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ColleagueRiley/RGL

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RGL

As of 5/28/2024, RGL is no longer going to be actively updated

Features

  • Graphics and Rendering - OpenGL pipeline abstraction.

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colleagueriley/rgl 的 Star 历史图表colleagueriley/rgl 的 Star 历史图表

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RGL 的开源替代方案

相似的开源项目,按与 RGL 的功能重合度排序。
  • pov-ray/povrayPOV-Ray 的头像

    POV-Ray/povray

    1,502在 GitHub 上查看↗

    POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic three-dimensional images and animations. It parses plain-text files containing scene geometry, lighting, textures, and camera definitions into an internal computational data structure, then calculates precise mathematical ray-scene intersections against geometric primitives and triangle meshes. The engine incorporates advanced lighting and geometry capabilities, including bounding hierarchy optimization to skip collision checks against distant geometry, and constructive solid geometry f

    C++3d-graphics3d-renderingpov-ray
    在 GitHub 上查看↗1,502
  • andreirudenko/sparklerA

    AndreiRudenko/sparkler

    0在 GitHub 上查看↗

    A modular 2d particle system.

    在 GitHub 上查看↗0
  • ands/lightmapperands 的头像

    ands/lightmapper

    1,535在 GitHub 上查看↗

    lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.

    C
    在 GitHub 上查看↗1,535
  • anael-seghezzi/maratis-tiny-c-libraryanael-seghezzi 的头像

    anael-seghezzi/Maratis-Tiny-C-library

    212在 GitHub 上查看↗

    Maratis Tiny C library

    C
    在 GitHub 上查看↗212
查看 RGL 的所有 30 个替代方案→

常见问题解答

colleagueriley/rgl 是做什么的?

As of 5/28/2024, RGL is no longer going to be actively updated

colleagueriley/rgl 的主要功能有哪些?

colleagueriley/rgl 的主要功能包括:Graphics and Rendering。

colleagueriley/rgl 有哪些开源替代品?

colleagueriley/rgl 的开源替代品包括: pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… andreirudenko/sparkler — A modular 2d particle system. ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer. ands/seamoptimizer — A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a… askeladdk/aseprite — Package aseprite implements a decoder for Aseprite sprite files (.ase and .aseprite files). anael-seghezzi/maratis-tiny-c-library — Maratis Tiny C library.