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2 个仓库

Awesome GitHub RepositoriesBytecode Transformers

Injects custom code into precompiled class files at load time using bytecode transformation.

Distinct from Source Code Injection: Distinct from Source Code Injection: operates on compiled bytecode at load time, not source files.

Explore 2 awesome GitHub repositories matching web development · Bytecode Transformers. Refine with filters or upvote what's useful.

Awesome Bytecode Transformers GitHub Repositories

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  • col-e/recafCol-E 的头像

    Col-E/Recaf

    7,252在 GitHub 上查看↗

    Recaf 是一套专门用于汇编、编辑、去混淆、反编译和检测 Java 字节码及运行时进程的工具。它提供了一个协调环境,用于修改已编译的 Java 类文件并分析 Java 应用的行为。 该项目的独特之处在于一个多级抽象层,允许跨不同格式进行编辑,以及一个通过多个可配置反编译引擎路由字节码的可插拔框架。它包括一个嵌入式脚本引擎和插件架构,以自动化重复任务并扩展系统行为。 该工具集涵盖了几个高级能力领域,包括用于搜索应用内容和模拟方法执行状态的静态分析。它还支持用于附加到实时进程的运行时检测,以及用于移除混淆和修复类文件的自动化字节码转换。 通过命令行界面支持无头执行,以便将工作流集成到外部构建流水线中。

    Provides automated bytecode transformers to rename members and patch class files for deobfuscation.

    Java
    在 GitHub 上查看↗7,252
  • caffeinemc/sodiumCaffeineMC 的头像

    CaffeineMC/sodium

    5,469在 GitHub 上查看↗

    Sodium is a Minecraft performance optimization project that replaces the default rendering engine to increase frame rates and reduce stutter. It functions as a game rendering modification that applies runtime patches to the engine to change how graphics are displayed. The project provides a customizable settings registry, allowing for the addition of new configuration options to the video menu so other extensions can integrate their own visual settings. The rendering system implements chunk-based culling logic and buffer-based geometry caching to minimize draw calls and reduce CPU overhead.

    Injects custom code into precompiled class files at load time using bytecode transformation.

    Javaazdofabricminecraft
    在 GitHub 上查看↗5,469
  1. Home
  2. Web Development
  3. Content Insertion Utilities
  4. Dynamic Content Insertion
  5. Marker-Based Injection Utilities
  6. Source Code Injection
  7. Bytecode Transformers