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Open-source alternatives to ROCm Developer Tools HIP

30 open-source projects similar to rocm-developer-tools/hip, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best ROCm Developer Tools HIP alternative.

  • facebookincubator/aitemplatefacebookincubator avatar

    facebookincubator/AITemplate

    4,720View on GitHub↗

    AITemplate is an ahead-of-time deep learning compiler that translates PyTorch neural networks into standalone C++ source code. It functions as a PyTorch to C++ compiler and a GPU kernel fusion engine, producing self-contained executable binaries that run inference without requiring a Python interpreter or deep learning framework runtime. The project generates optimized CUDA and HIP C++ code specifically for NVIDIA TensorCores and AMD MatrixCores. It focuses on maximizing throughput for half-precision floating-point operations through a system that combines multiple neural network operators in

    Python
    View on GitHub↗4,720
  • rocm/rocmROCm avatar

    ROCm/ROCm

    6,645View on GitHub↗
    Shelldocumentation
    View on GitHub↗6,645
  • vosen/zludavosen avatar

    vosen/ZLUDA

    13,945View on GitHub↗

    ZLUDA is a middleware and translation engine designed to enable the execution of unmodified proprietary compute binaries on non-native graphics hardware. It functions as a compatibility layer that bridges vendor-specific compute interfaces with open standards, allowing software originally restricted to a single hardware ecosystem to operate on alternative graphics processing units. The project achieves this through a combination of dynamic library interception and runtime instruction translation. By replacing standard system libraries and mapping proprietary compute calls to open standards, t

    Rustcudarust
    View on GitHub↗13,945
  • taskflow/taskflowtaskflow avatar

    taskflow/taskflow

    12,013View on GitHub↗

    Taskflow is a C++ task-parallel framework designed to build high-performance parallel workflows and complex dependency graphs. It provides a programming model that organizes computational work into directed acyclic graphs, enabling developers to manage concurrency, resource scheduling, and task dependencies across multi-core CPUs and GPU accelerators. The framework distinguishes itself through its ability to orchestrate heterogeneous systems, allowing for the integration of hardware-accelerated kernels and memory operations into unified execution pipelines. It supports dynamic runtime subflow

    C++concurrent-programmingcuda-programminggpu-programming
    View on GitHub↗12,013

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  • google/j2objcgoogle avatar

    google/j2objc

    6,041View on GitHub↗

    j2objc is a source-to-source compiler and transpiler that converts Java source code into Objective-C. It functions as a cross-platform logic porter, allowing application logic and data models written in Java to be shared and executed on iOS. To support this translation, the project provides an Objective-C implementation of core Java classes and APIs to emulate the Java runtime environment. The system includes specialized translation for Java libraries and provides mapping for dependency injection and static analysis annotations to preserve metadata. It also enables the conversion of JUnit tes

    Java
    View on GitHub↗6,041
  • scala-js/scala-jsscala-js avatar

    scala-js/scala-js

    4,701View on GitHub↗

    Scala.js is a compiler and cross-platform language toolchain that transforms Scala source code into JavaScript or WebAssembly. It functions as a statically typed tool for the JavaScript ecosystem, enabling the development of applications for web browsers and Node.js environments. The project serves as a JavaScript interop framework, allowing the creation of type-safe facades and bindings to interact with external libraries and global objects. It provides mechanisms for both static and dynamic JavaScript invocation, including the generation of TypeScript bindings and the ability to export inte

    Scala
    View on GitHub↗4,701
  • vk-com/kphp-kdbvk-com avatar

    vk-com/kphp-kdb

    6,072View on GitHub↗

    kphp-kdb is a NoSQL database engine and PHP extension designed for high-throughput read and write operations. It functions as a persistence layer integrated directly into the PHP runtime, providing a non-relational storage system for high-load environments. The project incorporates a compiler that translates dynamic PHP source code into statically typed C++ code. This process eliminates runtime interpretation overhead to achieve native execution speeds and lower resource consumption. The system leverages native C++ bindings and a schema-less storage engine to ensure low-latency data access.

    C
    View on GitHub↗6,072
  • webassembly/wasiWebAssembly avatar

    WebAssembly/WASI

    5,699View on GitHub↗

    The WebAssembly System Interface is a standardized set of APIs that allow WebAssembly modules to interact with operating systems in a portable and platform-independent manner. It provides a portable runtime abstraction that separates high-level system calls from low-level host implementations to ensure compatibility across different operating systems. The project utilizes a component-based module system to link independent binary modules through shared interfaces, removing the requirement for a single monolithic binary. It employs a cross-language interface definition to provide a portable ty

    Rusthttposwasi
    View on GitHub↗5,699
  • moxiecode/pluploadmoxiecode avatar

    moxiecode/plupload

    5,618View on GitHub↗

    Plupload is a JavaScript file upload library that provides a standardized interface for managing file transfers across different browser runtimes and environments. It functions as a cross-browser upload interface and manager, supporting multiple file selections and browser-based file filtering. The library distinguishes itself through specialized capabilities for handling large data and cloud integration. It includes a chunked file upload manager to split large files into smaller parts to bypass server size limits and a client-side image processor to downsize images and strip metadata before

    JavaScript
    View on GitHub↗5,618
  • juliasymbolics/symbolics.jlJuliaSymbolics avatar

    JuliaSymbolics/Symbolics.jl

    1,514View on GitHub↗

    Symbolics.jl is a foundational framework for symbolic mathematics, automated differentiation, and scientific compilation within the Julia programming language. It provides a comprehensive system for algebraic manipulation, expression simplification, and the construction of mathematical models, enabling users to represent complex physical and chemical systems as symbolic equations. The library distinguishes itself through a source-to-source compilation engine that translates high-level symbolic representations directly into optimized, parallelized, and hardware-specific numerical code. By util

    Juliacascomputer-algebra-systemhigh-performance
    View on GitHub↗1,514
  • evhub/coconutevhub avatar

    evhub/coconut

    4,338View on GitHub↗

    Coconut is a functional programming language that compiles to Python. It functions as a source-to-source compiler, translating high-level functional syntax into compatible Python code to maintain runtime compatibility. The language introduces a logic system for pattern matching and destructuring complex data structures. It provides a mechanism for tail call optimization to prevent stack overflow errors during deep recursive function calls and employs a lazy evaluation engine to defer computations until results are explicitly required. The project includes support for algebraic data types, pi

    Python
    View on GitHub↗4,338
  • rust-gpu/rust-cudaRust-GPU avatar

    Rust-GPU/rust-cuda

    5,245View on GitHub↗

    rust-cuda is a GPU programming framework and device compiler that allows for the development and execution of high-performance kernels on NVIDIA hardware using Rust. It provides a driver wrapper to manage device memory allocation and kernel launching, effectively serving as a system for writing GPU compute logic without relying on C++. The project includes a compute library with hardware-optimized primitives for neural network acceleration and hardware-accelerated raytracing. It utilizes a compilation toolchain that translates source code into a low-level intermediate representation for execu

    Rustcudacuda-kernelscuda-programming
    View on GitHub↗5,245
  • dotnet/mauidotnet avatar

    dotnet/maui

    23,181View on GitHub↗

    This framework is a cross-platform software development kit designed for building native mobile and desktop applications from a single shared codebase. It provides a unified programming interface that allows developers to construct user interfaces using declarative markup, which are then rendered as native components on each target operating system. The framework distinguishes itself through a multi-targeting build system that consolidates platform-specific resources and native control mapping into a unified project structure. It includes a data-driven binding engine that synchronizes applica

    C#androiddesktopdotnet
    View on GitHub↗23,181
  • nvidia/thrustNVIDIA avatar

    NVIDIA/thrust

    5,003View on GitHub↗

    Thrust is a C++ parallel algorithms library that provides a suite of standard-library-inspired interfaces for execution on multi-core and accelerator hardware. It serves as a CUDA-accelerated data library and a generic parallel programming interface designed to enable high-performance data processing across GPUs and CPUs. The project implements a portable abstraction layer that allows for heterogeneous computing workflows, enabling the same core algorithm logic to run on different hardware accelerators. This is achieved through a generic programming policy design and a backend-agnostic execut

    C++algorithmscppcpp11
    View on GitHub↗5,003
  • cocos/cocos-enginecocos avatar

    cocos/cocos-engine

    9,651View on GitHub↗

    Cocos Engine is a cross-platform game engine designed for building high-performance 2D and 3D interactive experiences for web, mobile, and desktop platforms. It features a multi-backend rendering engine and a 2D and 3D physics simulator, utilizing a core architecture that combines a C++ runtime for performance with TypeScript for game logic scripting. The engine distinguishes itself through a multi-platform deployment system that packages projects for native operating systems and instant-play web ecosystems. Its graphics system supports multiple APIs, employing physically based rendering and

    C++3dcocoscocoscreator
    View on GitHub↗9,651
  • mattparkerdev/sharpideMattParkerDev avatar

    MattParkerDev/SharpIDE

    3,776View on GitHub↗

    SharpIDE is a cross-platform integrated development environment and code editor designed for developing software applications within the .NET ecosystem. It provides a centralized workspace for writing and managing source code across multiple operating systems. The application utilizes a user interface built with the Godot game engine to deliver a high-performance desktop experience. This approach leverages a game-engine based UI to manage the visual scene graph and render the interface.

    C#csharpdotnetgodot
    View on GitHub↗3,776
  • nervjs/taroNervJS avatar

    NervJS/taro

    37,549View on GitHub↗

    Taro is a cross-platform application development framework designed to build a single codebase that runs across multiple mobile platforms and web browsers. It focuses on mini-program development for ecosystems such as WeChat, Alipay, and ByteDance, as well as hybrid mobile application deployment. The project enables multi-framework frontend engineering, allowing developers to use React or Vue to create user interfaces that compile to different target environments. It employs a framework-agnostic abstract layer and a unified virtual DOM translation to map high-level component logic to various

    TypeScriptjavascriptjquerynerv
    View on GitHub↗37,549
  • flutter/samplesflutter avatar

    flutter/samples

    19,172View on GitHub↗

    This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for

    Dart
    View on GitHub↗19,172
  • joeblau/gitignore.iojoeblau avatar

    joeblau/gitignore.io

    8,710View on GitHub↗

    gitignore.io is a web service and version control exclusion tool designed to generate custom .gitignore files. It functions as a developer environment configuration resource that produces standardized files to define which directories and files should be ignored within a Git repository. The service assembles these files by aggregating curated ignore rules based on selected operating systems, programming languages, and development environments. This allows for the creation of exclusion lists that cover multiple platforms and tools for a shared codebase. The tool covers project environment set

    Swift
    View on GitHub↗8,710
  • thrust/thrustthrust avatar

    thrust/thrust

    5,003View on GitHub↗

    Thrust is a heterogeneous computing library and C++ template library that provides a collection of high-level templates for executing data-parallel operations. It functions as a parallel algorithms library designed to work across different hardware backends, including multicore CPUs and NVIDIA GPU hardware. The framework utilizes a header-only implementation and a generic-programming policy interface to abstract the differences between CPU and GPU memory and execution models. It employs an iterator-based data abstraction to provide a uniform interface for accessing elements across host RAM an

    C++
    View on GitHub↗5,003
  • gfx-rs/wgpugfx-rs avatar

    gfx-rs/wgpu

    17,382View on GitHub↗

    This project is a cross-platform graphics and compute framework that provides a unified, hardware-agnostic abstraction layer for rendering and parallel processing. It enables developers to build high-performance applications that execute consistently across diverse operating systems and hardware backends, including Vulkan, Metal, and DirectX. By mapping high-level graphics commands to native APIs, it serves as a portable foundation for both real-time 3D rendering and general-purpose GPU computing. The framework distinguishes itself through a robust architecture that supports both native deskt

    Rustd3d12gpuhacktoberfest
    View on GitHub↗17,382
  • tarikul711/flutter-development-roadmapTarikul711 avatar

    Tarikul711/flutter-development-roadmap

    972View on GitHub↗

    This project provides a comprehensive mobile development curriculum designed to guide learners through the technical milestones required to build cross-platform applications. It functions as a structured software engineering learning path, organizing essential programming concepts and technologies into a logical sequence that spans from foundational knowledge to advanced proficiency. The roadmap utilizes a non-linear, hyperlink-based knowledge map to connect related development topics, allowing users to navigate complex technical domains at their own pace. By structuring educational content i

    android-applicationawesomebloc
    View on GitHub↗972
  • elastic/elasticsearchelastic avatar

    elastic/elasticsearch

    77,012View on GitHub↗

    Elasticsearch is a distributed search engine and document store designed for the high-performance indexing and retrieval of massive volumes of unstructured data. It functions as a centralized analytics platform, providing a schema-flexible architecture that organizes information into searchable indices while maintaining global cluster state through a distributed consensus mechanism. The platform distinguishes itself through its integrated approach to observability, security, and advanced analytics. It combines full-text, vector, and hybrid search capabilities with machine learning-driven insi

    Javaelasticsearchjavasearch-engine
    View on GitHub↗77,012
  • lima-vm/limalima-vm avatar

    lima-vm/lima

    21,320View on GitHub↗

    Lima is a virtualization engine designed to provision and manage lightweight Linux, macOS, and FreeBSD virtual machines. It functions as a comprehensive virtual machine manager that leverages native hypervisors and system emulation to provide isolated environments for container development, cross-architecture testing, and secure sandboxing. The project distinguishes itself through its template-driven provisioning system, which allows users to define and automate environment configurations via local files or remote URL schemes. It integrates deeply with host systems by providing automated file

    Gocontainerdmacosqemu
    View on GitHub↗21,320
  • dotnet/runtimedotnet avatar

    dotnet/runtime

    17,966View on GitHub↗

    This project is a cross-platform managed execution environment and general-purpose application framework designed for building high-performance software. It provides a unified runtime that handles memory management, type safety, and code execution across diverse operating systems. By integrating a native code compilation toolchain, the platform enables developers to convert managed code into optimized machine instructions, significantly improving startup performance and reducing runtime dependencies for production environments. The framework distinguishes itself through a comprehensive toolch

    C#dotnethacktoberfesthelp-wanted
    View on GitHub↗17,966
  • blender/blenderblender avatar

    blender/blender

    18,787View on GitHub↗

    Blender is a professional 3D creation suite designed for modeling, animation, rendering, and video editing. It functions as an open-source 3D engine that provides a comprehensive framework for procedural geometry, physics simulation, and high-quality visual output. The platform is built upon a foundational architecture that utilizes data-block-based memory management and a dependency-graph-based evaluation system to handle complex scene transformations and geometry updates. The software distinguishes itself through a highly modular, node-based procedural architecture that allows users to cons

    C++3danimationb3d
    View on GitHub↗18,787
  • jetbrains/kotlinJetBrains avatar

    JetBrains/kotlin

    52,880View on GitHub↗

    Kotlin is a statically typed, general-purpose programming language designed for type safety and concise syntax. It functions as a cross-platform development toolkit that enables the sharing of business logic across mobile, web, and server-side environments by compiling a unified intermediate representation into platform-specific machine code, bytecode, or source code. The project distinguishes itself through a multi-target build orchestration model that manages complex compilation units and hierarchical source sets. Developers can define common interface logic that is satisfied by platform-sp

    Kotlincompilergradle-pluginintellij-plugin
    View on GitHub↗52,880
  • parallax/jspdfparallax avatar

    parallax/jsPDF

    31,229View on GitHub↗

    jsPDF is a document creation engine designed to generate professional PDF files through a unified programming interface. It functions as a cross-platform graphics library that enables the programmatic assembly of data into structured layouts, supporting both client-side generation within web browsers and server-side rendering in backend environments. The library utilizes a canvas-based drawing API that translates high-level geometric and text instructions into standardized PDF vector primitives. By employing a cross-platform runtime abstraction, it decouples document generation logic from env

    JavaScripthacktoberfest
    View on GitHub↗31,229
  • hyperium/hyperhyperium avatar

    hyperium/hyper

    15,945View on GitHub↗

    Hyper is a low-level networking library designed for building high-performance HTTP clients and servers. It provides a foundational toolkit for creating network services that leverage asynchronous execution and memory-safe data handling, supporting both HTTP/1 and HTTP/2 protocols. The library distinguishes itself through a protocol-agnostic architecture that separates transport logic from HTTP semantics. It utilizes a service-trait abstraction to decouple network logic from the underlying transport, enabling developers to inject custom middleware for request interception and response transfo

    Rusthttphyperrust
    View on GitHub↗15,945
  • odin-lang/odinodin-lang avatar

    odin-lang/Odin

    9,806View on GitHub↗

    Odin is a compiled, statically typed systems programming language designed for high-performance software development. It focuses on pragmatic low-level memory control, providing a toolset for manual memory management and precise control over hardware utilization. The language is distinguished by its flexible memory model, which includes custom allocators and precise data layout capabilities to optimize resource usage. It features a comprehensive foreign function interface for importing assembly files and linking with external libraries using configurable calling conventions. The type system

    Odincompilerlanguageodin
    View on GitHub↗9,806