensock/greensock-jsgreensock 的头像

    greensock/GreenSock-JS

    25,916在 GitHub 上查看↗

    GreenSock-JS is a JavaScript animation library and framework designed for animating CSS properties, SVG attributes, and JavaScript values. It functions as a scroll-driven animation engine and a sequencing system for coordinating multiple animations into a single timeline for precise execution across web browsers. The project provides tools for creating interactive scroll effects by linking animation progress to a user's scroll position. It also includes a responsive animation framework that adjusts behaviors and timing based on media queries to maintain consistency across different device scr

    JavaScript
    在 GitHub 上查看↗25,916
  • julianshapiro/velocityjulianshapiro 的头像

    julianshapiro/velocity

    17,217在 GitHub 上查看↗

    Velocity is a JavaScript animation library used to create high-performance CSS and SVG animations. It functions as a CSS property interpolator and a spring physics engine, enabling the creation of smooth visual transitions and organic movement for web elements. The project provides a programmatic interface for modifying vector attributes and 3D transformations through its SVG animation framework. It further distinguishes itself as an animation sequence orchestrator, allowing for the chaining of movements and the staggering of start times across multiple elements using promises. The library c

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  • godotengine/godot-demo-projectsgodotengine 的头像

    godotengine/godot-demo-projects

    8,250在 GitHub 上查看↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

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  • attackondobby/ios-core-animation-advanced-techniquesAttackOnDobby 的头像

    AttackOnDobby/iOS-Core-Animation-Advanced-Techniques

    4,489在 GitHub 上查看↗

    This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated animations using the Core Animation framework on iOS. It provides a comprehensive reference for creating high-performance motion graphics, custom graphic rendering, and the construction of 3D engines using perspective transforms and Z-axis manipulation. The collection distinguishes itself through a deep focus on GPU rendering optimization and graphics performance. It covers advanced strategies to maintain high frame rates, such as reducing offscreen rendering via shadow path optim

    在 GitHub 上查看↗4,489
  • alexfoxy/laxxxalexfoxy 的头像

    alexfoxy/laxxx

    10,484在 GitHub 上查看↗

    laxxx is a lightweight JavaScript framework for creating scroll-driven animations and DOM element bindings. It functions as a CSS interpolation engine and animation utility that maps numeric driver values to HTML attributes and styles in real time. The framework specializes in linking visual properties to scroll position and velocity, featuring built-in inertia to smooth out transitions and prevent abrupt visual jumps. It utilizes a driver-based system to generate numeric streams from inputs like mouse movement or time, which are then transformed into CSS outputs through easing equations and

    JavaScript
    在 GitHub 上查看↗10,484
  • patriciogonzalezvivo/lygiapatriciogonzalezvivo 的头像

    patriciogonzalezvivo/lygia

    3,274在 GitHub 上查看↗

    Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise generation, and implicit surface geometry. It serves as a collection of reusable functions for fragment shaders to handle color space conversion, image processing, and geometric rendering. The project is distinguished by its focus on cross-language shader management, allowing reusable functions to be synchronized across different shading languages to ensure consistent graphics behavior across multiple engines. It also implements a system for remote shader dependency resolution, fetc

    GLSLcudadirectxglsl
    在 GitHub 上查看↗3,274
  • airbnb/lottie-react-nativeairbnb 的头像

    airbnb/lottie-react-native

    17,164在 GitHub 上查看↗

    lottie-react-native is a React Native animation library and cross-platform vector animation engine used to render high-quality animations exported from After Effects via the Lottie file format. It functions as a Lottie animation player that allows mobile applications to display hardware-accelerated animations that maintain visual quality across different screen resolutions. The library serves as a dynamic animation controller, enabling the manipulation of playback, color filters, and text layers in real time. It provides the ability to change animation colors and visuals by applying filters t

    Kotlin
    在 GitHub 上查看↗17,164
  • rombohq/tailwindcss-motionromboHQ 的头像

    romboHQ/tailwindcss-motion

    3,295在 GitHub 上查看↗

    This project is a Tailwind CSS animation library and accessibility-aware motion framework. It provides a collection of utility classes for adding high-performance keyframe animations and motion effects to web projects, while automatically respecting user-defined reduced motion preferences. The system includes a browser-based animation designer for creating and exporting custom presets as CSS styles or utility classes. It also functions as a scroll-triggered animation framework, enabling entrance and exit transitions that execute as elements enter the viewport, including support for staggered

    TypeScriptanimateanimationcss
    在 GitHub 上查看↗3,295
  • tsparticles/tsparticlestsparticles 的头像

    tsparticles/tsparticles

    8,887在 GitHub 上查看↗

    tsparticles is a JavaScript particle animation library and configuration-driven visual effects engine used to create customizable effects, confetti, and interactive backgrounds using HTML5 Canvas. It functions as a plugin-based graphics engine and a web component animation engine, allowing for the generation of complex behaviors and themes through structured JSON configuration objects. The project provides a cross-framework animation wrapper with dedicated compatible components for integrating effects into React, Vue, Angular, and Svelte. Its modular architecture allows users to extend the en

    TypeScript2dangularanimations
    在 GitHub 上查看↗8,887
  • lottie-react-native/lottie-react-nativelottie-react-native 的头像

    lottie-react-native/lottie-react-native

    17,167在 GitHub 上查看↗

    lottie-react-native is a library for rendering Lottie JSON animations as native graphics within a cross-platform mobile framework. It serves as a JSON-based animation renderer that parses design-exported files into high-performance vector animations on mobile devices. The framework uses a GPU-accelerated vector animation implementation to offload rendering to the device processor, reducing CPU load to maintain smooth motion. It provides a cross-platform motion framework for controlling animation playback, layout scaling, and dynamic color modifications across different mobile screens. The li

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  • pmndrs/react-springpmndrs 的头像

    pmndrs/react-spring

    29,115在 GitHub 上查看↗

    React-spring is a physics-based animation library designed to create fluid, natural motion for user interface elements and three-dimensional objects. It functions as a declarative motion framework that maps state changes to animated property values, utilizing spring physics—defined by mass, tension, and friction—rather than traditional time-based easing functions to calculate transitions. The library distinguishes itself through a rendering-agnostic architecture that decouples animation logic from specific UI frameworks, allowing for consistent application across web interfaces, 3D scenes, an

    TypeScriptanimation-libraryreactreact-spring
    在 GitHub 上查看↗29,115
  • web-animations/web-animations-jsweb-animations 的头像

    web-animations/web-animations-js

    3,774在 GitHub 上查看↗

    This project is a browser animation library and DOM animation engine that serves as a JavaScript polyfill for the Web Animations API. It provides a programmatic interface for driving visual property changes and transitions of document elements within web browsers. The library enables programmatic UI animation and dynamic document styling using keyframes and precise timing configurations. It supports a unified interface for both standard web elements and vector graphics animation.

    JavaScript
    在 GitHub 上查看↗3,774
  • popmotion/popmotionPopmotion 的头像

    Popmotion/popmotion

    20,171在 GitHub 上查看↗

    Popmotion is a JavaScript animation library and declarative motion engine designed for creating programmatic motion and interactive transitions within web user interfaces. It provides a functional animation API that allows developers to define complex animation sequences through configuration objects rather than manual frame management. The engine utilizes a functional approach to animate user interface elements, implementing spring-based physics simulations to mimic real-world momentum. It employs interpolation-based value mapping and functional transformations to translate animation progres

    JavaScriptanimationcssjavascript-motion-engine
    在 GitHub 上查看↗20,171
  • koral--/android-gif-drawablekoral-- 的头像

    koral--/android-gif-drawable

    9,648在 GitHub 上查看↗

    android-gif-drawable is a rendering library for displaying and controlling animated GIF images within Android image views and drawables. It provides a custom drawable implementation for frame-based animations, a playback system for seeking and looping, and a metadata extractor for retrieving technical properties such as frame counts and loop settings. The library enables the synchronization of a single animation instance across multiple views to ensure consistent playback. It supports loading GIF data from various sources, including assets, resources, URIs, byte arrays, files, and input strea

    Java
    在 GitHub 上查看↗9,648
  • cssanimation/css-animation-101cssanimation 的头像

    cssanimation/css-animation-101

    5,062在 GitHub 上查看↗

    This project is a comprehensive CSS animation tutorial and a structured frontend animation course. It serves as a web motion learning resource designed to teach the implementation of visual transitions and animations within a browser. The resource provides a guide to CSS 3D animation, covering the rendering of three-dimensional scenes and depth. It includes instructions on motion design, ranging from scroll-triggered animations and sprite sheet animation to the creation of complex web interface animations. The material covers core capabilities such as manipulating element geometry, controlli

    CSSanimationcssebook
    在 GitHub 上查看↗5,062
  • prinzhorn/skrollrPrinzhorn 的头像

    Prinzhorn/skrollr

    18,426在 GitHub 上查看↗

    Skrollr is a dependency-free scroll-driven animation engine and cross-platform frontend library. It functions as a toolkit for linking CSS properties and HTML attributes to scroll positions to create synchronized animations, specifically providing utilities for the interpolation of SVG attributes. The library enables the creation of parallax scrolling and interactive web storytelling by mapping scroll offsets to specific style values. It allows for the development of non-linear movement and dynamic SVG effects through the use of custom HTML attributes that define keyframes. The system covers

    HTML
    在 GitHub 上查看↗18,426
  • mojs/mojsmojs 的头像

    mojs/mojs

    18,710在 GitHub 上查看↗

    This project is a declarative animation library and high-performance engine designed for creating fluid, interactive vector motion graphics on the web. It provides a specialized framework for defining, rendering, and orchestrating complex visual sequences, including custom geometric shapes and dynamic property transitions. The library distinguishes itself through a robust particle system framework that generates explosive or organic visual effects by emitting multiple shapes with randomized trajectories and paths. It utilizes a master timeline controller to synchronize independent animation i

    CoffeeScriptanimationburstdesign
    在 GitHub 上查看↗18,710
  • chrisbuilds/terminaltexteffectsChrisBuilds 的头像

    ChrisBuilds/terminaltexteffects

    3,892在 GitHub 上查看↗

    This project is a terminal graphics library and command-line visual effects tool designed to create dynamic motion graphics using ANSI escape sequences. It provides a framework for implementing an ANSI text animation engine and a motion processor that handles the movement of characters along paths within a shell environment. The tool is distinguished by its wide array of pre-defined visual effects, ranging from simulated environmental phenomena like thunderstorms and fire to high-tech reveals such as laser etching and decryption animations. It also supports extensibility through a plugin-base

    Pythonascii-artterminal-basedvisual-effects
    在 GitHub 上查看↗3,892
  • maptalks/maptalks.jsmaptalks 的头像

    maptalks/maptalks.js

    4,519在 GitHub 上查看↗

    maptalks.js is a JavaScript map rendering library and web map interaction framework used to render interactive 2D and 3D geographic data on a web canvas. It functions as a 3D geospatial engine supporting 3DTiles and GLTF formats, a GeoJSON visualization tool, and a spatial analysis library. The project distinguishes itself through high-performance rendering and dynamic geospatial animation, including the ability to simulate traffic flow and execute smooth visual transitions for map elements. It provides comprehensive tools for interactive geometry editing, allowing users to draw and modify ve

    HTML
    在 GitHub 上查看↗4,519
  • michaelvillar/dynamics.jsmichaelvillar 的头像

    michaelvillar/dynamics.js

    7,573在 GitHub 上查看↗

    dynamics.js is a physics-based JavaScript animation engine designed to create spring and bounce animations. It utilizes the browser animation frame loop to ensure motion is synchronized with the refresh rate. The engine includes tools for animation debugging, allowing users to slow down or freeze active motions to tune parameters. It also features a timing mechanism that executes callbacks synchronized with the animation frame rate to prevent visual stuttering. The project provides a physics solver based on mass, stiffness, and damping constants. Additionally, it includes a utility for apply

    CoffeeScript
    在 GitHub 上查看↗7,573
  • matteobruni/tsparticlesmatteobruni 的头像

    matteobruni/tsparticles

    8,888在 GitHub 上查看↗

    tsparticles is a JavaScript particle engine and canvas visual effects toolkit used to create animated particle systems, interactive backgrounds, and web animations. It functions as a web animation library that provides a set of compatible wrappers for integration into React, Vue, Angular, and Svelte applications. The engine includes pre-built animation patterns for celebratory effects, such as confetti explosions and fireworks. It allows for the creation of custom JavaScript visualizations through a plugin system that enables the development of specialized shapes and behaviors. The toolkit s

    TypeScript
    在 GitHub 上查看↗8,888
  • chenqingspring/react-lottiechenqingspring 的头像

    chenqingspring/react-lottie

    1,742在 GitHub 上查看↗

    React Lottie is a component for rendering scalable vector animations inside React applications by parsing exported design files directly into scalable elements. It functions as a vector motion graphics player that displays motion graphics within user interface layouts and integrates directly with component properties. The component synchronizes playback states and timeline triggers with component lifecycle methods while parsing exported JSON graphic data into scalable shape elements. It supports dynamic asynchronous resource loading to fetch external animation data payloads at runtime, keepin

    JavaScriptafter-effectsbodymovinlottie-animation
    在 GitHub 上查看↗1,742
  • bodymovin/bodymovinbodymovin 的头像

    bodymovin/bodymovin

    31,928在 GitHub 上查看↗

    Bodymovin is a motion graphics pipeline tool and plugin that exports After Effects animations into JSON files for native rendering on web and mobile platforms. It serves as a cross-platform animation bridge, converting complex vector motion designs into a portable Lottie format for use across different operating systems and frameworks. The project enables high-performance web animation by rendering motion graphics using SVG, Canvas, or HTML. It ensures consistent playback across diverse environments by converting dynamic expressions into static keyframes during the export process. The toolse

    JavaScript
    在 GitHub 上查看↗31,928
  • tictail/bounce.jstictail 的头像

    tictail/bounce.js

    6,165在 GitHub 上查看↗

    bounce.js is a JavaScript library and programmatic wrapper for generating and applying CSS3 keyframe animations and 3D transformations. It provides a tool for creating complex animation sequences without the need to write manual stylesheet rules. The library allows for the creation of animations by chaining scale, rotation, translation, and skew transformations. These generated sequences can be saved under unique names for reuse across multiple elements. The system manages the animation lifecycle through callback functions that trigger when a visual sequence completes. It also includes a com

    CSS
    在 GitHub 上查看↗6,165
  • jlmakes/scrollrevealjlmakes 的头像

    jlmakes/scrollreveal

    22,493在 GitHub 上查看↗

    ScrollReveal is a JavaScript library designed to manage scroll-triggered visual transitions for web elements. It functions as a framework for tracking element visibility relative to the browser viewport, allowing developers to apply declarative animation sequences as users scroll through a page. The library provides centralized control over motion design by maintaining a global configuration registry that merges with local element settings to ensure consistent behavior. It distinguishes itself through its lifecycle management capabilities, which include the ability to stagger the reveal of mu

    JavaScriptanimationcssjavascript
    在 GitHub 上查看↗22,493
  • jamiebuilds/tailwindcss-animatejamiebuilds 的头像

    jamiebuilds/tailwindcss-animate

    3,029在 GitHub 上查看↗

    This project is a plugin for Tailwind CSS that provides a declarative utility library for managing web interface animations. It functions as a motion framework, enabling developers to apply fluid entrance and exit effects to elements directly through utility classes. The framework distinguishes itself by offering a comprehensive suite of motion controls that integrate with the Tailwind ecosystem. It supports granular configuration of animation properties, including timing, duration, delay, and iteration, while allowing for complex transformations like rotation, scaling, and opacity adjustment

    JavaScript
    在 GitHub 上查看↗3,029
  • react-spring/react-springreact-spring 的头像

    react-spring/react-spring

    29,110在 GitHub 上查看↗

    react-spring is a declarative animation framework for React that drives visual transitions through state-driven declarations. It functions as a motion engine where animations are defined as target values pursued by a physics engine based on application state. The library utilizes a spring physics engine to calculate natural movements by simulating mass, tension, and friction instead of relying on fixed durations. To maintain high frame rates, it updates DOM elements directly via references to bypass the standard React render cycle. The framework covers physics-based motion and state-driven t

    TypeScript
    在 GitHub 上查看↗29,110