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iOS 游戏引擎

排名更新于 2026年7月3日

For a game engine for developing iOS apps, the strongest matches are anuken/mindustry (Mindustry is a complete open-source game that runs on), a-little-org-called-mario/a-little-game-called-mario (This is an open-source game made with the Godot) and elpassion/dropcolour-ios (DropColour is an open-source arcade game built natively for). austinzheng/ios-2048 is also worth a look. Each is ranked by relevance to your query, popularity and recent activity.

探索最佳的 iOS 游戏引擎。我们按活跃度和功能对顶尖开源框架进行了排名,助你对比并选择最合适的一款。

iOS 游戏引擎

用 AI 发现最棒的仓库。我们将通过 AI 为您搜索最匹配的仓库。
  • anuken/mindustryAnuken 的头像

    Anuken/Mindustry

    26,624在 GitHub 上查看↗

    Mindustry is a cross-platform game engine and factory automation simulation that combines resource management with tower defense strategy. Players construct complex supply chains and automated networks to process materials while building defensive structures to protect a core from waves of hostile mechanical forces. The project utilizes a deterministic lockstep networking model to ensure simulation consistency across desktop and mobile devices. It is built on an entity-component-system architecture and a tile-based grid simulation, allowing for the efficient management of thousands of active

    Mindustry is a complete open-source game that runs on iOS via its cross-platform engine, offering single-player tower defense and factory simulation with multiplayer support and touch controls—exactly what this search is after.

    JavaFactory Automation GamesGame EnginesTower Defense Games
    在 GitHub 上查看↗26,624
  • a-little-org-called-mario/a-little-game-called-marioa-little-org-called-mario 的头像

    a-little-org-called-mario/a-little-game-called-mario

    1,442在 GitHub 上查看↗

    This project is an open-source game engine designed as a collaborative platform for building and distributing interactive software. It provides a shared environment for developers to coordinate contributions and manage the development of game mechanics through collective maintenance. The engine utilizes a distributed version control workflow to track granular code changes and manage feature integration across teams. By employing modular architecture, the system allows for the independent development of core game components, facilitating scalable gameplay features and structured collaboration.

    This is an open-source game made with the Godot engine, which supports iOS export, so it fits the request for an iOS‑playable game, though its feature set (multiplayer, touch controls) is not explicitly stated.

    GDScriptGame DevelopmentModular Game ArchitecturesOpen Source Game Platforms
    在 GitHub 上查看↗1,442
  • elpassion/dropcolour-ioselpassion 的头像

    elpassion/DropColour-iOS

    178在 GitHub 上查看↗

    DropColour - Open-Source Arcade Game for iOS

    DropColour is an open-source arcade game built natively for iOS with Swift, making it a perfect fit for this search—it runs on iOS and is available under an open-source license, though it focuses on single-player arcade play rather than multiplayer.

    SwiftGames
    在 GitHub 上查看↗178
  • austinzheng/ios-2048austinzheng 的头像

    austinzheng/iOS-2048

    337在 GitHub 上查看↗

    iOS drop-in library presenting a 2048-style game

    This is an open-source 2048 game implemented as a native iOS library in Objective‑C, so it directly fits the search for iOS games with touch controls and single‑player mode, though it lacks multiplayer.

    Objective-CClone ProjectsGames
    在 GitHub 上查看↗337

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