Lucky Canvas is a canvas-based lottery component library that enables developers to build interactive prize wheels, grid-based lottery games, and slot machines for web and mobile applications. The project provides a rendering engine that draws directly on HTML Canvas elements, with automatic device pixel ratio scaling to ensure crisp displays on high-DPI mobile screens.
buuing/lucky-canvas 的主要功能包括:Lottery Widgets, Lottery Game Widgets, Grid Prize Configurations, Prize Odds Configuration, Prize Odds Configurations, Weighted Prize Odds, Prize Grids, Slot Machine Games。
buuing/lucky-canvas 的开源替代品包括: konvajs/react-konva — react-konva is a declarative React canvas graphics library and 2D vector graphics framework. It serves as a rendering… dream-num/luckysheet — Luckysheet upgraded to Univer. flipboard/react-canvas — react-canvas is a library for drawing user interface elements to a hardware-accelerated canvas instead of the standard… leaferjs/leafer-ui — Leafer UI is a high-performance HTML5 canvas rendering engine and 2D vector graphics library. It utilizes a… cmiscm/leonsans — This project is a programmable font system and canvas typography engine that renders a geometric sans-serif typeface… konvajs/konva — Konva is an object-oriented HTML5 canvas framework designed for building interactive 2D graphical applications. It…
react-konva is a declarative React canvas graphics library and 2D vector graphics framework. It serves as a rendering engine and interactive canvas toolset that allows for the drawing and management of complex 2D shapes and graphics using a React component model. The library maps reactive component trees to an underlying object-oriented graphics scene graph, enabling the synchronization of visual states with application data. It provides specialized tools for building interactive graphical interfaces, including support for multi-touch gestures, drag-and-drop functionality, and real-time trans
Luckysheet upgraded to Univer
react-canvas is a library for drawing user interface elements to a hardware-accelerated canvas instead of the standard document tree. It provides a system for rendering components to a canvas to improve rendering speed and frame rates. The project includes a layer manager to organize visual elements and cache expensive drawing operations. It features a text engine capable of rendering multi-line text with precise character metric measurements and truncation, as well as a virtualized list system that processes only visible items to maintain smooth scrolling. Interaction is handled through a c
This project is a programmable font system and canvas typography engine that renders a geometric sans-serif typeface using raw coordinate data. It functions as a coordinate-based text animator, allowing for the real-time modification of glyph shapes and font weights. The system distinguishes itself through the ability to extract and manipulate the point coordinates of characters to create morphing effects, wave animations, and shape transitions. It enables dynamic weight interpolation and point-to-line visualizations, moving beyond static font rendering to produce procedural typography. The