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castle-engine/castle-engine

0
View on GitHub↗
1,173 星标·155 分支·Pascal·12 次浏览castle-engine.io↗

Castle Engine

Castle Game Engine

Features

  • Game Engines - Cross-platform 2D/3D game engine and editor.
  • Game Development - Provides a complete cross-platform 2D and 3D game engine.

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Castle Engine 的开源替代方案

相似的开源项目,按与 Castle Engine 的功能重合度排序。
  • soulwire/coffee-physicssoulwire 的头像

    soulwire/Coffee-Physics

    1,053在 GitHub 上查看↗

    Coffee-Physics is a lightweight physics engine designed for two-dimensional particle simulation within web environments. It provides a framework for managing the movement and physical interactions of individual objects across a coordinate system, utilizing a collection of mathematical functions to calculate trajectories and collision responses. The library employs Verlet-based integration to maintain stability by tracking coordinate history, avoiding the need for explicit velocity or acceleration variables. It enforces deterministic behavior through fixed-step time stepping, which ensures con

    CoffeeScript
    在 GitHub 上查看↗1,053
  • adamslair/dualityAdamsLair 的头像

    AdamsLair/duality

    1,428在 GitHub 上查看↗

    a 2D Game Development Framework

    C#c-sharpcsharpdotnet
    在 GitHub 上查看↗1,428
  • adriengivry/overloadA

    adriengivry/Overload

    0在 GitHub 上查看↗

    Overload is an alternative game engine, inspired by industry standards, initiated by Benjamin VIRANIN, Max BRUN and Adrien GIVRY. Overload is now a community project, opened to any contribution.

    在 GitHub 上查看↗0
  • a1029384756/odin-solitaireA1029384756 的头像

    A1029384756/odin-solitaire

    13在 GitHub 上查看↗
    Odin
    在 GitHub 上查看↗13
查看 Castle Engine 的所有 30 个替代方案→

常见问题解答

castle-engine/castle-engine 是做什么的?

Castle Game Engine

castle-engine/castle-engine 的主要功能有哪些?

castle-engine/castle-engine 的主要功能包括:Game Engines, Game Development。

castle-engine/castle-engine 有哪些开源替代品?

castle-engine/castle-engine 的开源替代品包括: soulwire/coffee-physics — Coffee-Physics is a lightweight physics engine designed for two-dimensional particle simulation within web… adamslair/duality — a 2D Game Development Framework. adriengivry/overload — Overload is an alternative game engine, inspired by industry standards, initiated by Benjamin VIRANIN, Max BRUN and… adventuregamestudio/ags — AGS editor and engine source code. akien-mga/dynadungeons — Bomberman clone using Godot Engine - Not actively developed since 2015. a1029384756/odin-solitaire.