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Back to socketio/socket.io-client

Open-source alternatives to Socket.io Client

30 open-source projects similar to socketio/socket.io-client, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Socket.io Client alternative.

  • socketio/socket.io-client-javasocketio 的头像

    socketio/socket.io-client-java

    5,405在 GitHub 上查看↗

    This is a Java library for establishing real-time bidirectional communication with servers using the Socket.IO protocol. It functions as an event-driven communication client that allows Java applications to exchange named events and binary data with a remote server. The library implements both WebSocket and HTTP long-polling transports, providing a fallback mechanism when WebSocket connections are unavailable. It supports namespace-based multiplexing to divide a single physical network connection into multiple logical channels for separating data streams. The project covers a broad range of

    Java
    在 GitHub 上查看↗5,405
  • socketio/socket.iosocketio 的头像

    socketio/socket.io

    63,195在 GitHub 上查看↗

    Socket.io is a real-time communication engine that enables bidirectional, event-based data exchange between clients and servers. It provides a robust transport-agnostic protocol layer that automatically manages connection lifecycles, including heartbeat signals, automatic reconnection, and seamless fallback between WebSockets and HTTP long-polling. By maintaining persistent links, it ensures reliable messaging across diverse network environments. The project distinguishes itself through a scalable, distributed architecture that supports multi-node synchronization and room-based message routin

    TypeScriptjavascriptnodejssocket-io
    在 GitHub 上查看↗63,195
  • socketio/socket.io-client-swiftsocketio 的头像

    socketio/socket.io-client-swift

    5,299在 GitHub 上查看↗

    This is a Socket.IO client library for Swift, providing an event-driven networking framework for establishing real-time, bidirectional communication between iOS applications and Socket.IO servers. It functions as a tool for maintaining persistent connections and exchanging named data events and binary payloads. The library implements a WebSocket-based transport with an HTTP long-polling fallback to ensure connectivity. It manages a callback-based architecture to handle server notifications and utilizes encrypted communication channels to secure network traffic. The framework covers the excha

    Swift
    在 GitHub 上查看↗5,299

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  • googollee/go-socket.iogoogollee 的头像

    googollee/go-socket.io

    5,787在 GitHub 上查看↗

    go-socket.io is a Go implementation of the Socket.IO protocol used to build real-time, bidirectional, and event-driven communication between servers and clients. It functions as a communication framework that manages persistent connections and maps incoming network packets to specific handler functions to execute application logic. The library enables horizontal scaling of real-time connections through a distributed pub/sub adapter, which synchronizes events across multiple server instances using an external data store. It ensures reliability across different network environments by automatic

    Go
    在 GitHub 上查看↗5,787
  • miguelgrinberg/flask-socketiomiguelgrinberg 的头像

    miguelgrinberg/Flask-SocketIO

    5,509在 GitHub 上查看↗

    Flask-SocketIO is a Flask extension that integrates the Socket.IO real-time communication protocol into Flask applications, enabling persistent bidirectional connections between servers and clients. It transparently switches between WebSocket and HTTP long-polling while maintaining a persistent session identity, and provides a full event-driven framework for real-time web application communication. The library distinguishes itself with support for namespace multiplexing, allowing event handlers to be isolated into separate namespaces with independent lifecycle and routing. It also offers room

    Pythonflaskflask-socketiopython
    在 GitHub 上查看↗5,509
  • sockjs/sockjs-clientsockjs 的头像

    sockjs/sockjs-client

    8,518在 GitHub 上查看↗

    sockjs-client is a JavaScript library that provides a WebSocket-compatible API for real-time, bidirectional communication between a web browser and a server. It functions as a transport-layer abstraction that ensures a stable full-duplex connection by emulating socket behavior. The library is distinguished by its automatic protocol-fallback mechanisms. When native WebSockets are unavailable or blocked by restrictive network environments, such as firewalls or proxies, it switches to HTTP-streaming emulation or XHR-polling to maintain connectivity. It covers capabilities for cross-domain data

    JavaScriptjavascriptreal-timesockjs
    在 GitHub 上查看↗8,518
  • whiskeysockets/baileysWhiskeySockets 的头像

    WhiskeySockets/Baileys

    8,275在 GitHub 上查看↗

    Baileys is a TypeScript API client library used to interact with the WhatsApp Web API via WebSockets without requiring a browser. It functions as a real-time communication tool that handles bidirectional data exchange and event-based socket connections. The project includes a dedicated toolkit for managing WhatsApp Business profiles and product catalogs, alongside a session manager that authenticates accounts using QR codes or pairing codes and persists session state to disk. Its capabilities cover a wide range of messaging functions, including multi-type message transmission, chat history s

    JavaScriptbundenonodejs
    在 GitHub 上查看↗8,275
  • zaphoyd/websocketppzaphoyd 的头像

    zaphoyd/websocketpp

    7,702在 GitHub 上查看↗

    This is a header-only C++ library and asynchronous network framework used to implement WebSocket clients and servers. It provides a full implementation of the WebSocket protocol, including handshakes, subprotocol negotiation, and frame parsing. The framework is distinguished by a policy-based transport layer and template-driven protocol negotiation, allowing the underlying network implementation to be swapped between raw buffers, streams, or custom policies. It supports per-message deflate compression to reduce data transmission volume and integrates Transport Layer Security for encrypted bid

    C++
    在 GitHub 上查看↗7,702
  • microsoft/cpprestsdkmicrosoft 的头像

    microsoft/cpprestsdk

    8,265在 GitHub 上查看↗

    The C++ REST SDK is a library for asynchronous HTTP and RESTful communication in native C++ applications. It provides a non-blocking network client for sending requests and receiving responses, a JSON parser for serializing and deserializing data, and a WebSocket client library for real-time, full-duplex communication. The project includes a dedicated OAuth2 authentication client to manage access tokens and authorization flows for secure communication with protected cloud resources. It utilizes a task-based asynchronous model to coordinate background operations and keep application interfaces

    C++asyncasynchronous-taskscloud
    在 GitHub 上查看↗8,265
  • python-websockets/websocketspython-websockets 的头像

    python-websockets/websockets

    5,692在 GitHub 上查看↗

    websockets is a Python library that provides both client and server implementations for the WebSocket protocol, enabling real-time, bidirectional communication between applications. At its core, it offers the fundamental primitives for establishing persistent connections, managing their lifecycles, and exchanging text or binary messages asynchronously using coroutines. The library distinguishes itself through comprehensive support for various messaging patterns, including broadcast messaging to all connected clients, targeted messaging to specific clients, and shared application state synchro

    Pythonpythonpython3websocket
    在 GitHub 上查看↗5,692
  • signalr/signalrSignalR 的头像

    SignalR/SignalR

    9,389在 GitHub 上查看↗

    SignalR is a .NET real-time web framework designed to push content from a server to connected browser and non-browser clients. It provides a server-to-client push framework and a remote procedure call system that enables bidirectional communication over persistent connections. The library utilizes WebSockets to establish full-duplex connections and includes a transport-layer abstraction to manage different network protocols. It employs client-side connection negotiation to determine the best available communication protocol during the initial handshake. The system manages persistent connecti

    C#
    在 GitHub 上查看↗9,389
  • coder/websocketcoder 的头像

    coder/websocket

    5,299在 GitHub 上查看↗

    This is a minimal WebSocket library for Go designed for bidirectional real-time communication. It serves as a network protocol implementation for managing handshakes, frame masking, and control signals to enable the exchange of text and binary messages over persistent connections. The library distinguishes itself by providing a connectivity layer that wraps browser WebSocket APIs for applications compiled to WebAssembly. It also functions as data compression middleware, utilizing deflate compression to reduce bandwidth usage for transmitted messages. The project covers a broad range of netwo

    Gogohttp2idiomatic
    在 GitHub 上查看↗5,299
  • ithewei/libhvithewei 的头像

    ithewei/libhv

    7,521在 GitHub 上查看↗

    libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered

    Ccurlepollhttp-client
    在 GitHub 上查看↗7,521
  • socketio/engine.ioS

    socketio/engine.io

    4,581在 GitHub 上查看↗

    Engine.io is a real-time transport layer and cross-browser communication engine. It serves as a low-level bidirectional communication library designed to manage the underlying network connections and data exchange required for real-time applications. The library provides a WebSocket transport mechanism that includes automatic fallback to HTTP long-polling when bidirectional protocols are unavailable. It functions as the essential infrastructure for Socket.IO, enabling connection upgrades from standard HTTP handshakes to persistent TCP connections. Its capabilities include heartbeat-based con

    在 GitHub 上查看↗4,581
  • neuecc/magiconionneuecc 的头像

    neuecc/MagicOnion

    4,408在 GitHub 上查看↗

    MagicOnion is a remote procedure call framework for the .NET platform and Unity. It functions as a binary API protocol and real-time communication engine that uses shared interfaces to provide type-safe communication between clients and servers. The framework distinguishes itself through its compatibility with ahead-of-time compilation environments, utilizing source generators for client proxies and serialization to support mobile and console platforms including those using IL2CPP. It provides a specialized middleware layer for Unity that handles engine-specific data types and ensures runtime

    C#
    在 GitHub 上查看↗4,408
  • asynchttpclient/async-http-clientAsyncHttpClient 的头像

    AsyncHttpClient/async-http-client

    6,392在 GitHub 上查看↗

    This is a non-blocking network client for Java applications that provides asynchronous HTTP request capabilities and bidirectional WebSocket connectivity. It leverages a Netty-based architecture to handle high volumes of network input and output. The library utilizes native transport abstractions such as Epoll, KQueue, and io_uring to reduce system latency. It supports HTTP/2 multiplexing to run multiple concurrent request-response streams over a single connection and provides automatic response body decompression for various formats. Core capabilities cover the management of complex network

    Javaahcasyncasynchttpclient
    在 GitHub 上查看↗6,392
  • primus/primusprimus 的头像

    primus/primus

    4,473在 GitHub 上查看↗

    Primus is a real-time communication abstraction layer and middleware framework. It provides a standardized interface for messaging that allows developers to switch between different transport engines without rewriting application logic, while also serving as a wrapper for managing socket lifecycles. The project distinguishes itself by functioning as a real-time client library generator, producing compatible client-side code based on server configurations. It further organizes data flow through virtual stream multiplexing and the ability to group connections into named communication rooms for

    JavaScriptbrowserchannelframeworkhttp
    在 GitHub 上查看↗4,473
  • inngest/inngestinngest 的头像

    inngest/inngest

    5,499在 GitHub 上查看↗

    Inngest is a durable execution framework and event-driven automation engine designed to orchestrate background workflows. It enables developers to build resilient, stateful processes by memoizing function steps, ensuring that long-running tasks can automatically resume from the last successful operation after failures, timeouts, or infrastructure restarts. The platform distinguishes itself through its event-driven architecture, which uses a schema-validated bus to trigger functions and coordinate complex, multi-step logic. It employs an onion-model middleware approach for cross-cutting concer

    Go
    在 GitHub 上查看↗5,499
  • mrniko/netty-socketiomrniko 的头像

    mrniko/netty-socketio

    7,021在 GitHub 上查看↗

    netty-socketio is a Java implementation of a Socket.IO server designed for real-time bidirectional communication between clients and servers. It functions as a real-time event engine and WebSocket communication server, utilizing the Netty network framework to manage high-performance socket connections. The project enables distributed socket server scaling by acting as a distributed message broker. It synchronizes client states and broadcasts messages across multiple server nodes through the use of an external data store. The system manages traffic via namespace-based connection routing and r

    Javajavanettypolling
    在 GitHub 上查看↗7,021
  • partykit/partykitpartykit 的头像

    partykit/partykit

    5,644在 GitHub 上查看↗

    PartyKit is a serverless WebSocket backend platform for building real-time multiplayer applications. It provides a globally distributed edge computing runtime that runs stateful server code close to users, with automatic scaling and hibernation for idle rooms. The platform handles WebSocket connections, HTTP requests, and durable storage without requiring infrastructure management, and includes a client and server SDK with hooks, storage, and Yjs integration for building collaborative features. The platform distinguishes itself through per-room isolation using Durable Objects, where each uniq

    TypeScriptbackendscollaborationcrdts
    在 GitHub 上查看↗5,644
  • sanic-org/sanicsanic-org 的头像

    sanic-org/sanic

    18,624在 GitHub 上查看↗

    Sanic is an asynchronous Python web framework designed for building high-performance APIs and services. It operates as a production-ready ASGI web server, utilizing a non-blocking event loop to handle concurrent requests and maximize throughput. The framework is built to support scalable architectures, offering built-in worker process management to distribute traffic across available CPU cores. What distinguishes Sanic is its focus on modularity and developer-centric tooling. It features a blueprint-based system for organizing complex applications into pluggable components, alongside a robust

    Pythonapi-serverasgiasyncio
    在 GitHub 上查看↗18,624
  • sinelaw/freshsinelaw 的头像

    sinelaw/fresh

    5,914在 GitHub 上查看↗

    Zed is a terminal-based code editor built in Rust that provides a full-featured editing experience with familiar keybindings, mouse support, and multiple cursors. It runs entirely in the terminal while offering capabilities typically found in graphical editors, including split panes, a command palette, and integrated language server protocol support for real-time diagnostics, completions, go-to-definition, and code actions across multiple languages. The editor distinguishes itself through a plugin system that runs sandboxed TypeScript plugins in a QuickJS runtime, with an asynchronous bridge

    Rustideterminal-basedtext-editor
    在 GitHub 上查看↗5,914
  • vladmandic/sdnextvladmandic 的头像

    vladmandic/sdnext

    7,139在 GitHub 上查看↗

    SD.Next is an all-in-one web interface and multi-backend inference engine for generating, editing, and processing images and videos using diffusion models. It functions as a comprehensive tool for diffusion model management and an automated image processing pipeline for bulk operations. The project is distinguished by its hardware-backend abstraction layer, which provides automatic detection and acceleration for NVIDIA CUDA, AMD ROCm, Intel OpenVINO, and DirectML. It features a headless generative API and a programmatic command interface, allowing users to trigger tasks via REST API or CLI wi

    Pythonai-artcaptiondiffusers
    在 GitHub 上查看↗7,139
  • gotify/servergotify 的头像

    gotify/server

    14,654在 GitHub 上查看↗

    Gotify is a self-hosted notification server designed to centralize the receipt and dispatch of real-time messages. It provides a RESTful API and a WebSocket gateway, allowing users to programmatically send alerts and push notifications to connected clients. By maintaining a private infrastructure, the platform ensures full control over message history, data retention, and access management. The system distinguishes itself through a modular, plugin-based architecture that allows for the extension of core functionality, including custom HTTP endpoints and webhook event processing. It supports g

    Goapicloudfree-software
    在 GitHub 上查看↗14,654
  • henrygd/beszelhenrygd 的头像

    henrygd/beszel

    19,478在 GitHub 上查看↗

    Beszel is a self-hosted server monitoring platform designed to track real-time performance metrics across multiple host systems and containerized environments. It functions as a centralized dashboard that aggregates data on processor, memory, disk, and network usage, providing visibility into both host-level infrastructure and individual container workloads. The system utilizes lightweight agents to collect performance data, which is then streamed to a central hub and stored in a local relational database. It distinguishes itself through a real-time analytics engine that uses persistent bidir

    Gohomelabmonitoringself-hosted
    在 GitHub 上查看↗19,478
  • rapptz/discord.pyRapptz 的头像

    Rapptz/discord.py

    15,928在 GitHub 上查看↗

    This project is an asynchronous library for the Python programming language designed to facilitate the development of automated agents and interactive applications on the Discord platform. It provides a comprehensive framework for building event-driven software that manages real-time communication, server resources, and user interactions through a structured interface. The library utilizes a non-blocking event loop to handle concurrent network operations, allowing developers to maintain persistent bidirectional connections via WebSockets. It features a declarative system for routing text-base

    Pythonbotdiscorddiscord-api
    在 GitHub 上查看↗15,928
  • codimd/servercodimd 的头像

    codimd/server

    7,249在 GitHub 上查看↗

    This project is a self-hosted note-taking platform and collaborative markdown wiki. It functions as a real-time markdown collaborative editor, allowing multiple users to create, organize, and share documents simultaneously. The platform is designed for self-hosted knowledge management and collaborative markdown documentation, providing a private environment for teams to maintain shared technical notes.

    TypeScript
    在 GitHub 上查看↗7,249
  • javalin/javalinjavalin 的头像

    javalin/javalin

    8,290在 GitHub 上查看↗

    Javalin is a lightweight web framework for Java and Kotlin designed for building REST APIs and web applications. It functions as an embedded Jetty web server, allowing applications to run as standalone processes without the need for an external servlet container. The project provides specialized frameworks for diverse communication patterns, including a REST API framework with automatic OpenAPI schema generation, a GraphQL API framework with query and mutation resolvers, and a WebSocket server for bidirectional real-time communication. It also includes a dedicated framework for pushing real-t

    Kotlinhacktoberfestjavajavalin
    在 GitHub 上查看↗8,290
  • kludex/starletteKludex 的头像

    Kludex/starlette

    12,397在 GitHub 上查看↗

    Starlette is a lightweight ASGI web framework and asynchronous HTTP toolkit used to build high-performance HTTP and WebSocket services. It functions as a WebSocket server framework and a collection of ASGI middleware components for managing network requests through non-blocking asynchronous logic. The framework provides tools for real-time communication via persistent bidirectional channels and infrastructure for high-performance APIs. It includes specialized capabilities for response compression, incremental data streaming, and the execution of non-blocking background tasks after a response

    Pythonasgiasynchttp
    在 GitHub 上查看↗12,397
  • enatega/food-delivery-multivendorenatega 的头像

    enatega/food-delivery-multivendor

    1,288在 GitHub 上查看↗

    This project is a multi-vendor marketplace platform designed for food, grocery, and courier delivery services. It provides a comprehensive system for managing the entire lifecycle of a delivery request, including customer ordering, vendor menu management, and logistics coordination between customers, vendors, and delivery agents. The platform distinguishes itself through a cross-platform architecture that bridges web-based application code into native mobile environments for deployment on standard app stores. It utilizes real-time socket communication to synchronize location updates and order

    JavaScriptdelivery-applicationenategafood-delivery
    在 GitHub 上查看↗1,288