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Back to paceholder/nodeeditor

Open-source alternatives to Nodeeditor

30 open-source projects similar to paceholder/nodeeditor, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Nodeeditor alternative.

  • apostolique/apos.guiA

    Apostolique/Apos.Gui

    0在 GitHub 上查看↗

    UI library for MonoGame.

    在 GitHub 上查看↗0
  • armory3d/zuiarmory3d 的头像

    armory3d/zui

    317在 GitHub 上查看↗

    Portable immediate mode UI library designed for tools and debug interfaces. Written in Haxe and Kha, used in ArmorPaint.

    Haxe
    在 GitHub 上查看↗317
  • avaloniaui/avaloniaAvaloniaUI 的头像

    AvaloniaUI/Avalonia

    30,986在 GitHub 上查看↗

    Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting

    C#androidapp-frameworkavalonia
    在 GitHub 上查看↗30,986
  • barmalei/zebkitbarmalei 的头像

    barmalei/zebkit

    934在 GitHub 上查看↗

    Zebkit is the next generation of zebra project. It has been heavily re-worked, re-designed and re-organized. The new version is definitely not backward compatible with zebra because of big number of changes it has got. New zebkit grabs the best ideas from previous one and takes many new concepts…

    HTML
    在 GitHub 上查看↗934

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blizzcrafter/monogame.formsBlizzCrafter 的头像

BlizzCrafter/MonoGame.Forms

305在 GitHub 上查看↗

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

C#
在 GitHub 上查看↗305
  • cegui/ceguicegui 的头像

    cegui/cegui

    564在 GitHub 上查看↗

    http://www.cegui.org.uk

    C++
    在 GitHub 上查看↗564
  • chrisseroka/ps-menuchrisseroka 的头像

    chrisseroka/ps-menu

    281在 GitHub 上查看↗

    Simple powershell menu to render interactive console menu

    PowerShell
    在 GitHub 上查看↗281
  • cneben/quickqanavacneben 的头像

    cneben/QuickQanava

    1,363在 GitHub 上查看↗

    :link: C++17 network / graph visualization library - Qt6 / QML node editor.

    C++
    在 GitHub 上查看↗1,363
  • cnjinhao/nanacnjinhao 的头像

    cnjinhao/nana

    2,479在 GitHub 上查看↗

    a modern C++ GUI library

    C++
    在 GitHub 上查看↗2,479
  • cocopon/tweakpanecocopon 的头像

    cocopon/tweakpane

    4,529在 GitHub 上查看↗

    Tweakpane is a web GUI control panel and JavaScript parameter debugger used for inspecting frontend state and monitoring real-time variable changes. It provides a graphical interface for adjusting application parameters and tracking values as they change during program execution. The project allows for the creation of interactive inputs and read-only value monitors that bind directly to data variables. It organizes these controls through a hierarchical layout of folders and tabs and supports the serialization of control panel configurations and parameter states into JSON files for persistence

    TypeScript
    在 GitHub 上查看↗4,529
  • colejd/guifycolejd 的头像

    colejd/guify

    299在 GitHub 上查看↗

    | Docs

    JavaScript
    在 GitHub 上查看↗299
  • dataarts/dat.guidataarts 的头像

    dataarts/dat.gui

    7,723在 GitHub 上查看↗

    dat.gui is a JavaScript GUI controller library that provides a lightweight interface for manipulating variables in real-time through a visual control panel. It functions as a real-time variable debugger and graphical overlay for monitoring and adjusting object properties during application runtime. The library features a collapsible control panel that organizes complex sets of variable inputs into folders. It includes a state management system capable of exporting and importing the current configuration of active controllers as JSON objects. The tool supports object-property binding and dyna

    JavaScript
    在 GitHub 上查看↗7,723
  • devblackops/terminal-iconsdevblackops 的头像

    devblackops/Terminal-Icons

    2,900在 GitHub 上查看↗

    A PowerShell module to show file and folder icons in the terminal

    PowerShell
    在 GitHub 上查看↗2,900
  • dm3ll3n/anyboxdm3ll3n 的头像

    dm3ll3n/AnyBox

    228在 GitHub 上查看↗

    The easiest way to develop apps for Windows.

    PowerShell
    在 GitHub 上查看↗228
  • dojo/widgetsdojo 的头像

    dojo/widgets

    93在 GitHub 上查看↗

    A suite of pre-built Dojo widgets, ready to use in your web application. These widgets are built using Dojo's widget authoring system (@dojo/framework/core).

    TypeScript
    在 GitHub 上查看↗93
  • dpwoert/magic-circledpwoert 的头像

    dpwoert/magic-circle

    47在 GitHub 上查看↗

    We all need extra tooling while developing creative coding projects. It's always hard and time consuming to make our own UI for every project. Magic Circle allows you to quickly add an interface with an extensive tool set to your project quickly.

    TypeScript
    在 GitHub 上查看↗47
  • ebitenui/ebitenuiebitenui 的头像

    ebitenui/ebitenui

    917在 GitHub 上查看↗

    Ebiten UI

    Go
    在 GitHub 上查看↗917
  • emweb/wtE

    emweb/wt

    0在 GitHub 上查看↗

    What is Wt ?

    在 GitHub 上查看↗0
  • evotecit/pswritecolorEvotecIT 的头像

    EvotecIT/PSWriteColor

    197在 GitHub 上查看↗

    Write-Color is a wrapper around Write-Host allowing you to create nice looking scripts, with colorized output.

    PowerShell
    在 GitHub 上查看↗197
  • fabulous-dev/fabulousfabulous-dev 的头像

    fabulous-dev/Fabulous

    1,263在 GitHub 上查看↗

    Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming

    F#
    在 GitHub 上查看↗1,263
  • fltk/fltkfltk 的头像

    fltk/fltk

    2,223在 GitHub 上查看↗

    The Fast Light Tool Kit (FLTK) is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®. FLTK provides modern GUI functionality without bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation. It was originally developed by Mr.…

    C++
    在 GitHub 上查看↗2,223
  • fruxo/turbobadgerfruxo 的头像

    fruxo/turbobadger

    586在 GitHub 上查看↗

    Turbo Badger - Fast UI toolkit for hardware accelerated games & applications.

    C++
    在 GitHub 上查看↗586
  • gabstv/ebiten-imguigabstv 的头像

    gabstv/ebiten-imgui

    141在 GitHub 上查看↗

    Dear ImGui for Ebitengine

    Go
    在 GitHub 上查看↗141
  • gnome/gtkgnome 的头像

    gnome/gtk

    1,671在 GitHub 上查看↗

    GTK — The GTK toolkit

    C
    在 GitHub 上查看↗1,671
  • gravejester/psinlineprogressgravejester 的头像

    gravejester/psInlineProgress

    106在 GitHub 上查看↗

    Write inline progress bars in PowerShell.

    PowerShell
    在 GitHub 上查看↗106
  • haxeui/haxeui-corehaxeui 的头像

    haxeui/haxeui-core

    386在 GitHub 上查看↗

    haxeui-core is a users universal entry point into the HaxeUI framework and allows for the same user interface code (either with markup or via haxe source code) to be used to build a user interface on various platforms using various HaxeUI backends. Below is a general overview of how haxeui-core…

    Haxe
    在 GitHub 上查看↗386
  • idea4good/guiliteidea4good 的头像

    idea4good/GuiLite

    7,749在 GitHub 上查看↗

    GuiLite is a header-only C++ graphical user interface library and cross-platform framework. It provides a minimal implementation for rendering user interfaces and visual widgets across diverse environments, ranging from resource-constrained microcontrollers and embedded hardware to full desktop operating systems. The library functions as an embedded graphics system for composing visual layouts and rendering multi-language text using UTF-8 encoding and compatible font engines. It supports the integration of multimedia content, including the display of 3D graphics and video playback. The frame

    C++
    在 GitHub 上查看↗7,749
  • infernojs/infernoinfernojs 的头像

    infernojs/inferno

    16,420在 GitHub 上查看↗

    Inferno is a virtual DOM UI library and high-performance DOM renderer used for building component-based user interfaces. It functions as a server-side rendering engine and a client-side framework that synchronizes application state with the visual interface through a declarative structure. The project distinguishes itself as a React-compatible UI framework, providing a compatibility layer that allows components designed for other reactive environments to run without modification. Its capability surface covers virtual DOM management, including node diffing and reconciliation, and a full serve

    JavaScript
    在 GitHub 上查看↗16,420
  • jplattel/upymenujplattel 的头像

    jplattel/upymenu

    35在 GitHub 上查看↗

    uPyMenu is a micropython menu implementation for LCD displays. Coming from an Arduino experience, I was used with LiquidCrystal and LiquidMenu, but they don't offer a python implementation. So I figured I could create one myself.

    Python
    在 GitHub 上查看↗35
  • jquery/jquery-uiJ

    jquery/jquery-ui

    0在 GitHub 上查看↗

    Note: jQuery UI is in maintenance-only mode. Please read the project status blog post for more information._

    在 GitHub 上查看↗0