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c3lang/c3c

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C3c

c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system.

The compiler provides first-class support for hardware-backed SIMD vectors that map directly to processor instructions and enables runtime polymorphism through interface-based dynamic dispatch.

The project covers a broad set of low-level capabilities, including manual and pooled memory management, inline assembly integration, and a comprehensive metaprogramming suite featuring compile-time execution and reflection. It maintains full ABI compatibility with C and C++ and supports multi-target cross-compilation for platforms such as WebAssembly, Linux Musl, and Android.

Integrated toolchain features include a project build coordinator, automated SDK fetching, and a built-in HTML documentation generator that extracts contracts and comments directly from the source.

Features

  • LLVM-Based Compilers - Transforms source code into executable binaries and libraries using an LLVM backend for cross-platform target generation.
  • Source Code Compilers - Transforms source files into executable binaries, static libraries, or dynamic libraries using an LLVM backend.
  • Error Management - Implements a zero-overhead result-based system to track and manage operation failures without exception overhead.
  • 内存分配器 - Implements general memory allocation for arrays and lists using either the heap or temporary pools.
  • Dynamic Collections - Ships heap-allocated collections that support dynamic growth and element insertion.
  • Contiguous Fixed Arrays - Implements fixed-length arrays that maintain a contiguous memory layout and prevent decay into pointers.
  • Enumeration Types - Implements enumerated types with underlying integer values and isolated namespaces.
  • Enum Definitions - Supports the definition of enums with arbitrary underlying types and gaps, maintaining compatibility with C-style enumerations.
  • Sum Type Associations - Attaches specific data values to enumeration members to create rich sum types.
  • SIMD-Accelerated Arithmetic - Executes arithmetic and bitwise operations across all elements of a vector using SIMD hardware instructions.
  • First-Class Vector Types - Implements first-class vector types that map directly to hardware processor instructions for parallel data processing.
  • SIMD-Based Data Parallelism - Executes parallel arithmetic and logical operations on hardware-backed vectors to maximize computational throughput.
  • Source Compilation Tools - Transforms source files into executable binaries, static libraries, or dynamic libraries using an LLVM backend.
  • ABI-Compatible Compilers - Ensures full ABI compatibility with C and C++ to share functions without the need for special types or wrappers.
  • Module Organization - Uses a combination of modules and interfaces to manage code namespacing and encapsulation.
  • Conditional Compilation - C3 uses compile-time evaluation to enable or disable code blocks based on predefined conditions.
  • Hardware-Level Performance Tuning - Provides SIMD vector support and inline assembly to program hardware directly for maximum speed.
  • Dynamic Memory Allocation - Provides standard library utilities for allocating contiguous memory for slices on the heap.
  • Custom Memory Allocators - C3 manages memory allocation, alignment, and virtual memory mapping through custom allocators and pools.
  • Pluggable Memory Allocators - Allows the injection of specific allocator instances into functions to control data residence.
  • Scoped Memory Pools - Manages temporary allocations within regions that are automatically freed upon exiting a defined block.
  • Manual Memory Management - C3 allocates objects on the stack or heap for varying data lifespans.
  • Access Modifiers - Restricts access to declarations using public, private, and file-local scopes, as well as friend modules.
  • Anonymous Functions - Defines lambdas without a name for use as arguments to other functions, supporting type inference.
  • C ABI Compatibility - Produces binaries fully compatible with the C application binary interface for seamless integration with C and C++ libraries.
  • Compile-Time Expression Evaluation - C3 computes values and executes logic during the compilation phase to optimize runtime performance.
  • Conditional Scope Cleanup - Schedules code to run at the end of a scope with specialized variants for success or failure.
  • Deferred Execution - Schedules blocks of code to run automatically at the end of a scope for resource cleanup.
  • Deferred Resource Management - Defers execution of cleanup code to ensure resources are released regardless of the exit path.
  • Design-by-Contract Systems - Defines preconditions and postconditions for functions to ensure correct behavior and aid debugging.
  • Dynamic Message Passing - Provides a message-passing system to query and invoke functionality dynamically at runtime.
  • Fault-Based Error Representation - Uses optional types and fault constants to represent the success or failure of an operation.
  • Fixed-Width Integer Implementations - Provides integer types with guaranteed bit-widths across different target architectures.
  • Default Arguments - Supports default values and named arguments to allow callers to specify only required parameters.
  • Generic Programming - Uses generic modules and struct subtyping to create reusable components and extendable code.
  • Generic Types - Implements reusable components through generic modules and ad hoc generics.
  • Gradual Contract Enforcement - Defines runtime and compile-time constraints through gradual contracts to ensure software correctness.
  • Interface and Any Types - Implements interface and any types to enable dynamic method invocation and runtime polymorphism.
  • Interface Contract Implementations - Provides interface contracts with optional methods and supports dynamic invocation for polymorphic calls.
  • Module Systems - Provides a complete module system for organizing code, managing visibility, and handling dependencies across a project.
  • Generics & Templates - Creates templates using generic modules to allow a single implementation to work for multiple types.
  • Dynamic Dispatch - Enables runtime polymorphism by associating type identifiers with method pointers for dynamic invocation.
  • Metaprogramming & Macros - C3 generates code using macros that function like standard functions or use type information.
  • Custom Macro Definitions - C3 creates reusable code snippets that return values or manipulate expressions during compilation.
  • Deferred Macro Evaluations - C3 evaluates expressions and generates code during compilation using deferred evaluation and trailing blocks.
  • Macro Expansion Engines - C3 generates code using macros with support for immediate evaluation and type-checked preconditions.
  • Semantic Macro Systems - Generates code at compile time using a structured system that operates on the internal language representation.
  • Type Definitions - Groups multiple named values of different types into a single structure with configurable alignment.
  • Compile-Time Introspection - Accesses type metadata and member offsets during compilation to automate code generation and validation.
  • Native C Interoperability - Implements interfaces for calling C and C++ functions directly from the codebase.
  • C Function Bindings - Provides mechanisms to map and export functions as C-compatible bindings for use in external environments.
  • Module Importing - Implements a module system that loads functions and types from external namespaces, including recursive sub-module imports.
  • Module Organization Systems - Organizes code into a hierarchical module system that supports implicit sub-module imports.
  • Native C Interoperability - Maintains full ABI compatibility with C and C++ to allow seamless integration of existing native libraries.
  • Primitive Types - Provides a standard set of signed and unsigned integers, floating-point numbers, and booleans as core language types.
  • Keyword Argument Usage - Allows calling functions by specifying parameter names, improving clarity in signatures.
  • Standard Libraries - Provides a comprehensive set of portable utility modules, including dynamic containers and strings, as part of the core language toolset.
  • Runtime Polymorphism - Pairs pointers with type identifiers in a single object to enable runtime property queries and behavioral switching.
  • Scope-Exit Tasks - Executes code at the end of a scope to release resources regardless of the exit path.
  • Scope Termination Hooks - Runs a specific block of code automatically when the current execution scope terminates.
  • Slices and Sequence Referencing - Provides built-in slice types and range-based subscripting to manage contiguous sequences of data.
  • Software Contract Systems - Defines pre-conditions and post-conditions as assertions to validate inputs and outputs during execution.
  • Multi-Target Compilers - Transforms source code into executable binaries for diverse platforms and architectures including Windows, Android, and WebAssembly.
  • Standard Library Collections - Provides a standard library of fundamental data structures including lists, maps, sets, and queues.
  • Strong Type Definitions - Creates distinct types based on existing ones to prevent implicit conversion and enable the attachment of custom methods.
  • Internal Symbol Visibility - Restricts symbol visibility using attributes to make functions and variables private to a module or local to a file.
  • Zero-Overhead Error Processing - Processes runtime errors using a mechanism that avoids the performance cost of traditional exceptions.
  • Multi-Dimensional Arrays - Supports the creation of fixed-size arrays with multiple dimensions, including irregular array structures.
  • Vector Operations - Executes element-wise arithmetics and swizzling on numerical vectors using SIMD implementations.
  • Error Handling - Provides native language constructs to represent and propagate error states throughout a program.
  • Error Handling Patterns - Manages failures using a type system where errors are explicit return values, supported by try/catch blocks.
  • Monadic Error Handling - Tracks operation failures using a zero-overhead system of optional types and fault constants instead of exceptions.
  • Exception-Equivalent Result Types - Implements an error handling system that combines the efficiency of result types with the usability of exceptions.
  • Zero-Overhead Failure Types - Uses optionals and zero-overhead error types to manage failure states without sacrificing performance.
  • Flow Typing - Handles failures using optional result types with flow typing for automatic unwrapping.
  • Error Propagation Systems - Uses optional return types and specialized operators to propagate faults or provide default values.
  • Memory Manipulation - C3 performs volatile and unaligned load and store operations to interact with hardware.
  • Optional Value Types - Provides mechanisms to declare, check, and extract values from optional types, including default fallbacks.
  • Result-Type Integration - Integrates optional values into the type system as result types to represent operation success or failure.
  • Sentinel Value Replacement - Wraps return values with results or excuses to replace sentinel values like null.
  • Value Unwrapping - Extracts the inner value of an optional or returns the associated excuse to the caller.
  • Compile-Time Metaprogramming - C3 runs logic, loops, and conditional statements during compilation to fold constants and generate code.
  • Error-Excuse Return Types - Returns results or error excuses using optional types to enable efficient function chaining.
  • Build and Dependency Management - Downloads missing dependencies into the correct directory and adds new requirements via command line tools.
  • Reflection - Inspects type information at both compile time and runtime to support generic functions.
  • Reflection and Metadata - Attaches compile-time tags to types and variables to manage reflection information.
  • Attribute Reflection - C3 retrieves attributes and tags from types or members at compile time using reflection.
  • Member - C3 retrieves associated methods and generates runtime getters via member reflection.
  • Runtime Reflection - Provides access to basic type information during program execution.
  • SIMD ABI Optimizations - Passes vectors as arrays in function calls to maintain binary compatibility with C libraries.
  • Documentation Generators - Produces navigable documentation by extracting comments and contracts written directly within the source code.
  • Collection Iteration - Implements required length and indexing operators to enable a type to be used within a foreach loop.
  • Initializer Splatting - Employs the splat operator to provide default values to struct initializers.
  • Array View Creation - Produces views into fixed or variable arrays using range syntax and inclusive indices.
  • Collection Range Slicing - Provides a view into an underlying array or vector with built-in length tracking and range checking.
  • Numeric Type Promotions - Implements automatic numeric type promotions and widening to ensure compatibility between different numeric types.
  • Operation Type Unification - Determines the resulting type of binary operations by promoting operands to a common unified type.
  • Metadata Association - Links static values to enum members, allowing metadata to be retrieved directly from the enum instance.
  • Symbol-to-Enum Conversions - Provides explicit casts and conversion methods to transform enum members into their underlying integer ordinals.
  • Endianness and Range Control - Controls bit-level data layout for big-endian and little-endian storage and overlapping ranges.
  • Pointer Access Restrictions - Controls whether pointer arguments can be read from, written to, or both.
  • Struct Defaulting - Uses a splat operator to provide default values for struct members while allowing specific overrides.
  • Variadic Argument Splatting - Expands arrays or slices into a function's typed variable arguments using a splat operator.
  • Compile-Time Capability Checks - C3 checks if identifiers or operations are defined at compile time to conditionally execute code.
  • Optional-to-C Mappings - Converts optional types to C-compatible signatures using fault codes and reference pointers to return results.
  • External Program Output Injection - C3 runs an external command during compilation and inserts the output into the source code.
  • Enumerated Constants - Enables the creation of named constant groups that do not imply sequential ordinal mapping.
  • Non-Sequential Constants - Creates named integer constants with custom values to maintain compatibility with non-sequential C enums.
  • Concurrent Task Groups - Coordinates parallel execution and result collection through the use of thread groups.
  • Thread-Safe Communication Channels - Provides thread-safe communication channels for synchronizing data between concurrent execution units.
  • Declaration Filtering - C3 includes or excludes top-level functions, variables, or struct members based on compile-time constant expressions.
  • Package Distribution - Cleans, builds, and bundles a target into a final package intended for delivery to end users.
  • Multithreading Primitives - Implements concurrent execution using threads, thread pools, and communication channels.
  • Binary-Embedded File Systems - C3 includes external files as binary data or text directly into the compiled binary.
  • Operating Systems & Systems Programming - Provides access to OS-specific APIs for Windows, Linux, and macOS to manage system processes.
  • Allocation Metadata Tracking - Monitors the temporary allocator to detect use-after-scope bugs where short-lived data is stored in long-lived structures.
  • File I/O Management - Provides primitives for reading, writing, and managing files, including memory-mapped I/O operations.
  • Inline Assembly Interfaces - Allows the insertion of low-level assembly code directly into the source via strings or blocks.
  • Low-Level System Operations - Interfaces directly with the operating system via syscalls and retrieves high-resolution hardware cycle counters.
  • Data Endianness - Performs input and output operations using little-endian byte ordering for specific data formats.
  • Memory Alignment Attributes - Allows the creation of types with specific byte alignments using the @align attribute.
  • Runtime Safety Validators - Provides a safe mode that injects runtime checks to mitigate undefined behavior.
  • Musl libc Targeting - Supports compilation specifically for the musl libc implementation on Linux using dedicated compiler flags.
  • Stack Overflow Protections - Provides compiler-level flags to cap the maximum size of stack objects to prevent stack overflow crashes.
  • Architecture and ABI Configuration - Sets CPU features and architecture-specific ABI flags to support cross-platform compilation.
  • Binary Asset Embedding - Includes external files into the compiled binary as constant byte arrays.
  • Build Coordination - Coordinates compilation and dependency linking via a project configuration file.
  • Inline Member Inheritance - Enables structures to inherit functionality from parent types via inline member declarations.
  • Object Member Access - Provides a unified dot operator for accessing members of both direct objects and pointers.
  • Macro Block Captures - C3 defines macros that accept a trailing block of code to implement custom control flow.
  • Splat Initializers - Populates struct or array initializers using elements of another collection via a splat operator.
  • Collection Iteration Modes - Provides flexible looping through arrays, slices, or vectors by copy, by reference, or in reverse order.
  • Compile-Time Correctness Verification - C3 checks if a type, identifier, or expression is valid and defined during compilation.
  • Dynamic Identifier Resolution - C3 converts compile-time strings into corresponding variables or function calls to execute dynamic identifiers.
  • Expression Stringification - C3 turns code expressions or macro parameters into literal strings for logging, debugging, or code generation.
  • Type Determination - C3 retrieves the type of an expression at compile time without executing it or causing side effects.
  • Compile-Time Assertions - C3 validates conditions during compilation and triggers an error if the requirement is not met.
  • Conditional Declaration Inclusion - C3 conditionally includes declarations in the compilation based on constant values and macro folding.
  • Compile-Time Formatting - C3 generates strings during compilation using a simplified formatting macro.
  • Compile-Time Script Integration - C3 runs a script during the compilation process and integrates the output directly into the source code.
  • Compile-Time Type Property Queries - Accesses type metadata such as size, alignment, and kind during the compilation process.
  • Compound Literals - Creates anonymous structures or arrays on the fly with optional type inference for concise value passing.
  • Constant Sets - Allows the creation of named sets of constants of any type as a flexible alternative to ordinal enums.
  • Declaration Attributes - Uses predefined attributes to control memory alignment, calling conventions, and symbol visibility.
  • Default Variable Initialization - Prevents undefined behavior by automatically setting local variables to zero by default.
  • Documentation Contracts - Uses specialized block comments to embed contract-based metadata parsed by the compiler for correctness checking.
  • Documentation Generation - Produces HTML documentation directly from source code by extracting comments and contracts.
  • Dynamic Strings - Provides a dynamic string builder for flexible runtime manipulation without requiring manual memory allocation.
  • Indexing and Slicing - Enables safe array access and iteration through the use of slices and foreach loops.
  • Evaluation Order Control - Executes binary expressions from left to right and call arguments in parameter order for predictability.
  • Expression-Based Switch Cases - Evaluates boolean expressions within case statements to function as an enhanced if-else chain.
  • Fault Referencing - Allows functions to reference the expected return faults of another function within their own fault declarations.
  • Literal Type Defaults - Employs bi-directional type checking to determine the correct type for numeric constants and perform safe widening.
  • Argument Unpacking - Unpacks slices, arrays, or structs into individual function parameters using a splat operator.
  • Calling Convention Configuration - Specifies calling conventions, marks functions as naked to omit prologues, and defines entry points.
  • Type Constraint Mapping - Enforces specific requirements on type parameters via contracts to ensure compatibility.
  • Type Parameter Inference - Automatically determines generic type arguments from left to right during assignment.
  • Collection Protocol Implementations - Enables foreach iteration on custom types by implementing and annotating length and indexing methods.
  • Label-Based Control Flows - Replaces goto statements with labeled break and continue for structured jumping.
  • Variadic Template Arguments - Implements strict type checking for functions that accept a variable number of arguments.
  • Compile-Time Functional Operations - C3 processes arrays using compile-time macros for zipping, reducing, filtering, and summing.
  • Operator Overloading - Allows defining custom behavior for built-in language operators to create expressive code for mathematical types.
  • Hygienic Macro Systems - C3 produces code at compile time using a system that supports lazy evaluation and implicit scope capture.
  • Non-Capturing Lambdas - Supports lambdas that do not capture state, simplifying the lifetime model while providing functional capabilities.
  • Struct Subtyping - Implements specialized versions of structures by inlining base structures to allow subtype passing.
  • Implicit Narrowing Prevention - Prevents data loss and ambiguity by disallowing implicit type conversions that narrow the data type.
  • Initialization Enforcement - Prevents types from being declared without an explicit or zero initialization via specific attributes.
  • Vector Type Bindings - Passes SIMD vectors as arrays to ensure binary compatibility with graphical and numerical C libraries.
  • FFI Type Aliasing - Assigns external names to user-defined types via attributes to maintain compatibility with C foreign function interfaces.
  • Test Execution - Marks specific functions as tests to be executed by the compiler on request.
  • Code Generation from Strings - C3 converts strings containing expressions into executable values during the compilation process.
  • Mathematical Computing Utilities - Provides standard library support for complex numbers, matrices, vectors, and big integers.
  • Conditional Imports - Prevents the compiler from checking imports if a module activation condition is evaluated as false.
  • Module Aliasing - Allows the creation of short custom names for modules to improve code organization.
  • Recursive Imports - Automatically loads a module and all its sub-modules so their contents are directly available.
  • Swizzle Indexing - Implements shorthand labels like xyzw for concise rearrangement and selection of vector components.
  • Operator Overloading - Implements standard mathematical and bitwise operators for user-defined types.
  • Operator Overloading for Indexing - Implements indexing, reference retrieval, and assignment operators to allow custom types to be accessed like arrays.
  • Parameter Access Constraints - Restricts function parameters to read-only or write-only access to prevent unintended modifications of data.
  • Structural Type Equivalences - Provides an opt-in typing system where compatibility is determined by the data structure rather than explicit declarations.
  • Function Signature Enforcement - Validates pre-conditions and post-conditions through static analysis and runtime asserts.
  • Pure Functions - Allows marking functions as having no side effects to enable compiler optimizations based on state.
  • Enum Reflection - Provides runtime inspection and metadata retrieval for enumeration constants.
  • Return Value Enforcement Attributes - Enforces that function return values must not be silently discarded through compiler-level specifications.
  • Runtime Assertion Validation - Validates pre-conditions and post-conditions via assertions to trigger a diagnostic report upon failure.
  • Runtime Type Detection - Retrieves type identifiers from objects during execution to enable runtime polymorphism.
  • Emscripten Support - Provides integrated support for compiling source code to the web using the Emscripten toolchain.
  • Source Code Documentation - Embeds descriptive text and formal contracts directly into the source code using special delimiters.
  • Source Library Packaging - Bundles source files and linked libraries into a distributable format with a manifest for managing dependencies.
  • Libc Customization - Allows developers to specify a custom libc implementation through compiler flags to replace the default standard library.
  • State Machine Switch Control - Jumps to subsequent cases or specific labeled cases using a dedicated keyword for state machines.
  • Static Contract Analysis - Inlines function requirements at the caller site to catch violations during compilation.
  • Struct Composition - Enables a form of inheritance and composition by embedding structs within other structs.
  • Subarray Slicing - Uses slices to handle contiguous segments of arrays and supports bulk assignment.
  • Substruct Conversions - Allows the implicit use of substruct pointers or values in place of their parent structs.
  • Symbol Linkage Control - Sets external names for symbols and marks them for export to ensure visibility during the linking process.
  • Exported Symbols - Marks functions and globals for linker visibility to enable the construction of dependency graphs.
  • Tagged Unions - C3 defines a type that can hold one of several different members in the same memory location.
  • Type Aliasing - Defines alternative names for types, functions, and variables to simplify complex signatures.
  • Type-Associated Macros - C3 defines macros as methods on a specific type to be called via dot notation.
  • Type Conversion and Casting - Manages the conversion of pointers via void types and enforces explicit casts for vector transformations.
  • Type Identifier Conversions - Implicitly converts constant type identifiers to usable types for macros and assignments.
  • Type Member Introspection - Retrieves a comprehensive list of all members within a struct or union via type properties.
  • Type Methods - Enables functions to be associated with any type, including built-in types, for dot-syntax invocation.
  • Generic Method Implementations - Adds functions to generic types that apply to all instantiations or specific concrete types.
  • Undefined Behavior Detection - Prints an error trace and aborts execution when undefined operations occur during debug builds.
  • Logical Operation Evaluation - C3 evaluates logical AND and OR operations at compile time without type-checking unnecessary branches.
  • Labeled Scope Breaks - Uses labels on conditional or loop statements to break or continue execution at a specific outer scope.
  • Vector Masking and Reduction - Implements vector reduction to single values and mask-based rearrangement of multiple vectors.
  • Vector Swizzling - Provides named swizzle notation for accessing and reassigning specific elements within vectors.
  • Wasm Module Configuration - Enables the definition of freestanding WebAssembly targets and the support for named modules via attributes.
  • Bit-Range Field Accessors - Provides specialized get and set methods to modify specific bit-range values within a bitstruct.
  • Vector - Provides built-in methods for computing dot products, cross products, and vector normalization.
  • Cryptographic Operations - Implements standard encryption and decryption algorithms to protect data and verify identities.
  • Data Hashing Utilities - Generates checksums and hashes using SHA, CRC, and BLAKE to verify the integrity of data buffers.
  • Runtime Bounds Checking - Inserts automatic runtime bounds and value checks during debug builds to identify bugs early.
  • Cryptographic Hash Computations - Computes secure cryptographic hashes using algorithms including SHA3, Blake3, and Argon2.
  • String-to-Code Conversion - C3 transforms compile-time strings into active code, variables, or functions for dynamic code generation.
  • Compiler Optimizations - Forces or prevents function inlining and disables sanitizer instrumentation for specific functions.
  • Kernel Object Contract Enforcements - Adds pre-conditions and post-conditions to functions to assist in static analysis.
  • Cross-Platform Abstractions - Supplies a standard library with dynamic containers and strings to enable portable development across platforms.
  • Design by Contract - Uses a specific syntax to declare documentation and contract blocks distinct from standard comments.
  • Jump Table Optimizations - Forces the implementation of switch statements as jump tables to achieve high-performance dispatch.
  • Optional-Argument Dispatch - Runs a function only when all optional arguments contain values, otherwise returning the first excuse.
  • Try-Macro Propagation - Conditionally assigns a value from an optional result and returns the fault if the operation fails via a try macro.
  • Identifier-to-Type Resolutions - Allows the creation of usable types from strings or type identifiers during compilation.
  • Library Dependency Managers - Detects and compiles required dependent libraries automatically when a target library is linked to a project.
  • Relational Operator Overloading - Implements equality and ordering operators to enable custom types to be compared using relational syntax.
  • Memory Alignment Utilities - Defines memory alignment for types via typedef to safely reference members within packed structures.
  • Bit-Packed Storage - Allows precise control over memory layout by storing fields in specific bit ranges.
  • Bit-Range Field Mapping - Maps integer and boolean fields to specific bit ranges within a backing type.
  • Bitstruct Definitions - Uses bitstructs to provide precise control over the bit-level layout of data.
  • Code Annotations - Marks symbols as deprecated, unused, or mandatory to trigger specific compiler warnings.
  • Operator Precedence Management - Determines the order of operation for arithmetic, bitwise, and relational operators.
  • Interface-Based Polymorphic Collections - Maintains collections of values implementing specific interfaces for runtime polymorphic programming.
  • Volatile Register Access - C3 executes volatile loads and stores to prevent the compiler from optimizing away memory accesses.
  • Compile-Time Data Slicing - C3 executes slicing operations on arrays, strings, and constant slices during compilation.
  • Compile-Time String Concatenation - C3 joins strings and type names together at compile time using a dedicated concatenation operator.
  • Compile-Time String Manipulation - C3 modifies strings during compilation using macros for case conversion and text replacement.
  • String Transformations - C3 transforms strings into different casings during compilation to automate code generation.
  • Grouped Parallel Execution - Enables enqueuing multiple tasks for concurrent execution and collecting their results using thread groups.
  • Runtime Safety Toggling - Switches between a safe mode with runtime checks and a fast mode that omits them.
  • Sanitizer Integrations - Connects with external sanitizers to detect memory corruption and race conditions during execution.
  • Memory Leak Detection - Tracks memory usage and reports unfreed allocations to ensure no leaks occur within a specific code scope.
  • General Bug Detection - Inserts bounds and value checks during debug builds to catch memory and logic errors.
  • Unit Testing - Executes specific code blocks using testing macros to identify failures through descriptive error messages.

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常见问题解答

c3lang/c3c 是做什么的?

c3c is the compiler for the C3 programming language, transforming source code into executable binaries, static libraries, or dynamic libraries using an LLVM backend. It implements a system based on result-based error handling, scoped memory pooling, and a semantic macro system.

c3lang/c3c 的主要功能有哪些?

c3lang/c3c 的主要功能包括:LLVM-Based Compilers, Source Code Compilers, Error Management, 内存分配器, Dynamic Collections, Contiguous Fixed Arrays, Enumeration Types, Enum Definitions。

c3lang/c3c 有哪些开源替代品?

c3lang/c3c 的开源替代品包括: rust-lang/rust-by-example — This project is an interactive programming education resource and tutorial designed for learning the Rust programming… rust-lang/book — The Rust Programming Language Book is the official technical guide and educational resource for the Rust language. It… nim-lang/nim — Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform… crystal-lang/crystal — Crystal is a statically typed, compiled programming language designed for high performance and memory safety. It… oi-wiki/oi-wiki — This project is a comprehensive, community-maintained knowledge base and toolkit designed for competitive programming.… elm/compiler — This project is a functional programming compiler and JavaScript transpiler that transforms a statically typed…

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  • nim-lang/nimnim-lang 的头像

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    Nim is a statically typed, compiled systems programming language designed for high performance and cross-platform development. It translates high-level source code into C, C++, or JavaScript, allowing developers to produce efficient native binaries or web-compatible scripts from a single codebase. The language emphasizes a clean, indentation-based syntax that simplifies code hierarchy while maintaining the power of a full-featured systems language. What distinguishes Nim is its robust metaprogramming framework, which allows developers to inspect, modify, and generate code structures during th

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