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Open-source alternatives to Openfodder

30 open-source projects similar to openfodder/openfodder, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Openfodder alternative.

  • opene2140/opene2140OpenE2140 的头像

    OpenE2140/OpenE2140

    68在 GitHub 上查看↗

    Remake of Earth 2140 using OpenRA.

    C#
    在 GitHub 上查看↗68
  • dzierzan/opensaDzierzan 的头像

    Dzierzan/OpenSA

    120在 GitHub 上查看↗

    This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.

    C#
    在 GitHub 上查看↗120
  • openrct2/openrct2OpenRCT2 的头像

    OpenRCT2/OpenRCT2

    15,211在 GitHub 上查看↗

    OpenRCT2 is an open-source reimplementation of a classic amusement park management simulation engine. It functions as a cross-platform engine that modernizes the original game, enabling it to run on contemporary operating systems while maintaining full compatibility with legacy assets and data files. The project distinguishes itself by providing a comprehensive multiplayer simulation server that supports cooperative, real-time park management and construction across multiple connected clients. It utilizes a deterministic lockstep networking model and a centralized action-based validation syst

    C++c-plus-pluscmakecpp
    在 GitHub 上查看↗15,211
  • icereaper/openkrushIceReaper 的头像

    IceReaper/OpenKrush

    121在 GitHub 上查看↗

    A KKnD and KKnD2 mod on OpenRA engine.

    C#
    在 GitHub 上查看↗121
  • supsuper/openxcomSupSuper 的头像

    SupSuper/OpenXcom

    2,185在 GitHub 上查看↗

    Open-source clone of the original X-Com 👽

    C++
    在 GitHub 上查看↗2,185

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  • openttd/openttdOpenTTD 的头像

    OpenTTD/OpenTTD

    7,965在 GitHub 上查看↗

    OpenTTD is an open-source game engine and transport simulation game. It provides an isometric sandbox environment for building and managing complex logistics and transport networks. The project functions as a multiplayer simulation sandbox where users can build infrastructure cooperatively or competitively in a shared virtual world. The platform is designed as a moddable simulation system that supports external assets, graphics, and gameplay modifications. It includes mechanisms for downloading and integrating add-on content and utilizes a plugin-based system to extend game mechanics beyond t

    C++
    在 GitHub 上查看↗7,965
  • mustaphatr/romanovs-vengeanceMustaphaTR 的头像

    MustaphaTR/Romanovs-Vengeance

    332在 GitHub 上查看↗

    Romanov's Vengeance is an OpenRA mod based on Red Alert 2.

    C#
    在 GitHub 上查看↗332
  • openra/openraOpenRA 的头像

    OpenRA/OpenRA

    16,450在 GitHub 上查看↗

    OpenRA is an open-source game engine designed for the development and modernization of real-time strategy titles. It provides a modular framework that allows developers to build standalone games or total conversion modifications by leveraging a trait-based entity composition system. The engine is built to support both the preservation of classic strategy games and the creation of new experiences, offering cross-platform compatibility and a flexible architecture for defining game rules and unit behaviors. The engine distinguishes itself through a configuration-driven approach where game logic,

    C#command-and-conquercross-platformcsharp
    在 GitHub 上查看↗16,450
  • warzone2100/warzone2100Warzone2100 的头像

    Warzone2100/warzone2100

    3,850在 GitHub 上查看↗

    Warzone 2100 is an open-source real-time strategy game engine focused on tactical combat and base building. It operates as a real-time strategy game engine utilizing a data-driven asset pipeline and providing cross-platform support. The project features a modular unit design system that uses a technology tree to construct combat entities by combining chassis, propulsion, and weapon components. It includes a lockstep multiplayer network engine to synchronize game state across distributed clients for competitive matches, as well as a JavaScript game scripting framework for implementing custom l

    C++
    在 GitHub 上查看↗3,850
  • wargus/wargusWargus 的头像

    Wargus/wargus

    423在 GitHub 上查看↗

    Importer and scripts for Warcraft II: Tides of Darkness, the expansion Beyond the Dark Portal, and Aleonas Tales

    C
    在 GitHub 上查看↗423
  • corsixth/corsixthCorsixTH 的头像

    CorsixTH/CorsixTH

    4,433在 GitHub 上查看↗

    CorsixTH is an open-source game clone and hospital management simulation game. It functions as a reproduction of a classic management title where players coordinate staff and treat patients to manage a medical facility. The project includes a level editor tool for designing original maps and campaigns. It also features a customizable input system that allows users to map game hotkeys and personalize control schemes. The simulation supports game localization to translate interface text and dialogue into multiple languages.

    Lua
    在 GitHub 上查看↗4,433
  • abrandau/shattered-paradise-sdkABrandau 的头像

    ABrandau/Shattered-Paradise-SDK

    80在 GitHub 上查看↗

    Shattered Paradise's main repository and installation Kit.

    C#
    在 GitHub 上查看↗80
  • sfttech/openageSFTtech 的头像

    SFTtech/openage

    14,100在 GitHub 上查看↗

    Openage is an open-source game engine designed to execute real-time strategy games. It provides the core logic, networking, and rendering infrastructure necessary to recreate classic strategy mechanics across multiple operating systems. The engine utilizes a deterministic lockstep simulation and a client-server architecture to maintain synchronized game states across participants. It distinguishes itself through a data-driven configuration system that allows for extensive game modding, enabling users to adjust mechanics and visual elements by editing human-readable files without requiring sou

    Pythonage-of-empiresc-plus-pluscmake
    在 GitHub 上查看↗14,100
  • raceintospace/raceintospaceraceintospace 的头像

    raceintospace/raceintospace

    209在 GitHub 上查看↗

    This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

    C++
    在 GitHub 上查看↗209
  • megaglest/megaglest-sourceMegaGlest 的头像

    MegaGlest/megaglest-source

    402在 GitHub 上查看↗

    MegaGlest real-time strategy game engine (cross-platform, 3-d)

    C++
    在 GitHub 上查看↗402
  • miki151/keeperrlmiki151 的头像

    miki151/keeperrl

    983在 GitHub 上查看↗

    Source code of KeeperRL

    C++
    在 GitHub 上查看↗983
  • electronicarts/cnc_red_alertelectronicarts 的头像

    electronicarts/CnC_Red_Alert

    6,678在 GitHub 上查看↗

    This repository contains the original source code for a classic real-time strategy game, serving as a legacy game engine implementation for managing units, maps, and combat mechanics in a military strategy setting. It functions as a real-time strategy game source code archive intended for preservation and technical study. The codebase acts as a game modification base, allowing developers to create custom content and modifications using the original source. It provides a foundation for retro game modding and software archeology to analyze how historical game mechanics were programmed. The pro

    C++command-and-conqueropen-sourcereal-time-strategy
    在 GitHub 上查看↗6,678
  • dalerank/caesaria-gamedalerank 的头像

    dalerank/caesaria-game

    286在 GitHub 上查看↗

    Caesar III (Open source remake)

    C
    在 GitHub 上查看↗286
  • cortex-command-community/cortex-command-community-project-sourcecortex-command-community 的头像

    cortex-command-community/Cortex-Command-Community-Project-Source

    203在 GitHub 上查看↗

    The Cortex Command Community Project is Free/Libre and Open Source under GNU AGPL v3

    C++
    在 GitHub 上查看↗203
  • andrettin/wyrmsunAndrettin 的头像

    Andrettin/Wyrmsun

    330在 GitHub 上查看↗

    Strategy game based on history, mythology and fiction

    Lua
    在 GitHub 上查看↗330
  • hedgewars/hwhedgewars 的头像

    hedgewars/hw

    547在 GitHub 上查看↗

    Official Hedgewars mirror for GitHub!

    Lua
    在 GitHub 上查看↗547
  • freezingmoon/ancientbeastFreezingMoon 的头像

    FreezingMoon/AncientBeast

    1,854在 GitHub 上查看↗

    The Turn Based Strategy Game/eSport. Master your beasts! 🐺

    TypeScript
    在 GitHub 上查看↗1,854
  • freecivworld/freecivworldF

    freecivworld/freecivworld

    0在 GitHub 上查看↗
    在 GitHub 上查看↗0
  • colobot/colobotcolobot 的头像

    colobot/colobot

    1,234在 GitHub 上查看↗

    Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam

    C++
    在 GitHub 上查看↗1,234
  • alariq/mc2alariq 的头像

    alariq/mc2

    145在 GitHub 上查看↗

    website

    C++
    在 GitHub 上查看↗145
  • henkboom/pax-britannicahenkboom 的头像

    henkboom/pax-britannica

    99在 GitHub 上查看↗

    An underwater one-button real-time strategy game.

    Lua
    在 GitHub 上查看↗99
  • freeciv/freecivfreeciv 的头像

    freeciv/freeciv

    1,552在 GitHub 上查看↗
    Cfreeciv
    在 GitHub 上查看↗1,552
  • ihhub/fheroes2ihhub 的头像

    ihhub/fheroes2

    3,369在 GitHub 上查看↗

    fheroes2 is a recreation of Heroes of Might and Magic II game engine

    C++
    在 GitHub 上查看↗3,369
  • ja2-stracciatella/ja2-stracciatellaja2-stracciatella 的头像

    ja2-stracciatella/ja2-stracciatella

    519在 GitHub 上查看↗

    This is continuation of venerable JA2-Stracciatella project.

    C++
    在 GitHub 上查看↗519
  • espyo/pikifenEspyo 的头像

    Espyo/Pikifen

    77在 GitHub 上查看↗

    A Pikmin-based game/engine for fan-made content.

    C++
    在 GitHub 上查看↗77